Remove PL.Tests dependency on all server projects

Should allow slightly faster parallelized builds.
This commit is contained in:
jvyden 2022-07-28 16:15:46 -04:00
parent 5420583021
commit e72e924c40
No known key found for this signature in database
GPG key ID: 18BCF2BE0262B278
9 changed files with 14 additions and 12 deletions

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@ -27,6 +27,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ProjectLighthouse.Servers.GameServer\ProjectLighthouse.Servers.GameServer.csproj" />
<ProjectReference Include="..\ProjectLighthouse.Tests\ProjectLighthouse.Tests.csproj" />
<ProjectReference Include="..\ProjectLighthouse\ProjectLighthouse.csproj" />
</ItemGroup>

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@ -4,12 +4,13 @@ using System.Threading.Tasks;
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Tests;
using Xunit;
namespace ProjectLighthouse.Tests.GameApiTests.Tests;
public class AuthenticationTests : LighthouseServerTest
public class AuthenticationTests : LighthouseServerTest<GameServerTestStartup>
{
[Fact]
public async Task ShouldReturnErrorOnNoPostData()

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@ -3,12 +3,13 @@ using System.Threading.Tasks;
using LBPUnion.ProjectLighthouse;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Tests;
using Xunit;
namespace ProjectLighthouse.Tests.GameApiTests.Tests;
public class DatabaseTests : LighthouseServerTest
public class DatabaseTests : LighthouseServerTest<GameServerTestStartup>
{
[DatabaseFact]
public async Task CanCreateUserTwice()

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@ -5,12 +5,13 @@ using System.Threading;
using System.Threading.Tasks;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Tests;
using Xunit;
namespace ProjectLighthouse.Tests.GameApiTests.Tests;
public class MatchTests : LighthouseServerTest
public class MatchTests : LighthouseServerTest<GameServerTestStartup>
{
private static readonly SemaphoreSlim semaphore = new(1, 1);

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@ -6,12 +6,13 @@ using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Levels;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Tests;
using Xunit;
namespace ProjectLighthouse.Tests.GameApiTests.Tests;
public class SlotTests : LighthouseServerTest
public class SlotTests : LighthouseServerTest<GameServerTestStartup>
{
[DatabaseFact]
public async Task ShouldOnlyShowUsersLevels()

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@ -4,12 +4,13 @@ using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Tests;
using Xunit;
namespace ProjectLighthouse.Tests.GameApiTests.Tests;
public class UploadTests : LighthouseServerTest
public class UploadTests : LighthouseServerTest<GameServerTestStartup>
{
public UploadTests()
{

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@ -29,6 +29,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ProjectLighthouse.Servers.Website\ProjectLighthouse.Servers.Website.csproj" />
<ProjectReference Include="..\ProjectLighthouse.Tests\ProjectLighthouse.Tests.csproj" />
<ProjectReference Include="..\ProjectLighthouse\ProjectLighthouse.csproj" />
</ItemGroup>

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@ -7,8 +7,6 @@ using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.TestHost;
using Microsoft.EntityFrameworkCore;
@ -16,14 +14,14 @@ using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Tests;
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public class LighthouseServerTest
public class LighthouseServerTest<TStartup> where TStartup : class
{
public readonly HttpClient Client;
public readonly TestServer Server;
public LighthouseServerTest()
{
this.Server = new TestServer(new WebHostBuilder().UseStartup<GameServerTestStartup>());
this.Server = new TestServer(new WebHostBuilder().UseStartup<TStartup>());
this.Client = this.Server.CreateClient();
}
public async Task<HttpResponseMessage> AuthenticateResponse(int number = -1, bool createUser = true)

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@ -35,9 +35,6 @@
<Content Include="ExampleFiles\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<ProjectReference Include="..\ProjectLighthouse.Servers.API\ProjectLighthouse.Servers.API.csproj" />
<ProjectReference Include="..\ProjectLighthouse.Servers.GameServer\ProjectLighthouse.Servers.GameServer.csproj" />
<ProjectReference Include="..\ProjectLighthouse.Servers.Website\ProjectLighthouse.Servers.Website.csproj" />
<ProjectReference Include="..\ProjectLighthouse\ProjectLighthouse.csproj" />
</ItemGroup>
</Project>