Update to applicationName over titleName.

This commit is contained in:
MutantAura 2024-04-06 19:54:21 +01:00
parent b58ce13567
commit 0350d45557

View file

@ -10,7 +10,7 @@ namespace Ryujinx.UI.Common
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string ApplicationId = "1216775165866807456";
private const int TitleByteLimit = 128;
private const int ApplicationByteLimit = 128;
private const string Ellipsis = "…";
private static DiscordRpcClient _discordClient;
@ -64,18 +64,18 @@ namespace Ryujinx.UI.Common
}
}
public static void SwitchToPlayingState(string titleId, string titleName)
public static void SwitchToPlayingState(string titleId, string applicationName)
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = "game",
LargeImageText = TruncateToByteLength(titleName, TitleByteLimit),
LargeImageText = TruncateToByteLength(applicationName, ApplicationByteLimit),
SmallImageKey = "ryujinx",
SmallImageText = Description,
},
Details = TruncateToByteLength($"Playing {titleName}", TitleByteLimit),
Details = TruncateToByteLength($"Playing {applicationName}", ApplicationByteLimit),
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now,
Buttons =