Update to applicationName over titleName.

This commit is contained in:
MutantAura 2024-04-06 19:54:21 +01:00
commit 0350d45557

View file

@ -10,7 +10,7 @@ namespace Ryujinx.UI.Common
private const string Description = "A simple, experimental Nintendo Switch emulator."; private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string ApplicationId = "1216775165866807456"; private const string ApplicationId = "1216775165866807456";
private const int TitleByteLimit = 128; private const int ApplicationByteLimit = 128;
private const string Ellipsis = "…"; private const string Ellipsis = "…";
private static DiscordRpcClient _discordClient; private static DiscordRpcClient _discordClient;
@ -64,18 +64,18 @@ namespace Ryujinx.UI.Common
} }
} }
public static void SwitchToPlayingState(string titleId, string titleName) public static void SwitchToPlayingState(string titleId, string applicationName)
{ {
_discordClient?.SetPresence(new RichPresence _discordClient?.SetPresence(new RichPresence
{ {
Assets = new Assets Assets = new Assets
{ {
LargeImageKey = "game", LargeImageKey = "game",
LargeImageText = TruncateToByteLength(titleName, TitleByteLimit), LargeImageText = TruncateToByteLength(applicationName, ApplicationByteLimit),
SmallImageKey = "ryujinx", SmallImageKey = "ryujinx",
SmallImageText = Description, SmallImageText = Description,
}, },
Details = TruncateToByteLength($"Playing {titleName}", TitleByteLimit), Details = TruncateToByteLength($"Playing {applicationName}", ApplicationByteLimit),
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(), State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now, Timestamps = Timestamps.Now,
Buttons = Buttons =