Fix DC & AOFFI combinaison with TEX/TEXS
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@ -1491,7 +1491,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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return "textureLod(" + Sampler + ", " + Coords + ", " + GetOperExpr(Op, Meta.LevelOfDetail) + ")" + ChString;
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}
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else if (Suffix == TextureInstructionSuffix.AOffI)
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else if ((Suffix & TextureInstructionSuffix.AOffI) != 0)
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{
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string Offset = GetTextureOffset(Meta, "floatBitsToInt((" + GetOperExpr(Op, Meta.Offset) + "))");
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