Fix DC & AOFFI combinaison with TEX/TEXS

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Thog 2018-12-07 16:52:07 +01:00
commit 0879ec824e
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@ -1491,7 +1491,7 @@ namespace Ryujinx.Graphics.Gal.Shader
return "textureLod(" + Sampler + ", " + Coords + ", " + GetOperExpr(Op, Meta.LevelOfDetail) + ")" + ChString; return "textureLod(" + Sampler + ", " + Coords + ", " + GetOperExpr(Op, Meta.LevelOfDetail) + ")" + ChString;
} }
else if (Suffix == TextureInstructionSuffix.AOffI) else if ((Suffix & TextureInstructionSuffix.AOffI) != 0)
{ {
string Offset = GetTextureOffset(Meta, "floatBitsToInt((" + GetOperExpr(Op, Meta.Offset) + "))"); string Offset = GetTextureOffset(Meta, "floatBitsToInt((" + GetOperExpr(Op, Meta.Offset) + "))");