fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property
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31c0aaeae8
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0ed5cb8842
6 changed files with 27 additions and 27 deletions
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@ -831,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image
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case Format.Etc2RgbaUnorm:
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using (result)
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{
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return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers);
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}
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case Format.Etc2RgbPtaSrgb:
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case Format.Etc2RgbPtaUnorm:
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using (result)
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{
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return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers);
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}
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case Format.Etc2RgbSrgb:
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case Format.Etc2RgbUnorm:
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using (result)
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{
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return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers);
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}
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}
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}
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@ -855,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image
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case Format.Bc1RgbaUnorm:
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using (result)
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{
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return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers);
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}
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case Format.Bc2Srgb:
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case Format.Bc2Unorm:
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using (result)
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{
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return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers);
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}
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case Format.Bc3Srgb:
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case Format.Bc3Unorm:
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using (result)
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{
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return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers);
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}
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case Format.Bc4Snorm:
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case Format.Bc4Unorm:
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using (result)
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{
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return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
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return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
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}
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case Format.Bc5Snorm:
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case Format.Bc5Unorm:
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using (result)
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{
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return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
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return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
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}
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case Format.Bc6HSfloat:
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case Format.Bc6HUfloat:
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using (result)
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{
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return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
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return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
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}
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case Format.Bc7Srgb:
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case Format.Bc7Unorm:
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using (result)
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{
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return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers);
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return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers);
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}
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}
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}
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@ -899,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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using (result)
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{
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var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width);
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var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width);
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if (_context.Capabilities.SupportsR4G4B4A4Format)
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{
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@ -909,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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using (converted)
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{
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width);
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width);
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}
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}
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}
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@ -920,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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using (result)
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{
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width);
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
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}
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}
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}
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@ -932,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image
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case Format.R5G6B5Unorm:
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using (result)
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{
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return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width);
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return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width);
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}
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case Format.B5G5R5A1Unorm:
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case Format.R5G5B5X1Unorm:
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case Format.R5G5B5A1Unorm:
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using (result)
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{
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return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm);
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return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm);
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}
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case Format.A1B5G5R5Unorm:
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using (result)
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{
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return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width);
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return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width);
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}
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case Format.R4G4B4A4Unorm:
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using (result)
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{
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width);
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return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
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}
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}
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}
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@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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/// <inheritdoc/>
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public void SetData(MemoryOwner<byte> data)
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{
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var dataSpan = data.Memory.Span;
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var dataSpan = data.Span;
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Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]);
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@ -454,7 +454,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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unsafe
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{
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var dataSpan = data.Memory.Span;
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var dataSpan = data.Span;
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fixed (byte* ptr = dataSpan)
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{
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ReadFrom((IntPtr)ptr, dataSpan.Length);
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@ -469,7 +469,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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unsafe
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{
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fixed (byte* ptr = data.Memory.Span)
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fixed (byte* ptr = data.Span)
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{
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int width = Math.Max(Info.Width >> level, 1);
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int height = Math.Max(Info.Height >> level, 1);
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@ -489,7 +489,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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unsafe
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{
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fixed (byte* ptr = data.Memory.Span)
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fixed (byte* ptr = data.Span)
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{
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ReadFrom2D(
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(IntPtr)ptr,
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@ -528,7 +528,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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using (data)
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{
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return FormatConverter.ConvertS8D24ToD24S8(data.Memory.Span);
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return FormatConverter.ConvertS8D24ToD24S8(data.Span);
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}
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}
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@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.Vulkan
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/// <inheritdoc/>
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public void SetData(MemoryOwner<byte> data)
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{
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_gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span);
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_gd.SetBufferData(_bufferHandle, _offset, data.Span);
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data.Dispose();
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}
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@ -746,21 +746,21 @@ namespace Ryujinx.Graphics.Vulkan
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/// <inheritdoc/>
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public void SetData(MemoryOwner<byte> data)
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{
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SetData(data.Memory.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
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SetData(data.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
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data.Dispose();
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}
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/// <inheritdoc/>
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public void SetData(MemoryOwner<byte> data, int layer, int level)
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{
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SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true);
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SetData(data.Span, layer, level, 1, 1, singleSlice: true);
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data.Dispose();
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}
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/// <inheritdoc/>
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public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
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{
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SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true, region);
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SetData(data.Span, layer, level, 1, 1, singleSlice: true, region);
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data.Dispose();
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}
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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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private readonly MemoryOwner<byte> _rawDataOwner;
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private Span<byte> Raw => _rawDataOwner.Memory.Span;
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private Span<byte> Raw => _rawDataOwner.Span;
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private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(Raw)[0];
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