Use proper alignment mask

This commit is contained in:
gdkchan 2020-02-06 14:55:32 -03:00
parent 950da02673
commit 16c9b9c9bd

View file

@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Shader.Translation
Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment));
Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, Const(-64));
Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));