teste
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@ -97,7 +97,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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Context.Memory.WriteInt32(OutputPosition + 0x20, OutputResponse.PerformanceManagerSize); //Performance Out State Size?
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Context.Memory.WriteInt32(OutputPosition + 0x3c, OutputResponse.TotalSize); //Total Size (including 0x40 bytes header)
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for (int Offset = 0x40; Offset < 0x40 + (OutputResponse.TotalSize - 800); Offset += 0x10)
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for (int Offset = 0x40; Offset < 0x40 + OutputResponse.MemoryPoolsSize; Offset += 0x10)
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{
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Context.Memory.WriteInt32(OutputPosition + Offset, 5);
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}
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