Fix typos

This commit is contained in:
Alex Barney 2019-06-17 23:19:57 -05:00
commit 53bd0826e9
30 changed files with 82 additions and 82 deletions

View file

@ -245,7 +245,7 @@ namespace ChocolArm64.Decoders
private static bool IsAarch32Branch(OpCode64 opCode) private static bool IsAarch32Branch(OpCode64 opCode)
{ {
//Note: On ARM32, most ALU operations can write to R15 (PC), //Note: On ARM32, most ALU operations can write to R15 (PC),
//so we must consider such operations as a branch in potential aswell. //so we must consider such operations as a branch in potential as well.
if (opCode is IOpCode32Alu opAlu && opAlu.Rd == RegisterAlias.Aarch32Pc) if (opCode is IOpCode32Alu opAlu && opAlu.Rd == RegisterAlias.Aarch32Pc)
{ {
return true; return true;

View file

@ -10,7 +10,7 @@ namespace ChocolArm64.Decoders
{ {
uint pc = GetPc(); uint pc = GetPc();
//When the codition is never, the instruction is BLX to Thumb mode. //When the condition is never, the instruction is BLX to Thumb mode.
if (Cond != Condition.Nv) if (Cond != Condition.Nv)
{ {
pc &= ~3u; pc &= ~3u;

View file

@ -229,7 +229,7 @@ namespace ChocolArm64.Instructions
context.Emit(OpCodes.Br, lblEnd); context.Emit(OpCodes.Br, lblEnd);
//Address check passsed. //Address check passed.
context.MarkLabel(lblEx); context.MarkLabel(lblEx);
context.EmitLdarg(TranslatedSub.MemoryArgIdx); context.EmitLdarg(TranslatedSub.MemoryArgIdx);

View file

@ -140,7 +140,7 @@ namespace Ryujinx.Audio.SoundIo
} }
/// <summary> /// <summary>
/// Attempers to get a <see cref="SoundIoAudioTrack"/> from the pool /// Attempts to get a <see cref="SoundIoAudioTrack"/> from the pool
/// </summary> /// </summary>
/// <param name="track">The track retrieved from the pool</param> /// <param name="track">The track retrieved from the pool</param>
/// <returns>True if retrieve was successful</returns> /// <returns>True if retrieve was successful</returns>

View file

@ -104,9 +104,9 @@ namespace Ryujinx.Graphics
} }
else else
{ {
int sumissionMode = (word >> 29) & 7; int submissionMode = (word >> 29) & 7;
switch (sumissionMode) switch (submissionMode)
{ {
case 1: case 1:
//Incrementing. //Incrementing.

View file

@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Gal
instruction = word0 | (ulong)word1 << 32; instruction = word0 | (ulong)word1 << 32;
//Zero instructions (other kind of NOP) stop immediatly, //Zero instructions (other kind of NOP) stop immediately,
//this is to avoid two rows of zeroes //this is to avoid two rows of zeroes
if (instruction == 0) if (instruction == 0)
{ {
@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Gal
offset += 8; offset += 8;
} }
//Align to meet nvdisasm requeriments //Align to meet nvdisasm requirements
while (offset % 0x20 != 0) while (offset % 0x20 != 0)
{ {
fullWriter.Write(0); fullWriter.Write(0);

View file

@ -171,7 +171,7 @@ namespace Ryujinx.Graphics.Graphics3d
break; break;
} }
//Move result and use as Method Address, then fetch and send paramter. //Move result and use as Method Address, then fetch and send parameter.
case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend: case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend:
{ {
SetDstGpr(result); SetDstGpr(result);

View file

@ -204,7 +204,7 @@ namespace Ryujinx.Graphics.Graphics3d
dstBlitX + dstBlitW, dstBlitX + dstBlitW,
dstBlitY + dstBlitH); dstBlitY + dstBlitH);
//Do a guest side copy aswell. This is necessary when //Do a guest side copy as well. This is necessary when
//the texture is modified by the guest, however it doesn't //the texture is modified by the guest, however it doesn't
//work when resources that the gpu can write to are copied, //work when resources that the gpu can write to are copied,
//like framebuffers. //like framebuffers.

View file

@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private int _level; private int _level;
private string _identation; private string _indentation;
public CodeGenContext(ShaderConfig config) public CodeGenContext(ShaderConfig config)
{ {
@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public void AppendLine(string str) public void AppendLine(string str)
{ {
_sb.AppendLine(_identation + str); _sb.AppendLine(_indentation + str);
} }
public string GetCode() public string GetCode()
@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_level++; _level++;
UpdateIdentation(); UpdateIndentation();
} }
public void LeaveScope(string suffix = "") public void LeaveScope(string suffix = "")
@ -65,26 +65,26 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_level--; _level--;
UpdateIdentation(); UpdateIndentation();
AppendLine("}" + suffix); AppendLine("}" + suffix);
} }
private void UpdateIdentation() private void UpdateIndentation()
{ {
_identation = GetIdentation(_level); _indentation = GetIndentation(_level);
} }
private static string GetIdentation(int level) private static string GetIndentation(int level)
{ {
string identation = string.Empty; string indentation = string.Empty;
for (int index = 0; index < level; index++) for (int index = 0; index < level; index++)
{ {
identation += Tab; indentation += Tab;
} }
return identation; return indentation;
} }
} }
} }

View file

@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
OpUnary = Op | 1, OpUnary = Op | 1,
OpBinary = Op | 2, OpBinary = Op | 2,
OpTernary = Op | 3, OpTernary = Op | 3,
OpBinaryCom = OpBinary | Comutative, OpBinaryCom = OpBinary | Commutative,
CallNullary = Call | 0, CallNullary = Call | 0,
CallUnary = Call | 1, CallUnary = Call | 1,
@ -17,10 +17,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
CallTernary = Call | 3, CallTernary = Call | 3,
CallQuaternary = Call | 4, CallQuaternary = Call | 4,
Comutative = 1 << 8, Commutative = 1 << 8,
Op = 1 << 9, Op = 1 << 9,
Call = 1 << 10, Call = 1 << 10,
Special = 1 << 11, Special = 1 << 11,
ArityMask = 0xff ArityMask = 0xff
} }

View file

@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{ {
AddNode(gotoTempAsg); AddNode(gotoTempAsg);
//For block 0, we don't need to add the extra "reset" at the beggining, //For block 0, we don't need to add the extra "reset" at the beginning,
//because it is already the first node to be executed on the shader, //because it is already the first node to be executed on the shader,
//so it is reset to false by the "local" assignment anyway. //so it is reset to false by the "local" assignment anyway.
if (block.Index != 0) if (block.Index != 0)

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{ {
case Instruction.Add: case Instruction.Add:
case Instruction.BitwiseExclusiveOr: case Instruction.BitwiseExclusiveOr:
TryEliminateBinaryOpComutative(operation, 0); TryEliminateBinaryOpCommutative(operation, 0);
break; break;
case Instruction.BitwiseAnd: case Instruction.BitwiseAnd:
@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
break; break;
case Instruction.Multiply: case Instruction.Multiply:
TryEliminateBinaryOpComutative(operation, 1); TryEliminateBinaryOpCommutative(operation, 1);
break; break;
case Instruction.ShiftLeft: case Instruction.ShiftLeft:
@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
} }
} }
private static void TryEliminateBinaryOpComutative(Operation operation, int comparand) private static void TryEliminateBinaryOpCommutative(Operation operation, int comparand)
{ {
Operand x = operation.GetSource(0); Operand x = operation.GetSource(0);
Operand y = operation.GetSource(1); Operand y = operation.GetSource(1);

View file

@ -2909,7 +2909,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
} }
} while (!ConsumeIf("E")); } while (!ConsumeIf("E"));
} }
// ::= sr <unresolved-type> [tempate-args] <base-unresolved-name> # T::x / decltype(p)::x // ::= sr <unresolved-type> [template-args] <base-unresolved-name> # T::x / decltype(p)::x
else else
{ {
result = ParseUnresolvedType(); result = ParseUnresolvedType();

View file

@ -1980,9 +1980,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
for (int unit = MappingUnitSizes.Length - 1; unit >= 0 && va == 0; unit--) for (int unit = MappingUnitSizes.Length - 1; unit >= 0 && va == 0; unit--)
{ {
int alignemnt = MappingUnitSizes[unit]; int alignment = MappingUnitSizes[unit];
va = AllocateVa(AliasRegionStart, regionPagesCount, neededPagesCount, alignemnt); va = AllocateVa(AliasRegionStart, regionPagesCount, neededPagesCount, alignment);
} }
if (va == 0) if (va == 0)
@ -2451,7 +2451,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
newNode.Value.SetState(newPermission, newState, newAttribute); newNode.Value.SetState(newPermission, newState, newAttribute);
MergeEqualStateNeighbours(newNode); MergeEqualStateNeighbors(newNode);
} }
if (currEndAddr - 1 >= endAddr - 1) if (currEndAddr - 1 >= endAddr - 1)
@ -2472,7 +2472,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
MemoryPermission permission = MemoryPermission.None, MemoryPermission permission = MemoryPermission.None,
MemoryAttribute attribute = MemoryAttribute.None) MemoryAttribute attribute = MemoryAttribute.None)
{ {
//Inserts new block at the list, replacing and spliting //Inserts new block at the list, replacing and splitting
//existing blocks as needed. //existing blocks as needed.
int oldCount = _blocks.Count; int oldCount = _blocks.Count;
@ -2505,7 +2505,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
newNode.Value.SetState(permission, state, attribute); newNode.Value.SetState(permission, state, attribute);
MergeEqualStateNeighbours(newNode); MergeEqualStateNeighbors(newNode);
} }
if (currEndAddr - 1 >= endAddr - 1) if (currEndAddr - 1 >= endAddr - 1)
@ -2537,7 +2537,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
BlockMutator blockMutate, BlockMutator blockMutate,
MemoryPermission permission = MemoryPermission.None) MemoryPermission permission = MemoryPermission.None)
{ {
//Inserts new block at the list, replacing and spliting //Inserts new block at the list, replacing and splitting
//existing blocks as needed, then calling the callback //existing blocks as needed, then calling the callback
//function on the new block. //function on the new block.
int oldCount = _blocks.Count; int oldCount = _blocks.Count;
@ -2573,7 +2573,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
blockMutate(newBlock, permission); blockMutate(newBlock, permission);
MergeEqualStateNeighbours(newNode); MergeEqualStateNeighbors(newNode);
} }
if (currEndAddr - 1 >= endAddr - 1) if (currEndAddr - 1 >= endAddr - 1)
@ -2587,7 +2587,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
_blockAllocator.Count += _blocks.Count - oldCount; _blockAllocator.Count += _blocks.Count - oldCount;
} }
private void MergeEqualStateNeighbours(LinkedListNode<KMemoryBlock> node) private void MergeEqualStateNeighbors(LinkedListNode<KMemoryBlock> node)
{ {
KMemoryBlock block = node.Value; KMemoryBlock block = node.Value;

View file

@ -173,7 +173,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
continue; continue;
} }
//All candiates are already selected, choose the best one //All candidates are already selected, choose the best one
//(the first one that doesn't make the source core idle if moved). //(the first one that doesn't make the source core idle if moved).
for (int index = 0; index < srcCoresHighestPrioThreadsCount; index++) for (int index = 0; index < srcCoresHighestPrioThreadsCount; index++)
{ {

View file

@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.SystemState
internal string ActiveAudioOutput { get; private set; } internal string ActiveAudioOutput { get; private set; }
public bool DiscordIntergrationEnabled { get; set; } public bool DiscordIntegrationEnabled { get; set; }
public bool DockedMode { get; set; } public bool DockedMode { get; set; }

View file

@ -19,7 +19,7 @@ namespace Ryujinx.HLE.Input
device.Memory.FillWithZeros(hidPosition, Horizon.HidSize); device.Memory.FillWithZeros(hidPosition, Horizon.HidSize);
} }
public void InitilizePrimaryController(HidControllerType controllerType) public void InitializePrimaryController(HidControllerType controllerType)
{ {
HidControllerId controllerId = controllerType == HidControllerType.Handheld ? HidControllerId controllerId = controllerType == HidControllerType.Handheld ?
HidControllerId.ControllerHandheld : HidControllerId.ControllerPlayer1; HidControllerId.ControllerHandheld : HidControllerId.ControllerPlayer1;
@ -39,7 +39,7 @@ namespace Ryujinx.HLE.Input
PrimaryController.Connect(controllerId); PrimaryController.Connect(controllerId);
} }
public void InitilizeKeyboard() public void InitializeKeyboard()
{ {
_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize); _device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
} }

View file

@ -34,7 +34,7 @@ namespace Ryujinx.HLE.Loaders.Compression
int encCount = (token >> 0) & 0xf; int encCount = (token >> 0) & 0xf;
int litCount = (token >> 4) & 0xf; int litCount = (token >> 4) & 0xf;
//Copy literal chunck //Copy literal chunk
litCount = GetLength(litCount); litCount = GetLength(litCount);
Buffer.BlockCopy(cmp, cmpPos, dec, decPos, litCount); Buffer.BlockCopy(cmp, cmpPos, dec, decPos, litCount);
@ -47,7 +47,7 @@ namespace Ryujinx.HLE.Loaders.Compression
break; break;
} }
//Copy compressed chunck //Copy compressed chunk
int back = cmp[cmpPos++] << 0 | int back = cmp[cmpPos++] << 0 |
cmp[cmpPos++] << 8; cmp[cmpPos++] << 8;

View file

@ -15,11 +15,11 @@ namespace Ryujinx.HLE.Loaders.Npdm
BinaryReader reader = new BinaryReader(stream); BinaryReader reader = new BinaryReader(stream);
int byteReaded = 0; int bytesRead = 0;
Dictionary<string, bool> services = new Dictionary<string, bool>(); Dictionary<string, bool> services = new Dictionary<string, bool>();
while (byteReaded != size) while (bytesRead != size)
{ {
byte controlByte = reader.ReadByte(); byte controlByte = reader.ReadByte();
@ -33,7 +33,7 @@ namespace Ryujinx.HLE.Loaders.Npdm
services[Encoding.ASCII.GetString(reader.ReadBytes(length))] = registerAllowed; services[Encoding.ASCII.GetString(reader.ReadBytes(length))] = registerAllowed;
byteReaded += length + 1; bytesRead += length + 1;
} }
Services = new ReadOnlyDictionary<string, bool>(services); Services = new ReadOnlyDictionary<string, bool>(services);

View file

@ -37,7 +37,7 @@ namespace Ryujinx.HLE.Utilities
public static byte[] HexToBytes(string hexString) public static byte[] HexToBytes(string hexString)
{ {
//Ignore last charactor if HexLength % 2 != 0. //Ignore last character if HexLength % 2 != 0.
int bytesInHex = hexString.Length / 2; int bytesInHex = hexString.Length / 2;
byte[] output = new byte[bytesInHex]; byte[] output = new byte[bytesInHex];

View file

@ -80,7 +80,7 @@ namespace Ryujinx.Profiler
Monitor.Exit(_timerQueueClearLock); Monitor.Exit(_timerQueueClearLock);
} }
// Only sleep if queue was sucessfully cleared // Only sleep if queue was successfully cleared
if (queueCleared) if (queueCleared)
{ {
Thread.Sleep(5); Thread.Sleep(5);
@ -206,9 +206,9 @@ namespace Ryujinx.Profiler
return (_timingFlagAverages, _timingFlagLastDelta); return (_timingFlagAverages, _timingFlagLastDelta);
} }
public void RegisterFlagReciever(Action<TimingFlag> reciever) public void RegisterFlagReceiver(Action<TimingFlag> receiver)
{ {
_timingFlagCallback = reciever; _timingFlagCallback = receiver;
} }
public void Dispose() public void Dispose()

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Profiler
private static ProfilerSettings _settings; private static ProfilerSettings _settings;
[Conditional("USE_PROFILING")] [Conditional("USE_PROFILING")]
public static void Initalize() public static void Initialize()
{ {
var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc")); var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc"));
@ -70,11 +70,11 @@ namespace Ryujinx.Profiler
} }
[Conditional("USE_PROFILING")] [Conditional("USE_PROFILING")]
public static void RegisterFlagReciever(Action<TimingFlag> reciever) public static void RegisterFlagReceiver(Action<TimingFlag> receiver)
{ {
if (!ProfilingEnabled()) if (!ProfilingEnabled())
return; return;
_profileInstance.RegisterFlagReciever(reciever); _profileInstance.RegisterFlagReceiver(receiver);
} }
[Conditional("USE_PROFILING")] [Conditional("USE_PROFILING")]

View file

@ -98,7 +98,7 @@ namespace Ryujinx.Profiler.UI
private readonly object _profileDataLock = new object(); private readonly object _profileDataLock = new object();
public ProfileWindow() public ProfileWindow()
// Graphigs mode enables 2xAA // Graphics mode enables 2xAA
: base(1280, 720, new GraphicsMode(new ColorFormat(8, 8, 8, 8), 1, 1, 2)) : base(1280, 720, new GraphicsMode(new ColorFormat(8, 8, 8, 8), 1, 1, 2))
{ {
Title = "Profiler"; Title = "Profiler";
@ -108,7 +108,7 @@ namespace Ryujinx.Profiler.UI
if (Profile.UpdateRate <= 0) if (Profile.UpdateRate <= 0)
{ {
// Perform step regardless of flag type // Perform step regardless of flag type
Profile.RegisterFlagReciever((t) => Profile.RegisterFlagReceiver((t) =>
{ {
if (!_paused) if (!_paused)
{ {
@ -146,7 +146,7 @@ namespace Ryujinx.Profiler.UI
{ {
GL.ClearColor(Color.Black); GL.ClearColor(Color.Black);
_fontService = new FontService(); _fontService = new FontService();
_fontService.InitalizeTextures(); _fontService.InitializeTextures();
_fontService.UpdateScreenHeight(Height); _fontService.UpdateScreenHeight(Height);
_buttons = new ProfileButton[(int)ButtonIndex.Count]; _buttons = new ProfileButton[(int)ButtonIndex.Count];

View file

@ -7,8 +7,8 @@ namespace Ryujinx.Profiler.UI
{ {
public partial class ProfileWindow public partial class ProfileWindow
{ {
// Colour index equal to timing flag type as int // Color index equal to timing flag type as int
private Color[] _timingFlagColours = new[] private Color[] _timingFlagColors = new[]
{ {
new Color(150, 25, 25, 50), // FrameSwap = 0 new Color(150, 25, 25, 50), // FrameSwap = 0
new Color(25, 25, 150, 50), // SystemFrame = 1 new Color(25, 25, 150, 50), // SystemFrame = 1
@ -62,7 +62,7 @@ namespace Ryujinx.Profiler.UI
if (prevType != timingFlag.FlagType) if (prevType != timingFlag.FlagType)
{ {
prevType = timingFlag.FlagType; prevType = timingFlag.FlagType;
GL.Color4(_timingFlagColours[(int)prevType]); GL.Color4(_timingFlagColors[(int)prevType]);
} }
int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width); int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width);

View file

@ -48,7 +48,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers
throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}"); throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}");
} }
public void InitalizeTextures() public void InitializeTextures()
{ {
// Create and init some vars // Create and init some vars
uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight]; uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight];
@ -217,7 +217,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers
lineOffset = 0; lineOffset = 0;
} }
// Update lineoffset // Update lineOffset
if (lineOffset < height) if (lineOffset < height)
{ {
lineOffset = height + 1; lineOffset = height + 1;

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Tests.Unicorn
UC_ERR_WRITE_PROT, // Quit emulation due to UC_MEM_WRITE_PROT violation: uc_emu_start() UC_ERR_WRITE_PROT, // Quit emulation due to UC_MEM_WRITE_PROT violation: uc_emu_start()
UC_ERR_READ_PROT, // Quit emulation due to UC_MEM_READ_PROT violation: uc_emu_start() UC_ERR_READ_PROT, // Quit emulation due to UC_MEM_READ_PROT violation: uc_emu_start()
UC_ERR_FETCH_PROT, // Quit emulation due to UC_MEM_FETCH_PROT violation: uc_emu_start() UC_ERR_FETCH_PROT, // Quit emulation due to UC_MEM_FETCH_PROT violation: uc_emu_start()
UC_ERR_ARG, // Inavalid argument provided to uc_xxx function (See specific function API) UC_ERR_ARG, // Invalid argument provided to uc_xxx function (See specific function API)
UC_ERR_READ_UNALIGNED, // Unaligned read UC_ERR_READ_UNALIGNED, // Unaligned read
UC_ERR_WRITE_UNALIGNED, // Unaligned write UC_ERR_WRITE_UNALIGNED, // Unaligned write
UC_ERR_FETCH_UNALIGNED, // Unaligned fetch UC_ERR_FETCH_UNALIGNED, // Unaligned fetch

View file

@ -4,19 +4,19 @@
// Dump shaders in local directory (e.g. `C:\ShaderDumps`) // Dump shaders in local directory (e.g. `C:\ShaderDumps`)
"graphics_shaders_dump_path": "", "graphics_shaders_dump_path": "",
// Enable print debug logs // Enable printing debug logs
"logging_enable_debug": false, "logging_enable_debug": false,
// Enable print stubbed calls logs // Enable printing stubbed calls logs
"logging_enable_stub": true, "logging_enable_stub": true,
// Enable print informations logs // Enable printing information logs
"logging_enable_info": true, "logging_enable_info": true,
// Enable print warning logs // Enable printing warning logs
"logging_enable_warn": true, "logging_enable_warn": true,
// Enable print error logs // Enable printing error logs
"logging_enable_error": true, "logging_enable_error": true,
// Enable printing guest logs // Enable printing guest logs
@ -38,8 +38,8 @@
// Enable or disable Docked Mode // Enable or disable Docked Mode
"docked_mode": false, "docked_mode": false,
// Enable or disable Discord Rich Presense // Enable or disable Discord Rich Presence
"enable_discord_intergration": true, "enable_discord_integration": true,
// Enable or disable Game Vsync // Enable or disable Game Vsync
"enable_vsync": true, "enable_vsync": true,

View file

@ -83,9 +83,9 @@ namespace Ryujinx
public bool DockedMode { get; private set; } public bool DockedMode { get; private set; }
/// <summary> /// <summary>
/// Enables or disables Discord Rich Presense /// Enables or disables Discord Rich Presence
/// </summary> /// </summary>
public bool EnableDiscordIntergration { get; private set; } public bool EnableDiscordIntegration { get; private set; }
/// <summary> /// <summary>
/// Enables or disables Vertical Sync /// Enables or disables Vertical Sync
@ -220,7 +220,7 @@ namespace Ryujinx
} }
} }
device.System.State.DiscordIntergrationEnabled = Instance.EnableDiscordIntergration; device.System.State.DiscordIntegrationEnabled = Instance.EnableDiscordIntegration;
device.EnableDeviceVsync = Instance.EnableVsync; device.EnableDeviceVsync = Instance.EnableVsync;
@ -254,8 +254,8 @@ namespace Ryujinx
} }
} }
device.Hid.InitilizePrimaryController(Instance.ControllerType); device.Hid.InitializePrimaryController(Instance.ControllerType);
device.Hid.InitilizeKeyboard(); device.Hid.InitializeKeyboard();
} }
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T> private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>

View file

@ -32,12 +32,12 @@ namespace Ryujinx
Configuration.Load(Path.Combine(ApplicationDirectory, "Config.jsonc")); Configuration.Load(Path.Combine(ApplicationDirectory, "Config.jsonc"));
Configuration.Configure(device); Configuration.Configure(device);
Profile.Initalize(); Profile.Initialize();
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit; AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
if (device.System.State.DiscordIntergrationEnabled == true) if (device.System.State.DiscordIntegrationEnabled == true)
{ {
DiscordClient = new DiscordRpcClient("568815339807309834"); DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordPresence = new RichPresence DiscordPresence = new RichPresence
@ -108,7 +108,7 @@ namespace Ryujinx
Logger.PrintWarning(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO."); Logger.PrintWarning(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
} }
if (device.System.State.DiscordIntergrationEnabled == true) if (device.System.State.DiscordIntegrationEnabled == true)
{ {
if (File.ReadAllLines(Path.Combine(ApplicationDirectory, "RPsupported.dat")).Contains(device.System.TitleID)) if (File.ReadAllLines(Path.Combine(ApplicationDirectory, "RPsupported.dat")).Contains(device.System.TitleID))
{ {

View file

@ -393,11 +393,11 @@
false false
] ]
}, },
"enable_discord_intergration": { "enable_discord_integration": {
"$id": "#/properties/enable_discord_intergration", "$id": "#/properties/enable_discord_integration",
"type": "boolean", "type": "boolean",
"title": "Enable Discord Rich Presense", "title": "Enable Discord Rich Presence",
"description": "Enable or disable Discord Rich Presense", "description": "Enable or disable Discord Rich Presence",
"default": true, "default": true,
"examples": [ "examples": [
true, true,