Simplify image table

This commit is contained in:
ReinUsesLisp 2018-09-04 21:25:09 -03:00
parent e1dd209880
commit 6272bffb4d
6 changed files with 366 additions and 564 deletions

View file

@ -1,203 +1,96 @@
namespace Ryujinx.Graphics.Gal
using System;
namespace Ryujinx.Graphics.Gal
{
//These are Vulkan-based enumerations, do not take them as Tegra values
[Flags]
public enum GalImageFormat
{
Undefined = 0,
Snorm = 1 << 27,
Unorm = 1 << 28,
Sint = 1 << 29,
Uint = 1 << 30,
Sfloat = 1 << 31,
R4G4_UNORM_PACK8 = 1,
R4G4B4A4_UNORM_PACK16 = 2,
B4G4R4A4_UNORM_PACK16 = 3,
R5G6B5_UNORM_PACK16 = 4,
B5G6R5_UNORM_PACK16 = 5,
R5G5B5A1_UNORM_PACK16 = 6,
B5G5R5A1_UNORM_PACK16 = 7,
A1R5G5B5_UNORM_PACK16 = 8,
R8_UNORM = 9,
R8_SNORM = 10,
R8_USCALED = 11,
R8_SSCALED = 12,
R8_UINT = 13,
R8_SINT = 14,
R8_SRGB = 15,
R8G8_UNORM = 16,
R8G8_SNORM = 17,
R8G8_USCALED = 18,
R8G8_SSCALED = 19,
R8G8_UINT = 20,
R8G8_SINT = 21,
R8G8_SRGB = 22,
R8G8B8_UNORM = 23,
R8G8B8_SNORM = 24,
R8G8B8_USCALED = 25,
R8G8B8_SSCALED = 26,
R8G8B8_UINT = 27,
R8G8B8_SINT = 28,
R8G8B8_SRGB = 29,
B8G8R8_UNORM = 30,
B8G8R8_SNORM = 31,
B8G8R8_USCALED = 32,
B8G8R8_SSCALED = 33,
B8G8R8_UINT = 34,
B8G8R8_SINT = 35,
B8G8R8_SRGB = 36,
R8G8B8A8_UNORM = 37,
R8G8B8A8_SNORM = 38,
R8G8B8A8_USCALED = 39,
R8G8B8A8_SSCALED = 40,
R8G8B8A8_UINT = 41,
R8G8B8A8_SINT = 42,
R8G8B8A8_SRGB = 43,
B8G8R8A8_UNORM = 44,
B8G8R8A8_SNORM = 45,
B8G8R8A8_USCALED = 46,
B8G8R8A8_SSCALED = 47,
B8G8R8A8_UINT = 48,
B8G8R8A8_SINT = 49,
B8G8R8A8_SRGB = 50,
A8B8G8R8_UNORM_PACK32 = 51,
A8B8G8R8_SNORM_PACK32 = 52,
A8B8G8R8_USCALED_PACK32 = 53,
A8B8G8R8_SSCALED_PACK32 = 54,
A8B8G8R8_UINT_PACK32 = 55,
A8B8G8R8_SINT_PACK32 = 56,
A8B8G8R8_SRGB_PACK32 = 57,
A2R10G10B10_UNORM_PACK32 = 58,
A2R10G10B10_SNORM_PACK32 = 59,
A2R10G10B10_USCALED_PACK32 = 60,
A2R10G10B10_SSCALED_PACK32 = 61,
A2R10G10B10_UINT_PACK32 = 62,
A2R10G10B10_SINT_PACK32 = 63,
A2B10G10R10_UNORM_PACK32 = 64,
A2B10G10R10_SNORM_PACK32 = 65,
A2B10G10R10_USCALED_PACK32 = 66,
A2B10G10R10_SSCALED_PACK32 = 67,
A2B10G10R10_UINT_PACK32 = 68,
A2B10G10R10_SINT_PACK32 = 69,
R16_UNORM = 70,
R16_SNORM = 71,
R16_USCALED = 72,
R16_SSCALED = 73,
R16_UINT = 74,
R16_SINT = 75,
R16_SFLOAT = 76,
R16G16_UNORM = 77,
R16G16_SNORM = 78,
R16G16_USCALED = 79,
R16G16_SSCALED = 80,
R16G16_UINT = 81,
R16G16_SINT = 82,
R16G16_SFLOAT = 83,
R16G16B16_UNORM = 84,
R16G16B16_SNORM = 85,
R16G16B16_USCALED = 86,
R16G16B16_SSCALED = 87,
R16G16B16_UINT = 88,
R16G16B16_SINT = 89,
R16G16B16_SFLOAT = 90,
R16G16B16A16_UNORM = 91,
R16G16B16A16_SNORM = 92,
R16G16B16A16_USCALED = 93,
R16G16B16A16_SSCALED = 94,
R16G16B16A16_UINT = 95,
R16G16B16A16_SINT = 96,
R16G16B16A16_SFLOAT = 97,
R32_UINT = 98,
R32_SINT = 99,
R32_SFLOAT = 100,
R32G32_UINT = 101,
R32G32_SINT = 102,
R32G32_SFLOAT = 103,
R32G32B32_UINT = 104,
R32G32B32_SINT = 105,
R32G32B32_SFLOAT = 106,
R32G32B32A32_UINT = 107,
R32G32B32A32_SINT = 108,
R32G32B32A32_SFLOAT = 109,
R64_UINT = 110,
R64_SINT = 111,
R64_SFLOAT = 112,
R64G64_UINT = 113,
R64G64_SINT = 114,
R64G64_SFLOAT = 115,
R64G64B64_UINT = 116,
R64G64B64_SINT = 117,
R64G64B64_SFLOAT = 118,
R64G64B64A64_UINT = 119,
R64G64B64A64_SINT = 120,
R64G64B64A64_SFLOAT = 121,
B10G11R11_UFLOAT_PACK32 = 122,
E5B9G9R9_UFLOAT_PACK32 = 123,
D16_UNORM = 124,
X8_D24_UNORM_PACK32 = 125,
D32_SFLOAT = 126,
S8_UINT = 127,
D16_UNORM_S8_UINT = 128,
D24_UNORM_S8_UINT = 129,
D32_SFLOAT_S8_UINT = 130,
BC1_RGB_UNORM_BLOCK = 131,
BC1_RGB_SRGB_BLOCK = 132,
BC1_RGBA_UNORM_BLOCK = 133,
BC1_RGBA_SRGB_BLOCK = 134,
BC2_UNORM_BLOCK = 135,
BC2_SRGB_BLOCK = 136,
BC3_UNORM_BLOCK = 137,
BC3_SRGB_BLOCK = 138,
BC4_UNORM_BLOCK = 139,
BC4_SNORM_BLOCK = 140,
BC5_UNORM_BLOCK = 141,
BC5_SNORM_BLOCK = 142,
BC6H_UFLOAT_BLOCK = 143,
BC6H_SFLOAT_BLOCK = 144,
BC7_UNORM_BLOCK = 145,
BC7_SRGB_BLOCK = 146,
ETC2_R8G8B8_UNORM_BLOCK = 147,
ETC2_R8G8B8_SRGB_BLOCK = 148,
ETC2_R8G8B8A1_UNORM_BLOCK = 149,
ETC2_R8G8B8A1_SRGB_BLOCK = 150,
ETC2_R8G8B8A8_UNORM_BLOCK = 151,
ETC2_R8G8B8A8_SRGB_BLOCK = 152,
EAC_R11_UNORM_BLOCK = 153,
EAC_R11_SNORM_BLOCK = 154,
EAC_R11G11_UNORM_BLOCK = 155,
EAC_R11G11_SNORM_BLOCK = 156,
TypeMask = Snorm | Unorm | Sint | Uint | Sfloat,
ASTC_BEGIN = ASTC_4x4_UNORM_BLOCK,
FormatMask = ~TypeMask,
ASTC_4x4_UNORM_BLOCK = 157,
ASTC_4x4_SRGB_BLOCK = 158,
ASTC_5x4_UNORM_BLOCK = 159,
ASTC_5x4_SRGB_BLOCK = 160,
ASTC_5x5_UNORM_BLOCK = 161,
ASTC_5x5_SRGB_BLOCK = 162,
ASTC_6x5_UNORM_BLOCK = 163,
ASTC_6x5_SRGB_BLOCK = 164,
ASTC_6x6_UNORM_BLOCK = 165,
ASTC_6x6_SRGB_BLOCK = 166,
ASTC_8x5_UNORM_BLOCK = 167,
ASTC_8x5_SRGB_BLOCK = 168,
ASTC_8x6_UNORM_BLOCK = 169,
ASTC_8x6_SRGB_BLOCK = 170,
ASTC_8x8_UNORM_BLOCK = 171,
ASTC_8x8_SRGB_BLOCK = 172,
ASTC_10x5_UNORM_BLOCK = 173,
ASTC_10x5_SRGB_BLOCK = 174,
ASTC_10x6_UNORM_BLOCK = 175,
ASTC_10x6_SRGB_BLOCK = 176,
ASTC_10x8_UNORM_BLOCK = 177,
ASTC_10x8_SRGB_BLOCK = 178,
ASTC_10x10_UNORM_BLOCK = 179,
ASTC_10x10_SRGB_BLOCK = 180,
ASTC_12x10_UNORM_BLOCK = 181,
ASTC_12x10_SRGB_BLOCK = 182,
ASTC_12x12_UNORM_BLOCK = 183,
ASTC_12x12_SRGB_BLOCK = 184,
ASTC_BEGIN = ASTC_4x4,
ASTC_END = ASTC_12x12_SRGB_BLOCK,
ASTC_4x4 = 0,
ASTC_5x4,
ASTC_5x5,
ASTC_6x5,
ASTC_6x6,
ASTC_8x5,
ASTC_8x6,
ASTC_8x8,
ASTC_10x5,
ASTC_10x6,
ASTC_10x8,
ASTC_10x10,
ASTC_12x10,
ASTC_12x12,
ASTC_END = ASTC_12x12,
R4G4,
R4G4B4A4,
B4G4R4A4,
R5G6B5,
B5G6R5,
R5G5B5A1,
B5G5R5A1,
A1R5G5B5,
R8,
R8G8,
R8G8B8,
B8G8R8,
R8G8B8A8,
B8G8R8A8,
A8B8G8R8,
A8B8G8R8_SRGB,
A2R10G10B10,
A2B10G10R10,
R16,
R16G16,
R16G16B16,
R16G16B16A16,
R32,
R32G32,
R32G32B32,
R32G32B32A32,
R64,
R64G64,
R64G64B64,
R64G64B64A64,
B10G11R11,
E5B9G9R9,
D16,
X8_D24,
D32,
S8,
D16_S8,
D24_S8,
D32_S8,
BC1_RGB,
BC1_RGBA,
BC2,
BC3,
BC4,
BC5,
BC6H_SF16,
BC6H_UF16,
BC7,
ETC2_R8G8B8,
ETC2_R8G8B8A1,
ETC2_R8G8B8A8,
EAC_R11,
EAC_R11G11,
REVERSED_BEGIN,
R4G4B4A4_UNORM_PACK16_REVERSED = REVERSED_BEGIN,
R4G4B4A4_REVERSED = REVERSED_BEGIN,
REVERSED_END
}

View file

@ -129,52 +129,52 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalImageFormat.R32G32B32A32_SFLOAT: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
case GalImageFormat.R32G32B32A32_SINT: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
case GalImageFormat.R32G32B32A32_UINT: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
case GalImageFormat.R32G32_SFLOAT: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
case GalImageFormat.R32G32_SINT: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
case GalImageFormat.R32G32_UINT: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
case GalImageFormat.A8B8G8R8_UINT_PACK32: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
case GalImageFormat.A8B8G8R8_SRGB_PACK32: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.A2B10G10R10_UINT_PACK32: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.A2B10G10R10_UNORM_PACK32: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.R32_SFLOAT: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
case GalImageFormat.R32_SINT: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
case GalImageFormat.R32_UINT: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
case GalImageFormat.A1R5G5B5_UNORM_PACK16: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
case GalImageFormat.B5G6R5_UNORM_PACK16: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
case GalImageFormat.R16G16_SFLOAT: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
case GalImageFormat.R16G16_SINT: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
case GalImageFormat.R16G16_SNORM: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Byte);
case GalImageFormat.R16G16_UNORM: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
case GalImageFormat.R8G8_SINT: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
case GalImageFormat.R8G8_SNORM: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
case GalImageFormat.R8G8_UINT: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
case GalImageFormat.R8G8_UNORM: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
case GalImageFormat.R16_SFLOAT: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
case GalImageFormat.R16_SINT: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
case GalImageFormat.R16_SNORM: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Byte);
case GalImageFormat.R16_UINT: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
case GalImageFormat.R16_UNORM: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
case GalImageFormat.R8_SINT: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
case GalImageFormat.R8_SNORM: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
case GalImageFormat.R8_UINT: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
case GalImageFormat.R8_UNORM: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
case GalImageFormat.B10G11R11_UFLOAT_PACK32: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
case GalImageFormat.R32G32B32A32 | GalImageFormat.Sfloat: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
case GalImageFormat.R32G32B32A32 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
case GalImageFormat.R32G32B32A32 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
case GalImageFormat.R16G16B16A16 | GalImageFormat.Sfloat: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
case GalImageFormat.R16G16B16A16 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
case GalImageFormat.R16G16B16A16 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
case GalImageFormat.R32G32 | GalImageFormat.Sfloat: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
case GalImageFormat.R32G32 | GalImageFormat.Sint: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
case GalImageFormat.R32G32 | GalImageFormat.Uint: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
case GalImageFormat.A8B8G8R8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
case GalImageFormat.A8B8G8R8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.A8B8G8R8 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
case GalImageFormat.A8B8G8R8 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
case GalImageFormat.A8B8G8R8_SRGB: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.A2B10G10R10 | GalImageFormat.Uint: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.A2B10G10R10 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.R32 | GalImageFormat.Sfloat: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
case GalImageFormat.R32 | GalImageFormat.Sint: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
case GalImageFormat.R32 | GalImageFormat.Uint: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
case GalImageFormat.A1R5G5B5 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
case GalImageFormat.B5G6R5 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
case GalImageFormat.R16G16 | GalImageFormat.Sfloat: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
case GalImageFormat.R16G16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
case GalImageFormat.R16G16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Byte);
case GalImageFormat.R16G16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
case GalImageFormat.R8G8 | GalImageFormat.Sint: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
case GalImageFormat.R8G8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
case GalImageFormat.R8G8 | GalImageFormat.Uint: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
case GalImageFormat.R8G8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
case GalImageFormat.R16 | GalImageFormat.Sfloat: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
case GalImageFormat.R16 | GalImageFormat.Sint: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
case GalImageFormat.R16 | GalImageFormat.Snorm: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Byte);
case GalImageFormat.R16 | GalImageFormat.Uint: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
case GalImageFormat.R16 | GalImageFormat.Unorm: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
case GalImageFormat.R8 | GalImageFormat.Sint: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
case GalImageFormat.R8 | GalImageFormat.Snorm: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
case GalImageFormat.R8 | GalImageFormat.Uint: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
case GalImageFormat.R8 | GalImageFormat.Unorm: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
case GalImageFormat.B10G11R11 | GalImageFormat.Sfloat: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
case GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
case GalImageFormat.R4G4B4A4_REVERSED | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
case GalImageFormat.D24_UNORM_S8_UINT: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
case GalImageFormat.D32_SFLOAT: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
case GalImageFormat.D16_UNORM: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
case GalImageFormat.D32_SFLOAT_S8_UINT: return (PixelInternalFormat.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev);
case GalImageFormat.D24_S8 | GalImageFormat.Unorm: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
case GalImageFormat.D32 | GalImageFormat.Sfloat: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
case GalImageFormat.D16 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
case GalImageFormat.D32_S8 | GalImageFormat.Uint: return (PixelInternalFormat.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev);
}
throw new NotImplementedException(Format.ToString());
@ -184,16 +184,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalImageFormat.BC6H_UFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcUnsignedFloat;
case GalImageFormat.BC6H_SFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcSignedFloat;
case GalImageFormat.BC7_UNORM_BLOCK: return InternalFormat.CompressedRgbaBptcUnorm;
case GalImageFormat.BC1_RGBA_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
case GalImageFormat.BC2_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
case GalImageFormat.BC3_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
case GalImageFormat.BC4_SNORM_BLOCK: return InternalFormat.CompressedSignedRedRgtc1;
case GalImageFormat.BC4_UNORM_BLOCK: return InternalFormat.CompressedRedRgtc1;
case GalImageFormat.BC5_SNORM_BLOCK: return InternalFormat.CompressedSignedRgRgtc2;
case GalImageFormat.BC5_UNORM_BLOCK: return InternalFormat.CompressedRgRgtc2;
case GalImageFormat.BC6H_UF16 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbBptcUnsignedFloat;
case GalImageFormat.BC6H_SF16 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbBptcSignedFloat;
case GalImageFormat.BC7 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaBptcUnorm;
case GalImageFormat.BC1_RGBA | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
case GalImageFormat.BC2 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
case GalImageFormat.BC3 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
case GalImageFormat.BC4 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRedRgtc1;
case GalImageFormat.BC4 | GalImageFormat.Unorm: return InternalFormat.CompressedRedRgtc1;
case GalImageFormat.BC5 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRgRgtc2;
case GalImageFormat.BC5 | GalImageFormat.Unorm: return InternalFormat.CompressedRgRgtc2;
}
throw new NotImplementedException(Format.ToString());

View file

@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private const int NativeWidth = 1280;
private const int NativeHeight = 720;
private const GalImageFormat RawFormat = GalImageFormat.A8B8G8R8_UNORM_PACK32;
private const GalImageFormat RawFormat = GalImageFormat.A8B8G8R8 | GalImageFormat.Unorm;
private OGLTexture Texture;

View file

@ -67,7 +67,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
Image.Width,
Image.Height, 1);
Image.Format = GalImageFormat.A8B8G8R8_UNORM_PACK32;
Image.Format = GalImageFormat.A8B8G8R8 | GalImageFormat.Unorm;
}
(PixelInternalFormat InternalFormat, PixelFormat Format, PixelType Type) = OGLEnumConverter.GetImageFormat(Image.Format);
@ -123,20 +123,20 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalImageFormat.ASTC_4x4_UNORM_BLOCK: return 4;
case GalImageFormat.ASTC_5x5_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_6x6_UNORM_BLOCK: return 6;
case GalImageFormat.ASTC_8x8_UNORM_BLOCK: return 8;
case GalImageFormat.ASTC_10x10_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_12x12_UNORM_BLOCK: return 12;
case GalImageFormat.ASTC_5x4_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_6x5_UNORM_BLOCK: return 6;
case GalImageFormat.ASTC_8x6_UNORM_BLOCK: return 8;
case GalImageFormat.ASTC_10x8_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_12x10_UNORM_BLOCK: return 12;
case GalImageFormat.ASTC_8x5_UNORM_BLOCK: return 8;
case GalImageFormat.ASTC_10x5_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_10x6_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_4x4 | GalImageFormat.Unorm: return 4;
case GalImageFormat.ASTC_5x5 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_6x6 | GalImageFormat.Unorm: return 6;
case GalImageFormat.ASTC_8x8 | GalImageFormat.Unorm: return 8;
case GalImageFormat.ASTC_10x10 | GalImageFormat.Unorm: return 10;
case GalImageFormat.ASTC_12x12 | GalImageFormat.Unorm: return 12;
case GalImageFormat.ASTC_5x4 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_6x5 | GalImageFormat.Unorm: return 6;
case GalImageFormat.ASTC_8x6 | GalImageFormat.Unorm: return 8;
case GalImageFormat.ASTC_10x8 | GalImageFormat.Unorm: return 10;
case GalImageFormat.ASTC_12x10 | GalImageFormat.Unorm: return 12;
case GalImageFormat.ASTC_8x5 | GalImageFormat.Unorm: return 8;
case GalImageFormat.ASTC_10x5 | GalImageFormat.Unorm: return 10;
case GalImageFormat.ASTC_10x6 | GalImageFormat.Unorm: return 10;
}
throw new ArgumentException(nameof(Format));
@ -146,20 +146,20 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
switch (Format)
{
case GalImageFormat.ASTC_4x4_UNORM_BLOCK: return 4;
case GalImageFormat.ASTC_5x5_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_6x6_UNORM_BLOCK: return 6;
case GalImageFormat.ASTC_8x8_UNORM_BLOCK: return 8;
case GalImageFormat.ASTC_10x10_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_12x12_UNORM_BLOCK: return 12;
case GalImageFormat.ASTC_5x4_UNORM_BLOCK: return 4;
case GalImageFormat.ASTC_6x5_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_8x6_UNORM_BLOCK: return 6;
case GalImageFormat.ASTC_10x8_UNORM_BLOCK: return 8;
case GalImageFormat.ASTC_12x10_UNORM_BLOCK: return 10;
case GalImageFormat.ASTC_8x5_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_10x5_UNORM_BLOCK: return 5;
case GalImageFormat.ASTC_10x6_UNORM_BLOCK: return 6;
case GalImageFormat.ASTC_4x4 | GalImageFormat.Unorm: return 4;
case GalImageFormat.ASTC_5x5 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_6x6 | GalImageFormat.Unorm: return 6;
case GalImageFormat.ASTC_8x8 | GalImageFormat.Unorm: return 8;
case GalImageFormat.ASTC_10x10 | GalImageFormat.Unorm: return 10;
case GalImageFormat.ASTC_12x12 | GalImageFormat.Unorm: return 12;
case GalImageFormat.ASTC_5x4 | GalImageFormat.Unorm: return 4;
case GalImageFormat.ASTC_6x5 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_8x6 | GalImageFormat.Unorm: return 6;
case GalImageFormat.ASTC_10x8 | GalImageFormat.Unorm: return 8;
case GalImageFormat.ASTC_12x10 | GalImageFormat.Unorm: return 10;
case GalImageFormat.ASTC_8x5 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_10x5 | GalImageFormat.Unorm: return 5;
case GalImageFormat.ASTC_10x6 | GalImageFormat.Unorm: return 6;
}
throw new ArgumentException(nameof(Format));
@ -219,18 +219,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private static bool IsCompressedTextureFormat(GalImageFormat Format)
{
switch (Format)
switch (Format & GalImageFormat.FormatMask)
{
case GalImageFormat.BC6H_UFLOAT_BLOCK:
case GalImageFormat.BC6H_SFLOAT_BLOCK:
case GalImageFormat.BC7_UNORM_BLOCK:
case GalImageFormat.BC1_RGBA_UNORM_BLOCK:
case GalImageFormat.BC2_UNORM_BLOCK:
case GalImageFormat.BC3_UNORM_BLOCK:
case GalImageFormat.BC4_SNORM_BLOCK:
case GalImageFormat.BC4_UNORM_BLOCK:
case GalImageFormat.BC5_SNORM_BLOCK:
case GalImageFormat.BC5_UNORM_BLOCK:
case GalImageFormat.BC6H_UF16:
case GalImageFormat.BC6H_SF16:
case GalImageFormat.BC7:
case GalImageFormat.BC1_RGBA:
case GalImageFormat.BC2:
case GalImageFormat.BC3:
case GalImageFormat.BC4:
case GalImageFormat.BC5:
return true;
}

View file

@ -23,129 +23,103 @@ namespace Ryujinx.Graphics.Texture
}
}
private const GalImageFormat Snorm = GalImageFormat.Snorm;
private const GalImageFormat Unorm = GalImageFormat.Unorm;
private const GalImageFormat Sint = GalImageFormat.Sint;
private const GalImageFormat Uint = GalImageFormat.Uint;
private const GalImageFormat Sfloat = GalImageFormat.Sfloat;
private static readonly Dictionary<GalTextureFormat, TextureDescriptor> s_TextureTable =
new Dictionary<GalTextureFormat, TextureDescriptor>()
{
{ GalTextureFormat.R16G16B16A16, new TextureDescriptor(TextureReader.Read8Bpp, GalImageFormat.R16G16B16A16_SNORM, GalImageFormat.R16G16B16A16_UNORM, GalImageFormat.R16G16B16A16_SINT, GalImageFormat.R16G16B16A16_UINT, GalImageFormat.R16G16B16A16_SFLOAT, null, null) },
{ GalTextureFormat.A8B8G8R8, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.A8B8G8R8_SNORM_PACK32, GalImageFormat.A8B8G8R8_UNORM_PACK32, GalImageFormat.A8B8G8R8_SINT_PACK32, GalImageFormat.A8B8G8R8_UINT_PACK32, null, null, null) },
{ GalTextureFormat.A2B10G10R10, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.A2B10G10R10_SNORM_PACK32, GalImageFormat.A2B10G10R10_UNORM_PACK32, GalImageFormat.A2B10G10R10_SINT_PACK32, GalImageFormat.A2B10G10R10_UINT_PACK32, null, null, null) },
{ GalTextureFormat.G8R8, new TextureDescriptor(TextureReader.Read2Bpp, GalImageFormat.R8G8_SNORM, GalImageFormat.R8G8_UNORM, GalImageFormat.R8G8_SINT, GalImageFormat.R8G8_UINT, null, null, null) },
{ GalTextureFormat.R16, new TextureDescriptor(TextureReader.Read2Bpp, GalImageFormat.R16_SNORM, GalImageFormat.R16_UNORM, GalImageFormat.R16_SINT, GalImageFormat.R16_UINT, GalImageFormat.R16_SFLOAT, null, null) },
{ GalTextureFormat.R8, new TextureDescriptor(TextureReader.Read1Bpp, GalImageFormat.R8_SNORM, GalImageFormat.R8_UNORM, GalImageFormat.R8_SINT, GalImageFormat.R8_UINT, null, null, null) },
{ GalTextureFormat.R32G32B32A32, new TextureDescriptor(TextureReader.Read16Bpp, null, null, GalImageFormat.R32G32B32A32_SINT, GalImageFormat.R32G32B32A32_UINT, GalImageFormat.R32G32B32A32_SFLOAT, null, null) },
{ GalTextureFormat.R32G32, new TextureDescriptor(TextureReader.Read8Bpp, null, null, GalImageFormat.R32G32_SINT, GalImageFormat.R32G32_UINT, GalImageFormat.R32G32_SFLOAT, null, null) },
{ GalTextureFormat.R32, new TextureDescriptor(TextureReader.Read4Bpp, null, null, GalImageFormat.R32_SINT, GalImageFormat.R32_UINT, GalImageFormat.R32_SFLOAT, null, null) },
{ GalTextureFormat.A4B4G4R4, new TextureDescriptor(TextureReader.Read2Bpp, Unorm: GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED) }, //TODO: Reverse this one in the reader
{ GalTextureFormat.A1B5G5R5, new TextureDescriptor(TextureReader.Read5551, Unorm: GalImageFormat.A1R5G5B5_UNORM_PACK16) },
{ GalTextureFormat.B5G6R5, new TextureDescriptor(TextureReader.Read565, Unorm: GalImageFormat.B5G6R5_UNORM_PACK16) },
{ GalTextureFormat.BF10GF11RF11, new TextureDescriptor(TextureReader.Read4Bpp, Float: GalImageFormat.B10G11R11_UFLOAT_PACK32) },
//Zeta formats
{ GalTextureFormat.ZF32, new TextureDescriptor(TextureReader.Read4Bpp, Float: GalImageFormat.D32_SFLOAT) },
{ GalTextureFormat.Z24S8, new TextureDescriptor(TextureReader.Read4Bpp, Unorm: GalImageFormat.D24_UNORM_S8_UINT) },
{ GalTextureFormat.ZF32_X24S8, new TextureDescriptor(TextureReader.Read8Bpp, Unorm: GalImageFormat.D32_SFLOAT_S8_UINT) },
{ GalTextureFormat.R32G32B32A32, new TextureDescriptor(TextureReader.Read16Bpp, GalImageFormat.R32G32B32A32 | Sint | Uint | Sfloat) },
{ GalTextureFormat.R16G16B16A16, new TextureDescriptor(TextureReader.Read8Bpp, GalImageFormat.R16G16B16A16 | Snorm | Unorm | Sint | Uint | Sfloat) },
{ GalTextureFormat.R32G32, new TextureDescriptor(TextureReader.Read8Bpp, GalImageFormat.R32G32 | Sint | Uint | Sfloat) },
{ GalTextureFormat.A8B8G8R8, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.A8B8G8R8 | Snorm | Unorm | Sint | Uint ) },
{ GalTextureFormat.A2B10G10R10, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.A2B10G10R10 | Snorm | Unorm | Sint | Uint ) },
{ GalTextureFormat.G8R8, new TextureDescriptor(TextureReader.Read2Bpp, GalImageFormat.R8G8 | Snorm | Unorm | Sint | Uint ) },
{ GalTextureFormat.R16, new TextureDescriptor(TextureReader.Read2Bpp, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Sfloat) },
{ GalTextureFormat.R8, new TextureDescriptor(TextureReader.Read1Bpp, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint ) },
{ GalTextureFormat.R32, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.R32 | Sint | Uint | Sfloat) },
//TODO: Reverse this one in the reader
{ GalTextureFormat.A4B4G4R4, new TextureDescriptor(TextureReader.Read2Bpp, GalImageFormat.R4G4B4A4_REVERSED | Unorm ) },
{ GalTextureFormat.A1B5G5R5, new TextureDescriptor(TextureReader.Read5551, GalImageFormat.A1R5G5B5 | Unorm ) },
{ GalTextureFormat.B5G6R5, new TextureDescriptor(TextureReader.Read565, GalImageFormat.B5G6R5 | Unorm ) },
{ GalTextureFormat.BF10GF11RF11, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.B10G11R11 | Sfloat) },
{ GalTextureFormat.Z24S8, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.D24_S8 | Unorm ) },
{ GalTextureFormat.ZF32, new TextureDescriptor(TextureReader.Read4Bpp, GalImageFormat.D32 | Sfloat) },
{ GalTextureFormat.ZF32_X24S8, new TextureDescriptor(TextureReader.Read8Bpp, GalImageFormat.D32_S8 | Unorm ) },
//Compressed formats
{ GalTextureFormat.BC4, new TextureDescriptor(TextureReader.Read8Bpt4x4, Snorm: GalImageFormat.BC4_SNORM_BLOCK, Unorm: GalImageFormat.BC4_UNORM_BLOCK) },
{ GalTextureFormat.BC5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Snorm: GalImageFormat.BC5_SNORM_BLOCK, Unorm: GalImageFormat.BC5_UNORM_BLOCK) },
{ GalTextureFormat.BC7U, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.BC7_UNORM_BLOCK) },
{ GalTextureFormat.BC1, new TextureDescriptor(TextureReader.Read8Bpt4x4, Unorm: GalImageFormat.BC1_RGBA_UNORM_BLOCK) },
{ GalTextureFormat.BC2, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.BC2_UNORM_BLOCK) },
{ GalTextureFormat.BC3, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.BC3_UNORM_BLOCK) },
{ GalTextureFormat.BC6H_SF16, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.BC6H_SFLOAT_BLOCK) },
{ GalTextureFormat.BC6H_UF16, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.BC6H_UFLOAT_BLOCK) },
{ GalTextureFormat.Astc2D4x4, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, Unorm: GalImageFormat.ASTC_4x4_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D5x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture5x5, Unorm: GalImageFormat.ASTC_5x5_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D6x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture6x6, Unorm: GalImageFormat.ASTC_6x6_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D8x8, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x8, Unorm: GalImageFormat.ASTC_8x8_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D10x10, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x10, Unorm: GalImageFormat.ASTC_10x10_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D12x12, new TextureDescriptor(TextureReader.Read16BptCompressedTexture12x12, Unorm: GalImageFormat.ASTC_12x12_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D5x4, new TextureDescriptor(TextureReader.Read16BptCompressedTexture5x4, Unorm: GalImageFormat.ASTC_5x4_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D6x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture6x5, Unorm: GalImageFormat.ASTC_6x5_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D8x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x6, Unorm: GalImageFormat.ASTC_8x6_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D10x8, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x8, Unorm: GalImageFormat.ASTC_10x8_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D12x10, new TextureDescriptor(TextureReader.Read16BptCompressedTexture12x10, Unorm: GalImageFormat.ASTC_12x10_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D8x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x5, Unorm: GalImageFormat.ASTC_8x5_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D10x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x5, Unorm: GalImageFormat.ASTC_10x5_UNORM_BLOCK) },
{ GalTextureFormat.Astc2D10x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x6, Unorm: GalImageFormat.ASTC_10x6_UNORM_BLOCK) },
{ GalTextureFormat.BC6H_SF16, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC6H_SF16 | Unorm ) },
{ GalTextureFormat.BC6H_UF16, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC6H_UF16 | Unorm ) },
{ GalTextureFormat.BC7U, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC7 | Unorm ) },
{ GalTextureFormat.BC1, new TextureDescriptor(TextureReader.Read8Bpt4x4, GalImageFormat.BC1_RGBA | Unorm ) },
{ GalTextureFormat.BC2, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC2 | Unorm ) },
{ GalTextureFormat.BC3, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC3 | Unorm ) },
{ GalTextureFormat.BC4, new TextureDescriptor(TextureReader.Read8Bpt4x4, GalImageFormat.BC4 | Unorm | Snorm) },
{ GalTextureFormat.BC5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.BC5 | Unorm | Snorm) },
{ GalTextureFormat.Astc2D4x4, new TextureDescriptor(TextureReader.Read16BptCompressedTexture4x4, GalImageFormat.ASTC_4x4 | Unorm ) },
{ GalTextureFormat.Astc2D5x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture5x5, GalImageFormat.ASTC_5x5 | Unorm ) },
{ GalTextureFormat.Astc2D6x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture6x6, GalImageFormat.ASTC_6x6 | Unorm ) },
{ GalTextureFormat.Astc2D8x8, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x8, GalImageFormat.ASTC_8x8 | Unorm ) },
{ GalTextureFormat.Astc2D10x10, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x10, GalImageFormat.ASTC_10x10 | Unorm ) },
{ GalTextureFormat.Astc2D12x12, new TextureDescriptor(TextureReader.Read16BptCompressedTexture12x12, GalImageFormat.ASTC_12x12 | Unorm ) },
{ GalTextureFormat.Astc2D5x4, new TextureDescriptor(TextureReader.Read16BptCompressedTexture5x4, GalImageFormat.ASTC_5x4 | Unorm ) },
{ GalTextureFormat.Astc2D6x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture6x5, GalImageFormat.ASTC_6x5 | Unorm ) },
{ GalTextureFormat.Astc2D8x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x6, GalImageFormat.ASTC_8x6 | Unorm ) },
{ GalTextureFormat.Astc2D10x8, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x8, GalImageFormat.ASTC_10x8 | Unorm ) },
{ GalTextureFormat.Astc2D12x10, new TextureDescriptor(TextureReader.Read16BptCompressedTexture12x10, GalImageFormat.ASTC_12x10 | Unorm ) },
{ GalTextureFormat.Astc2D8x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture8x5, GalImageFormat.ASTC_8x5 | Unorm ) },
{ GalTextureFormat.Astc2D10x5, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x5, GalImageFormat.ASTC_10x5 | Unorm ) },
{ GalTextureFormat.Astc2D10x6, new TextureDescriptor(TextureReader.Read16BptCompressedTexture10x6, GalImageFormat.ASTC_10x6 | Unorm ) }
};
private static readonly Dictionary<GalImageFormat, ImageDescriptor> s_ImageTable =
new Dictionary<GalImageFormat, ImageDescriptor>()
{
{ GalImageFormat.R32G32B32A32_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32B32A32_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32B32A32_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16B16A16_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16B16A16_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16B16A16_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A8B8G8R8_SNORM_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A8B8G8R8_UNORM_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A8B8G8R8_SINT_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A8B8G8R8_UINT_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A2B10G10R10_SINT_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A2B10G10R10_SNORM_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A2B10G10R10_UINT_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A2B10G10R10_UNORM_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC6H_SFLOAT_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC6H_UFLOAT_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A1R5G5B5_UNORM_PACK16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.B5G6R5_UNORM_PACK16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC7_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16_SNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16_UNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8G8_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8G8_SNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8G8_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8G8_UNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16_SFLOAT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16_SNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16_UNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8_SINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8_SNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8_UINT, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8_UNORM, new ImageDescriptor(true, false, false) },
{ GalImageFormat.B10G11R11_UFLOAT_PACK32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC1_RGBA_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC2_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC3_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC4_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC5_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_4x4_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_5x5_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_6x6_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x8_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x10_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_12x12_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_5x4_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_6x5_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x6_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x8_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_12x10_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x5_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x5_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x6_UNORM_BLOCK, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32B32A32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16B16A16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32G32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A8B8G8R8, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A2B10G10R10, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R32, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC6H_SF16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC6H_UF16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.A1R5G5B5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.B5G6R5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC7, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16G16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8G8, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R16, new ImageDescriptor(true, false, false) },
{ GalImageFormat.R8, new ImageDescriptor(true, false, false) },
{ GalImageFormat.B10G11R11, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC1_RGBA, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC2, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC3, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC4, new ImageDescriptor(true, false, false) },
{ GalImageFormat.BC5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_4x4, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_5x5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_6x6, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x8, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x10, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_12x12, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_5x4, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_6x5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x6, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x8, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_12x10, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_8x5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x5, new ImageDescriptor(true, false, false) },
{ GalImageFormat.ASTC_10x6, new ImageDescriptor(true, false, false) },
{ GalImageFormat.D24_UNORM_S8_UINT, new ImageDescriptor(false, true, true) },
{ GalImageFormat.D32_SFLOAT, new ImageDescriptor(false, true, false) },
{ GalImageFormat.D16_UNORM, new ImageDescriptor(false, true, false) },
{ GalImageFormat.D32_SFLOAT_S8_UINT, new ImageDescriptor(false, true, true) },
{ GalImageFormat.D24_S8, new ImageDescriptor(false, true, true) },
{ GalImageFormat.D32, new ImageDescriptor(false, true, false) },
{ GalImageFormat.D16, new ImageDescriptor(false, true, false) },
{ GalImageFormat.D32_S8, new ImageDescriptor(false, true, true) },
{ GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED, new ImageDescriptor(true, false, false) }
{ GalImageFormat.R4G4B4A4_REVERSED, new ImageDescriptor(true, false, false) }
};
public static GalImageFormat ConvertTexture(
@ -160,57 +134,46 @@ namespace Ryujinx.Graphics.Texture
throw new NotImplementedException("Per component types are not implemented");
}
TextureDescriptor Descriptor = GetTextureDescriptor(Format);
GalTextureType Type = RType;
GalImageFormat? ImageFormat;
GalImageFormat ImageFormat = GetTextureDescriptor(Format).Format;
switch (Type)
GalImageFormat FormatType = GetFormatType(RType);
if (ImageFormat.HasFlag(FormatType))
{
case GalTextureType.Snorm: ImageFormat = Descriptor.Snorm; break;
case GalTextureType.Unorm: ImageFormat = Descriptor.Unorm; break;
case GalTextureType.Sint: ImageFormat = Descriptor.Sint; break;
case GalTextureType.Uint: ImageFormat = Descriptor.Uint; break;
case GalTextureType.Float: ImageFormat = Descriptor.Float; break;
case GalTextureType.Snorm_Force_Fp16: ImageFormat = Descriptor.Snorm_Force_Fp16; break;
case GalTextureType.Unorm_Force_Fp16: ImageFormat = Descriptor.Unorm_Force_Fp16; break;
default: throw new NotImplementedException("Unknown component type " + ((int)Type).ToString("x2"));
return (ImageFormat & GalImageFormat.FormatMask) | FormatType;
}
if (!ImageFormat.HasValue)
else
{
throw new NotImplementedException("Texture with format " + Format +
" and component type " + Type + " is not implemented");
}
return ImageFormat.Value;
}
public static GalImageFormat ConvertFrameBuffer(GalFrameBufferFormat Format)
{
switch (Format)
{
case GalFrameBufferFormat.R32Float: return GalImageFormat.R32_SFLOAT;
case GalFrameBufferFormat.RGB10A2Unorm: return GalImageFormat.A2B10G10R10_UNORM_PACK32;
case GalFrameBufferFormat.RGBA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32;
case GalFrameBufferFormat.RGBA16Float: return GalImageFormat.R16G16B16A16_SFLOAT;
case GalFrameBufferFormat.R16Float: return GalImageFormat.R16_SFLOAT;
case GalFrameBufferFormat.R8Unorm: return GalImageFormat.R8_UNORM;
case GalFrameBufferFormat.RGBA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
case GalFrameBufferFormat.R11G11B10Float: return GalImageFormat.B10G11R11_UFLOAT_PACK32;
case GalFrameBufferFormat.RGBA32Float: return GalImageFormat.R32G32B32A32_SFLOAT;
case GalFrameBufferFormat.RG16Snorm: return GalImageFormat.R16G16_SNORM;
case GalFrameBufferFormat.RG16Float: return GalImageFormat.R16G16_SFLOAT;
case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
case GalFrameBufferFormat.BGRA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
case GalFrameBufferFormat.BGRA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32;
case GalFrameBufferFormat.RG32Float: return GalImageFormat.R32G32_SFLOAT;
case GalFrameBufferFormat.RG32Sint: return GalImageFormat.R32G32_SINT;
case GalFrameBufferFormat.RG32Uint: return GalImageFormat.R32G32_UINT;
case GalFrameBufferFormat.RGBA32Float: return GalImageFormat.R32G32B32A32 | Sfloat;
case GalFrameBufferFormat.RGBA16Float: return GalImageFormat.R16G16B16A16 | Sfloat;
case GalFrameBufferFormat.RG32Float: return GalImageFormat.R32G32 | Sfloat;
case GalFrameBufferFormat.RG32Sint: return GalImageFormat.R32G32 | Sint;
case GalFrameBufferFormat.RG32Uint: return GalImageFormat.R32G32 | Uint;
case GalFrameBufferFormat.BGRA8Unorm: return GalImageFormat.R8G8B8A8 | Unorm; //Is this right?
case GalFrameBufferFormat.BGRA8Srgb: return GalImageFormat.A8B8G8R8_SRGB; //This one might be wrong
case GalFrameBufferFormat.RGB10A2Unorm: return GalImageFormat.A2B10G10R10 | Unorm;
case GalFrameBufferFormat.RGBA8Unorm: return GalImageFormat.A8B8G8R8 | Unorm;
case GalFrameBufferFormat.RGBA8Srgb: return GalImageFormat.A8B8G8R8_SRGB;
case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8 | Snorm;
case GalFrameBufferFormat.RG16Snorm: return GalImageFormat.R16G16 | Snorm;
case GalFrameBufferFormat.RG16Float: return GalImageFormat.R16G16 | Sfloat;
case GalFrameBufferFormat.R11G11B10Float: return GalImageFormat.B10G11R11 | Sfloat;
case GalFrameBufferFormat.R32Float: return GalImageFormat.R32 | Sfloat;
case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8 | Unorm;
case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8 | Snorm;
case GalFrameBufferFormat.R16Float: return GalImageFormat.R16 | Sfloat;
case GalFrameBufferFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
}
throw new NotImplementedException(Format.ToString());
@ -220,10 +183,11 @@ namespace Ryujinx.Graphics.Texture
{
switch (Format)
{
case GalZetaFormat.Z32Float: return GalImageFormat.D32_SFLOAT;
case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_UNORM_S8_UINT;
case GalZetaFormat.Z16Unorm: return GalImageFormat.D16_UNORM;
case GalZetaFormat.Z32S8X24Float: return GalImageFormat.D32_SFLOAT_S8_UINT;
case GalZetaFormat.Z32Float: return GalImageFormat.D32 | Sfloat;
case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_S8 | Unorm;
case GalZetaFormat.Z16Unorm: return GalImageFormat.D16 | Unorm;
//This one might not be Uint, change when a texture uses this format
case GalZetaFormat.Z32S8X24Float: return GalImageFormat.D32_S8 | Uint;
}
throw new NotImplementedException(Format.ToString());
@ -231,168 +195,107 @@ namespace Ryujinx.Graphics.Texture
public static int GetImageSize(GalImage Image)
{
switch (Image.Format)
switch (Image.Format & GalImageFormat.FormatMask)
{
case GalImageFormat.R32G32B32A32_SFLOAT:
case GalImageFormat.R32G32B32A32_SINT:
case GalImageFormat.R32G32B32A32_UINT:
case GalImageFormat.R32G32B32A32:
return Image.Width * Image.Height * 16;
case GalImageFormat.R16G16B16A16_SFLOAT:
case GalImageFormat.R16G16B16A16_SINT:
case GalImageFormat.R16G16B16A16_SNORM:
case GalImageFormat.R16G16B16A16_UINT:
case GalImageFormat.R16G16B16A16_UNORM:
case GalImageFormat.D32_SFLOAT_S8_UINT:
case GalImageFormat.R32G32_SFLOAT:
case GalImageFormat.R32G32_SINT:
case GalImageFormat.R32G32_UINT:
case GalImageFormat.R16G16B16A16:
case GalImageFormat.D32_S8:
case GalImageFormat.R32G32:
return Image.Width * Image.Height * 8;
case GalImageFormat.A8B8G8R8_SINT_PACK32:
case GalImageFormat.A8B8G8R8_SNORM_PACK32:
case GalImageFormat.A8B8G8R8_UINT_PACK32:
case GalImageFormat.A8B8G8R8_UNORM_PACK32:
case GalImageFormat.A8B8G8R8_SRGB_PACK32:
case GalImageFormat.A2B10G10R10_SINT_PACK32:
case GalImageFormat.A2B10G10R10_SNORM_PACK32:
case GalImageFormat.A2B10G10R10_UINT_PACK32:
case GalImageFormat.A2B10G10R10_UNORM_PACK32:
case GalImageFormat.R16G16_SFLOAT:
case GalImageFormat.R16G16_SINT:
case GalImageFormat.R16G16_SNORM:
case GalImageFormat.R16G16_UINT:
case GalImageFormat.R16G16_UNORM:
case GalImageFormat.R32_SFLOAT:
case GalImageFormat.R32_SINT:
case GalImageFormat.R32_UINT:
case GalImageFormat.D32_SFLOAT:
case GalImageFormat.B10G11R11_UFLOAT_PACK32:
case GalImageFormat.D24_UNORM_S8_UINT:
case GalImageFormat.A8B8G8R8:
case GalImageFormat.A2B10G10R10:
case GalImageFormat.R16G16:
case GalImageFormat.R32:
case GalImageFormat.D32:
case GalImageFormat.B10G11R11:
case GalImageFormat.D24_S8:
return Image.Width * Image.Height * 4;
case GalImageFormat.B4G4R4A4_UNORM_PACK16:
case GalImageFormat.A1R5G5B5_UNORM_PACK16:
case GalImageFormat.B5G6R5_UNORM_PACK16:
case GalImageFormat.R8G8_SINT:
case GalImageFormat.R8G8_SNORM:
case GalImageFormat.R8G8_UINT:
case GalImageFormat.R8G8_UNORM:
case GalImageFormat.R16_SFLOAT:
case GalImageFormat.R16_SINT:
case GalImageFormat.R16_SNORM:
case GalImageFormat.R16_UINT:
case GalImageFormat.R16_UNORM:
case GalImageFormat.D16_UNORM:
case GalImageFormat.B4G4R4A4:
case GalImageFormat.A1R5G5B5:
case GalImageFormat.B5G6R5:
case GalImageFormat.R8G8:
case GalImageFormat.R16:
case GalImageFormat.D16:
return Image.Width * Image.Height * 2;
case GalImageFormat.R8_SINT:
case GalImageFormat.R8_SNORM:
case GalImageFormat.R8_UINT:
case GalImageFormat.R8_UNORM:
case GalImageFormat.R8:
return Image.Width * Image.Height;
case GalImageFormat.BC1_RGBA_UNORM_BLOCK:
case GalImageFormat.BC4_SNORM_BLOCK:
case GalImageFormat.BC4_UNORM_BLOCK:
case GalImageFormat.BC1_RGBA:
case GalImageFormat.BC4:
{
return CompressedTextureSize(Image.Width, Image.Height, 4, 4, 8);
}
case GalImageFormat.BC6H_SFLOAT_BLOCK:
case GalImageFormat.BC6H_UFLOAT_BLOCK:
case GalImageFormat.BC7_UNORM_BLOCK:
case GalImageFormat.BC2_UNORM_BLOCK:
case GalImageFormat.BC3_UNORM_BLOCK:
case GalImageFormat.BC5_SNORM_BLOCK:
case GalImageFormat.BC5_UNORM_BLOCK:
case GalImageFormat.ASTC_4x4_UNORM_BLOCK:
{
case GalImageFormat.BC6H_SF16:
case GalImageFormat.BC6H_UF16:
case GalImageFormat.BC7:
case GalImageFormat.BC2:
case GalImageFormat.BC3:
case GalImageFormat.BC5:
case GalImageFormat.ASTC_4x4:
return CompressedTextureSize(Image.Width, Image.Height, 4, 4, 16);
}
case GalImageFormat.ASTC_5x5_UNORM_BLOCK:
{
case GalImageFormat.ASTC_5x5:
return CompressedTextureSize(Image.Width, Image.Height, 5, 5, 16);
}
case GalImageFormat.ASTC_6x6_UNORM_BLOCK:
{
case GalImageFormat.ASTC_6x6:
return CompressedTextureSize(Image.Width, Image.Height, 6, 6, 16);
}
case GalImageFormat.ASTC_8x8_UNORM_BLOCK:
{
case GalImageFormat.ASTC_8x8:
return CompressedTextureSize(Image.Width, Image.Height, 8, 8, 16);
}
case GalImageFormat.ASTC_10x10_UNORM_BLOCK:
{
case GalImageFormat.ASTC_10x10:
return CompressedTextureSize(Image.Width, Image.Height, 10, 10, 16);
}
case GalImageFormat.ASTC_12x12_UNORM_BLOCK:
{
case GalImageFormat.ASTC_12x12:
return CompressedTextureSize(Image.Width, Image.Height, 12, 12, 16);
}
case GalImageFormat.ASTC_5x4_UNORM_BLOCK:
{
case GalImageFormat.ASTC_5x4:
return CompressedTextureSize(Image.Width, Image.Height, 5, 4, 16);
}
case GalImageFormat.ASTC_6x5_UNORM_BLOCK:
{
case GalImageFormat.ASTC_6x5:
return CompressedTextureSize(Image.Width, Image.Height, 6, 5, 16);
}
case GalImageFormat.ASTC_8x6_UNORM_BLOCK:
{
case GalImageFormat.ASTC_8x6:
return CompressedTextureSize(Image.Width, Image.Height, 8, 6, 16);
}
case GalImageFormat.ASTC_10x8_UNORM_BLOCK:
{
case GalImageFormat.ASTC_10x8:
return CompressedTextureSize(Image.Width, Image.Height, 10, 8, 16);
}
case GalImageFormat.ASTC_12x10_UNORM_BLOCK:
{
case GalImageFormat.ASTC_12x10:
return CompressedTextureSize(Image.Width, Image.Height, 12, 10, 16);
}
case GalImageFormat.ASTC_8x5_UNORM_BLOCK:
{
case GalImageFormat.ASTC_8x5:
return CompressedTextureSize(Image.Width, Image.Height, 8, 5, 16);
}
case GalImageFormat.ASTC_10x5_UNORM_BLOCK:
{
case GalImageFormat.ASTC_10x5:
return CompressedTextureSize(Image.Width, Image.Height, 10, 5, 16);
}
case GalImageFormat.ASTC_10x6_UNORM_BLOCK:
{
case GalImageFormat.ASTC_10x6:
return CompressedTextureSize(Image.Width, Image.Height, 10, 6, 16);
}
}
throw new NotImplementedException(Image.Format.ToString());
throw new NotImplementedException((Image.Format & GalImageFormat.FormatMask).ToString());
}
public static bool HasColor(GalImage Image)
{
return s_ImageTable[Image.Format].HasColor;
return GetImageDescriptor(Image.Format).HasColor;
}
public static bool HasDepth(GalImage Image)
{
return s_ImageTable[Image.Format].HasDepth;
return GetImageDescriptor(Image.Format).HasDepth;
}
public static bool HasStencil(GalImage Image)
{
return s_ImageTable[Image.Format].HasStencil;
return GetImageDescriptor(Image.Format).HasStencil;
}
public static TextureDescriptor GetTextureDescriptor(GalTextureFormat Format)
@ -405,6 +308,32 @@ namespace Ryujinx.Graphics.Texture
throw new NotImplementedException("Texture with format code " + ((int)Format).ToString("x2") + " not implemented");
}
private static ImageDescriptor GetImageDescriptor(GalImageFormat Format)
{
GalImageFormat TypeLess = (Format & GalImageFormat.FormatMask);
if (s_ImageTable.TryGetValue(TypeLess, out ImageDescriptor Descriptor))
{
return Descriptor;
}
throw new NotImplementedException("Image with format " + TypeLess.ToString() + "not implemented");
}
private static GalImageFormat GetFormatType(GalTextureType Type)
{
switch (Type)
{
case GalTextureType.Snorm: return Snorm;
case GalTextureType.Unorm: return Unorm;
case GalTextureType.Sint: return Sint;
case GalTextureType.Uint: return Uint;
case GalTextureType.Float: return Sfloat;
default: throw new NotImplementedException(((int)Type).ToString());
}
}
private static int CompressedTextureSize(int TextureWidth, int TextureHeight, int BlockWidth, int BlockHeight, int Bpb)
{
int W = (TextureWidth + (BlockWidth - 1)) / BlockWidth;

View file

@ -6,32 +6,14 @@ namespace Ryujinx.Graphics.Texture
{
public TextureReaderDelegate Reader;
public GalImageFormat? Snorm;
public GalImageFormat? Unorm;
public GalImageFormat? Sint;
public GalImageFormat? Uint;
public GalImageFormat? Float;
public GalImageFormat? Snorm_Force_Fp16;
public GalImageFormat? Unorm_Force_Fp16;
public GalImageFormat Format;
public TextureDescriptor(
TextureReaderDelegate Reader,
GalImageFormat? Snorm = null,
GalImageFormat? Unorm = null,
GalImageFormat? Sint = null,
GalImageFormat? Uint = null,
GalImageFormat? Float = null,
GalImageFormat? Snorm_Force_Fp16 = null,
GalImageFormat? Unorm_Force_Fp16 = null)
GalImageFormat Format)
{
this.Reader = Reader;
this.Snorm = Snorm;
this.Unorm = Unorm;
this.Sint = Sint;
this.Uint = Uint;
this.Float = Float;
this.Snorm_Force_Fp16 = Snorm_Force_Fp16;
this.Unorm_Force_Fp16 = Unorm_Force_Fp16;
this.Reader = Reader;
this.Format = Format;
}
}
}