Rename stack to queue
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9182c4c806
commit
653f15af82
1 changed files with 8 additions and 8 deletions
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@ -9,21 +9,21 @@ namespace Ryujinx.HLE.HOS.Applets
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internal class PlayerSelect : IApplet
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{
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private Horizon _system;
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private Queue<IStorage> _inputStack;
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private Queue<IStorage> _outputStack;
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private Queue<IStorage> _inputQueue;
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private Queue<IStorage> _outputQueue;
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public event EventHandler AppletStateChanged;
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public PlayerSelect(Horizon system)
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{
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_system = system;
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_inputStack = new Queue<IStorage>();
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_outputStack = new Queue<IStorage>();
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_inputQueue = new Queue<IStorage>();
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_outputQueue = new Queue<IStorage>();
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}
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public ResultCode Start()
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{
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_outputStack.Enqueue(new IStorage(BuildResponse()));
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_outputQueue.Enqueue(new IStorage(BuildResponse()));
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AppletStateChanged?.Invoke(this, null);
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@ -37,16 +37,16 @@ namespace Ryujinx.HLE.HOS.Applets
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public ResultCode PushInData(IStorage data)
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{
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_inputStack.Enqueue(data);
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_inputQueue.Enqueue(data);
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return ResultCode.Success;
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}
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public ResultCode PopOutData(out IStorage data)
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{
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if (_outputStack.Count > 0)
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if (_outputQueue.Count > 0)
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{
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data = _outputStack.Dequeue();
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data = _outputQueue.Dequeue();
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}
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else
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{
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