refactoring

This commit is contained in:
Marco Carvalho 2024-04-06 13:40:16 -03:00
parent 0b0f11a0e7
commit 7874deff71

View file

@ -32,23 +32,25 @@ namespace Ryujinx.HLE.FileSystem
{
case SystemContent:
realPath = Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents);
return true;
break;
case UserContent:
realPath = Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents);
return true;
break;
case SdCardContent:
realPath = Path.Combine(GetSdCardPath(), Nintendo, Contents);
return true;
break;
case System:
realPath = Path.Combine(AppDataManager.BaseDirPath, SystemNandPath);
return true;
break;
case User:
realPath = Path.Combine(AppDataManager.BaseDirPath, UserNandPath);
return true;
break;
default:
realPath = null;
return false;
break;
}
return realPath != null;
}
@ -69,17 +71,19 @@ namespace Ryujinx.HLE.FileSystem
{
case StorageId.BuiltInSystem:
contentPath = SystemContent;
return true;
break;
case StorageId.BuiltInUser:
contentPath = UserContent;
return true;
break;
case StorageId.SdCard:
contentPath = SdCardContent;
return true;
break;
default:
contentPath = null;
return false;
break;
}
return contentPath != null;
}
public static StorageId GetStorageId(string contentPathString)