Move bind extra sets logic to new method
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9563dead44
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8c0b49299c
1 changed files with 53 additions and 48 deletions
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@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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if (program.UsePushDescriptors)
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{
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UpdateAndBindUniformBufferPd(cbs, pbp);
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UpdateAndBindUniformBufferPd(cbs);
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}
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else
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{
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@ -663,52 +663,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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// Program is using extra sets, we need to bind those too.
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for (int setIndex = PipelineBase.DescriptorSetLayouts; setIndex < program.BindingSegments.Length; setIndex++)
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{
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var bindingSegments = program.BindingSegments[setIndex];
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if (bindingSegments.Length == 0)
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{
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continue;
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}
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ResourceBindingSegment segment = bindingSegments[0];
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if (segment.IsArray)
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{
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DescriptorSet[] sets = null;
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if (segment.Type == ResourceType.Texture ||
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segment.Type == ResourceType.Sampler ||
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segment.Type == ResourceType.TextureAndSampler ||
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segment.Type == ResourceType.BufferTexture)
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{
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sets = _textureArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
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_device,
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cbs,
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_templateUpdater,
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program,
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setIndex,
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_dummyTexture,
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_dummySampler);
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}
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else if (segment.Type == ResourceType.Image || segment.Type == ResourceType.BufferImage)
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{
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sets = _imageArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
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_device,
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cbs,
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_templateUpdater,
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program,
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setIndex,
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_dummyTexture);
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}
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if (sets != null)
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{
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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}
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}
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}
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BindExtraSets(cbs, program, pbp);
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}
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_dirty = DirtyFlags.None;
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@ -958,7 +913,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
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private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs)
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{
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int sequence = _pdSequence;
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var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
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@ -1022,6 +977,56 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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private void BindExtraSets(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
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{
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for (int setIndex = PipelineBase.DescriptorSetLayouts; setIndex < program.BindingSegments.Length; setIndex++)
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{
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var bindingSegments = program.BindingSegments[setIndex];
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if (bindingSegments.Length == 0)
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{
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continue;
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}
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ResourceBindingSegment segment = bindingSegments[0];
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if (segment.IsArray)
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{
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DescriptorSet[] sets = null;
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if (segment.Type == ResourceType.Texture ||
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segment.Type == ResourceType.Sampler ||
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segment.Type == ResourceType.TextureAndSampler ||
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segment.Type == ResourceType.BufferTexture)
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{
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sets = _textureArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
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_device,
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cbs,
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_templateUpdater,
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program,
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setIndex,
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_dummyTexture,
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_dummySampler);
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}
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else if (segment.Type == ResourceType.Image || segment.Type == ResourceType.BufferImage)
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{
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sets = _imageArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
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_device,
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cbs,
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_templateUpdater,
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program,
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setIndex,
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_dummyTexture);
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}
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if (sets != null)
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{
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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}
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}
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}
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}
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public void SignalCommandBufferChange()
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{
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_updateDescriptorCacheCbIndex = true;
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