Don't resolve relative paths
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1 changed files with 4 additions and 3 deletions
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@ -29,9 +29,10 @@ namespace Ryujinx.HLE.FileSystem
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{
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{
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public class VirtualFileSystem : IDisposable
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public class VirtualFileSystem : IDisposable
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{
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{
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public static readonly string SafeNandPath = FileSystemUtils.ResolveFullPath(Path.Combine(AppDataManager.DefaultNandDir, "safe"), true);
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// NOTE: These are relative paths.
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public static readonly string SystemNandPath = FileSystemUtils.ResolveFullPath(Path.Combine(AppDataManager.DefaultNandDir, "system"), true);
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public static readonly string SafeNandPath = Path.Combine(AppDataManager.DefaultNandDir, "safe");
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public static readonly string UserNandPath = FileSystemUtils.ResolveFullPath(Path.Combine(AppDataManager.DefaultNandDir, "user"), true);
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public static readonly string SystemNandPath = Path.Combine(AppDataManager.DefaultNandDir, "system");
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public static readonly string UserNandPath = Path.Combine(AppDataManager.DefaultNandDir, "user");
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public KeySet KeySet { get; private set; }
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public KeySet KeySet { get; private set; }
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public EmulatedGameCard GameCard { get; private set; }
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public EmulatedGameCard GameCard { get; private set; }
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