Fix NOP shader instruction opcode

This commit is contained in:
EliseZeroTwo 2020-03-26 08:24:34 +01:00
commit e1dfa922d5

View file

@ -162,7 +162,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
Set("000000010000xx", InstEmit.Mov, typeof(OpCodeAluImm32));
Set("0101110010011x", InstEmit.Mov, typeof(OpCodeAluReg));
Set("0101000010000x", InstEmit.Mufu, typeof(OpCodeFArith));
Set("1010000101100x", InstEmit.Nop, typeof(OpCode));
Set("0101000010110x", InstEmit.Nop, typeof(OpCode));
Set("1111101111100x", InstEmit.Out, typeof(OpCode));
Set("111000101010xx", InstEmit.Pbk, typeof(OpCodePush));
Set("0100110000001x", InstEmit.Popc, typeof(OpCodeAluCbuf));