Tweaks from feedback

This commit is contained in:
Alex Barney 2019-03-03 18:51:15 -06:00
parent de7c92aef1
commit ea9684ed6a
5 changed files with 13 additions and 13 deletions

View file

@ -69,24 +69,24 @@ namespace Ryujinx.Graphics.Graphics3d
int dstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX);
int dstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY);
int dstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ);
int dstPosXy = ReadRegister(NvGpuEngineM2mfReg.DstPosXy);
int dstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY);
int dstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ);
int srcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim);
int srcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX);
int srcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY);
int srcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ);
int srcPosXy = ReadRegister(NvGpuEngineM2mfReg.SrcPosXy);
int srcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY);
int srcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ);
int srcCpp = ((swizzle >> 20) & 7) + 1;
int dstCpp = ((swizzle >> 24) & 7) + 1;
int dstPosX = (dstPosXy >> 0) & 0xffff;
int dstPosY = (dstPosXy >> 16) & 0xffff;
int dstPosX = (dstPosXY >> 0) & 0xffff;
int dstPosY = (dstPosXY >> 16) & 0xffff;
int srcPosX = (srcPosXy >> 0) & 0xffff;
int srcPosY = (srcPosXy >> 16) & 0xffff;
int srcPosX = (srcPosXY >> 0) & 0xffff;
int srcPosY = (srcPosXY >> 16) & 0xffff;
int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf);
int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);

View file

@ -14,12 +14,12 @@ namespace Ryujinx.Graphics.Graphics3d
DstSizeY = 0x1c5,
DstSizeZ = 0x1c6,
DstPosZ = 0x1c7,
DstPosXy = 0x1c8,
DstPosXY = 0x1c8,
SrcBlkDim = 0x1ca,
SrcSizeX = 0x1cb,
SrcSizeY = 0x1cc,
SrcSizeZ = 0x1cd,
SrcPosZ = 0x1ce,
SrcPosXy = 0x1cf
SrcPosXY = 0x1cf
}
}

View file

@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Texture
public IntegerEncoded(EIntegerEncoding encoding, int numBits)
{
_encoding = encoding;
_encoding = encoding;
NumberBits = numBits;
BitValue = 0;
TritValue = 0;

View file

@ -11,9 +11,9 @@ namespace Ryujinx.Graphics.Texture
public LinearSwizzle(int pitch, int bpp, int width, int height)
{
_pitch = pitch;
_bpp = bpp;
_sliceSize = width * height * bpp;
_pitch = pitch;
_bpp = bpp;
_sliceSize = width * height * bpp;
}
public void SetMipLevel(int level)

View file

@ -9,7 +9,7 @@ namespace Ryujinx.Graphics
public class NvGpu
{
public const int MaxViewportSize = 0x3FFF;
public IGalRenderer Renderer { get; private set; }
public GpuResourceManager ResourceManager { get; private set; }