Commit graph

975 commits

Author SHA1 Message Date
LDj3SNuD
956dbd94aa Nit. 2020-01-16 18:20:12 +01:00
LDj3SNuD
fdc3ad7c2f Merge branch 'master' into aot 2020-01-16 17:52:59 +01:00
LDj3SNuD
61ab170071 Impl. index-based relocation information. Impl. cache file version field. 2020-01-16 17:46:43 +01:00
Thog
892df335e6 Rework SVC handling (#883)
* Rework SVC handling

Prepare for 32 bits support.

* QueryMemory64 x1 is an output

* Pregenerate all SVC handler

Also clean up + 32 bits code path

* Address gdk's comments

* Simplify local setter loop

* Address jd's comments
2020-01-13 13:04:28 +11:00
LDj3SNuD
7d0d9703a1 Merge branch 'master' into aot 2020-01-13 01:47:46 +01:00
LDj3SNuD
76123878b0 Switch to the new folder structure.
Nits.
2020-01-13 01:45:19 +01:00
Ac_K
5facc0c07f Name all threads (#886)
* Name all threads

Close #874

* use ThreadName instead of ThreadId in Logging
2020-01-13 01:21:54 +01:00
Thog
f0055482fd Fix race condition in ContentManager (#884)
* Fix race condition in ContentManager

This fix a race condition happening since #791 when trying to load a
game via command line.

* Address gdk's comments

* Ensure to dispose the FileStream and not the IStorage
2020-01-13 01:17:44 +01:00
gdkchan
b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
gdkchan
8b90924c1e Support instanced draw of quads" (#881) 2020-01-13 09:14:50 +11:00
gdkchan
2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) 2020-01-13 09:12:40 +11:00
Jonathan Goyvaerts
88f78ae6c8 Get rid of unused class AboutInfo (#882) 2020-01-12 14:11:45 -03:00
LDj3SNuD
0b955b880c Merge branch 'master' into aot 2020-01-12 13:04:51 +01:00
Alex Barney
e348f95495 Call EnsureApplicationSaveData when launching a game (#871)
* Workaround for the lack of a program registry

* Call EnsureApplicationSaveData when launching a game
2020-01-12 12:15:17 +01:00
Thog
9c8d48edff
Add 32 bits support to HleProcessDebugger (#859)
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2020-01-12 12:06:26 +01:00
Jonathan Goyvaerts
78f6b1d396 Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
Thog
29e8576b0d MapBufferEx: take page size into account (#873)
Fix #744
2020-01-12 03:14:27 +01:00
emmauss
e485ee049d System firmware installer (#791)
* firmware installer

* Add directory installation option and fix 9.x support for directory

* Fix missing system font error while installing for the first time

* Address code style comments

* Create and use InvalidFirmwarePackageException

* Fix LDj3SNuD's comments

* addressed alex's comments

* add label to status bar to show current firmware version

Co-authored-by: Thog <thog@protonmail.com>
2020-01-12 03:10:55 +01:00
LDj3SNuD
f9f21401df Add missing exception messages.
Reintroduce slow path for Fmov_Vi.
Implement slow path for Fmov_Si.
2020-01-11 02:42:00 +01:00
Xpl0itR
1661ce99ca Update path for system archives in README (#870) 2020-01-10 23:04:52 +01:00
LDj3SNuD
fd4a05fe5a Merge branch 'master' into aot 2020-01-10 03:01:57 +01:00
LDj3SNuD
abb65750cd Use MethodInfo for managed method calls.
Use IR methods instead of managed methods about Max/Min (S/U).
Follow-ups & Nits.
2020-01-10 02:52:31 +01:00
Ac_K
021ed3f44e InitializeCounters to Initialize 2020-01-10 02:17:34 +01:00
Ac_K
d8eab24b8b PrintGpuInformation 2020-01-10 02:17:34 +01:00
Ac_K
87b52ad7d8 Add GPU Information to Logging 2020-01-10 02:17:34 +01:00
Thog
ab29521faa Fix R5G6B5 in SurfaceFlinger (#863)
Also fix B5G6R5Unorm wrong definition in Ryujinx.Graphics.OpenGL.
2020-01-09 19:12:47 +01:00
gdkchan
80707f9311 Add runtime identifiers to new projects 2020-01-09 02:13:00 +01:00
gdkchan
29a825b43b Address PR feedback
Removes a useless null check

Aligns some values to improve readability
2020-01-09 02:13:00 +01:00
gdkchan
912e43e979 Remove some unused args on the shader translator 2020-01-09 02:13:00 +01:00
gdkchan
6407729a1d Fix FADD32I check for Ra negation 2020-01-09 02:13:00 +01:00
gdkchan
e3c919f086 Remove FFMPEG dependency from README 2020-01-09 02:13:00 +01:00
gdkchan
18814d44b2 Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
2020-01-09 02:13:00 +01:00
gdkchan
383452f5cf Fix some shader disposal issues 2020-01-09 02:13:00 +01:00
gdkchan
a11f6f5235 Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
2020-01-09 02:13:00 +01:00
gdkchan
23d8516763 Fix ShaderTools 2020-01-09 02:13:00 +01:00
gdkchan
92703af555 Address PR feedback 2020-01-09 02:13:00 +01:00
gdkchan
40ef18d759 Target .NET Core 3.0 for NVDEC project 2020-01-09 02:13:00 +01:00
gdkchan
0dbfe3c23e Re-add NVDEC project (not integrated) 2020-01-09 02:13:00 +01:00
gdkchan
6e092c0558 More code cleanup 2020-01-09 02:13:00 +01:00
gdkchan
9bfb373bdf Remove more unused code 2020-01-09 02:13:00 +01:00
gdkchan
59fdaa744b GPU resource disposal 2020-01-09 02:13:00 +01:00
gdkchan
f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
gdkchan
4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00
gdkchan
d1c0a64e6a Add XML documentation to Ryujinx.Graphics.Gpu.State 2020-01-09 02:13:00 +01:00
gdkchan
430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader 2020-01-09 02:13:00 +01:00
gdkchan
e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
gdkchan
80ff2eab29 Change GPU errors to debug and reduce log messages 2020-01-09 02:13:00 +01:00
gdkchan
bacb278dc1 Fix typos pointed out by LDj3SNuD 2020-01-09 02:13:00 +01:00
gdkchan
c5b9088914 Remove some error logging to avoid log spam 2020-01-09 02:13:00 +01:00
gdkchan
ffaad0eaac Fix missing S8 format on texture compatibility check 2020-01-09 02:13:00 +01:00