Commit graph

811 commits

Author SHA1 Message Date
LDj3SNuD
fb41969b89 Merge branch 'master' into aot 2019-11-11 23:57:35 +01:00
MysticExile
f0188bb345 Update KEYS.md to use a new dumping guide and correct title.key formatting (#814)
* Update title.keys formatting and add key dumping guide

* Update README.md to reflect changes in KEYS.md

* Address feedback and minor style changes

* Remove key templates

* Fix

Co-Authored-By: Ac_K <Acoustik666@gmail.com>

* Fix 2

Co-Authored-By: jduncanator <1518948+jduncanator@users.noreply.github.com>

* Add a description of what keys are

* Minor changes and style fixes

* Fix 3
2019-11-10 14:02:29 +01:00
LDj3SNuD
eefe2b20fc Fix Fcmge_S/V & Fcmgt_S/V Inst.s (#815)
* Fix Fcmge_S/V & Fcmgt_S/V.

Follow-up Fcm**_S/V & Fc*mp*_S.
Improve CmpCondition enum.
Nits.

* Optimize Fccmp*_S & Fcmp*_S.

* Fix cvtsd2si opcode.

* Address PR feedback.
2019-11-09 23:21:03 -03:00
Thomas Guillemard
2ea8d5bd5f Improve IRoInterface logic (#809)
* hle: Improve IRoInterface logic

This commit contains a little rewrite of IRoInterface to fix some issues
that we were facing on some recent games (AC3 Remastered & Final Fantasy
VIII Remastered)

Related issues:

- https://github.com/Ryujinx/Ryujinx-Games-List/issues/196

* Address comments
2019-11-08 15:49:48 +01:00
Thomas Guillemard
88593bf872 Add detail of ZbcSetTableArguments (#810)
* Add detail of ZbcSetTableArguments

This is a missing part of the #800 PR that cause an assert to be
triggered in debug mode.

Also, remove Fence in SurfaceFlinger as it's a duplicate of NvFence.

* Fix critical issue in size checking of ioctl

oops
2019-11-08 15:49:28 +01:00
MysticExile
5116951222 Update README.md to reflect new changes in the Homebrew used and mentioned (#813) 2019-11-08 15:43:00 +11:00
LDj3SNuD
7223fa52db Merge branch 'master' into aot 2019-11-07 13:12:39 +01:00
Thomas Guillemard
b29950dbd6 hle: Fix some inconsistencies in namespace naming in Services (#808)
Also fix IShopServiceAccessSystemInterface being in the wrong namespace.
2019-11-03 18:26:29 +01:00
Thomas Guillemard
9426ef3f06 Rewrite nvservices (#800)
* Start rewriting nvservices internals

TODO:

- nvgpu device interface
- nvhost generic device interface

* Some clean up and fixes

- Make sure to remove the fd of a closed channel.
- NvFileDevice now doesn't implement Disposable as it was never used.
- Rename NvHostCtrlGetConfigurationArgument to GetConfigurationArguments
to follow calling convention.
- Make sure to check every ioctls magic.

* Finalize migration for ioctl standard variant

TODO: ioctl2 migration

* Implement SubmitGpfifoEx and fix nvdec

* Implement Ioctl3

* Implement some ioctl3 required by recent games

* Remove unused code and outdated comments

* Return valid event handles with QueryEvent

Also add an exception for unimplemented event ids.

This commit doesn't implement accurately the events, this only define
different events for different event ids.

* Rename all occurance of FileDevice to DeviceFile

* Restub SetClientPid to not cause regressions

* Address comments

* Remove GlobalStateTable

* Address comments

* Align variables in ioctl3

* Some missing alignments

* GetVaRegionsArguments realign

* Make Owner public in NvDeviceFile

* Address LDj3SNuD's comments
2019-11-03 09:47:56 +11:00
Wardoc
848cda1837 Update controller config (#793)
* Update Config

Correct a bad Controller Left and Right Joycon config

* Update config to correct A and B

* Update To fix buttons X and Y

Update To fix buttons X and Y

* Removed stick_y
2019-11-01 14:17:37 +11:00
LDj3SNuD
d94caca674 Fix due to #784. 2019-10-31 19:46:02 +01:00
LDj3SNuD
bfa17381da Merge branch 'master' into aot 2019-10-31 19:18:00 +01:00
LDj3SNuD
eee639d6ba .NET Core 3.0 is here! (#784)
* .NET Core 3.0 is here!

* Remove IMemoryManager.cs and its references.

* Add T Math/F.FusedMultiplyAdd(T, T, T). Nits.

* Nit.

* Update appveyor.yml

* Revert "Resolve Visual Studio build issues"

This reverts commit 1772128ce0.

* Update SvcTable.cs
2019-10-31 19:09:03 +01:00
GalladeGuy
35443bac5a Update README.md (#802)
* Update README.md

Improve grammar, replace Switch hacking guide with one that's more up-to-date, and add a guide for shared font dumping

* Update README.md

* Remove shared fonts section
2019-10-31 18:21:56 +01:00
jduncanator
d059ffb15d
Increase IPC buffer size (#803)
This is a hack, but it works for now. We should really determine a way to automatically calculate the required buffer size to avoid situations where specific IPC calls "overflow" the maximum size.
2019-10-31 15:50:12 +11:00
LDj3SNuD
3f59799693 Merge branch 'master' into aot 2019-10-29 18:08:27 +01:00
LDj3SNuD
59f48e3710 Fix ghost users bug. (#799)
* Fix ghost users bug.
* Update IAccountServiceForApplication.cs
2019-10-28 11:50:50 +11:00
LDj3SNuD
0f379f1320 Merge branch 'master' into aot 2019-10-25 13:35:26 +02:00
LDj3SNuD
eff8379d2a Add Sli_S/V & Sri_S/V inst.s (fast & slow paths), with Tests. (#797)
* Add Sli & Sri.

* Add scalar variants.
2019-10-24 20:37:42 -03:00
jduncanator
86b42f176a
svc: Implement ref parameters (#798)
Allows passing data into and out of the same registers when calling via the Kernel ABI. This allows implementing specific supervisor calls like "CallSecureMonitor", that expect their args and results in the same registers.
2019-10-25 10:34:35 +11:00
jduncanator
1772128ce0 Resolve Visual Studio build issues
Visual Studio defaults to a C# version of "latest major". Some of the new projects require C# 7.1 features.
2019-10-22 14:09:49 +11:00
Thomas Guillemard
2b5ec23aa7 Fix latest version of hbl/hb-menu (#795)
* Fix latest version of hbl/hb-menu

This implement GetSettingsItemValueSize (required by hbl) and
GetInternetConnectionStatus (required by hb-menu).

* Address comments
2019-10-19 00:47:50 +02:00
LDj3SNuD
ff86f3e54c Merge branch 'master' into aot 2019-10-17 11:27:26 +02:00
Alex Barney
8a8ea4c8c0 Update to LibHac 0.6.0 (#792)
* Update to LibHac 0.6.0

* Create an IFileSystemProxy object from LibHac

* Rename rc -> result

* Alignment and spacing

* Result formatting

* Spacing

* Sort usings
2019-10-17 08:17:44 +02:00
Ac_K
c0fe6cdca0 Move InvalidSystemResourceException with the other Exceptions (#794)
* Move InvalidSystemResourceException with the other

`InvalidSystemResourceException.cs` was in `Ryujinx.HLE/Resource` who didn't make sense since it's the only file in the folder, and other exceptions class are in `Ryujinx.HLE/Exceptions`.

* Fix empty lines
2019-10-16 11:30:36 +11:00
LDj3SNuD
f9ace46353 Merge branch 'master' into aot 2019-10-14 22:57:34 +02:00
riperiperi
17d3c75df4 Fix behaviour when an analog trigger is assigned to a button. (#790) 2019-10-13 19:45:12 +02:00
gdkchan
306eeead06
Update license (#788)
After some internal discussion, we decided to change the project license to MIT. I have already talked with most contributors privately, and none of them are against the change. Still, if you're a contributor and you're against the change, feel free to voice your concerns here.

Obviously, any code before the license change can be still used under the terms of the old license. But any new code after the change will be under the terms of the new license.
2019-10-12 23:48:31 -03:00
Thomas Guillemard
0bce40e2ed Fix TimeZoneBinary dispose issues (#785)
* Fix TimeZoneBinary dispose issues

THis fix a regression on Pokémon Let's Go Eevee! (and
probably other games) caused by #783.

* Address Moosehunter's comment
2019-10-11 18:05:10 +02:00
Ac_K
c17e1f99f0 audout:u: Implement SetAudioOutVolume and GetAudioOutVolume (#781)
* audout:u: Implement SetAudioOutVolume and GetAudioOutVolume

- Implementation of `audout:u` SetAudioOutVolume and GetAudioOutVolume (checked with RE).
- Add Get and Set for Volume into audio backends.
- Cleanup of all audio backends to follow the `IAalOutput` structure and .NET standard.
- Split OpenAL backend into 2 files for consistency.

* Address comments

* Fix the volume calculation
2019-10-11 17:54:29 +02:00
Thomas Guillemard
4210fe2b7b Fix error code returned by CloseSession (#787)
When we close a session via IPC, we should return an error code.

This fix an assert in some games that are shipped with debug modules.
2019-10-11 17:53:45 +02:00
Thomas Guillemard
9142aca48f Fix hwopus DecodeInterleaved implementation (#786)
* Fix hwopus DecodeInterleaved implementation

Also implement new variants of this api.

This should fix #763

* Sample rate shouldn't be hardcoded

This fix issues while opening Pokémon Let's Go pause menu.

* Apply Ac_K's suggestion about EndianSwap

* Address gdkchan's comment

* Address Ac_k's comment
2019-10-11 17:22:24 +02:00
Thomas Guillemard
1aba033ba7 Update time implementation to 9.0.0 (#783)
* Fix 9.0.0 related services bindings

This was wrong because of a mistake on switchbrew.

* Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset

* Update ClockCore logics to 9.0.0

Also apply 9.0.0 permissions and comment time:u, and time:a (as those
are going to be moved)

* Move every clocks instances + timezone to a global manager

* Start implementing time:m

Also prepare the skeleton of the shared memory

* Implement SystemClockContextUpdateCallback and co

* Update StaticService to 9.0.0

* Update ISystemClock to 9.0.0

* Rename IStaticService and add glue's IStaticService

* Implement psc's ITimeZoneService

* Integrate psc layer into glue for TimeZoneService

* Rename TimeZoneManagerForPsc => TimeZoneManager

* Use correct TimeZoneService interface for both StaticService implementations

* Accurately implement time shared memory operations

* Fix two critical flaws in TimeZone logic

The first one was the month range being different fron Nintendo one
(0-11 instead of 1-12)

The other flaw was a bad incrementation order during days & months
computation.

* Follow Nintendo's abort logic for TimeManager

* Avoid crashing when timezone sysarchive isn't present

* Update Readme

* Address comments

* Correctly align fields in ISystemClock

* Fix code style and some typos

* Improve timezone system archive warning/error messages

* Rearrange using definitions in Horizon.cs

* Address comments
2019-10-08 14:48:49 +11:00
LDj3SNuD
08746f51c3
Nits. 2019-10-05 02:09:48 +02:00
LDj3SNuD
83b263115b Merge remote-tracking branch 'upstream/master' into aot 2019-10-05 01:48:53 +02:00
LDj3SNuD
16869402bf Add Tbx Inst. (fast & slow paths), with Tests. (#782)
* Update OpCodeTable.cs

* Update InstName.cs

* Update InstEmitSimdMove.cs

* Update SoftFallback.cs

* Update DelegateTypes.cs

* Update CpuTestSimdTbl.cs

* Update CpuTest.cs

* Update Ryujinx.Tests.csproj

* Nit.
2019-10-04 11:43:20 -03:00
LDj3SNuD
ac81c3e362
Nit. 2019-10-04 13:06:11 +02:00
LDj3SNuD
aebb1d84a0
Nit. 2019-10-03 23:27:05 +02:00
LDj3SNuD
8bf8e24216
Update Delegates.cs 2019-10-03 21:21:16 +02:00
LDj3SNuD
02e24a0f74
Create DelegateHelpers.cs 2019-10-03 21:19:56 +02:00
LDj3SNuD
31dda8fafa
Nits. 2019-09-25 13:32:32 +02:00
LDj3SNuD
fdc18f7ddd
Nit. 2019-09-25 13:31:37 +02:00
LDj3SNuD
2aff9a3c42
Translator response tweak for Aot disabled. Nit. 2019-09-25 00:34:04 +02:00
LDj3SNuD
f0cf212ec9
Update Aot.cs 2019-09-24 01:40:20 +02:00
LDj3SNuD
22037ad131
Manage corner cases during the save phase. Nits. 2019-09-21 13:17:51 +02:00
LDj3SNuD
040dd3c5df
Merge branch 'master' into aot 2019-09-20 12:19:49 +02:00
Ac_K
92e5e3c505 am: IApplicationFunctions GetGpuErrorDetectedSystemEvent implementation (#775) 2019-09-20 14:42:32 +10:00
Ac_K
f48df486e2 Remove IntUtils and use BitUtils instead. (#774) 2019-09-20 14:41:57 +10:00
LDj3SNuD
72b9f8f0a0 Misc fixes (#772)
* Update Logger.cs

* Update MainWindow.cs

* Update SvcTable.cs

* Update SvcTable.cs

* Update SvcTable.cs
2019-09-19 20:59:48 -03:00
Ac_K
f17b772c56 audren: Fix AudioRenderer implementation (#773)
* Fix AudioRenderer implementation

According to RE:
- `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7`
- `RequestUpdateAudioRenderer` is updated to `REV7` too

Should improve results on recent game and close #718 and #707

* Fix NodeStates.GetWorkBufferSize

* Use BitUtils instead of IntUtils

* Nits
2019-09-20 01:49:05 +02:00