should fix building

This commit is contained in:
Nayla Hanegan 2024-10-23 15:18:40 -04:00
commit 6cfe4086ea
2 changed files with 2 additions and 2 deletions

View file

@ -979,7 +979,7 @@ void NetPlayClient::OnStopGame(sf::Packet& packet)
INFO_LOG_FMT(NETPLAY, "Game stopped"); INFO_LOG_FMT(NETPLAY, "Game stopped");
StopGame(); StopGame();
m_dialog->OnMsgStopGame(player.name); m_dialog->OnMsgStopGame();
} }

View file

@ -2123,7 +2123,7 @@ bool NetPlayServer::SyncCodes()
{ {
// Create a Gecko Code Vector with just the active codes // Create a Gecko Code Vector with just the active codes
std::vector<Gecko::GeckoCode> s_active_codes = std::vector<Gecko::GeckoCode> s_active_codes =
Gecko::SetAndReturnActiveCodes(Gecko::LoadCodes(globalIni, localIni, game_id)); Gecko::SetAndReturnActiveCodes(Gecko::LoadCodes(globalIni, localIni));
// Determine Codelist Size // Determine Codelist Size
u16 codelines = 0; u16 codelines = 0;