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Load scenes via MxScn.dat
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1 changed files with 7 additions and 1 deletions
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@ -48,7 +48,13 @@ u32 SlippiGameFileLoader::LoadFile(std::string fileName, std::string& data)
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}
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std::string fileContents;
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File::ReadFileToString(gameFilePath, fileContents);
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// Don't read MxDt.dat because our Launcher may not have successfully deleted it and
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// loading the old one from the file system would break m-ex based ISOs
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if (fileName != "MxDt.dat")
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{
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File::ReadFileToString(gameFilePath, fileContents);
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}
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// If the file was a diff file and the game is running, load the main file from ISO and apply
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// patch
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