more spectator additions

This commit is contained in:
r2dliu 2020-11-29 12:07:19 -05:00
commit c93f803d9a

View file

@ -22,6 +22,7 @@
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/Slippi/SlippiSpectate.h"
#include "DolphinQt/Host.h" #include "DolphinQt/Host.h"
#include "DolphinQt/MainWindow.h" #include "DolphinQt/MainWindow.h"
@ -159,6 +160,11 @@ int main(int argc, char* argv[])
save_state_path = static_cast<const char*>(options.get("save_state")); save_state_path = static_cast<const char*>(options.get("save_state"));
} }
// for now, only initialize the server for non playback instances
#ifndef IS_PLAYBACK
SlippiSpectateServer::getInstance().endGame();
#endif
std::unique_ptr<BootParameters> boot; std::unique_ptr<BootParameters> boot;
bool game_specified = false; bool game_specified = false;
if (options.is_set("exec")) if (options.is_set("exec"))