Tabitha
b2a745f2d2
Update GP5E01.ini
2024-12-24 09:36:37 -05:00
Tabitha
b21a4f9836
Add files via upload
2024-12-24 05:46:05 -05:00
Gamer64
764bf314e1
Android: Fix VSync option not working
...
It happened due to a typo from SECTION_GFX_HARDWARE
2024-12-24 10:41:45 +01:00
Tabitha
93bf17838f
Update GP7E01.ini
2024-12-23 22:12:19 -05:00
Tabitha
b205808b1f
have
2024-12-23 21:11:39 -05:00
Tabitha
b2cabcb540
please
2024-12-23 21:09:17 -05:00
Tabitha
37984bb423
last attempt
2024-12-23 21:07:28 -05:00
Tabitha
2efae06712
Update GP6E01.ini
2024-12-23 21:04:37 -05:00
Tabitha
dbe479b2f7
new codes 1/5
2024-12-23 20:52:50 -05:00
JMC47
f9ce2b9d76
Merge pull request #13232 from TryTwo/PR_hotfix
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Qt crash hotfix
2024-12-23 18:04:51 -05:00
TryTwo
27ac5fa777
Qt crash fix. Don't store Config::Info variable as a reference.
2024-12-23 15:40:07 -07:00
JMC47
c528a70e64
Merge pull request #13211 from Sintendo/blendvpd
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Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD
2024-12-22 18:35:11 -05:00
JMC47
a1d6aa7d3e
Merge pull request #13212 from JosJuice/jitarm64-ps-sel-same-reg
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JitArm64: Optimize ps_sel with d == b || d == c
2024-12-22 18:34:32 -05:00
JosJuice
5641b83d4e
Merge pull request #13063 from TryTwo/PR_GameSettings
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Add ability to edit game-specific GFX settings from game properties tab.
2024-12-22 20:42:28 +01:00
Admiral H. Curtiss
bb8c0a795f
Merge pull request #13214 from JosJuice/sethardcoremode-private
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AchievementManager: Make SetHardcoreMode private
2024-12-22 20:09:29 +01:00
JMC47
1ba8541da9
Merge pull request #13091 from mitaclaw/ranges-modernization-2-returns
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Ranges Algorithms Modernization - Return
2024-12-20 12:50:19 -05:00
Sintendo
20ebc8287b
JitArm64_Integer: Optimize subfic for -1
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Another one backported from x86. Not sure why I didn't do this in #12891
already.
- Without carry
Before:
0x2a3a03fb mvn w27, w26
0x6b1a037b subs w27, w27, w26
After:
0x1280001b mov w27, #-0x1 ; =-1
- With carry
Before:
0x2a3b03f7 mvn w23, w27
0x6b1b02f7 subs w23, w23, w27
0x1a9f37f6 cset w22, hs
0x390bd3b6 strb w22, [x29, #0x2f4]
After:
0x12800017 mov w23, #-0x1 ; =-1
2024-12-18 19:54:07 +00:00
JMC47
ac0d6cbaaa
Merge pull request #13224 from Sintendo/jitarm64-subfic2
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JitArm64_Integer: Optimize subfic for -1
2024-12-18 12:07:23 -05:00
OatmealDome
922febadf1
VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
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Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
2024-12-17 16:31:23 +00:00
Nayla Hanegan
3de2cfe575
some modified codelists
2024-12-16 18:15:12 -05:00
Nayla Hanegan
b3109376b4
Merge branch 'master' of https://github.com/MarioPartyNetplay/Dolphin-MPN
2024-12-16 17:36:42 -05:00
Nayla Hanegan
b90625e789
sdl
2024-12-16 17:36:39 -05:00
OatmealDome
01f6810a9d
Merge pull request #13207 from OatmealDome/vulkan-hdr-color-space
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VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
2024-12-16 17:29:19 -05:00
Tabitha
d407ed4fc1
Update ci.yml
2024-12-16 12:16:53 -05:00
Nayla Hanegan
4bca67dcff
Merge branch 'master' of https://github.com/MarioPartyNetplay/Dolphin-MPN
2024-12-16 12:04:03 -05:00
Nayla Hanegan
ec424a642f
more sdl2 fixes
2024-12-16 12:03:52 -05:00
Tabitha
9efe29e4e2
try to fix sdl2
2024-12-16 11:50:46 -05:00
Nayla Hanegan
1e8a2893ea
fix loading textures from sys folder
2024-12-16 02:40:30 -05:00
Nayla Hanegan
0c05a273ae
add blocking lobby
2024-12-16 02:31:07 -05:00
Nayla Hanegan
4d0fbc1a87
fix browser
2024-12-16 01:46:54 -05:00
Nayla Hanegan
2bf5f25d98
now were building again.
2024-12-16 00:54:05 -05:00
Nayla Hanegan
df9c49e5ce
up to date almost
2024-12-16 00:53:34 -05:00
Nayla Hanegan
16793cdc0b
Merge branch 'dolphin-emu-master2'
2024-12-16 00:49:04 -05:00
Nayla Hanegan
e350f16f91
minor compile fix
2024-12-16 00:48:39 -05:00
Nayla Hanegan
86f7aa4e6a
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master2
2024-12-16 00:48:24 -05:00
mitaclaw
2b0cd16c8c
Modernize std::none_of
with ranges
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In JitRegCache.cpp, the lambda predicate were replaced by a pointer to member function because ranges algorithms are able to invoke those.
In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
In BoundingBox.cpp, the lambda predicate was returning the bool element unchanged, so `std::identity` was a better fit.
2024-12-15 19:54:17 -08:00
mitaclaw
140252ffc0
Modernize std::any_of
with ranges
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In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.
In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
mitaclaw
860e6cf5cb
Modernize std::all_of
with ranges
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In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.
In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.
In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00
mitaclaw
826e2bbf98
StringUtil: More Wrappers For <cctype>
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`Common::IsLower(char)` was omitted as nothing needed it.
2024-12-15 19:50:34 -08:00
Nayla Hanegan
27c2c93587
update Save file for MP2 to be the correct NTSC-U one
2024-12-15 18:20:07 -05:00
Jordan Woyak
b4a1967310
Merge pull request #13226 from JosJuice/achievementmanager-forward-declarations
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AchievementManager: Add required forward declarations
2024-12-15 14:02:56 -06:00
JosJuice
ad24ddb6bb
VerifyTool: Add missing USE_RETRO_ACHIEVEMENTS ifdefs
2024-12-15 18:15:57 +01:00
JosJuice
84ab15e020
AchievementManager: Add required forward declarations
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This was causing compilation errors when building without
USE_RETRO_ACHIEVEMENTS.
2024-12-15 18:00:14 +01:00
Sintendo
d81213c4a5
JitArm64_Integer: Optimize subfic for -1
...
Another one backported from x86. Not sure why I didn't do this in #12891
already.
- Without carry
Before:
0x2a3a03fb mvn w27, w26
0x6b1a037b subs w27, w27, w26
After:
0x1280001b mov w27, #-0x1 ; =-1
- With carry
Before:
0x2a3b03f7 mvn w23, w27
0x6b1b02f7 subs w23, w23, w27
0x1a9f37f6 cset w22, hs
0x390bd3b6 strb w22, [x29, #0x2f4]
After:
0x12800017 mov w23, #-0x1 ; =-1
2024-12-15 02:24:30 +01:00
JosJuice
ada646a795
Merge pull request #12682 from JosJuice/jit-fallback-discard-assert
...
Jit: Skip discarded registers when flushing for interpreter fallback
2024-12-12 23:48:37 +01:00
TryTwo
9541bb6cf7
Add method to bold slider/spin labels when a user game ini setting is being used
2024-12-10 13:42:30 -07:00
TryTwo
ac129d318b
EnhancementsWidget:: Move to using ConfigControls and add new control for ComboBoxes that set two settings at once.
2024-12-10 13:42:17 -07:00
TryTwo
84a937ae65
Add GFX property tabs to game properties window, allowing them to be set to the user game ini. Additionally, refactor ConfigWidgets to reduce duplication. Refactor GameConfigWidget to use config system.
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Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.
Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
2024-12-10 13:40:30 -07:00
JMC47
6ea8edd531
Merge pull request #13209 from jordan-woyak/sdl-touchpad
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InputCommon/SDL: Add touchpad inputs.
2024-12-10 12:52:43 -05:00
JMC47
394db8b798
Merge pull request #13215 from Tilka/efb_access
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GameSettings: set EFBAccessEnable=True for Neighbours from Hell
2024-12-09 14:23:45 -05:00