Commit graph

1259 commits

Author SHA1 Message Date
Nayla
96a1fee36f
2 new codes 2023-06-15 22:51:14 -04:00
InfoManiac742
8e68696d7a
Fix white bars in Ice Age 2: The Meltdown (GC)
Defer EFB Copies to RAM is necessary in order to avoid white bars obscuring the screen: see https://wiki.dolphin-emu.org/index.php?title=Ice_Age_2:_The_Meltdown_(GC)#White_Bars
2023-06-13 11:41:59 -10:00
Nayla
519e78d01d
Add files via upload 2023-06-10 06:53:36 -04:00
Notexe
6a0a11c0b3 Data: Add missing Super Mario Sunshine goop map texture to graphics mod 2023-06-08 20:00:07 +10:00
Nayla
fc79bb00e8
derp
add a working downloader
2023-06-05 02:10:34 -04:00
Nayla
df157f11ec
fix monkey ball 2023-06-05 01:59:22 -04:00
JMC47
426dffe789
Merge pull request #11865 from garlic-os/master
WALL•E - Use 'Safe' Texture Cache Accuracy
2023-06-02 15:11:28 -04:00
Filippo Tarpini
79120e0d33
Video: Fix lens_distortion post process shader not compiling
`any()` failed to build on my machine, but it doesn't seem to be necessary
2023-06-01 20:32:16 +02:00
Nate Kean
9ddd692309
Use 'Safe' Texture Cache Accuracy
Prevents missing characters in text in menus
2023-05-30 15:09:56 -05:00
Nayla
9a944e7ab0
Add files via upload 2023-05-28 23:13:31 -04:00
Nayla Hanegan
5162a6ed61 5/28/2023 2023-05-28 22:39:02 -04:00
Nayla
954df38eaa
Rename dolphin-emu-nogui.6 to dolphin-mpn-nogui.6 2023-05-26 21:13:58 -04:00
Nayla
9ff40e9724
Rename dolphin-emu.6 to dolphin-mpn.6 2023-05-26 21:13:49 -04:00
administrator
a96b67f50d fix macos build 2023-05-26 16:29:26 -04:00
Nayla Hanegan
c45e075dc8
Merge #15 2023-05-26 15:59:25 -04:00
Nayla Hanegan
871da4e307
Merge #15 2023-05-26 15:52:58 -04:00
Nayla
7d8fe0f105
Update GMPE01.ini 2023-05-22 20:23:30 -04:00
Admiral H. Curtiss
3905288465
Merge pull request #11816 from MarioPartyNetplay/gmpe01-fixes
Update Mario Party 4 cheats
2023-05-19 19:28:10 +02:00
Nayla Hanegan
17c327b8cd
its finally the extras folder 2023-05-16 15:40:38 -04:00
Nayla
98d95d971a
Add files via upload 2023-05-16 15:06:31 -04:00
Nayla
4f8bc74d1d
Update GMPE01.ini 2023-05-10 18:21:07 -04:00
Admiral H. Curtiss
2e9b7f1192
Merge pull request #11817 from Pokechu22/solitaire-and-mahjong-bounding-box
GameINI: Enable bounding box for "Solitaire & Mahjong"
2023-05-07 19:16:38 +02:00
CasualPokePlayer
a64657c1e9 Add CPUCull to Pokemon Colosseum and Pokemon XD inis.
These games seem to constantly have unused vertices, and this is worst shown in the Shadow Pokemon purification cutscene. The Shadow Pokemon purification cutscene is even worse on XD with forced single core mode, as instead of having FPS dropping with VPS staying 60ish, it will drop both, resulting in audio stuttering. Turning on CPUCall seems to have a 7/8 reduction of draw calls for that cutscene (~800 -> ~100), doubling performance. Many other areas of the game seem to benefit from this setting too, having some kind of performance boost.
2023-05-06 22:54:15 -07:00
Pokechu22
749c51978d GameINI: Enable bounding box for "Solitaire & Mahjong"
See https://bugs.dolphin-emu.org/issues/13248. This is needed for the menus to work properly (not run at 1FPS and render incorrectly). Additionally, immediate XFB causes flickering.
2023-05-06 18:09:30 -07:00
Nayla
d5306ae87d Add files via upload 2023-05-06 10:27:23 -04:00
Nayla
bd62e9fc5d
Update GMPE01.ini 2023-05-05 20:06:43 -04:00
Shawn Hoffman
51e528e45f DolphinQt: cache icons instead of single pixmaps
Fixes dynamically changing dpi scaling.
Load resources from svg if possible.
Currently svg support is not in Qt build in Externals,
and image files need to be added later.
2023-04-25 12:34:27 -07:00
Nayla Hanegan
9a9cacfdb4 Revert "data"
This reverts commit dd6d82dcc7.
2023-04-23 22:24:18 -04:00
Nayla Hanegan
f6ee46a0d1 data2 2023-04-23 22:24:10 -04:00
Nayla Hanegan
dd6d82dcc7 data 2023-04-23 21:55:39 -04:00
Nayla Hanegan
b91a638405 fix some bugs 2023-04-23 16:57:13 -04:00
Nayla
90e7ad1e94
Add files via upload 2023-04-23 10:35:01 -04:00
Nayla
ec5a2d38b1
Add files via upload 2023-04-23 10:32:02 -04:00
Nayla
a2f9709fcf
Update Updater.ini 2023-04-23 08:48:03 -04:00
Nayla
e0d5de5a08
Update UpdateEmulator.bat 2023-04-21 17:00:51 -04:00
Nayla
1b808748e8
Add files via upload 2023-04-21 16:44:42 -04:00
Nayla
68a685e631
Delete UpdateEmulator.bat 2023-04-21 16:37:54 -04:00
Nayla
e99c9ae217
Create UpdateEmulator.bat 2023-04-21 16:29:53 -04:00
Nayla Hanegan
fd0055741f
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master 2023-04-20 20:33:52 -04:00
Nayla Hanegan
cbfd634a4b
update Cheat files 2023-04-20 20:32:13 -04:00
Nayla
9a45d8ac23
Delete dolphin-emu.svg 2023-04-20 18:03:16 -04:00
Nayla
54d713eff7
Add files via upload 2023-04-20 17:43:50 -04:00
Nayla
a9025d51ef
Add files via upload 2023-04-20 17:23:08 -04:00
Nayla
b3fad3b41a
GMPE01, GP5E01, GP6E01, GP7E01, RM8E01: Code Updates 2023-04-18 22:02:15 +02:00
Nayla
4b50513726
squash (#8)
* Update macos.yml

* Update linux.yml

* Update windows.yml

* Create pull.yml

* Update linux.yml

* Update MPN Code for Memory changes

* fix config crash

* Source

* Update pull.yml

* Update windows.yml

* Update windows.yml

* Update windows.yml (#7)

* Update windows.yml

* Update windows.yml

* Update windows.yml

* Update windows.yml

* Update windows.yml

* Update windows.yml
2023-04-11 19:19:57 -04:00
Nayla
f3669dbbd4
Merge branch 'dolphin-mpn' into master 2023-04-05 04:10:05 -04:00
Nayla Hanegan
0b62f442e8
GMPE01, GP5E01, GP6E01, GP7E01, RM8E01: Code Updates 2023-04-04 17:24:13 -04:00
degasus
57088ebb82 Shaders: Add error message for asciiart shader if shader_subgroup is missing.
This extension is currently required to get good performance.
So instead of maybe triggering a GPU hang, let's just disable the shader and show a warning instead.

Sadly our postprocessing framework does not support reporting a warning, so the way to display the warning is a bit hacky.
But this is an ascii-art shader, we already have a font in the shader, so let's use it.
2023-03-29 23:12:50 +02:00
degasus
4780953172 Shaders: Clang-format
With no modification.
2023-03-29 23:12:50 +02:00
Pierre Bourdon
d62838a2f4
Merge pull request #11690 from degasus/asciiart
Shaders: Reintroduce the old Ascii-Art shader.
2023-03-28 11:17:27 +02:00