LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -30,7 +30,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<Module>> Module::construct_impl(JS::Realm&
auto stable_bytes = stable_bytes_or_error.release_value();
auto compiled_module = TRY(Detail::compile_a_webassembly_module(vm, move(stable_bytes)));
return vm.heap().allocate<Module>(realm, realm, move(compiled_module));
return realm.create<Module>(realm, move(compiled_module));
}
Module::Module(JS::Realm& realm, NonnullRefPtr<Detail::CompiledWebAssemblyModule> compiled_module)