LibWeb: Add a simplified Notification constructor

This allows the Notification object to be created in javascript without
any additional functionalities.

It passes two wpt tests which require a call to the notification
constructor with no arguments.

https://wpt.live/notifications/constructor-basic.https.html

https://wpt.live/notifications/constructor-invalid.https.html
This commit is contained in:
Niccolo Antonelli Dziri 2025-09-17 09:14:38 +02:00 committed by Sam Atkins
commit a72b0c29bb
Notes: github-actions[bot] 2025-09-24 10:54:18 +00:00
12 changed files with 263 additions and 0 deletions

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/*
* Copyright (c) 2025, Niccolo Antonelli-Dziri <niccolo.antonelli-dziri@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/NotificationPrototype.h>
#include <LibWeb/NotificationsAPI/Notification.h>
namespace Web::NotificationsAPI {
GC_DEFINE_ALLOCATOR(Notification);
Notification::Notification(JS::Realm& realm)
: DOM::EventTarget(realm)
{
}
// https://notifications.spec.whatwg.org/#constructors
WebIDL::ExceptionOr<GC::Ref<Notification>> Notification::construct_impl(
JS::Realm& realm,
String, // FIXME: title is unused
Optional<NotificationOptions>) // FIXME: options is unused
{
// FIXME: all of the steps specified in the spec
return realm.create<Notification>(realm);
}
void Notification::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(Notification);
Base::initialize(realm);
}
}

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/*
* Copyright (c) 2025, Niccolo Antonelli-Dziri <niccolo.antonelli-dziri@protonmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibJS/Runtime/Value.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/HighResolutionTime/EpochTimeStamp.h>
namespace Web::NotificationsAPI {
struct NotificationAction {
String action;
String title;
Optional<String> navigate;
Optional<String> icon;
};
struct NotificationOptions {
Bindings::NotificationDirection dir = Bindings::NotificationDirection::Auto;
String lang = ""_string;
String body = ""_string;
Optional<String> navigate;
String tag = ""_string;
Optional<String> image;
Optional<String> icon;
Optional<String> badge;
// VibratePattern vibrate; // FIXME: properly implement vibrate pattern
Optional<HighResolutionTime::EpochTimeStamp> timestamp;
bool renotify = false;
Optional<bool> silent;
bool require_interaction = false;
JS::Value data;
Vector<NotificationAction> actions;
};
// https://notifications.spec.whatwg.org/#notifications
class WEB_API Notification final : public DOM::EventTarget {
WEB_PLATFORM_OBJECT(Notification, DOM::EventTarget);
GC_DECLARE_ALLOCATOR(Notification);
public:
[[nodiscard]] static WebIDL::ExceptionOr<GC::Ref<Notification>> construct_impl(
JS::Realm& realm,
String title,
Optional<NotificationOptions> options);
private:
Notification(JS::Realm&);
virtual void initialize(JS::Realm&) override;
};
}

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#import <DOM/EventTarget.idl>
#import <HighResolutionTime/EpochTimeStamp.idl>
// https://notifications.spec.whatwg.org/#notification
[Exposed=(Window,Worker)]
interface Notification : EventTarget {
constructor(DOMString title, optional NotificationOptions options = {});
// FIXME: static readonly attribute NotificationPermission permission;
// FIXME: [Exposed=Window] static Promise<NotificationPermission> requestPermission(optional NotificationPermissionCallback deprecatedCallback);
// FIXME: static readonly attribute unsigned long maxActions;
[FIXME] attribute EventHandler onclick;
[FIXME] attribute EventHandler onshow;
[FIXME] attribute EventHandler onerror;
[FIXME] attribute EventHandler onclose;
[FIXME] readonly attribute DOMString title;
[FIXME] readonly attribute NotificationDirection dir;
[FIXME] readonly attribute DOMString lang;
[FIXME] readonly attribute DOMString body;
[FIXME] readonly attribute USVString navigate;
[FIXME] readonly attribute DOMString tag;
[FIXME] readonly attribute USVString image;
[FIXME] readonly attribute USVString icon;
[FIXME] readonly attribute USVString badge;
// FIXME: [SameObject] readonly attribute FrozenArray<unsigned long> vibrate;
[FIXME] readonly attribute EpochTimeStamp timestamp;
[FIXME] readonly attribute boolean renotify;
[FIXME] readonly attribute boolean? silent;
[FIXME] readonly attribute boolean requireInteraction;
// FIXME: [SameObject] readonly attribute any data;
// FIXME: [SameObject] readonly attribute FrozenArray<NotificationAction> actions;
[FIXME] undefined close();
};
dictionary NotificationOptions {
NotificationDirection dir = "auto";
DOMString lang = "";
DOMString body = "";
USVString navigate;
DOMString tag = "";
USVString image;
USVString icon;
USVString badge;
// FIXME: VibratePattern vibrate;
EpochTimeStamp timestamp;
boolean renotify = false;
boolean? silent = null;
boolean requireInteraction = false;
any data = null;
sequence<NotificationAction> actions = [];
};
enum NotificationPermission {
"default",
"denied",
"granted"
};
enum NotificationDirection {
"auto",
"ltr",
"rtl"
};
dictionary NotificationAction {
required DOMString action;
required DOMString title;
USVString navigate;
USVString icon;
};
[FIXME] callback NotificationPermissionCallback = undefined (NotificationPermission permission);