LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView

This commit is contained in:
Luke Wilde 2024-12-13 14:42:20 +00:00 committed by Alexander Kalenik
commit bc9ae79a47
Notes: github-actions[bot] 2024-12-14 08:10:20 +00:00

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@ -19,7 +19,7 @@ interface mixin WebGL2RenderingContextOverloads {
// May throw DOMException // May throw DOMException
undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, TexImageSource source); undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, TexImageSource source);
[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels); undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
// May throw DOMException // May throw DOMException
[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, TexImageSource source); [FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, TexImageSource source);