LibWeb: Save WebGL context pointer in WebGLObject

This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
This commit is contained in:
Aliaksandr Kalenik 2024-12-17 06:15:53 +01:00 committed by Alexander Kalenik
commit cf730870c5
Notes: github-actions[bot] 2024-12-19 12:39:49 +00:00
28 changed files with 127 additions and 80 deletions

View file

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/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
namespace Web::WebGL {
// FIXME: This object should inherit from Bindings::PlatformObject and implement the WebGLRenderingContextBase IDL interface.
// We should make WebGL code generator to produce implementation for this interface.
class WebGLRenderingContextBase {
public:
virtual GC::Cell const* gc_cell() const = 0;
};
}