LibWeb/WebGL2: Implement renderbufferStorageMultisample

This commit is contained in:
Luke Wilde 2024-12-13 19:35:10 +00:00 committed by Alexander Kalenik
parent 1fc8353da0
commit db89b478ff
Notes: github-actions[bot] 2024-12-14 08:08:32 +00:00

View file

@ -304,7 +304,7 @@ interface mixin WebGL2RenderingContextBase {
// Renderbuffer objects
any getInternalformatParameter(GLenum target, GLenum internalformat, GLenum pname);
[FIXME] undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
// Texture objects
undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);