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LibWeb/WebGL2: Implement renderbufferStorageMultisample
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2024-12-14 08:08:32 +00:00
Author: https://github.com/Lubrsi Commit: https://github.com/LadybirdBrowser/ladybird/commit/db89b478ff0 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2905
1 changed files with 1 additions and 1 deletions
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@ -304,7 +304,7 @@ interface mixin WebGL2RenderingContextBase {
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// Renderbuffer objects
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any getInternalformatParameter(GLenum target, GLenum internalformat, GLenum pname);
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[FIXME] undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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// Texture objects
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undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
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