We will no longer create bitmap buffers for canvases that exceed a
total area of (16384 * 16384) pixels. This matches what some other
browser do.
Thanks to @itamar8910 for finding this! :^)
If the area or size_in_bytes calculation for a Gfx::Bitmap would
overflow, we now refuse to create such a bitmap and return nullptr.
Thanks to @itamar8910 for finding this! :^)
This "mutes" output from dbg() calls - which is not an issue inside
serenity itself but if the script is run on the host machine and stdout
and stderr are displayed in the same terminal window.
Assert that the source/destination address is in kernel space when
appropriate. This is mostly to give ourselves an error if we're doing
something we were not expecting to be doing.
The addition of assert functions to Userland/js
was done before we had load(..) implemented. Now
that it exists, it seems like the right move the
test helper functions to pure javascript instead
of poluting js with random global functions.
Since declarations are now hoisted and handled on scope entry, the job
of a VariableDeclaration becomes to actually initialize variables.
As such, we can remove the part where we insert variables into the
nearest relevant scope. Less work == more speed! :^)
"var" declarations are hoisted to the nearest function scope, while
"let" and "const" are hoisted to the nearest block scope.
This is done by the parser, which keeps two scope stacks, one stack
for the current var scope and one for the current let/const scope.
When the interpreter enters a scope, we walk all of the declarations
and insert them into the variable environment.
We don't support the temporal dead zone for let/const yet.
Instead of using a separate synchronization variable, just use the lock
holder TID for synchronization. This way, we only need to CAS when
first acquiring a lock.
Instead of pushing the message, file name, line# and function name
separately, we now mash the message, file name and line# into a string
constant and pass that.
This means that the failure path only has to push a single address onto
the stack, reducing the code size and causing the compiler to inline
many more functions containing an assertions (e.g RefPtr::operator*())
Obviously if you wanted minimal size, you could turn assertions off
entirely, but I really like running with assertions, so let's make
a little effort to reduce their impact. :^)
The MDN example for creating a custom error type in javascript uses:
function CustomError(foo, message, fileName, lineNumber) {
var instance = new Error(message, fileName, lineNumber);
instance.name = 'CustomError';
instance.foo = foo;
Object.setPrototypeOf(instance, Object.getPrototypeOf(this));
return instance;
}
The name property on the Error prototype needs to be settable for
this to work properly.
The output of FunctionPrototype::to_string is now more in line
with the output in Firefox. The builtin constructors have been
extended to include their function name in the output.
The syscall wrapper for ptrace needs to return the peeked value when
using PT_PEEK.
Because of this, the user has to check errno to detect an error in
PT_PEEK.
This commit changes the actual syscall's interface (only for PT_PEEK) to
allow the syscall wrapper to detect an error and change errno.
PT_SETTREGS sets the regsiters of the traced thread. It can only be
used when the tracee is stopped.
Also, refactor ptrace.
The implementation was getting long and cluttered the alraedy large
Process.cpp file.
This commit moves the bulk of the implementation to Kernel/Ptrace.cpp,
and factors out peek & poke to separate methods of the Process class.