That code used the old AK::Result container, which leads to overly
complicated initialization flow when trying to figure out the correct
partition table type. Instead, when using the ErrorOr container the code
is much simpler and more understandable.
As make<T> is infallible, it really should not be used anywhere in the
Kernel. Instead replace with fallible `new (nothrow)` calls, that will
eventually be error-propagated.
Apologies for the enormous commit, but I don't see a way to split this
up nicely. In the vast majority of cases it's a simple change. A few
extra places can use TRY instead of manual error checking though. :^)
Problem:
- New `all_of` implementation takes the entire container so the user
does not need to pass explicit begin/end iterators. This is unused
except is in tests.
Solution:
- Make use of the new and more user-friendly version where possible.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Instead of specifying the boot argument to be root=/dev/hdXY, now
one can write root=PARTUUID= with the right UUID, and if the partition
is found, the kernel will boot from it.
This feature is mainly used with GUID partitions, and is considered to
be the most reliable way for the kernel to identify partitions.
Compared to version 10 this fixes a bunch of formatting issues, mostly
around structs/classes with attributes like [[gnu::packed]], and
incorrect insertion of spaces in parameter types ("T &"/"T &&").
I also removed a bunch of // clang-format off/on and FIXME comments that
are no longer relevant - on the other hand it tried to destroy a couple of
neatly formatted comments, so I had to add some as well.
The partitioning code was very outdated, and required a full refactor.
The new subsystem removes duplicated code and uses more AK containers.
The most important change is that all implementations of the
PartitionTable class conform to one interface, which made it possible
to remove unnecessary code in the EBRPartitionTable class.
Finding partitions is now done in the StorageManagement singleton,
instead of doing so in init.cpp.
Also, now we don't try to find partitions on demand - the kernel will
try to detect if a StorageDevice is partitioned, and if so, will check
what is the partition table, which could be MBR, GUID or EBR.
Then, it will create DiskPartitionMetadata object for each partition
that is available in the partition table. This object will be used
by the partition enumeration code to create a DiskPartition with the
correct minor number.