This shouldn't have been moved to EventLoopManager, as the manager is
global and one-per-process, and the implementation is one-per-loop.
This makes cross-thread event posting work again, and unbreaks
SoundPlayer (and probably other things as well.)
Things such as timers and notifiers aren't specific to one instance of
Core::EventLoop, so let's not tie them down to EventLoopImplementation.
Instead, move those APIs + signals & a few other things to a new
EventLoopManager interface. EventLoopManager also knows how to create a
new EventLoopImplementation object.
The EventLoop is now a wrapper around an EventLoopImplementation.
Our old EventLoop code has moved into EventLoopImplementationUnix and
continues to work as before.
The main difference is that all the separate thread_local variables have
been collected into a file-local ThreadData data structure.
The goal here is to allow running Core::EventLoop with a totally
different backend, such as Qt for Ladybird.