Previously, all keydown KeyEvents were accepted, causing parent widgets
not to receive them. With the addition of shortcut handling to keydown,
shortcuts were not called when the ImageEditor was focused.
If an app file has RequiresRoot=true, launch the app with the requsite
setuid binary. For GUI apps, this is Escalator. For app files with
RunInTerminal=true, this is pls.
VideoPlayerWidget was keeping a reference to PlaybackManager when
changing files, so the old and new managers would both send frames to
be presented at the same time, causing it to flicker back and forth
between the two videos. However, PlaybackManager no longer relies on
event bubbling to pass events to its parent. By changing it to send
events directly to an Object, it can avoid being ref counted, so that
it will get destroyed with its containing object and stop sending
events.
When the visualization is set to "Album Cover", the player will now try
to load the embedded image. On failure, it defaults to a "Cover" image
file in the directory.
In Player::play_file_path, file_name_changed now needs to be executed
after that the loader have been set, to get the correct image.
This table seems to only exist for OpenType compatibility. There are
some font files, including most embedded fonts in PDF documents, that
don't include one.
For those cases, we now just zero-initialize one to the largest
supported size.
We now disallow jail creation from a process within a jail because there
is simply no valid use case to allow it, and we will probably not enable
this behavior (which is considered a bug) again.
Although there was no "real" security issue with this bug, as a process
would still be denied to join that jail, there's an information reveal
about the amount of jails that are or were present in the system.
This patch will switch cursor to DragCopy when a user enters a widget
while dragging file(s), giving them a visual clue that it *might* be
dropped into this widget.
This is a rather naive approach, as the cursor icon will change for any
kind of file, as currently programs don't know the drag contents before
dropping it. But after all I think it's better than nothing. :^)
This fixes a scenario in which the active tool can get out of sync in
regards to what it believes it the current ImageEditor. In the case
where multiple images are open, switching between the editor tabs with a
tool selected can lead to this unsynchronized state due to a check that
the ImageEditor's active tool matches the current tool. If this is the
case the method returns early before we properly set the new editor
pointer on the active tool.
Therefore, we don't rely on LibDSP Processors to use allocation guards
themselves. It also demonstrates that nested allocation guards work
correctly :^)