Luke Wilde
|
b6bc5912d6
|
LibWeb/WebGL: Implement tex(Sub)Image2D with TexImageSource
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2025-01-08 17:55:17 +03:00 |
|
Luke Wilde
|
63b792c205
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LibWeb/WebGL2: Implement bufferSubData with offset and length
|
2025-01-08 17:55:17 +03:00 |
|
Luke Wilde
|
18ea91715b
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LibWeb/WebGL2: Implement bufferData with offset and length
|
2025-01-08 17:55:17 +03:00 |
|
Luke Wilde
|
50b4d65540
|
LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset
|
2024-12-14 09:06:28 +01:00 |
|
Luke Wilde
|
766f4d2ec4
|
LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset
|
2024-12-14 09:06:28 +01:00 |
|
Luke Wilde
|
bc9ae79a47
|
LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView
|
2024-12-14 09:06:28 +01:00 |
|
Luke Wilde
|
71521a7004
|
LibWeb/WebGL2: Implement WebGL 1 version of bufferSubData
|
2024-12-14 09:06:28 +01:00 |
|
Luke Wilde
|
bd1cc239df
|
LibWeb/WebGL2: Implement uniformMatrix{2,3,4}fv
|
2024-12-14 09:06:28 +01:00 |
|
Aliaksandr Kalenik
|
cfff38a176
|
LibWeb/WebGL: Implement uniform{1,2,3,4}{i,f}v calls for WebGL2
|
2024-12-13 09:19:10 +01:00 |
|
Aliaksandr Kalenik
|
4e8ec1e793
|
LibWeb/WebGL: Implement readPixels()
|
2024-12-13 09:19:10 +01:00 |
|
Aliaksandr Kalenik
|
eec4b71351
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LibWeb/WebGL: Remove FIXME from supported calls in WebGL2
These calls were inherited from WebGL 1 and our implementation generator
already supports them.
|
2024-12-07 00:05:36 +01:00 |
|
Andrew Kaster
|
af536e1192
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LibWeb: Add stubbed-out WebGL2RenderingContext
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2024-12-06 15:35:36 +01:00 |
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