This fixes an issue where `vertical-align: middle` would incorrectly
shift the text away from the natural alphabetic baseline.
Fixing this makes many WPT table tests work correctly, so I'm also
importing one of them here. :^)
We were incorrectly treating cellpadding=0 as if the attribute was
missing. This commit fixes it so it behaves as `padding: 0` on cells.
When adding a test, I discovered that we were not invalidating style for
cells when their containing table's cellpadding attribute changed.
So this commit fixes that as well.
This removes the use of StringBuilder::OutputType (which was ByteString,
and only used by the JSON classes). And it removes the StringBuilder
template parameter from the serialization methods; this was only ever
used with StringBuilder, so a template is pretty overkill here.
If selector does not have any descendant combinators then we know for
sure it won't be filtered out by ancestor filter, which means there is
no need to check for it.
This change makes hover style invalidation go faster on Discord where
with this change we spend 4-5% in `should_reject_with_ancestor_filter()`
instead of 20%.
There's a quirk in HTML where the parser should ignore any line feed
character immediately following a `pre` or `textarea` start tag.
This was working fine when we could peek ahead in the input stream and
see the next token, but didn't work in character-at-a-time parsing with
document.write().
This commit adds the "can ignore next line feed character" as a parser
flag that is maintained across invocations, making it work in this
parsing mode as well.
20 new passes in WPT/html/syntax/parsing/ :^)
Instead of always inserting a new text node, we now continue appending
to an extisting text node if the parser's character insertion point is
a suitable text node.
This fixes an issue where multiple invocations of document.write() would
create unnecessary sequences of text nodes. Such sequences are now
merged automatically.
19 new passes in WPT/html/syntax/parsing/ :^)
We were neglecting to return after handling the `frameset` start tag,
which caused us to process it twice, once properly and once generically.
54 new passes in WPT/html/syntax/parsing/ :^)
Before this change, the explicit EOF inserted by document.close() would
instantly abort the parser. This meant that parsing algorithms that ran
as part of the parser unwinding on EOF would never actually run.
591 new passes in WPT/html/syntax/parsing/ :^)
This exposed a problem where the parser would try to insert a root
<html> element on EOF in a document where someone already inserted such
an element via direct DOM manipulation. The parser now gracefully
handles this scenario. It's covered by existing tests (which would
crash without this change.)
When constructing an entry list, XHR::FormDataEntry is created
manually and appended to the entry list instead of using the
spec-defined method of creating an entry.
Allows us to avoid invalidating layout when CharacterData didn't change.
Results in visible improvement on Discord that continuously invokes
this function with the same data, which previously resulted in relayout
on every frame.
Before this change, we did the following:
1. Created a bitmap with the matching state for each rule containing
`:hover`.
2. Changed the actively hovered element in the document.
3. Created another bitmap with the matching state for each rule
containing `:hover`.
With this change, we iterate rule by rule and compare the matching
state. This allows us to break early once we find the first rule whose
matching state changes after the hovered element update. Additionally,
this removes the need to allocate a bitmap.
Instead of using `has_pseudo_elements()` that iterates over all pseudo
elements, only check if `::before` or `::after` are present.
Before this change, `has_pseudo_elements()` was 10% of profiles on
Discord while now it's 1-2%.
Having one big `if` to determine whether or not we should restructure an
inline layout node became a bit unwieldy. This extracts the logic into a
separate method.
When restructuring inline nodes because of a block element insertion
during the layout tree build, we might end up with a `display: contents`
element in the ancestor stack that is not part of the actual layout
tree, since it's never actually used as a parent for any node. Because
we were only rewinding the ancestor stack with actual new layout nodes,
it became corrupted and layout nodes were added to the wrong parent.
This new logic leaves the ancestor stack intact, only replacing layout
nodes whenever a new one is created.
Fixes the sidebar on https://reddit.com.
Fixes#3590.
We only need a Page for file:// urls. At some point we probably
needed it for other kinds of requests, but the current functionality
doesn't need to store the Page pointer on the ResourceLoader.