This commit changes the strategy for updating inherited styles. Instead
of marking all potentially affected nodes during style invalidation, the
decision is now made on-the-fly during style recalculation. Child nodes
will only have their inherited styles recalculated if their parent's
properties have changed.
On Discord this allows to 1000x reduce number of nodes with recalculated
inherited style.
This was an old hack intended to make percentage sizes on flex items
before we had implemented the appropriate special behavior of definite
sizes in flex layout.
Removing it makes flex layout less magical and should not change
behavior in any observable way.
The spec tells us to treat `auto` as `fit-content` when determining
flex item cross sizes, so let's just do *that* instead of awkwardly
doing an uncacheable nested layout of the item.
This was the only instance of `LayoutState` nesting outside of intrinsic
sizing, so removing it is an important step towards simplifying layout.
Turns out it was a lot easier than expected.
We've long claimed to support this, but then silently ignored string
values, until 4cb2063577 which would
not-so-silently crash instead. (Oops)
So, actually pass the string value along and use it in the list marker.
As part of this, rename our `list-style-type` enum to
`counter-style-name-keyword`. This is an awkward name, attempting to be
spec-based. (The spec says `<counter-style>`, which is either a
`<counter-style-name>` or a function, and the `<counter-style-name>` is
a `<custom-ident>` that also has a few predefined values. So this is the
best I could come up with.)
Unfortunately only one WPT test for this passes - the others fail
because we produce a different layout when text is in `::before` than
when it's in `::marker`, and similar issues.
`invalidate_style()` already tries to avoid scheduling invalidation for
`:has()` by checking result of `may_have_has_selectors()`, but it might
still result in unnecessary work because `may_have_has_selectors()`
does not force building of rules cache. This change adds
`have_has_selectors()` that forces building of rules cache and is
invoked in `update_style()` to double-check whether we actually need to
process scheduled `:has()` invalidations.
This allows to skip ~100000 ancestor traversals on this WPT test:
https://wpt.live/html/select/options-length-too-large.html
We were previously assuming that dictionary members were always
required when being returned.
This is a bit of a weird case, because unlike _input_ dictionaries
which the spec marks as required, 'result' dictionaries do not seem to
be marked in spec IDL as required. This is still fine from the POV that
the spec is written as it states that we should only be putting the
values into the dictionary if the value exists.
We could do this through some metaprogramming constexpr type checks.
For example, if the type in our C++ representation was not an
Optional, we can skip the has_value check.
Instead of doing that, change the IDL of the result dictionaries to
annotate these members so that the IDL generator knows this
information up front. While all current cases have every single
member returned or not returned, it is conceivable that the spec
could have a situation that one member is always returned (and
should get marked as required), while the others are optionally
returned. Therefore, this new GenerateAsRequired attribute is
applied for each individual member.
We don't yet support a proxy configuration, but we can still validate
the capability received from the WebDriver client. We should also fail
to create a WebDriver session if a proxy configuration is present.
We currently define our custom WebDriver capabilities with a dictionary
of the form:
"serenity:ladybird": {
"headless": true
}
This patch flattens the configuration, such that each Ladybird option
will be its own capability. This matches how Firefox configures their
own options with geckodriver. So we now have:
"ladybird:headless": true
Moves pseudo class matching helpers into Element methods, so they don't
have to be duplicated between SelectorEngine and function that checks if
element is included in invalidation set.
This was an old hack from before we understood how and when to resolve
percentages in flex layout. Removing it should not change anything,
but it does avoid a lot of redundant layout work on many pages.
The current implementation of `:has()` style invalidation is divided
into two cases:
- When used in subject position (e.g., `.a:has(.b)`).
- When in a non-subject position (e.g., `.a > .b:has(.c)`).
This change focuses on improving the first case. For non-subject usage,
we still perform a full tree traversal and invalidate all elements
affected by the `:has()` pseudo-class invalidation set.
We already optimize subject `:has()` invalidations by limiting
invalidated elements to ones that were tested against `has()` selectors
during selector matching. However, selectors like `div:has(.a)`
currently cause every div element in the document to be invalidated.
By modifying the invalidation traversal to consider only ancestor nodes
(and, optionally, their siblings), we can drastically reduce the number
of invalidated elements for broad selectors like the example above.
On Discord, when scrolling through message history, this change allows
to reduce number of invalidated elements from ~1k to ~5.
This fixes a crash in the included test that regressed in 0adf261,
and is hit by the following HTML:
```html
<body></body>
<script>
const frame = document.body.appendChild(document.createElement("iframe"));
frame.contentDocument.open();
const child = frame.contentDocument.createElement("html")
const html = frame.contentDocument.appendChild(child);
frame.contentDocument.close();
</script>
```
I am not 100% sure this is fully the correct fix and there are other
cases which would not work properly. But it's definitely an improvement
to make the confuisingly named 'insert_an_eof' function of the tokenizer
actually do something.
Previously, if the user made a find-in-page query, then cleared the
selection made by that query, subsequent queries would inadvertently
advance to the next match instead of reselecting the first match.
The implementation was removed with the migration to ANGLE. This
reimplements it. This is required by Stimulation Clicker on neal.fun,
which does not clear the framebuffer itself, instead relying on the
browser doing it.
Required by the server-side rendering mode of React Router, used by
https://chatgpt.com/
Note that the imported tests do not have the worker variants to prevent
freezing on macOS.
ReadLoop requests require the chunks to be Uint8Array objects, however,
TextEncoderStream requires a String (Convertible) value. This is fixed
by implementing read_all_chunks as a loop of DefaultReader requests
instead, which is an identity transformation. This should be okay to
do, as stream chunk steps expect a JS::Value, and convert it to the
type they want.
Before this change, tasks associated with a destroyed document would get
stuck in the task queue forever, since document-associated tasks are not
allowed to run when their document isn't fully active (and destroyed
documents never become fully active again). This caused everything
captured by task callbacks to leak.
We now treat tasks for destroyed documents as runnable immediately,
which gets them out of the queue.
This fixes another massive GC leak on Speedometer.
Before this change, Agent held on to all of the live MutationObserver
objects via GC::Root. This prevented them from ever getting
garbage-collected.
Instead of roots, we now use a simple IntrusiveList and remove them
from it in the finalizer for MutationObserver.
This fixes a massive GC leak on Speedometer.
f7a3f78 made the layout tree invalidate only the inserted nodes
themselves, but it turned out that CSS containment invalidation relies
on the parent being invalidated as well.
There is no need for this invalidation because taking care of siblings
is already done by invalidation with `NodeInsertBefore` reason. Parent
element itself (without subtree) is always invalidated by
`Node::children_changed()` hook, so `:empty` pseudo-class invalidation
is already covered.
When checking whether an early return is possible because some ancestor
already has the whole subtree invalidation flag set, the check should
begin with the current node's parent rather than with the node itself.
Otherwise, if a node already has the whole subtree invalidation flag
set and is subsequently invalidated for the reason `NodeInsertBefore`
or `NodeRemove`, we will skip the sibling invalidation required for
these operations
This fix is required for optimizations in subsequent commits.
With this change, siblings of an inserted node are no longer invalidated
unless the insertion could potentially affect their style. By
"potentially affected," we mean elements that are evaluated against the
following selectors during matching:
- Sibling combinators (+ or ~)
- Pseudo-classes :first-child and :last-child
- Pseudo-classes :nth-child, :nth-last-child, :nth-of-type, and
:nth-last-of-type