Our existing coalescing mechanism for input events didn't prevent
multiple mousemove/mousewheel events from being processed between paint
cycles. Since handling these events can trigger style & layout updates
solely for hit-testing purposes, we might end up doing work that won't
be observable by a user and could be avoided by shceduling input events
processing to happen right before painting the next frame.
MediaQueryList will now remember if a state change occurred when
evaluating its match state. This memory can then be used by the document
later on when it's updating all queries, to ensure that we don't forget
to fire at least one change event.
This also required plumbing the system visibility state to initial
about:blank documents, since otherwise they would be stuck in "hidden"
state indefinitely and never evaluate their media queries.
We were previously assuming that dictionary members were always
required when being returned.
This is a bit of a weird case, because unlike _input_ dictionaries
which the spec marks as required, 'result' dictionaries do not seem to
be marked in spec IDL as required. This is still fine from the POV that
the spec is written as it states that we should only be putting the
values into the dictionary if the value exists.
We could do this through some metaprogramming constexpr type checks.
For example, if the type in our C++ representation was not an
Optional, we can skip the has_value check.
Instead of doing that, change the IDL of the result dictionaries to
annotate these members so that the IDL generator knows this
information up front. While all current cases have every single
member returned or not returned, it is conceivable that the spec
could have a situation that one member is always returned (and
should get marked as required), while the others are optionally
returned. Therefore, this new GenerateAsRequired attribute is
applied for each individual member.
This fixes a crash in the included test that regressed in 0adf261,
and is hit by the following HTML:
```html
<body></body>
<script>
const frame = document.body.appendChild(document.createElement("iframe"));
frame.contentDocument.open();
const child = frame.contentDocument.createElement("html")
const html = frame.contentDocument.appendChild(child);
frame.contentDocument.close();
</script>
```
I am not 100% sure this is fully the correct fix and there are other
cases which would not work properly. But it's definitely an improvement
to make the confuisingly named 'insert_an_eof' function of the tokenizer
actually do something.
Before this change, tasks associated with a destroyed document would get
stuck in the task queue forever, since document-associated tasks are not
allowed to run when their document isn't fully active (and destroyed
documents never become fully active again). This caused everything
captured by task callbacks to leak.
We now treat tasks for destroyed documents as runnable immediately,
which gets them out of the queue.
This fixes another massive GC leak on Speedometer.
Before this change, Agent held on to all of the live MutationObserver
objects via GC::Root. This prevented them from ever getting
garbage-collected.
Instead of roots, we now use a simple IntrusiveList and remove them
from it in the finalizer for MutationObserver.
This fixes a massive GC leak on Speedometer.
This is not really a context, but more of a set of parameters for
creating a Parser. So, treat it as such: Rename it to ParsingParams,
and store its values and methods directly in the Parser instead of
keeping the ParsingContext around.
This has a nice side-effect of not including DOM/Document.h everywhere
that needs a Parser.
We've historically asserted that no "saturated" size values end up as
final metrics for boxes in layout. This always had a chance of producing
false positives, since you can trivially create extremely large boxes
with CSS.
The reason we had those assertions was to catch bugs in our own engine
code where we'd incorrectly end up with non-finite values in layout
algorithms. At this point, we've found and fixed all known bugs of that
nature, and what remains are a bunch of false positives on pages that
create very large scrollable areas, iframes etc.
So, let's change it! We now clamp content width and height of boxes to
17895700 pixels, apparently the same cap as Firefox uses.
There's also the issue of calc() being able to produce non-finite
values. Note that we don't clamp the result of calc() directly, but
instead just clamp values when assigning them to content sizes.
Fixes#645.
Fixes#1236.
Fixes#1249.
Fixes#1908.
Fixes#3057.
While keyword_to_foo() does return Optional<Foo>, in practice the
invalid keywords get rejected at parse-time, so we don't have to worry
about them here. This simplifies the user code quite a bit.
Before this change, `m_needs_repaint` was reset in
`Document::record_display_list()` only when the cached display list was
absent. This meant that if the last triggered repaint used the cached
display list, we would keep repainting indefinitely until the display
list was invalidated (We schedule a task that checks if repainting is
required 60/s).
This change also moves `m_needs_repaint` from Document to
TraversableNavigable as we only ever need to repaint a document that
belongs to traversable.