When the return key is pressed, we try to handle it as a commit action
for input elements. However, we would then go on to actually insert the
return key's code point (U+000D) into the input element. This would be
sanitized out, but would leave the input element in a state where it
thinks it has text to commit. This would result in a change event being
fired when the return key is pressed multiple times in a row.
We were also firing the beforeinput/input events twice for all return
key presses.
To fix this, this patch changes the input event target to signify if it
actually handled the return key. If not (i.e. for textarea elements),
only then do we insert the code point. We also must not fall through to
the generic key handler, to avoid the repeated input events.
On macOS, we should use the Cmd (Super) modifier key along with the
arrow keys to scroll to the beginning/end of the document, or navigate
back and forth in the history, rather than the Ctrl or Alt keys.
This removes a couple of places where we were constructing strings or
vectors just to transfer data over IPC. And passes some values by const&
to remove clangd noise.
Previously, despite CTRL being held, the webpage elements such as
checboxes (if existing) could 'hijact' moving to the next and previous
tab with CTRL+TAB and CTRL+SHIFT+TAB.
The `cursor` property accepts a list of possible cursors, which behave
as a fallback: We use whichever cursor is the first available one. This
is a little complicated because initially, any remote images have not
loaded, so we need to use the fallback standard cursor, and then switch
to another when it loads.
So, ComputedValues stores a Vector of cursors, and then in EventHandler
we scan down that list until we find a cursor that's ready for use.
The spec defines cursors as being `<url>`, but allows for `<image>`
instead. That includes functions like `linear-gradient()`.
This commit implements image cursors in the Qt UI, but not AppKit.
We hold a raw pointer to the mouse selection target, which is a mixin-
style class inherited only by JS::Cell classes. By not visiting this
object, we sometime had a dangling reference to it after it had been
garbage collected.
That is what the spec calls it, at least.
In code, this manifests as making the offset very aware
of the element's transform, because the click position comes
relative to the viewport, not to the transformed element.
There are essentially 3 URL parsing AOs defined by the spec:
1. Parse a URL
2. Encoding parse a URL
3. Encoding parse a URL and serialize the result
Further, these are replicated between the Document and the ESO.
This patch defines these methods in accordance with the spec and updates
existing users to invoke the correct method. In places where the correct
method is ambiguous, we use the encoding parser to preserve existing ad-
hoc behavior.
Before, on a mouse-move event, if the hovered html element did not have
a tooltip or it was not a link, `page_did_leave_tooltip_area()` and
`page_did_unhover_link()` virtual functions would get called.
Now, the page remembers if it is in a tooltip area or hovering a link
and only informs of leaving or unhovering only if it was.
Before, on *every* mouse-move event, `page_did_request_cursor_change()`
virtual function would get called, requesting to change cursor to the
event's mouse position's cursor.
Now, the page keeps track of the last cursor change that was requested
("page's current cursor") and only requests cursor change again if and
only if the current cursor is not already the one that is required.
Now, along with the mouse events we also dispatch pointerup, pointerdown
and pointermove.
With this change shape painting works on https://excalidraw.com/
For example, in the following HTML:
```html
<label>
<input type="radio" name="fruit" value="apple" id="radio1">
<span class="box"></span>
</label>
```
When any descendant of a <label> element is clicked, a "click" event
must be dispatched on the <input> element nested within the <label>, in
addition to the "click" event dispatched on the clicked descendant.
Previously, this behavior was implemented only for text node descendants
by "overriding" the mouse event target using `mouse_event_target()` in
the TextPaintable. This approach was incorrect because it was limited to
text nodes, whereas the behavior should apply to any box. Moreover, the
"click" event for the input control must be dispatched *in addition* to
the event on the clicked element, rather than redirecting it.
The clientX and clientY values are, as per the spec, the offset from
the viewport.
This makes them actually be that and also fixes up the calculations
for offsetX, offsetY, pageX and pageY.
I assume all of these got messed up in some sort of refactor in the
past.
The spec comment from the now-removed
compute_mouse_event_client_offset() function sadly has no convenient
place to be anymore so, for now, it is just gone as well.
Personally, I think it'd make sense to refactor a lot of this file so
that not every mouse event repeats a large chunk of (almost) identical
code. That way there'd be a nice place to put the comment without
repeating it all over the file.
But that is out of the scope of this PR.
Also: I know, offsetX and Y are not fully fixed yet, they still
don't ignore the element's CSS transforms but I am working on that
in a new PR.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
We didn't notice that the layout tree had disappeared after dispatching
a mousedown event, because we only checked EventHandler::layout_root()
which happily returned the *new* layout tree after a window.reload().
This patch fixes that by verifying that the frame is still showing the
same DOM's layout tree after event dispatch.
Fixes#4224.
Bring the names of various boxes closer to spec language. This should
hopefully make things easier to understand and hack on. :^)
Some notable changes:
- LayoutNode -> Layout::Node
- LayoutBox -> Layout::Box
- LayoutBlock -> Layout::BlockBox
- LayoutReplaced -> Layout::ReplacedBox
- LayoutDocument -> Layout::InitialContainingBlockBox
- LayoutText -> Layout::TextNode
- LayoutInline -> Layout::InlineNode
Note that this is not strictly a "box tree" as we also hang inline/text
nodes in the same tree, and they don't generate boxes. (Instead, they
contribute line box fragments to their containing block!)
This patch makes Page weakable and allows page-less frames to exist.
Page is single-owner, and Frame is multiple-owner, so it's not sound
for Frame to assume its containing Page will stick around for its own
entire lifetime.
Fixes#3976.
When the user right-clicks on an image, you might want to show a
special context menu, separate from the regular link context menu.
This patch only implements enough of the functionality to get this
working in a single-process context.
- After letting a LayoutNode handle a mouseup, re-do the hit test
since things may have changed.
- Make sure we always update the document's hovered node.
To implement form controls internally in LibWeb (necessary for multi
process forms), we'll need the ability to handle events since we can't
rely on LibGUI widgets anymore.
A LayoutNode can now override wants_mouse_events() and if it returns
true, it will now receive mousedown, mousemove and mouseup events. :^)
Instead of computing it on the fly while painting each layout node,
they now remember their selection state. This avoids a whole bunch
of tree traversal while painting with anything selected.