Commit graph

47 commits

Author SHA1 Message Date
Linus Groh
ec43f73b74 LibJS: Extract most of Interpreter's run() into execute_statement()
Interpreter::run() was so far being used both as the "public API entry
point" for running a JS::Program as well as internally to execute
JS::Statement|s of all kinds - this is now more distinctly separated.
A program as returned by the parser is still going through run(), which
is responsible for creating the initial global call frame, but all other
statements are executed via execute_statement() directly.

Fixes #3437, a regression introduced by adding ASSERT(!exception()) to
run() without considering the effects that would have on internal usage.
2020-09-12 09:31:16 +02:00
Linus Groh
9ea6ef4ed1 LibJS: Make Interpreter::throw_exception() a void function
The motivation for this change is twofold:

- Returning a JS::Value is misleading as one would expect it to carry
  some meaningful information, like maybe the error object that's being
  created, but in fact it is always empty. Supposedly to serve as a
  shortcut for the common case of "throw and return empty value", but
  that's just leading us to my second point.
- Inconsistent usage / coding style: as of this commit there are 114
  uses of throw_exception() discarding its return value and 55 uses
  directly returning the call result (in LibJS, not counting LibWeb);
  with the first style often having a more explicit empty value (or
  nullptr in some cases) return anyway.
  One more line to always make the return value obvious is should be
  worth it.

So now it's basically always these steps, which is already being used in
the majority of cases (as outlined above):

- Throw an exception. This mutates interpreter state by updating
  m_exception and unwinding, but doesn't return anything.
- Let the caller explicitly return an empty value, nullptr or anything
  else itself.
2020-08-25 18:30:31 +02:00
Andreas Kling
aaf6014ae1 LibJS: Simplify Cell::initialize()
Remove the Interpreter& argument and pass only GlobalObject&. We can
find everything we need via the global object anyway.
2020-07-23 17:31:08 +02:00
Matthew Olsson
bda39ef7ab LibJS: Explicitly pass a "Function& new_target" to Function::construct
This allows the proxy handler to pass the proper new.target to construct
handlers.
2020-07-01 11:16:37 +02:00
Jack Karamanian
7533fd8b02 LibJS: Initial class implementation; allow super expressions in object
literal methods; add EnvrionmentRecord fields and methods to
LexicalEnvironment

Adding EnvrionmentRecord's fields and methods lets us throw an exception
when |this| is not initialized, which occurs when the super constructor
in a derived class has not yet been called, or when |this| has already
been initialized (the super constructor was already called).
2020-06-29 17:54:54 +02:00
Jack Karamanian
949bffdc93 LibJS: Define the "constructor" property on ScriptFunction's prototype
and set it to the current function
2020-06-29 17:54:54 +02:00
Andreas Kling
2fe4285693 LibJS: Object::initialize() overrides must always call base class 2020-06-20 17:50:48 +02:00
Andreas Kling
06e29fac57 LibJS: Split more native object constructors into construct/initialize 2020-06-20 17:50:48 +02:00
Andreas Kling
8d56e6103e LibJS: Make Value::to_object() take a GlobalObject& 2020-06-20 17:50:48 +02:00
Andreas Kling
cd14ebb11f LibJS: More Interpreter::global_object() removal
Also let's settle on calling the operation of fetching the "this" value
from the Interpreter and converting it to a specific Object pointer
typed_this() since consistency is nice.
2020-06-20 17:50:48 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
e4add19915 LibJS: Pass GlobalObject& to native functions and property accessors
More work towards supporting multiple global objects. Native C++ code
now get a GlobalObject& and don't have to ask the Interpreter for it.

I've added macros for declaring and defining native callbacks since
this was pretty tedious and this makes it easier next time we want to
change any of these signatures.
2020-06-20 15:45:07 +02:00
Matthew Olsson
78155a6668 LibJS: Consolidate error messages into ErrorTypes.h
Now, exceptions can be thrown with
interpreter.throw_exception<T>(ErrorType:TYPE, "format", "args",
"here").
2020-06-11 07:46:20 +02:00
Andreas Kling
5042e560ef LibJS: Make more Interpreter functions take a GlobalObject& 2020-06-08 21:25:16 +02:00
Andreas Kling
053863f35e LibJS: Interpreter::this_value() => this_value(GlobalObject&)
Once the Interpreter has no global object attached to it, we have to
provide it everywhere.
2020-06-08 21:12:20 +02:00
Andreas Kling
25f2a29d84 LibJS: Pass GlobalObject& to AST node execute() functions
More work towards supporting multiple global objects.
2020-06-08 21:12:20 +02:00
Andreas Kling
affc479e83 LibJS+LibWeb: Remove a bunch of calls to Interpreter::global_object()
Objects should get the GlobalObject from themselves instead. However,
it's not yet available during construction so this only switches code
that happens after construction.

To support multiple global objects, Interpreter needs to stop holding
on to "the" global object and let each object graph own their global.
2020-06-08 12:25:45 +02:00
Jack Karamanian
3ffb0a4e87 LibJS: Throw a TypeError when an arrow function is used as a constructor 2020-05-30 10:33:24 +02:00
Jack Karamanian
1110b1b444 LibJS: Don't define the "prototype" property for arrow functions 2020-05-30 10:33:24 +02:00
Jack Karamanian
45ccd9f8d9 LibJS: Set the bound |this| value to the |this| value of the current
scope for arrow functions
2020-05-30 10:33:24 +02:00
Jack Karamanian
c12125fa81 LibJS: Track whether ScriptFunctions and FunctionExpressions are arrow
functions
2020-05-30 10:33:24 +02:00
Matthew Olsson
5ae9419a06 LibJS: Object index properties have descriptors; Handle sparse indices
This patch adds an IndexedProperties object for storing indexed
properties within an Object. This accomplishes two goals: indexed
properties now have an associated descriptor, and objects now gracefully
handle sparse properties.

The IndexedProperties class is a wrapper around two other classes, one
for simple indexed properties storage, and one for general indexed
property storage. Simple indexed property storage is the common-case,
and is simply a vector of properties which all have attributes of
default_attributes (writable, enumerable, and configurable).

General indexed property storage is for a collection of indexed
properties where EITHER one or more properties have attributes other
than default_attributes OR there is a property with a large index (in
particular, large is '200' or higher).

Indexed properties are now treated relatively the same as storage within
the various Object methods. Additionally, there is a custom iterator
class for IndexedProperties which makes iteration easy. The iterator
skips empty values by default, but can be configured otherwise.
Likewise, it evaluates getters by default, but can be set not to.
2020-05-28 17:17:13 +02:00
Matthew Olsson
dd08c992e8 LibJS: Simplify and normalize publicly-exposed Object functions
Previously, the Object class had many different types of functions for
each action. For example: get_by_index, get(PropertyName),
get(FlyString). This is a bit verbose, so these methods have been
shortened to simply use the PropertyName structure. The methods then
internally call _by_index if necessary. Note that the _by_index
have been made private to enforce this change.

Secondly, a clear distinction has been made between "putting" and
"defining" an object property. "Putting" should mean modifying a
(potentially) already existing property. This is akin to doing "a.b =
'foo'".

This implies two things about put operations:
    - They will search the prototype chain for setters and call them, if
      necessary.
    - If no property exists with a particular key, the put operation
      should create a new property with the default attributes
      (configurable, writable, and enumerable).

In contrast, "defining" a property should completely overwrite any
existing value without calling setters (if that property is
configurable, of course).

Thus, all of the many JS objects have had any "put" calls changed to
"define_property" calls. Additionally, "put_native_function" and
"put_native_property" have had their "put" replaced with "define".

Finally, "put_own_property" has been made private, as all necessary
functionality should be exposed with the put and define_property
methods.
2020-05-27 13:17:35 +02:00
Linus Groh
1a1394f7a2 LibJS: Change Value::to_object(Heap& -> Interpreter&)
Passing a Heap& to it only to then call interpreter() on that is weird.
Let's just give it the Interpreter& directly, like some of the other
to_something() functions.
2020-05-18 09:39:55 +02:00
Matthew Olsson
838390171c LibJS: Function.length respects default and rest parameters
"[Function.length is] the number of formal parameters. This number
excludes the rest parameter and only includes parameters before
the first one with a default value." - MDN
2020-05-06 17:40:56 +02:00
Linus Groh
454c1e6bbe LibJS: Implement rest parameters 2020-05-04 23:30:52 +02:00
Matthew Olsson
5e66f1900b LibJS: Add function default arguments
Adds the ability for function arguments to have default values. This
works for standard functions as well as arrow functions. Default values
are not printed in a <function>.toString() call, as nodes cannot print
their source string representation.
2020-05-03 00:44:57 +02:00
Linus Groh
99be27b4a1 LibJS: Add "name" property to functions 2020-05-02 20:41:31 +02:00
mattco98
23ec578a01 LibJS: Implement correct attributes for (almost) all properties
Added the ability to include a u8 attributes parameter with all of the
various put methods in the Object class. They can be omitted, in which
case it defaults to "Writable | Enumerable | Configurable", just like
before this commit.

All of the attribute values for each property were gathered from
SpiderMonkey in the Firefox console. Some properties (e.g. all of the
canvas element properties) have undefined property descriptors... not
quite sure what that means. Those were left as the default specified
above.
2020-04-28 09:29:50 +02:00
Andreas Kling
fca08bd000 LibJS: Move builtin prototypes to the global object
This moves us towards being able to run JavaScript in different global
objects without allocating a separate GC heap.
2020-04-18 13:24:45 +02:00
Andreas Kling
bc1ece7f37 LibJS+LibWeb: Pass prototype to Object constructor
Everyone who constructs an Object must now pass a prototype object when
applicable. There's still a fair amount of code that passes something
fetched from the Interpreter, but this brings us closer to being able
to detach prototypes from Interpreter eventually.
2020-04-18 11:00:55 +02:00
Andreas Kling
f6d57c82f6 LibJS: Pass prototype to Function constructors 2020-04-18 10:28:22 +02:00
Andreas Kling
60d1ef6af4 LibJS: Remove no-op code in ScriptFunction constructor 2020-04-16 16:58:44 +02:00
Andreas Kling
54c95d44ce LibJS: Functions with no variables don't need to create environment
Just hand out the parent environment instead.
2020-04-15 22:17:17 +02:00
Andreas Kling
ed80952cb6 LibJS: Introduce LexicalEnvironment
This patch replaces the old variable lookup logic with a new one based
on lexical environments.

This brings us closer to the way JavaScript is actually specced, and
also gives us some basic support for closures.

The interpreter's call stack frames now have a pointer to the lexical
environment for that frame. Each lexical environment can have a chain
of parent environments.

Before calling a Function, we first ask it to create_environment().
This gives us a new LexicalEnvironment for that function, which has the
function's lexical parent's environment as its parent. This allows
inner functions to access variables in their outer function:

    function foo() { <-- LexicalEnvironment A
        var x = 1;
        function() { <-- LexicalEnvironment B (parent: A)
            console.log(x);
        }
    }

If we return the result of a function expression from a function, that
new function object will keep a reference to its parent environment,
which is how we get closures. :^)

I'm pretty sure I didn't get everything right here, but it's a pretty
good start. This is quite a bit slower than before, but also correcter!
2020-04-15 22:07:20 +02:00
Linus Groh
eece424694 LibJS: Make Function and CallFrame aware of their function name 2020-04-11 14:10:42 +02:00
Andreas Kling
e5da1cc566 LibJS: Throw real TypeError, ReferenceError, etc objects
Instead of just throwing Error objects with a name string, we now throw
the real Error subclass types. :^)
2020-04-10 13:09:35 +02:00
Andreas Kling
5495f06af5 LibJS: Give argument vectors an inline capacity of 8
This avoids one malloc/free pair for every function call if there are
8 arguments or fewer.
2020-04-06 19:22:12 +02:00
Andreas Kling
1d468ed6d3 AK: Stop allowing implicit downcast with RefPtr and NonnullRefPtr
We were allowing this dangerous kind of thing:

RefPtr<Base> base;
RefPtr<Derived> derived = base;

This patch changes the {Nonnull,}RefPtr constructors so this is no
longer possible.

To downcast one of these pointers, there is now static_ptr_cast<T>:

RefPtr<Derived> derived = static_ptr_cast<Derived>(base);

Fixing this exposed a ton of cowboy-downcasts in various places,
which we're now forced to fix. :^)
2020-04-05 11:19:00 +02:00
Linus Groh
2944039d6b LibJS: Add Function() and Function.prototype 2020-04-04 15:58:49 +02:00
Linus Groh
4d931b524d LibJS: Add length property to ScriptFunction 2020-04-04 15:58:49 +02:00
Linus Groh
849e2c77e4 LibJS: Implement constructor/non-constructor function calls
This adds Function::construct() for constructor function calls via `new`
keyword. NativeFunction doesn't have constructor behaviour by default,
ScriptFunction simply calls call() in construct()
2020-04-01 20:18:36 +02:00
Andreas Kling
7c4e53f31e LibJS: Rework how native functions are called to improve |this| value
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.

This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.

This is still not great but let's keep massaging it forward.
2020-03-28 22:51:09 +01:00
Andreas Kling
cccbe43056 LibJS: Use FlyString for identifiers
This makes variable and property lookups a lot faster since comparing
two FlyStrings is O(1).
2020-03-22 13:03:43 +01:00
Andreas Kling
ddd69e3660 LibJS: Make the AST reference-counted
This allows function objects to outlive the original parsed program
without their ScopeNode disappearing.
2020-03-18 11:23:53 +01:00
Andreas Kling
0a71533aff LibJS: Pass argument value vectors as const Vector<Value>&
Now that Interpreter keeps all arguments in the CallFrame stack, we can
just pass a const-reference to the CallFrame's argument vector to each
function handler (instead of copying it.)
2020-03-17 16:24:53 +01:00
Andreas Kling
19452230cd LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
2020-03-16 14:37:19 +01:00
Renamed from Libraries/LibJS/ScriptFunction.cpp (Browse further)