Fetched bodies can be on the order of gigabytes, so rather than crashing
when we hit OOM here, we can simply invoke the error callback with a DOM
exception. We use "UnknownError" here as the spec directly supports this
for OOM errors:
UnknownError: The operation failed for an unknown transient reason
(e.g. out of memory).
This is still an ad-hoc implementation. We should be using streams, and
we do have the AOs available to do so. But they need to be massaged to
be compatible with callers of Body::fully_read. And once we do use
streams, this function will become infallible - so making it infallible
here is at least a step in the right direction.
"register asm" variables don't preserve the register value, so the call
to calculate_physical_to_link_time_address_offset in the asm input
operands is allowed to clobber a0.
Previously, [Global] interfaces were not excluded from the
`internal_own_property_keys()` call. This caused a crash when iterating
over the properties of the Window object.
Fixes bug when CSS transform is applied twice to clip rect:
- While calculating absolute clip rectangles in `refresh_clip_state()`
- While executing `PushStackingContext` painting command.
Duplicated transform is already removed for PaintableBox and this change
adds this for InlinePaintable.
This change moves WebAssembly related data that was previously globally
accessible into the `WebAssemblyCache` object and creates one of these
per global object. This ensures that WebAssembly data cannot be
accessed across realms.
Previously we would look for a matching ID, and then for a matching
name. If there was an element in the collection which had a matching ID
as well as an element with a matching name, we would always return the
element with a matching ID irrespective of what order that element was
in.
Link elements that aren't "browsing-context connected" should not
trigger a resource fetch when their attributes change.
This fixes an issue where we'd waste time by loading every style sheet
twice! :^)
We were reading the value instead of setting it (as required by the
specification). This worked only when we booted with a bootloader which
initialized NVMe before us.
The default type for integer literals is signed int, so we were
accidentally smearing those bits to the upper 32 bit of the result.
This resulted in extremely unreasonable timeouts.
We were accidentally doing a 16-bit read instead of an 8-bit read,
meaning we would also read the 'CACHE_LINE_SIZE' field immediately
following it, and never actually continue.
Otherwise, the thread will continue to run and access the media data
buffer, which will have been freed.
The test here is a bit strange, but the issue would only consistently
repro after several GC runs.
This really only affects headless-browser when it is linked with Qt. In
that case, it currently uses Qt networking by default and does not have
a flag to use RequestServer instead. Change the default to use RS so it
can undergo sanitized testing in CI.