Commit graph

25 commits

Author SHA1 Message Date
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Andreas Kling
f48751a739 LibJS: Remove hand-rolled Object is_foo() helpers in favor of RTTI 2021-01-01 17:46:39 +01:00
Andreas Kling
a007b3c379 LibJS: Move "strict mode" state to the call stack
Each call frame now knows whether it's executing in strict mode.
It's no longer necessary to access the scope stack to find this mode.
2020-10-04 17:03:33 +02:00
Andreas Kling
f79d4c7347 LibJS: Remove Interpreter& argument to Function::construct()
This is no longer needed, we can get everything we need from the VM.
2020-09-27 20:26:58 +02:00
Andreas Kling
340a115dfe LibJS: Make native function/property callbacks take VM, not Interpreter
More work on decoupling the general runtime from Interpreter. The goal
is becoming clearer. Interpreter should be one possible way to execute
code inside a VM. In the future we might have other ways :^)
2020-09-27 20:26:58 +02:00
Andreas Kling
1ff9d33131 LibJS: Make Function::call() not require an Interpreter&
This makes a difference inside ScriptFunction::call(), which will now
instantiate a temporary Interpreter if one is not attached to the VM.
2020-09-27 20:26:58 +02:00
Andreas Kling
4036ff9d91 LibJS: Remove unused argument in NativeFunction constructor 2020-09-20 19:11:11 +02:00
Andreas Kling
aaf6014ae1 LibJS: Simplify Cell::initialize()
Remove the Interpreter& argument and pass only GlobalObject&. We can
find everything we need via the global object anyway.
2020-07-23 17:31:08 +02:00
Matthew Olsson
bda39ef7ab LibJS: Explicitly pass a "Function& new_target" to Function::construct
This allows the proxy handler to pass the proper new.target to construct
handlers.
2020-07-01 11:16:37 +02:00
Jack Karamanian
7533fd8b02 LibJS: Initial class implementation; allow super expressions in object
literal methods; add EnvrionmentRecord fields and methods to
LexicalEnvironment

Adding EnvrionmentRecord's fields and methods lets us throw an exception
when |this| is not initialized, which occurs when the super constructor
in a derived class has not yet been called, or when |this| has already
been initialized (the super constructor was already called).
2020-06-29 17:54:54 +02:00
Andreas Kling
af51dc105a LibJS+LibWeb: Add JS::Object::inherits(class_name)
To allow implementing the DOM class hierarchy in JS bindings, this
patch adds an inherits() function that can be used to ask an Object
if it inherits from a specific C++ class (by name).

The necessary overrides are baked into each Object subclass by the
new JS_OBJECT macro, which works similarly to C_OBJECT in LibCore.

Thanks to @Dexesttp for suggesting this approach. :^)
2020-06-21 15:15:52 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
e4add19915 LibJS: Pass GlobalObject& to native functions and property accessors
More work towards supporting multiple global objects. Native C++ code
now get a GlobalObject& and don't have to ask the Interpreter for it.

I've added macros for declaring and defining native callbacks since
this was pretty tedious and this makes it easier next time we want to
change any of these signatures.
2020-06-20 15:45:07 +02:00
Andreas Kling
f6d57c82f6 LibJS: Pass prototype to Function constructors 2020-04-18 10:28:22 +02:00
Andreas Kling
ed80952cb6 LibJS: Introduce LexicalEnvironment
This patch replaces the old variable lookup logic with a new one based
on lexical environments.

This brings us closer to the way JavaScript is actually specced, and
also gives us some basic support for closures.

The interpreter's call stack frames now have a pointer to the lexical
environment for that frame. Each lexical environment can have a chain
of parent environments.

Before calling a Function, we first ask it to create_environment().
This gives us a new LexicalEnvironment for that function, which has the
function's lexical parent's environment as its parent. This allows
inner functions to access variables in their outer function:

    function foo() { <-- LexicalEnvironment A
        var x = 1;
        function() { <-- LexicalEnvironment B (parent: A)
            console.log(x);
        }
    }

If we return the result of a function expression from a function, that
new function object will keep a reference to its parent environment,
which is how we get closures. :^)

I'm pretty sure I didn't get everything right here, but it's a pretty
good start. This is quite a bit slower than before, but also correcter!
2020-04-15 22:07:20 +02:00
Stephan Unverwerth
bbd592cb6c LibJS: Tweak FunctionPrototype::to_string and constructors
The output of FunctionPrototype::to_string is now more in line
with the output in Firefox. The builtin constructors have been
extended to include their function name in the output.
2020-04-13 01:14:21 +02:00
Linus Groh
eece424694 LibJS: Make Function and CallFrame aware of their function name 2020-04-11 14:10:42 +02:00
Linus Groh
849e2c77e4 LibJS: Implement constructor/non-constructor function calls
This adds Function::construct() for constructor function calls via `new`
keyword. NativeFunction doesn't have constructor behaviour by default,
ScriptFunction simply calls call() in construct()
2020-04-01 20:18:36 +02:00
Andreas Kling
7c4e53f31e LibJS: Rework how native functions are called to improve |this| value
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.

This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.

This is still not great but let's keep massaging it forward.
2020-03-28 22:51:09 +01:00
Andreas Kling
14047ca432 LibJS: Add a global "Object" constructor
This patch adds an "Object" constructor to the global object. The only
function it implements so far is Object.getPrototypeOf().
2020-03-28 17:23:54 +01:00
Andreas Kling
08b17d70af LibJS+LibWeb: Fix some inconsistencies in NativeFunction callbacks
These should always pass the arguments in a const Vector<JS::Value>&.
2020-03-21 14:43:44 +01:00
Andreas Kling
0a71533aff LibJS: Pass argument value vectors as const Vector<Value>&
Now that Interpreter keeps all arguments in the CallFrame stack, we can
just pass a const-reference to the CallFrame's argument vector to each
function handler (instead of copying it.)
2020-03-17 16:24:53 +01:00
Andreas Kling
19452230cd LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
2020-03-16 14:37:19 +01:00
Renamed from Libraries/LibJS/NativeFunction.h (Browse further)