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synced 2025-04-26 06:18:59 +00:00
The previous implementation would call send a half-dozen times when sending each frame of WebSocket data. This is excessive, especially since we need to allocate a new buffer for the payload in order to mask it anyway. Let's just allocate one buffer up front, and send all the completed data at the end of the method
685 lines
26 KiB
C++
685 lines
26 KiB
C++
/*
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* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Base64.h>
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#include <AK/Random.h>
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#include <LibCrypto/Hash/HashManager.h>
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#include <LibCrypto/SecureRandom.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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#include <LibWebSocket/WebSocket.h>
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namespace WebSocket {
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// Note : The websocket protocol is defined by RFC 6455, found at https://tools.ietf.org/html/rfc6455
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// In this file, section numbers will refer to the RFC 6455
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NonnullRefPtr<WebSocket> WebSocket::create(ConnectionInfo connection, RefPtr<WebSocketImpl> impl)
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{
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return adopt_ref(*new WebSocket(move(connection), move(impl)));
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}
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WebSocket::WebSocket(ConnectionInfo connection, RefPtr<WebSocketImpl> impl)
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: m_connection(move(connection))
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, m_impl(move(impl))
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{
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}
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void WebSocket::start()
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{
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VERIFY(m_state == WebSocket::InternalState::NotStarted);
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if (!m_impl)
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m_impl = adopt_ref(*new WebSocketImplSerenity);
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m_impl->on_connection_error = [this] {
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dbgln("WebSocket: Connection error (underlying socket)");
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fatal_error(WebSocket::Error::CouldNotEstablishConnection);
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};
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m_impl->on_connected = [this] {
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if (m_state != WebSocket::InternalState::EstablishingProtocolConnection)
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return;
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set_state(WebSocket::InternalState::SendingClientHandshake);
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send_client_handshake();
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drain_read();
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};
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m_impl->on_ready_to_read = [this] {
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drain_read();
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};
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set_state(WebSocket::InternalState::EstablishingProtocolConnection);
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m_impl->connect(m_connection);
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}
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ReadyState WebSocket::ready_state()
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{
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switch (m_state) {
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case WebSocket::InternalState::NotStarted:
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case WebSocket::InternalState::EstablishingProtocolConnection:
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case WebSocket::InternalState::SendingClientHandshake:
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case WebSocket::InternalState::WaitingForServerHandshake:
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return ReadyState::Connecting;
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case WebSocket::InternalState::Open:
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return ReadyState::Open;
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case WebSocket::InternalState::Closing:
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return ReadyState::Closing;
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case WebSocket::InternalState::Closed:
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case WebSocket::InternalState::Errored:
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return ReadyState::Closed;
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default:
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VERIFY_NOT_REACHED();
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return ReadyState::Closed;
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}
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}
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ByteString WebSocket::subprotocol_in_use()
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{
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return m_subprotocol_in_use;
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}
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void WebSocket::send(Message const& message)
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{
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// Calling send on a socket that is not opened is not allowed
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VERIFY(m_state == WebSocket::InternalState::Open);
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VERIFY(m_impl);
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if (message.is_text())
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send_frame(WebSocket::OpCode::Text, message.data(), true);
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else
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send_frame(WebSocket::OpCode::Binary, message.data(), true);
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}
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void WebSocket::close(u16 code, ByteString const& message)
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{
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VERIFY(m_impl);
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switch (m_state) {
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case InternalState::NotStarted:
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case InternalState::EstablishingProtocolConnection:
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case InternalState::SendingClientHandshake:
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case InternalState::WaitingForServerHandshake:
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// FIXME: Fail the connection.
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set_state(InternalState::Closing);
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break;
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case InternalState::Open: {
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auto message_bytes = message.bytes();
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auto close_payload = ByteBuffer::create_uninitialized(message_bytes.size() + 2).release_value_but_fixme_should_propagate_errors(); // FIXME: Handle possible OOM situation.
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close_payload.overwrite(0, (u8*)&code, 2);
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close_payload.overwrite(2, message_bytes.data(), message_bytes.size());
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send_frame(WebSocket::OpCode::ConnectionClose, close_payload, true);
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set_state(InternalState::Closing);
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break;
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}
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default:
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break;
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}
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}
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void WebSocket::drain_read()
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{
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if (m_impl->eof()) {
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// The connection got closed by the server
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set_state(WebSocket::InternalState::Closed);
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notify_close(m_last_close_code, m_last_close_message, true);
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discard_connection();
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return;
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}
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switch (m_state) {
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case InternalState::NotStarted:
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case InternalState::EstablishingProtocolConnection:
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case InternalState::SendingClientHandshake: {
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auto initializing_bytes = m_impl->read(1024);
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if (!initializing_bytes.is_error())
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dbgln("drain_read() was called on a websocket that isn't opened yet. Read {} bytes from the socket.", initializing_bytes.value().size());
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} break;
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case InternalState::WaitingForServerHandshake: {
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read_server_handshake();
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} break;
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case InternalState::Open:
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case InternalState::Closing: {
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auto result = m_impl->read(65536);
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if (result.is_error()) {
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fatal_error(WebSocket::Error::ServerClosedSocket);
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return;
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}
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auto bytes = result.release_value();
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m_buffered_data.append(bytes.data(), bytes.size());
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read_frame();
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} break;
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case InternalState::Closed:
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case InternalState::Errored: {
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auto closed_bytes = m_impl->read(1024);
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if (!closed_bytes.is_error())
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dbgln("drain_read() was called on a closed websocket. Read {} bytes from the socket.", closed_bytes.value().size());
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} break;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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// The client handshake message is defined in the second list of section 4.1
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void WebSocket::send_client_handshake()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::SendingClientHandshake);
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StringBuilder builder;
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// 2. and 3. GET /resource name/ HTTP 1.1
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builder.appendff("GET {} HTTP/1.1\r\n", m_connection.resource_name());
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// 4. Host
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auto url = m_connection.url();
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builder.appendff("Host: {}", url.serialized_host());
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if (!m_connection.is_secure() && url.port_or_default() != 80)
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builder.appendff(":{}", url.port_or_default());
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else if (m_connection.is_secure() && url.port_or_default() != 443)
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builder.appendff(":{}", url.port_or_default());
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builder.append("\r\n"sv);
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// 5. and 6. Connection Upgrade
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builder.append("Upgrade: websocket\r\n"sv);
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builder.append("Connection: Upgrade\r\n"sv);
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// 7. 16-byte nonce encoded as Base64
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u8 nonce_data[16];
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Crypto::fill_with_secure_random(nonce_data);
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// FIXME: change to TRY() and make method fallible
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m_websocket_key = MUST(encode_base64({ nonce_data, 16 })).to_byte_string();
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builder.appendff("Sec-WebSocket-Key: {}\r\n", m_websocket_key);
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// 8. Origin (optional field)
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if (!m_connection.origin().is_empty()) {
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builder.appendff("Origin: {}\r\n", m_connection.origin());
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}
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// 9. Websocket version
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builder.append("Sec-WebSocket-Version: 13\r\n"sv);
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// 10. Websocket protocol (optional field)
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if (!m_connection.protocols().is_empty()) {
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builder.append("Sec-WebSocket-Protocol: "sv);
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builder.join(',', m_connection.protocols());
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builder.append("\r\n"sv);
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}
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// 11. Websocket extensions (optional field)
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if (!m_connection.extensions().is_empty()) {
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builder.append("Sec-WebSocket-Extensions: "sv);
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builder.join(',', m_connection.extensions());
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builder.append("\r\n"sv);
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}
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// 12. Additional headers
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for (auto& header : m_connection.headers().headers()) {
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builder.appendff("{}: {}\r\n", header.name, header.value);
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}
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builder.append("\r\n"sv);
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set_state(WebSocket::InternalState::WaitingForServerHandshake);
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auto success = m_impl->send(builder.string_view().bytes());
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VERIFY(success);
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}
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void WebSocket::fail_connection(u16 close_status_code, WebSocket::Error error_code, ByteString const& reason)
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{
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dbgln("WebSocket: {}", reason);
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set_state(WebSocket::InternalState::Closed);
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fatal_error(error_code);
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notify_close(close_status_code, reason, false);
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}
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// The server handshake message is defined in the third list of section 4.1
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void WebSocket::read_server_handshake()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::WaitingForServerHandshake);
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auto fail_opening_handshake = [&](ByteString const& reason, CloseStatusCode close_status_code = CloseStatusCode::AbnormalClosure) {
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fail_connection(to_underlying(close_status_code), WebSocket::Error::ConnectionUpgradeFailed, reason);
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};
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// Read the server handshake
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if (!m_impl->can_read_line())
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return;
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if (!m_has_read_server_handshake_first_line) {
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auto header = m_impl->read_line(PAGE_SIZE).release_value_but_fixme_should_propagate_errors();
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auto parts = header.split(' ');
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if (parts.size() < 2) {
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fail_opening_handshake("Server HTTP Handshake contained HTTP header was malformed");
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return;
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}
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if (parts[0] != "HTTP/1.1") {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake contained HTTP header {} which isn't supported", parts[0]));
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return;
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}
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if (parts[1] != "101") {
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// 1. If the status code is not 101, handle as per HTTP procedures.
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// FIXME : This could be a redirect or a 401 authentication request, which we do not handle.
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake return status {} which isn't supported", parts[1]));
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return;
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}
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m_has_read_server_handshake_first_line = true;
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}
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// Read the rest of the reply until we find an empty line
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while (m_impl->can_read_line()) {
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auto line = m_impl->read_line(PAGE_SIZE).release_value_but_fixme_should_propagate_errors();
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if (line.is_whitespace()) {
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// We're done with the HTTP headers.
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// Fail the connection if we're missing any of the following:
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if (!m_has_read_server_handshake_upgrade) {
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// 2. |Upgrade| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain an |Upgrade| header");
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return;
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}
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if (!m_has_read_server_handshake_connection) {
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// 2. |Connection| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain a |Connection| header");
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return;
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}
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if (!m_has_read_server_handshake_accept) {
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// 2. |Sec-WebSocket-Accept| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain a |Sec-WebSocket-Accept| header");
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return;
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}
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set_state(WebSocket::InternalState::Open);
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notify_open();
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return;
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}
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auto parts = line.split(':');
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if (parts.size() < 2) {
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// The header field is not valid
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fail_opening_handshake(ByteString::formatted("Got invalid header line {} in the Server HTTP handshake", line));
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return;
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}
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auto header_name = parts[0];
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if (header_name.equals_ignoring_ascii_case("Upgrade"sv)) {
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// 2. |Upgrade| should be case-insensitive "websocket"
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case("websocket"sv)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Upgrade| should be 'websocket', got '{}'. Failing connection.", parts[1]));
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return;
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}
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m_has_read_server_handshake_upgrade = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Connection"sv)) {
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// 3. |Connection| should be case-insensitive "Upgrade"
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case("Upgrade"sv)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Connection| should be 'Upgrade', got '{}'. Failing connection.", parts[1]));
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return;
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}
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m_has_read_server_handshake_connection = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Accept"sv)) {
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// 4. |Sec-WebSocket-Accept| should be base64(SHA1(|Sec-WebSocket-Key| + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"))
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auto expected_content = ByteString::formatted("{}258EAFA5-E914-47DA-95CA-C5AB0DC85B11", m_websocket_key);
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Crypto::Hash::Manager hash;
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hash.initialize(Crypto::Hash::HashKind::SHA1);
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hash.update(expected_content);
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auto expected_sha1 = hash.digest();
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// FIXME: change to TRY() and make method fallible
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auto expected_sha1_string = MUST(encode_base64({ expected_sha1.immutable_data(), expected_sha1.data_length() }));
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case(expected_sha1_string)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-Websocket-Accept| should be '{}', got '{}'. Failing connection.", expected_sha1_string, parts[1]));
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return;
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}
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m_has_read_server_handshake_accept = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Extensions"sv)) {
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// 5. |Sec-WebSocket-Extensions| should not contain an extension that doesn't appear in m_connection->extensions()
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auto server_extensions = parts[1].split(',');
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for (auto const& extension : server_extensions) {
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auto trimmed_extension = extension.trim_whitespace();
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bool found_extension = false;
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for (auto const& supported_extension : m_connection.extensions()) {
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if (trimmed_extension.equals_ignoring_ascii_case(supported_extension)) {
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found_extension = true;
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}
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}
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if (!found_extension) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-WebSocket-Extensions| contains '{}', which is not supported by the client. Failing connection.", trimmed_extension));
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return;
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}
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}
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Protocol"sv)) {
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// 6. If the response includes a |Sec-WebSocket-Protocol| header field and this header field indicates the use of a subprotocol that was not present in the client's handshake (the server has indicated a subprotocol not requested by the client), the client MUST _Fail the WebSocket Connection_.
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// Additionally, Section 4.2.2 says this is "Either a single value representing the subprotocol the server is ready to use or null."
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auto server_protocol = parts[1].trim_whitespace();
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bool found_protocol = false;
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for (auto const& supported_protocol : m_connection.protocols()) {
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if (server_protocol.equals_ignoring_ascii_case(supported_protocol)) {
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found_protocol = true;
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}
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}
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if (!found_protocol) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-WebSocket-Protocol| contains '{}', which is not supported by the client. Failing connection.", server_protocol));
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return;
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}
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m_subprotocol_in_use = server_protocol;
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continue;
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}
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}
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// If needed, we will keep reading the header on the next drain_read call
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}
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void WebSocket::read_frame()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::Open || m_state == WebSocket::InternalState::Closing);
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size_t cursor = 0;
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auto get_buffered_bytes = [&](size_t count) -> ReadonlyBytes {
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if (cursor + count > m_buffered_data.size())
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return {};
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auto bytes = m_buffered_data.span().slice(cursor, count);
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cursor += count;
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return bytes;
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};
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auto head_bytes = get_buffered_bytes(2);
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if (head_bytes.is_null() || head_bytes.is_empty()) {
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// The connection got closed.
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set_state(WebSocket::InternalState::Closed);
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notify_close(m_last_close_code, m_last_close_message, true);
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discard_connection();
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return;
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}
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auto op_code = (WebSocket::OpCode)(head_bytes[0] & 0x0f);
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bool is_final_frame = head_bytes[0] & 0x80;
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bool is_masked = head_bytes[1] & 0x80;
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// Parse the payload length.
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size_t payload_length;
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auto payload_length_bits = head_bytes[1] & 0x7f;
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if (payload_length_bits == 127) {
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// A code of 127 means that the next 8 bytes contains the payload length
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auto actual_bytes = get_buffered_bytes(8);
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if (actual_bytes.is_null())
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return;
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u64 full_payload_length = (u64)((u64)(actual_bytes[0] & 0xff) << 56)
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| (u64)((u64)(actual_bytes[1] & 0xff) << 48)
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| (u64)((u64)(actual_bytes[2] & 0xff) << 40)
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| (u64)((u64)(actual_bytes[3] & 0xff) << 32)
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| (u64)((u64)(actual_bytes[4] & 0xff) << 24)
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| (u64)((u64)(actual_bytes[5] & 0xff) << 16)
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| (u64)((u64)(actual_bytes[6] & 0xff) << 8)
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| (u64)((u64)(actual_bytes[7] & 0xff) << 0);
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VERIFY(full_payload_length <= NumericLimits<size_t>::max());
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payload_length = (size_t)full_payload_length;
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} else if (payload_length_bits == 126) {
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// A code of 126 means that the next 2 bytes contains the payload length
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auto actual_bytes = get_buffered_bytes(2);
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if (actual_bytes.is_null())
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return;
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payload_length = (size_t)((size_t)(actual_bytes[0] & 0xff) << 8)
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| (size_t)((size_t)(actual_bytes[1] & 0xff) << 0);
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} else {
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payload_length = (size_t)payload_length_bits;
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}
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// Parse the mask, if it exists.
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// Note : this is technically non-conformant with Section 5.1 :
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// > A server MUST NOT mask any frames that it sends to the client.
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// > A client MUST close a connection if it detects a masked frame.
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// > (These rules might be relaxed in a future specification.)
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// But because it doesn't cost much, we can support receiving masked frames anyways.
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u8 masking_key[4];
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if (is_masked) {
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|
auto masking_key_data = get_buffered_bytes(4);
|
|
if (masking_key_data.is_null())
|
|
return;
|
|
masking_key[0] = masking_key_data[0];
|
|
masking_key[1] = masking_key_data[1];
|
|
masking_key[2] = masking_key_data[2];
|
|
masking_key[3] = masking_key_data[3];
|
|
}
|
|
|
|
auto payload = ByteBuffer::create_uninitialized(payload_length).release_value_but_fixme_should_propagate_errors(); // FIXME: Handle possible OOM situation.
|
|
u64 read_length = 0;
|
|
while (read_length < payload_length) {
|
|
auto payload_part = get_buffered_bytes(payload_length - read_length);
|
|
if (payload_part.is_null())
|
|
return;
|
|
// We read at most "actual_length - read" bytes, so this is safe to do.
|
|
payload.overwrite(read_length, payload_part.data(), payload_part.size());
|
|
read_length += payload_part.size();
|
|
}
|
|
|
|
if (cursor == m_buffered_data.size()) {
|
|
m_buffered_data.clear();
|
|
} else {
|
|
Vector<u8> new_buffered_data;
|
|
new_buffered_data.append(m_buffered_data.data() + cursor, m_buffered_data.size() - cursor);
|
|
m_buffered_data = move(new_buffered_data);
|
|
}
|
|
|
|
if (is_masked) {
|
|
// Unmask the payload
|
|
for (size_t i = 0; i < payload.size(); ++i) {
|
|
payload[i] = payload[i] ^ (masking_key[i % 4]);
|
|
}
|
|
}
|
|
|
|
if (op_code == WebSocket::OpCode::ConnectionClose) {
|
|
if (payload.size() > 1) {
|
|
m_last_close_code = (((u16)(payload[0] & 0xff) << 8) | ((u16)(payload[1] & 0xff)));
|
|
m_last_close_message = ByteString(ReadonlyBytes(payload.offset_pointer(2), payload.size() - 2));
|
|
} else {
|
|
m_last_close_code = 1000;
|
|
m_last_close_message = {};
|
|
}
|
|
close(m_last_close_code, m_last_close_message);
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Ping) {
|
|
// Immediately send a pong frame as a reply, with the given payload.
|
|
send_frame(WebSocket::OpCode::Pong, payload, true);
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Pong) {
|
|
// We can safely ignore the pong
|
|
return;
|
|
}
|
|
if (!is_final_frame) {
|
|
if (op_code != WebSocket::OpCode::Continuation) {
|
|
// First fragmented message
|
|
m_initial_fragment_opcode = op_code;
|
|
}
|
|
// First and next fragmented message
|
|
m_fragmented_data_buffer.append(payload.data(), payload_length);
|
|
return;
|
|
}
|
|
if (is_final_frame && op_code == WebSocket::OpCode::Continuation) {
|
|
// Last fragmented message
|
|
m_fragmented_data_buffer.append(payload.data(), payload_length);
|
|
op_code = m_initial_fragment_opcode;
|
|
payload.clear();
|
|
payload.append(m_fragmented_data_buffer.data(), m_fragmented_data_buffer.size());
|
|
m_fragmented_data_buffer.clear();
|
|
}
|
|
if (op_code == WebSocket::OpCode::Text) {
|
|
notify_message(Message(payload, true));
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Binary) {
|
|
notify_message(Message(payload, false));
|
|
return;
|
|
}
|
|
dbgln("Websocket: Found unknown opcode {}", (u8)op_code);
|
|
}
|
|
|
|
void WebSocket::send_frame(WebSocket::OpCode op_code, ReadonlyBytes payload, bool is_final)
|
|
{
|
|
VERIFY(m_impl);
|
|
VERIFY(m_state == WebSocket::InternalState::Open);
|
|
|
|
ByteBuffer buf = MUST(ByteBuffer::create_uninitialized(1 + 9 + 4 + payload.size()));
|
|
size_t offset = 0;
|
|
|
|
u8 frame_head[1] = { (u8)((is_final ? 0x80 : 0x00) | ((u8)(op_code) & 0xf)) };
|
|
buf.overwrite(offset, frame_head, 1);
|
|
offset += 1;
|
|
// Section 5.1 : a client MUST mask all frames that it sends to the server
|
|
bool has_mask = true;
|
|
// FIXME: If the payload has a size > size_t max on a 32-bit platform, we could
|
|
// technically stream it via non-final packets. However, the size was already
|
|
// truncated earlier in the call stack when stuffing into a ReadonlyBytes
|
|
if (payload.size() > NumericLimits<u16>::max()) {
|
|
// Send (the 'mask' flag + 127) + the 8-byte payload length
|
|
if constexpr (sizeof(size_t) >= 8) {
|
|
u8 payload_length[9] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 127),
|
|
(u8)((payload.size() >> 56) & 0xff),
|
|
(u8)((payload.size() >> 48) & 0xff),
|
|
(u8)((payload.size() >> 40) & 0xff),
|
|
(u8)((payload.size() >> 32) & 0xff),
|
|
(u8)((payload.size() >> 24) & 0xff),
|
|
(u8)((payload.size() >> 16) & 0xff),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
buf.overwrite(offset, payload_length, 9);
|
|
offset += 9;
|
|
} else {
|
|
u8 payload_length[9] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 127),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
(u8)((payload.size() >> 24) & 0xff),
|
|
(u8)((payload.size() >> 16) & 0xff),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
buf.overwrite(offset, payload_length, 9);
|
|
offset += 9;
|
|
}
|
|
} else if (payload.size() >= 126) {
|
|
// Send (the 'mask' flag + 126) + the 2-byte payload length
|
|
u8 payload_length[3] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 126),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
buf.overwrite(offset, payload_length, 3);
|
|
offset += 3;
|
|
} else {
|
|
// Send the mask flag + the payload in a single byte
|
|
u8 payload_length[1] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | (u8)(payload.size() & 0x7f)),
|
|
};
|
|
buf.overwrite(offset, payload_length, 1);
|
|
offset += 1;
|
|
}
|
|
if (has_mask) {
|
|
// Section 10.3 :
|
|
// > Clients MUST choose a new masking key for each frame, using an algorithm
|
|
// > that cannot be predicted by end applications that provide data
|
|
u8 masking_key[4];
|
|
Crypto::fill_with_secure_random(masking_key);
|
|
buf.overwrite(offset, masking_key, 4);
|
|
offset += 4;
|
|
// don't try to send empty payload
|
|
if (payload.size() == 0)
|
|
return;
|
|
// Mask the payload
|
|
auto masked_payload = buf.span().slice(offset, payload.size());
|
|
for (size_t i = 0; i < payload.size(); ++i) {
|
|
masked_payload[i] = payload[i] ^ (masking_key[i % 4]);
|
|
}
|
|
offset += payload.size();
|
|
} else if (payload.size() > 0) {
|
|
buf.overwrite(offset, payload.data(), payload.size());
|
|
offset += payload.size();
|
|
}
|
|
m_impl->send(buf.span().slice(0, offset));
|
|
}
|
|
|
|
void WebSocket::fatal_error(WebSocket::Error error)
|
|
{
|
|
set_state(WebSocket::InternalState::Errored);
|
|
notify_error(error);
|
|
discard_connection();
|
|
}
|
|
|
|
void WebSocket::discard_connection()
|
|
{
|
|
if (m_discard_connection_requested)
|
|
return;
|
|
m_discard_connection_requested = true;
|
|
|
|
deferred_invoke([this] {
|
|
VERIFY(m_impl);
|
|
m_impl->discard_connection();
|
|
m_impl->on_connection_error = nullptr;
|
|
m_impl->on_connected = nullptr;
|
|
m_impl->on_ready_to_read = nullptr;
|
|
m_impl = nullptr;
|
|
});
|
|
}
|
|
|
|
void WebSocket::notify_open()
|
|
{
|
|
if (!on_open)
|
|
return;
|
|
on_open();
|
|
}
|
|
|
|
void WebSocket::notify_close(u16 code, ByteString reason, bool was_clean)
|
|
{
|
|
if (!on_close)
|
|
return;
|
|
on_close(code, move(reason), was_clean);
|
|
}
|
|
|
|
void WebSocket::notify_error(WebSocket::Error error)
|
|
{
|
|
if (!on_error)
|
|
return;
|
|
on_error(error);
|
|
}
|
|
|
|
void WebSocket::notify_message(Message message)
|
|
{
|
|
if (!on_message)
|
|
return;
|
|
on_message(move(message));
|
|
}
|
|
|
|
void WebSocket::set_state(InternalState state)
|
|
{
|
|
if (m_state == state)
|
|
return;
|
|
auto old_ready_state = ready_state();
|
|
m_state = state;
|
|
auto new_ready_state = ready_state();
|
|
if (old_ready_state != new_ready_state) {
|
|
if (on_ready_state_change)
|
|
on_ready_state_change(ready_state());
|
|
}
|
|
}
|
|
|
|
}
|