fixed colors on scogger

This commit is contained in:
elisha464 2014-02-28 11:19:56 +02:00
parent d0300e5f43
commit 1ab5bc40a0

View file

@ -1154,6 +1154,7 @@ void GLGSRender::Flip()
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, g_flip_tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, format, GL_UNSIGNED_INT_8_8_8_8, src_buffer);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);