Add comment for depth format 0

This commit is contained in:
raven02 2014-05-19 21:14:30 +08:00
parent c2f3f04808
commit 4f961c9e0b

View file

@ -719,6 +719,10 @@ void GLGSRender::ExecCMD()
switch(m_surface_depth_format)
{
// case 0 found in BLJM60410-[Suzukaze no Melt - Days in the Sanctuary]
// [E : RSXThread]: Bad depth format! (0)
// [E : RSXThread]: glEnable: opengl error 0x0506
// [E : RSXThread]: glDrawArrays: opengl error 0x0506
case 0:
m_rbo.Storage(GL_DEPTH_COMPONENT, RSXThread::m_width, RSXThread::m_height);
checkForGlError("m_rbo.Storage(GL_DEPTH_COMPONENT)");