mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 03:24:49 +00:00
qt: Error if installing DLC without game. (#1476)
build.yml #129 -Commit
76f440889b
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mirrors
qt: Error if installing DLC without game. (#1476)
build.yml #128 -Commit
76f440889b
pushed by
mirrors
libraries/videodec: Fix build errors with av_err2str
build.yml #127 -Commit
29183354cc
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libraries/videodec: Fix build errors with av_err2str
build.yml #126 -Commit
29183354cc
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fixed number of remaining samples calculation
build.yml #125 -Commit
f818f3e69f
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ajm
fix number of samples reported with gapless decoding
build.yml #124 -Commit
18a4bd2014
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ajm
netctl: Add null check for gethostbyname output. (#1468)
build.yml #123 -Commit
0b015daff7
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Removed libSceCesCs.sprx for default loading lle modules . If needed you can place it on special game folder as fonts
build.yml #122 -Commit
15cee3da75
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misc14
netctl: Add null check for gethostbyname output. (#1468)
build.yml #121 -Commit
0b015daff7
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Fix gapless decode and combine split buffers
build.yml #120 -Commit
d7f78e6720
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ajm
Implement shader resource tables (#1165)
build.yml #119 -Commit
9ec75c3feb
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sceNetCtlGetInfo added ORBIS_NET_CTL_INFO_MTU case
build.yml #118 -Commit
a8c75dded0
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misc14
Fix update loop between release (#1465)
build.yml #116 -Commit
7b16085c59
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core/gnmdriver: Proper interrupt registering (#1218)
build.yml #113 -Commit
b7fe08519f
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core/gnmdriver: Proper interrupt registering (#1218)
build.yml #112 -Commit
b7fe08519f
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path_util: Make sure macOS has current directory set and clean up path code. (#1463)
build.yml #111 -Commit
4da21a016e
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path_util: Make sure macOS has current directory set and clean up path code. (#1463)
build.yml #110 -Commit
4da21a016e
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clang-format
build.yml #109 -Commit
8b139ff5fa
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sceNetCtlGetInfo added ORBIS_NET_CTL_INFO_MTU case
build.yml #106 -Commit
86a4390356
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misc14
Italian localization updated (#1449)
build.yml #105 -Commit
7794fc3ce7
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ajm_at9: Return superframes decoded in a single job
build.yml #102 -Commit
58afb5090f
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ajm