mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 12:04:45 +00:00
Merge branch 'main' into stopgamesesc
This commit is contained in:
commit
e92aaadac3
161 changed files with 7017 additions and 1708 deletions
6
.github/workflows/macos.yml
vendored
6
.github/workflows/macos.yml
vendored
|
@ -43,10 +43,10 @@ jobs:
|
|||
mv ${{github.workspace}}/build/shadps4 upload
|
||||
cp $(arch -x86_64 /usr/local/bin/brew --prefix)/opt/molten-vk/lib/libMoltenVK.dylib upload
|
||||
install_name_tool -add_rpath "@loader_path" upload/shadps4
|
||||
tar cf shadps4-macos.tar.gz -C upload .
|
||||
tar cf shadps4-macos-sdl.tar.gz -C upload .
|
||||
|
||||
- name: Upload executable
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: shadps4-macos
|
||||
path: shadps4-macos.tar.gz
|
||||
name: shadps4-macos-sdl
|
||||
path: shadps4-macos-sdl.tar.gz
|
||||
|
|
2
.github/workflows/windows.yml
vendored
2
.github/workflows/windows.yml
vendored
|
@ -29,6 +29,6 @@ jobs:
|
|||
- name: Upload executable
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: shadps4-win64
|
||||
name: shadps4-win64-sdl
|
||||
path: |
|
||||
${{github.workspace}}/build/Release/shadPS4.exe
|
||||
|
|
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -61,3 +61,6 @@
|
|||
[submodule "externals/date"]
|
||||
path = externals/date
|
||||
url = https://github.com/HowardHinnant/date.git
|
||||
[submodule "externals/ffmpeg-core"]
|
||||
path = externals/ffmpeg-core
|
||||
url = https://github.com/shadps4-emu/ext-ffmpeg-core
|
||||
|
|
|
@ -15,6 +15,7 @@ Files: CMakeSettings.json
|
|||
documents/Screenshots/Undertale.png
|
||||
documents/Screenshots/We are DOOMED.png
|
||||
scripts/ps4_names.txt
|
||||
src/images/about_icon.png
|
||||
src/images/controller_icon.png
|
||||
src/images/exit_icon.png
|
||||
src/images/file_icon.png
|
||||
|
|
120
CMakeLists.txt
120
CMakeLists.txt
|
@ -67,11 +67,13 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_
|
|||
|
||||
find_package(Boost 1.84.0 CONFIG)
|
||||
find_package(cryptopp 8.9.0 MODULE)
|
||||
find_package(FFmpeg 5.1.2 MODULE)
|
||||
find_package(fmt 10.2.1 CONFIG)
|
||||
find_package(glslang 14.2.0 CONFIG)
|
||||
find_package(magic_enum 0.9.6 CONFIG)
|
||||
find_package(RenderDoc 1.6.0 MODULE)
|
||||
find_package(SDL3 3.1.2 CONFIG)
|
||||
find_package(toml11 3.8.1 CONFIG)
|
||||
find_package(toml11 4.2.0 CONFIG)
|
||||
find_package(tsl-robin-map 1.3.0 CONFIG)
|
||||
find_package(VulkanHeaders 1.3.289 CONFIG)
|
||||
find_package(VulkanMemoryAllocator 3.1.0 CONFIG)
|
||||
|
@ -79,7 +81,6 @@ find_package(xbyak 7.07 CONFIG)
|
|||
find_package(xxHash 0.8.2 MODULE)
|
||||
find_package(zlib-ng 2.2.0 MODULE)
|
||||
find_package(Zydis 4.1.0 CONFIG)
|
||||
find_package(RenderDoc MODULE)
|
||||
|
||||
if (APPLE)
|
||||
find_package(date 3.0.1 CONFIG)
|
||||
|
@ -96,6 +97,15 @@ if(HAVE_SEM_TIMEDWAIT OR WIN32)
|
|||
add_compile_options(-DHAVE_SEM_TIMEDWAIT)
|
||||
endif()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
|
||||
# libc++ requires -fexperimental-library to enable std::jthread and std::stop_token support.
|
||||
include(CheckCXXSymbolExists)
|
||||
check_cxx_symbol_exists(_LIBCPP_VERSION version LIBCPP)
|
||||
if(LIBCPP)
|
||||
add_compile_options(-fexperimental-library)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_subdirectory(externals)
|
||||
include_directories(src)
|
||||
|
||||
|
@ -107,7 +117,7 @@ if(ENABLE_QT_GUI)
|
|||
set(CMAKE_AUTOUIC ON)
|
||||
endif()
|
||||
|
||||
set(AUDIO_CORE src/audio_core/sdl_audio.cpp
|
||||
set(AUDIO_CORE src/audio_core/sdl_audio.cpp
|
||||
src/audio_core/sdl_audio.h
|
||||
)
|
||||
|
||||
|
@ -117,6 +127,8 @@ set(AUDIO_LIB src/core/libraries/audio/audioin.cpp
|
|||
src/core/libraries/audio/audioout.h
|
||||
src/core/libraries/ajm/ajm.cpp
|
||||
src/core/libraries/ajm/ajm.h
|
||||
src/core/libraries/ngs2/ngs2.cpp
|
||||
src/core/libraries/ngs2/ngs2.h
|
||||
)
|
||||
|
||||
set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp
|
||||
|
@ -181,11 +193,27 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
|
|||
src/core/libraries/app_content/app_content.h
|
||||
src/core/libraries/rtc/rtc.cpp
|
||||
src/core/libraries/rtc/rtc.h
|
||||
src/core/libraries/rtc/rtc_error.h
|
||||
src/core/libraries/disc_map/disc_map.cpp
|
||||
src/core/libraries/disc_map/disc_map.h
|
||||
src/core/libraries/disc_map/disc_map_codes.h
|
||||
src/core/libraries/avplayer/avplayer_common.cpp
|
||||
src/core/libraries/avplayer/avplayer_common.h
|
||||
src/core/libraries/avplayer/avplayer_file_streamer.cpp
|
||||
src/core/libraries/avplayer/avplayer_file_streamer.h
|
||||
src/core/libraries/avplayer/avplayer_impl.cpp
|
||||
src/core/libraries/avplayer/avplayer_impl.h
|
||||
src/core/libraries/avplayer/avplayer_source.cpp
|
||||
src/core/libraries/avplayer/avplayer_source.h
|
||||
src/core/libraries/avplayer/avplayer_state.cpp
|
||||
src/core/libraries/avplayer/avplayer_state.h
|
||||
src/core/libraries/avplayer/avplayer.cpp
|
||||
src/core/libraries/avplayer/avplayer.h
|
||||
src/core/libraries/ngs2/ngs2.cpp
|
||||
src/core/libraries/ngs2/ngs2.h
|
||||
src/core/libraries/ngs2/ngs2_error.h
|
||||
src/core/libraries/ngs2/ngs2_impl.cpp
|
||||
src/core/libraries/ngs2/ngs2_impl.h
|
||||
)
|
||||
|
||||
set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h
|
||||
|
@ -421,6 +449,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
|
|||
src/shader_recompiler/ir/passes/dead_code_elimination_pass.cpp
|
||||
src/shader_recompiler/ir/passes/identity_removal_pass.cpp
|
||||
src/shader_recompiler/ir/passes/ir_passes.h
|
||||
src/shader_recompiler/ir/passes/lower_shared_mem_to_registers.cpp
|
||||
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp
|
||||
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp
|
||||
src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp
|
||||
|
@ -528,34 +557,36 @@ set(EMULATOR src/emulator.cpp
|
|||
if(ENABLE_QT_GUI)
|
||||
qt_add_resources(RESOURCE_FILES src/shadps4.qrc)
|
||||
|
||||
set(QT_GUI
|
||||
src/qt_gui/main_window_ui.h
|
||||
src/qt_gui/main_window.cpp
|
||||
src/qt_gui/main_window.h
|
||||
src/qt_gui/gui_context_menus.h
|
||||
src/qt_gui/game_list_utils.h
|
||||
src/qt_gui/game_info.cpp
|
||||
src/qt_gui/game_info.h
|
||||
src/qt_gui/game_list_frame.cpp
|
||||
src/qt_gui/game_list_frame.h
|
||||
src/qt_gui/game_grid_frame.cpp
|
||||
src/qt_gui/game_grid_frame.h
|
||||
src/qt_gui/game_install_dialog.cpp
|
||||
src/qt_gui/game_install_dialog.h
|
||||
src/qt_gui/pkg_viewer.cpp
|
||||
src/qt_gui/pkg_viewer.h
|
||||
src/qt_gui/trophy_viewer.cpp
|
||||
src/qt_gui/trophy_viewer.h
|
||||
src/qt_gui/elf_viewer.cpp
|
||||
src/qt_gui/elf_viewer.h
|
||||
src/qt_gui/main_window_themes.cpp
|
||||
src/qt_gui/main_window_themes.h
|
||||
src/qt_gui/settings_dialog.cpp
|
||||
src/qt_gui/settings_dialog.h
|
||||
src/qt_gui/settings_dialog.ui
|
||||
src/qt_gui/main.cpp
|
||||
${EMULATOR}
|
||||
${RESOURCE_FILES}
|
||||
set(QT_GUI src/qt_gui/about_dialog.cpp
|
||||
src/qt_gui/about_dialog.h
|
||||
src/qt_gui/about_dialog.ui
|
||||
src/qt_gui/main_window_ui.h
|
||||
src/qt_gui/main_window.cpp
|
||||
src/qt_gui/main_window.h
|
||||
src/qt_gui/gui_context_menus.h
|
||||
src/qt_gui/game_list_utils.h
|
||||
src/qt_gui/game_info.cpp
|
||||
src/qt_gui/game_info.h
|
||||
src/qt_gui/game_list_frame.cpp
|
||||
src/qt_gui/game_list_frame.h
|
||||
src/qt_gui/game_grid_frame.cpp
|
||||
src/qt_gui/game_grid_frame.h
|
||||
src/qt_gui/game_install_dialog.cpp
|
||||
src/qt_gui/game_install_dialog.h
|
||||
src/qt_gui/pkg_viewer.cpp
|
||||
src/qt_gui/pkg_viewer.h
|
||||
src/qt_gui/trophy_viewer.cpp
|
||||
src/qt_gui/trophy_viewer.h
|
||||
src/qt_gui/elf_viewer.cpp
|
||||
src/qt_gui/elf_viewer.h
|
||||
src/qt_gui/main_window_themes.cpp
|
||||
src/qt_gui/main_window_themes.h
|
||||
src/qt_gui/settings_dialog.cpp
|
||||
src/qt_gui/settings_dialog.h
|
||||
src/qt_gui/settings_dialog.ui
|
||||
src/qt_gui/main.cpp
|
||||
${EMULATOR}
|
||||
${RESOURCE_FILES}
|
||||
)
|
||||
endif()
|
||||
|
||||
|
@ -594,7 +625,7 @@ endif()
|
|||
|
||||
create_target_directory_groups(shadps4)
|
||||
|
||||
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API)
|
||||
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg)
|
||||
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3)
|
||||
|
||||
if (APPLE)
|
||||
|
@ -624,23 +655,40 @@ if (ENABLE_QT_GUI)
|
|||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(shadps4 PRIVATE mincore winpthreads clang_rt.builtins-x86_64.lib)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
|
||||
target_link_libraries(shadps4 PRIVATE mincore winpthreads)
|
||||
|
||||
if (MSVC)
|
||||
# MSVC likes putting opinions on what people can use, disable:
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
|
||||
|
||||
if (MSVC)
|
||||
# Needed for conflicts with time.h of windows.h
|
||||
add_definitions(-D_TIMESPEC_DEFINED)
|
||||
endif()
|
||||
|
||||
# Target Windows 10 RS5
|
||||
add_definitions(-DNTDDI_VERSION=0x0A000006 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
|
||||
# Increase stack commit area
|
||||
target_link_options(shadps4 PRIVATE /STACK:0x200000,0x200000)
|
||||
|
||||
if (MSVC)
|
||||
target_link_libraries(shadps4 PRIVATE clang_rt.builtins-x86_64.lib)
|
||||
endif()
|
||||
|
||||
# Disable ASLR so we can reserve the user area
|
||||
if (MSVC)
|
||||
target_link_options(shadps4 PRIVATE /DYNAMICBASE:NO)
|
||||
else()
|
||||
target_link_options(shadps4 PRIVATE -Wl,--disable-dynamicbase)
|
||||
endif()
|
||||
|
||||
# Increase stack commit area (Needed, otherwise there are crashes)
|
||||
if (MSVC)
|
||||
target_link_options(shadps4 PRIVATE /STACK:0x200000,0x200000)
|
||||
else()
|
||||
target_link_options(shadps4 PRIVATE -Wl,--stack,2097152)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
|
|
23
cmake/FindFFmpeg.cmake
Normal file
23
cmake/FindFFmpeg.cmake
Normal file
|
@ -0,0 +1,23 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_check_modules(FFMPEG QUIET IMPORTED_TARGET libavcodec libavfilter libavformat libavutil libswresample libswscale)
|
||||
|
||||
find_file(FFMPEG_VERSION_FILE libavutil/ffversion.h HINTS "${FFMPEG_libavutil_INCLUDEDIR}")
|
||||
if (FFMPEG_VERSION_FILE)
|
||||
file(STRINGS "${FFMPEG_VERSION_FILE}" FFMPEG_VERSION_LINE REGEX "FFMPEG_VERSION")
|
||||
string(REGEX MATCH "[0-9.]+" FFMPEG_VERSION "${FFMPEG_VERSION_LINE}")
|
||||
unset(FFMPEG_VERSION_LINE)
|
||||
unset(FFMPEG_VERSION_FILE)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(FFmpeg
|
||||
REQUIRED_VARS FFMPEG_LINK_LIBRARIES
|
||||
VERSION_VAR FFMPEG_VERSION
|
||||
)
|
||||
|
||||
if (FFmpeg_FOUND AND NOT TARGET FFmpeg::ffmpeg)
|
||||
add_library(FFmpeg::ffmpeg ALIAS PkgConfig::FFMPEG)
|
||||
endif()
|
25
cmake/FindRenderDoc.cmake
Normal file
25
cmake/FindRenderDoc.cmake
Normal file
|
@ -0,0 +1,25 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_path(RENDERDOC_INCLUDE_DIR renderdoc_app.h)
|
||||
|
||||
if (RENDERDOC_INCLUDE_DIR AND EXISTS "${RENDERDOC_INCLUDE_DIR}/renderdoc_app.h")
|
||||
file(STRINGS "${RENDERDOC_INCLUDE_DIR}/renderdoc_app.h" RENDERDOC_VERSION_LINE REGEX "typedef struct RENDERDOC_API")
|
||||
string(REGEX REPLACE ".*typedef struct RENDERDOC_API_([0-9]+)_([0-9]+)_([0-9]+).*" "\\1.\\2.\\3" RENDERDOC_VERSION "${RENDERDOC_VERSION_LINE}")
|
||||
unset(RENDERDOC_VERSION_LINE)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(RenderDoc
|
||||
REQUIRED_VARS RENDERDOC_INCLUDE_DIR
|
||||
VERSION_VAR RENDERDOC_VERSION
|
||||
)
|
||||
|
||||
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
|
||||
add_library(RenderDoc::API INTERFACE IMPORTED)
|
||||
set_target_properties(RenderDoc::API PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${RENDERDOC_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(RENDERDOC_INCLUDE_DIR)
|
|
@ -5,21 +5,77 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
|||
|
||||
# Build shadPS4 for Windows
|
||||
|
||||
## Download Visual Studio Community 2022
|
||||
This tutorial reads as if you have none of the prerequisites already installed. If you do, just ignore the steps regarding installation.
|
||||
If you are building to contribute to the project, please omit `--depth 1` from the git invokations.
|
||||
|
||||
Download link: [**Visual Studio 2022**](https://visualstudio.microsoft.com/vs/)
|
||||
Note: **ARM64 is not supported!** As of writing, it will not build nor run. The instructions with respect to ARM64 are for developers only.
|
||||
|
||||
## Requirements
|
||||
## Option 1: Visual Studio 2022
|
||||
|
||||
### From Visual Studio Community
|
||||
### (Prerequisite) Download the Community edition from [**Visual Studio 2022**](https://visualstudio.microsoft.com/vs/)
|
||||
|
||||
- Desktop development with C++
|
||||
Once you are within the installer:
|
||||
1. Select `Desktop development with C++`
|
||||
2. Go to "Individual Components" tab
|
||||
3. Make sure `C++ Clang Compiler for Windows`, `MSBuild support for LLVM` and `C++ CMake Tools for Windows` are selected
|
||||
4. Continue the installation
|
||||
|
||||
### From individual components tab install
|
||||
### (Prerequisite) Download [**Qt**](https://doc.qt.io/qt-6/get-and-install-qt.html)
|
||||
|
||||
- C++ Clang Compiler for Windows (17.0.3)
|
||||
- MSBuild support for LLVM (Clang-cl) toolset
|
||||
Beware, this requires you to create a Qt account. If you do not want to do this, please follow the MSYS2/MinGW compilation method instead.
|
||||
|
||||
- ## Compiling
|
||||
1. Select Qt for Visual Studio plugin
|
||||
2. Select `msvc2019_64` option or similar. If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `msvc2019_arm64`
|
||||
|
||||
- Open Visual Studio Community and select the **x64-Clang-Release**, **x64-Clang-Debug** or **x64-Clang-RelWithDebInfo**. It should compile just fine.
|
||||
Go through the installation normally. If you do not know what components to select, just select the newest Qt version it gives you.
|
||||
If you know what you are doing, you may unselect individual components that eat up too much disk space.
|
||||
|
||||
Once you are finished, you will have to configure Qt within Visual Studio:
|
||||
1. Tools -> Options -> Qt -> Versions
|
||||
2. Add a new Qt version and navigate it to the correct folder. Should look like so: `C:\Qt\6.7.1\msvc2019_64`
|
||||
3. Enable the default checkmark on the new version you just created.
|
||||
|
||||
### (Prerequisite) Download [**Git for Windows**](https://git-scm.com/download/win)
|
||||
|
||||
Go through the Git for Windows installation as normal
|
||||
|
||||
### Compiling with Visual Studio GUI
|
||||
|
||||
1. Open Git for Windows, navigate to a place where you want to store the shadPS4 source code folder
|
||||
2. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
||||
3. Open up Visual Studio, select `Open a local folder` and select the folder with the shadPS4 source code. The folder should contain `CMakeLists.txt`
|
||||
4. Build -> Build All
|
||||
|
||||
## Option 2: MSYS2/MinGW
|
||||
|
||||
### (Prerequisite) Download [**MSYS2**](https://www.msys2.org/)
|
||||
|
||||
Go through the MSYS2 installation as normal
|
||||
|
||||
If you are building to distribute, please omit `-DCMAKE_CXX_FLAGS="-O2 -march=native"` within the build configuration step.
|
||||
|
||||
Normal x86-based computers, follow:
|
||||
1. Open "MSYS2 MINGW64" from your new applications
|
||||
2. Run `pacman -Syu`, let it complete;
|
||||
3. Run `pacman -S --needed git mingw-w64-x86_64-binutils mingw-w64-x86_64-clang mingw-w64-x86_64-cmake mingw-w64-x86_64-ninja mingw-w64-x86_64-qt6-base`
|
||||
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
||||
5. Run `cd shadPS4`
|
||||
6. Run `cmake -S . -B build -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
||||
7. Run `cmake --build build`
|
||||
8. To run the finished product, run `./build/shadPS4.exe`
|
||||
|
||||
ARM64-based computers, follow:
|
||||
1. Open "MSYS2 CLANGARM64" from your new applications
|
||||
2. Run `pacman -Syu`, let it complete;
|
||||
3. Run `pacman -S --needed git mingw-w64-clang-aarch64-binutils mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-cmake mingw-w64-clang-aarch64-ninja mingw-w64-clang-aarch64-qt6-base`
|
||||
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
||||
5. Run `cd shadPS4`
|
||||
6. Run `cmake -S . -B build -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
||||
7. Run `cmake --build build`
|
||||
8. To run the finished product, run `./build/shadPS4.exe`
|
||||
|
||||
## Note on MSYS2 builds
|
||||
|
||||
These builds may not be easily copyable to people who do not also have a MSYS2 installation.
|
||||
If you want to distribute these builds, you need to copy over the correct DLLs into a distribution folder.
|
||||
In order to run them, you must be within the MSYS2 shell environment.
|
6
externals/CMakeLists.txt
vendored
6
externals/CMakeLists.txt
vendored
|
@ -47,6 +47,12 @@ else()
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT TARGET FFmpeg::ffmpeg)
|
||||
set(ARCHITECTURE "x86_64")
|
||||
add_subdirectory(ffmpeg-core)
|
||||
add_library(FFmpeg::ffmpeg ALIAS ffmpeg)
|
||||
endif()
|
||||
|
||||
# Zlib-Ng
|
||||
if (NOT TARGET zlib-ng::zlib)
|
||||
set(ZLIB_ENABLE_TESTS OFF)
|
||||
|
|
2
externals/ext-boost
vendored
2
externals/ext-boost
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 147b2de7734f5dc3b9aeb1f4135ae15fcd44b9d7
|
||||
Subproject commit a04136add1e469f46d8ae8d3e8307779240a5c53
|
1
externals/ffmpeg-core
vendored
Submodule
1
externals/ffmpeg-core
vendored
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit e30b7d7fe228bfb3f6e41ce1040b44a15eb7d5e0
|
2
externals/glslang
vendored
2
externals/glslang
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 7c4d91e7819a1d27213aa3499953d54ae1a00e8f
|
||||
Subproject commit d59c84d388c805022e2bddea08aa41cbe7e43e55
|
2
externals/toml11
vendored
2
externals/toml11
vendored
|
@ -1 +1 @@
|
|||
Subproject commit fcb1d3d7e5885edfadbbe9572991dc4b3248af58
|
||||
Subproject commit cc0bee4fd46ea1f5db147d63ea545208cc9e8405
|
2
externals/vma
vendored
2
externals/vma
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 871913da6a4b132b567d7b65c509600363c0041e
|
||||
Subproject commit e1bdbca9baf4d682fb6066b380f4aa4a7bdbb58a
|
2
externals/vulkan-headers
vendored
2
externals/vulkan-headers
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 595c8d4794410a4e64b98dc58d27c0310d7ea2fd
|
||||
Subproject commit d205aff40b4e15d4c568523ee6a26f85138126d9
|
2
externals/xxhash
vendored
2
externals/xxhash
vendored
|
@ -1 +1 @@
|
|||
Subproject commit ee65ff988bab34a184c700e2fbe1e1c5bc27485d
|
||||
Subproject commit dbea33e47e7c0fe0b7c8592cd931c7430c1f130d
|
2
externals/zydis
vendored
2
externals/zydis
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 16c6a369c193981e9cf314126589eaa8763f92c3
|
||||
Subproject commit bd73bc03b0aacaa89c9c203b9b43cd08f1b1843b
|
|
@ -1,19 +1,23 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "sdl_audio.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
|
||||
#include <SDL3/SDL_audio.h>
|
||||
#include <SDL3/SDL_init.h>
|
||||
#include <SDL3/SDL_timer.h>
|
||||
#include "common/assert.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "sdl_audio.h"
|
||||
|
||||
#include <mutex> // std::unique_lock
|
||||
|
||||
namespace Audio {
|
||||
|
||||
int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
||||
Libraries::AudioOut::OrbisAudioOutParamFormat format) {
|
||||
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
||||
std::scoped_lock lock{m_mutex};
|
||||
std::unique_lock lock{m_mutex};
|
||||
for (int id = 0; id < portsOut.size(); id++) {
|
||||
auto& port = portsOut[id];
|
||||
if (!port.isOpen) {
|
||||
|
@ -88,7 +92,7 @@ int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
|||
}
|
||||
|
||||
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
std::shared_lock lock{m_mutex};
|
||||
auto& port = portsOut[handle - 1];
|
||||
if (!port.isOpen) {
|
||||
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||
|
@ -100,7 +104,7 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
|||
int result = SDL_PutAudioStreamData(port.stream, ptr,
|
||||
port.samples_num * port.sample_size * port.channels_num);
|
||||
// TODO find a correct value 8192 is estimated
|
||||
while (SDL_GetAudioStreamAvailable(port.stream) > 8192) {
|
||||
while (SDL_GetAudioStreamAvailable(port.stream) > 65536) {
|
||||
SDL_Delay(0);
|
||||
}
|
||||
|
||||
|
@ -109,7 +113,7 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
|||
|
||||
bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
||||
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
||||
std::scoped_lock lock{m_mutex};
|
||||
std::shared_lock lock{m_mutex};
|
||||
auto& port = portsOut[handle - 1];
|
||||
if (!port.isOpen) {
|
||||
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
||||
|
@ -147,7 +151,7 @@ bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
|||
}
|
||||
|
||||
bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
std::shared_lock lock{m_mutex};
|
||||
auto& port = portsOut[handle - 1];
|
||||
*type = port.type;
|
||||
*channels_num = port.channels_num;
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <SDL3/SDL_audio.h>
|
||||
#include "core/libraries/audio/audioout.h"
|
||||
|
||||
|
@ -32,7 +32,7 @@ private:
|
|||
int volume[8] = {};
|
||||
SDL_AudioStream* stream = nullptr;
|
||||
};
|
||||
std::mutex m_mutex;
|
||||
std::shared_mutex m_mutex;
|
||||
std::array<PortOut, 22> portsOut; // main up to 8 ports , BGM 1 port , voice up to 4 ports ,
|
||||
// personal up to 4 ports , padspk up to 5 ports , aux 1 port
|
||||
};
|
||||
|
|
|
@ -16,6 +16,7 @@ static u32 screenHeight = 720;
|
|||
static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
|
||||
static std::string logFilter;
|
||||
static std::string logType = "async";
|
||||
static std::string userName = "shadPS4";
|
||||
static bool isDebugDump = false;
|
||||
static bool isLibc = true;
|
||||
static bool isShowSplash = false;
|
||||
|
@ -25,7 +26,9 @@ static bool shouldDumpPM4 = false;
|
|||
static u32 vblankDivider = 1;
|
||||
static bool vkValidation = false;
|
||||
static bool vkValidationSync = false;
|
||||
static bool vkValidationGpu = false;
|
||||
static bool rdocEnable = false;
|
||||
static bool rdocMarkersEnable = false;
|
||||
// Gui
|
||||
std::string settings_install_dir = "";
|
||||
u32 main_window_geometry_x = 400;
|
||||
|
@ -78,6 +81,10 @@ std::string getLogType() {
|
|||
return logType;
|
||||
}
|
||||
|
||||
std::string getUserName() {
|
||||
return userName;
|
||||
}
|
||||
|
||||
bool debugDump() {
|
||||
return isDebugDump;
|
||||
}
|
||||
|
@ -102,6 +109,10 @@ bool isRdocEnabled() {
|
|||
return rdocEnable;
|
||||
}
|
||||
|
||||
bool isMarkersEnabled() {
|
||||
return rdocMarkersEnable;
|
||||
}
|
||||
|
||||
u32 vblankDiv() {
|
||||
return vblankDivider;
|
||||
}
|
||||
|
@ -114,6 +125,14 @@ bool vkValidationSyncEnabled() {
|
|||
return vkValidationSync;
|
||||
}
|
||||
|
||||
bool vkValidationGpuEnabled() {
|
||||
return vkValidationGpu;
|
||||
}
|
||||
|
||||
void setGpuId(s32 selectedGpuId) {
|
||||
gpuId = selectedGpuId;
|
||||
}
|
||||
|
||||
void setScreenWidth(u32 width) {
|
||||
screenWidth = width;
|
||||
}
|
||||
|
@ -178,6 +197,10 @@ void setLogFilter(std::string type) {
|
|||
logFilter = type;
|
||||
}
|
||||
|
||||
void setUserName(std::string type) {
|
||||
userName = type;
|
||||
}
|
||||
|
||||
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
|
||||
main_window_geometry_x = x;
|
||||
main_window_geometry_y = y;
|
||||
|
@ -299,6 +322,7 @@ void load(const std::filesystem::path& path) {
|
|||
isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
|
||||
logFilter = toml::find_or<std::string>(general, "logFilter", "");
|
||||
logType = toml::find_or<std::string>(general, "logType", "sync");
|
||||
userName = toml::find_or<std::string>(general, "userName", "shadPS4");
|
||||
isShowSplash = toml::find_or<bool>(general, "showSplash", true);
|
||||
}
|
||||
|
||||
|
@ -319,7 +343,9 @@ void load(const std::filesystem::path& path) {
|
|||
gpuId = toml::find_or<int>(vk, "gpuId", -1);
|
||||
vkValidation = toml::find_or<bool>(vk, "validation", false);
|
||||
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false);
|
||||
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", true);
|
||||
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
|
||||
rdocMarkersEnable = toml::find_or<bool>(vk, "rdocMarkersEnable", false);
|
||||
}
|
||||
|
||||
if (data.contains("Debug")) {
|
||||
|
@ -384,6 +410,7 @@ void save(const std::filesystem::path& path) {
|
|||
data["General"]["Fullscreen"] = isFullscreen;
|
||||
data["General"]["logFilter"] = logFilter;
|
||||
data["General"]["logType"] = logType;
|
||||
data["General"]["userName"] = userName;
|
||||
data["General"]["showSplash"] = isShowSplash;
|
||||
data["GPU"]["screenWidth"] = screenWidth;
|
||||
data["GPU"]["screenHeight"] = screenHeight;
|
||||
|
@ -394,7 +421,9 @@ void save(const std::filesystem::path& path) {
|
|||
data["Vulkan"]["gpuId"] = gpuId;
|
||||
data["Vulkan"]["validation"] = vkValidation;
|
||||
data["Vulkan"]["validation_sync"] = vkValidationSync;
|
||||
data["Vulkan"]["validation_gpu"] = vkValidationGpu;
|
||||
data["Vulkan"]["rdocEnable"] = rdocEnable;
|
||||
data["Vulkan"]["rdocMarkersEnable"] = rdocMarkersEnable;
|
||||
data["Debug"]["DebugDump"] = isDebugDump;
|
||||
data["LLE"]["libc"] = isLibc;
|
||||
data["GUI"]["theme"] = mw_themes;
|
||||
|
@ -428,6 +457,7 @@ void setDefaultValues() {
|
|||
screenHeight = 720;
|
||||
logFilter = "";
|
||||
logType = "async";
|
||||
userName = "shadPS4";
|
||||
isDebugDump = false;
|
||||
isShowSplash = false;
|
||||
isNullGpu = false;
|
||||
|
@ -437,6 +467,7 @@ void setDefaultValues() {
|
|||
vkValidation = false;
|
||||
rdocEnable = false;
|
||||
m_language = 1;
|
||||
gpuId = -1;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
|
|
|
@ -15,6 +15,7 @@ bool isNeoMode();
|
|||
bool isFullscreenMode();
|
||||
std::string getLogFilter();
|
||||
std::string getLogType();
|
||||
std::string getUserName();
|
||||
|
||||
u32 getScreenWidth();
|
||||
u32 getScreenHeight();
|
||||
|
@ -27,6 +28,7 @@ bool nullGpu();
|
|||
bool dumpShaders();
|
||||
bool dumpPM4();
|
||||
bool isRdocEnabled();
|
||||
bool isMarkersEnabled();
|
||||
u32 vblankDiv();
|
||||
|
||||
void setDebugDump(bool enable);
|
||||
|
@ -35,11 +37,13 @@ void setNullGpu(bool enable);
|
|||
void setDumpShaders(bool enable);
|
||||
void setDumpPM4(bool enable);
|
||||
void setVblankDiv(u32 value);
|
||||
void setGpuId(s32 selectedGpuId);
|
||||
void setScreenWidth(u32 width);
|
||||
void setScreenHeight(u32 height);
|
||||
void setFullscreenMode(bool enable);
|
||||
void setLanguage(u32 language);
|
||||
void setNeoMode(bool enable);
|
||||
void setUserName(std::string type);
|
||||
|
||||
void setLogType(std::string type);
|
||||
void setLogFilter(std::string type);
|
||||
|
@ -50,6 +54,7 @@ void setRdocEnabled(bool enable);
|
|||
|
||||
bool vkValidationEnabled();
|
||||
bool vkValidationSyncEnabled();
|
||||
bool vkValidationGpuEnabled();
|
||||
|
||||
// Gui
|
||||
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
|
||||
|
|
|
@ -106,12 +106,13 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
|||
SUB(Lib, DiscMap) \
|
||||
SUB(Lib, Png) \
|
||||
SUB(Lib, PlayGo) \
|
||||
SUB(Lib, Random) \
|
||||
SUB(Lib, Usbd) \
|
||||
SUB(Lib, Ajm) \
|
||||
SUB(Lib, ErrorDialog) \
|
||||
SUB(Lib, ImeDialog) \
|
||||
SUB(Lib, AvPlayer) \
|
||||
SUB(Lib, Random) \
|
||||
SUB(Lib, Ngs2) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Vulkan) \
|
||||
|
|
|
@ -79,6 +79,7 @@ enum class Class : u8 {
|
|||
Lib_ErrorDialog, ///< The LibSceErrorDialog implementation.
|
||||
Lib_ImeDialog, ///< The LibSceImeDialog implementation.
|
||||
Lib_AvPlayer, ///< The LibSceAvPlayer implementation.
|
||||
Lib_Ngs2, ///< The LibSceNgs2 implementation.
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Video Core
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
namespace Common {
|
||||
|
||||
constexpr char VERSION[] = "0.1.1 WIP";
|
||||
constexpr char VERSION[] = "0.2.1 WIP";
|
||||
constexpr bool isRelease = false;
|
||||
|
||||
} // namespace Common
|
||||
|
|
|
@ -98,7 +98,7 @@ struct AddressSpace::Impl {
|
|||
backing_handle =
|
||||
CreateFileMapping2(INVALID_HANDLE_VALUE, nullptr, FILE_MAP_WRITE | FILE_MAP_READ,
|
||||
PAGE_READWRITE, SEC_COMMIT, BackingSize, nullptr, nullptr, 0);
|
||||
ASSERT(backing_handle);
|
||||
ASSERT_MSG(backing_handle, "{}", Common::GetLastErrorMsg());
|
||||
// Allocate a virtual memory for the backing file map as placeholder
|
||||
backing_base = static_cast<u8*>(VirtualAlloc2(process, nullptr, BackingSize,
|
||||
MEM_RESERVE | MEM_RESERVE_PLACEHOLDER,
|
||||
|
@ -106,7 +106,7 @@ struct AddressSpace::Impl {
|
|||
// Map backing placeholder. This will commit the pages
|
||||
void* const ret = MapViewOfFile3(backing_handle, process, backing_base, 0, BackingSize,
|
||||
MEM_REPLACE_PLACEHOLDER, PAGE_READWRITE, nullptr, 0);
|
||||
ASSERT(ret == backing_base);
|
||||
ASSERT_MSG(ret == backing_base, "{}", Common::GetLastErrorMsg());
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
|
@ -454,8 +454,28 @@ void* AddressSpace::MapFile(VAddr virtual_addr, size_t size, size_t offset, u32
|
|||
#endif
|
||||
}
|
||||
|
||||
void AddressSpace::Unmap(VAddr virtual_addr, size_t size, bool has_backing) {
|
||||
return impl->Unmap(virtual_addr, size, has_backing);
|
||||
void AddressSpace::Unmap(VAddr virtual_addr, size_t size, VAddr start_in_vma, VAddr end_in_vma,
|
||||
PAddr phys_base, bool is_exec, bool has_backing) {
|
||||
#ifdef _WIN32
|
||||
// There does not appear to be comparable support for partial unmapping on Windows.
|
||||
// Unfortunately, a least one title was found to require this. The workaround is to unmap
|
||||
// the entire allocation and remap the portions outside of the requested unmapping range.
|
||||
impl->Unmap(virtual_addr, size, has_backing);
|
||||
|
||||
// TODO: Determine if any titles require partial unmapping support for flexible allocations.
|
||||
ASSERT_MSG(has_backing || (start_in_vma == 0 && end_in_vma == size),
|
||||
"Partial unmapping of flexible allocations is not supported");
|
||||
|
||||
if (start_in_vma != 0) {
|
||||
Map(virtual_addr, start_in_vma, 0, phys_base, is_exec);
|
||||
}
|
||||
|
||||
if (end_in_vma != size) {
|
||||
Map(virtual_addr + end_in_vma, size - end_in_vma, 0, phys_base + end_in_vma, is_exec);
|
||||
}
|
||||
#else
|
||||
impl->Unmap(virtual_addr + start_in_vma, end_in_vma - start_in_vma, has_backing);
|
||||
#endif
|
||||
}
|
||||
|
||||
void AddressSpace::Protect(VAddr virtual_addr, size_t size, MemoryPermission perms) {
|
||||
|
|
|
@ -91,7 +91,8 @@ public:
|
|||
void* MapFile(VAddr virtual_addr, size_t size, size_t offset, u32 prot, uintptr_t fd);
|
||||
|
||||
/// Unmaps specified virtual memory area.
|
||||
void Unmap(VAddr virtual_addr, size_t size, bool has_backing);
|
||||
void Unmap(VAddr virtual_addr, size_t size, VAddr start_in_vma, VAddr end_in_vma,
|
||||
PAddr phys_base, bool is_exec, bool has_backing);
|
||||
|
||||
void Protect(VAddr virtual_addr, size_t size, MemoryPermission perms);
|
||||
|
||||
|
|
|
@ -350,7 +350,7 @@ bool PKG::Extract(const std::filesystem::path& filepath, const std::filesystem::
|
|||
return true;
|
||||
}
|
||||
|
||||
void PKG::ExtractFiles(const int& index) {
|
||||
void PKG::ExtractFiles(const int index) {
|
||||
int inode_number = fsTable[index].inode;
|
||||
int inode_type = fsTable[index].type;
|
||||
std::string inode_name = fsTable[index].name;
|
||||
|
|
|
@ -104,7 +104,7 @@ public:
|
|||
~PKG();
|
||||
|
||||
bool Open(const std::filesystem::path& filepath);
|
||||
void ExtractFiles(const int& index);
|
||||
void ExtractFiles(const int index);
|
||||
bool Extract(const std::filesystem::path& filepath, const std::filesystem::path& extract,
|
||||
std::string& failreason);
|
||||
|
||||
|
|
|
@ -1,16 +1,75 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/io_file.h"
|
||||
|
||||
#include "playgo_chunk.h"
|
||||
|
||||
bool PlaygoChunk::Open(const std::filesystem::path& filepath) {
|
||||
bool PlaygoFile::Open(const std::filesystem::path& filepath) {
|
||||
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
|
||||
if (!file.IsOpen()) {
|
||||
return false;
|
||||
if (file.IsOpen()) {
|
||||
file.Read(playgoHeader);
|
||||
if (LoadChunks(file)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
file.Read(playgoHeader);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
bool PlaygoFile::LoadChunks(const Common::FS::IOFile& file) {
|
||||
if (file.IsOpen()) {
|
||||
if (playgoHeader.magic == PLAYGO_MAGIC) {
|
||||
bool ret = true;
|
||||
|
||||
std::string chunk_attrs_data, chunk_mchunks_data, chunk_labels_data, mchunk_attrs_data;
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_attrs, chunk_attrs_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_mchunks, chunk_mchunks_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_labels, chunk_labels_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.mchunk_attrs, mchunk_attrs_data);
|
||||
|
||||
if (ret) {
|
||||
chunks.resize(playgoHeader.chunk_count);
|
||||
|
||||
auto chunk_attrs =
|
||||
reinterpret_cast<playgo_chunk_attr_entry_t*>(&chunk_attrs_data[0]);
|
||||
auto chunk_mchunks = reinterpret_cast<u16*>(&chunk_mchunks_data[0]);
|
||||
auto chunk_labels = reinterpret_cast<char*>(&chunk_labels_data[0]);
|
||||
auto mchunk_attrs =
|
||||
reinterpret_cast<playgo_mchunk_attr_entry_t*>(&mchunk_attrs_data[0]);
|
||||
|
||||
for (u16 i = 0; i < playgoHeader.chunk_count; i++) {
|
||||
chunks[i].req_locus = chunk_attrs[i].req_locus;
|
||||
chunks[i].language_mask = chunk_attrs[i].language_mask;
|
||||
chunks[i].label_name = std::string(chunk_labels + chunk_attrs[i].label_offset);
|
||||
|
||||
u64 total_size = 0;
|
||||
u16 mchunk_count = chunk_attrs[i].mchunk_count;
|
||||
if (mchunk_count != 0) {
|
||||
auto mchunks = reinterpret_cast<u16*>(
|
||||
((u8*)chunk_mchunks + chunk_attrs[i].mchunks_offset));
|
||||
for (u16 j = 0; j < mchunk_count; j++) {
|
||||
u16 mchunk_id = mchunks[j];
|
||||
total_size += mchunk_attrs[mchunk_id].size.size;
|
||||
}
|
||||
}
|
||||
chunks[i].total_size = total_size;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PlaygoFile::load_chunk_data(const Common::FS::IOFile& file, const chunk_t& chunk,
|
||||
std::string& data) {
|
||||
if (file.IsOpen()) {
|
||||
if (file.Seek(chunk.offset)) {
|
||||
data.resize(chunk.length);
|
||||
if (data.size() == chunk.length) {
|
||||
file.ReadRaw<char>(&data[0], chunk.length);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
|
@ -3,29 +3,129 @@
|
|||
|
||||
#pragma once
|
||||
#include <filesystem>
|
||||
#include "common/types.h"
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/io_file.h"
|
||||
#include "core/libraries/playgo/playgo_types.h"
|
||||
|
||||
constexpr u32 PLAYGO_MAGIC = 0x6F676C70;
|
||||
|
||||
struct chunk_t {
|
||||
u32 offset;
|
||||
u32 length;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PlaygoHeader {
|
||||
u32 magic;
|
||||
|
||||
u16 version_major;
|
||||
u16 version_minor;
|
||||
u16 image_count;
|
||||
u16 image_count; // [0;1]
|
||||
u16 chunk_count; // [0;1000]
|
||||
u16 mchunk_count; // [0;8000]
|
||||
u16 scenario_count; // [0;32]
|
||||
|
||||
u32 file_size;
|
||||
u16 default_scenario_id;
|
||||
u16 attrib;
|
||||
u32 sdk_version;
|
||||
u16 disc_count; // [0;2] (if equals to 0 then disc count = 1)
|
||||
u16 layer_bmp;
|
||||
|
||||
u8 reserved[32];
|
||||
char content_id[128];
|
||||
|
||||
chunk_t chunk_attrs; // [0;32000]
|
||||
chunk_t chunk_mchunks;
|
||||
chunk_t chunk_labels; // [0;16000]
|
||||
chunk_t mchunk_attrs; // [0;12800]
|
||||
chunk_t scenario_attrs; // [0;1024]
|
||||
chunk_t scenario_chunks;
|
||||
chunk_t scenario_labels;
|
||||
chunk_t inner_mchunk_attrs; // [0;12800]
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_scenario_attr_entry_t {
|
||||
u8 _type;
|
||||
u8 _unk[19];
|
||||
u16 initial_chunk_count;
|
||||
u16 chunk_count;
|
||||
u32 chunks_offset; //<-scenario_chunks
|
||||
u32 label_offset; //<-scenario_labels
|
||||
} __attribute__((packed));
|
||||
|
||||
struct image_disc_layer_no_t {
|
||||
u8 layer_no : 2;
|
||||
u8 disc_no : 2;
|
||||
u8 image_no : 4;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_attr_entry_t {
|
||||
u8 flag;
|
||||
image_disc_layer_no_t image_disc_layer_no;
|
||||
u8 req_locus;
|
||||
u8 unk[11];
|
||||
u16 mchunk_count;
|
||||
u16 scenario_count;
|
||||
// TODO fill the rest
|
||||
u64 language_mask;
|
||||
u32 mchunks_offset; //<-chunk_mchunks
|
||||
u32 label_offset; //<-chunk_labels
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_loc_t {
|
||||
u64 offset : 48;
|
||||
u64 _align1 : 8;
|
||||
u64 image_no : 4;
|
||||
u64 _align2 : 4;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_size_t {
|
||||
u64 size : 48;
|
||||
u64 _align : 16;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_mchunk_attr_entry_t {
|
||||
playgo_chunk_loc_t loc;
|
||||
playgo_chunk_size_t size;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PlaygoChunk {
|
||||
u64 req_locus;
|
||||
u64 language_mask;
|
||||
u64 total_size;
|
||||
std::string label_name;
|
||||
};
|
||||
class PlaygoChunk {
|
||||
|
||||
class PlaygoFile {
|
||||
public:
|
||||
PlaygoChunk() = default;
|
||||
~PlaygoChunk() = default;
|
||||
bool initialized;
|
||||
OrbisPlayGoHandle handle;
|
||||
OrbisPlayGoChunkId id;
|
||||
OrbisPlayGoLocus locus;
|
||||
OrbisPlayGoInstallSpeed speed;
|
||||
s64 speed_tick;
|
||||
OrbisPlayGoEta eta;
|
||||
OrbisPlayGoLanguageMask langMask;
|
||||
std::vector<PlaygoChunk> chunks;
|
||||
|
||||
public:
|
||||
PlaygoFile()
|
||||
: initialized(false), handle(0), id(0), locus(0), speed(ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE),
|
||||
speed_tick(0), eta(0), langMask(0), playgoHeader{0} {}
|
||||
~PlaygoFile() = default;
|
||||
|
||||
bool Open(const std::filesystem::path& filepath);
|
||||
PlaygoHeader GetPlaygoHeader() {
|
||||
bool LoadChunks(const Common::FS::IOFile& file);
|
||||
PlaygoHeader& GetPlaygoHeader() {
|
||||
return playgoHeader;
|
||||
}
|
||||
std::mutex& GetSpeedMutex() {
|
||||
return speed_mutex;
|
||||
}
|
||||
|
||||
private:
|
||||
bool load_chunk_data(const Common::FS::IOFile& file, const chunk_t& chunk, std::string& data);
|
||||
|
||||
private:
|
||||
PlaygoHeader playgoHeader;
|
||||
};
|
||||
std::mutex speed_mutex;
|
||||
};
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
TRP::TRP() = default;
|
||||
TRP::~TRP() = default;
|
||||
|
||||
void TRP::GetNPcommID(std::filesystem::path trophyPath, int index) {
|
||||
void TRP::GetNPcommID(const std::filesystem::path& trophyPath, int index) {
|
||||
std::filesystem::path trpPath = trophyPath / "sce_sys/npbind.dat";
|
||||
Common::FS::IOFile npbindFile(trpPath, Common::FS::FileAccessMode::Read);
|
||||
if (!npbindFile.IsOpen()) {
|
||||
|
@ -27,7 +27,7 @@ static void removePadding(std::vector<u8>& vec) {
|
|||
}
|
||||
}
|
||||
|
||||
bool TRP::Extract(std::filesystem::path trophyPath) {
|
||||
bool TRP::Extract(const std::filesystem::path& trophyPath) {
|
||||
std::string title = trophyPath.filename().string();
|
||||
std::filesystem::path gameSysDir = trophyPath / "sce_sys/trophy/";
|
||||
if (!std::filesystem::exists(gameSysDir)) {
|
||||
|
|
|
@ -33,8 +33,8 @@ class TRP {
|
|||
public:
|
||||
TRP();
|
||||
~TRP();
|
||||
bool Extract(std::filesystem::path trophyPath);
|
||||
void GetNPcommID(std::filesystem::path trophyPath, int index);
|
||||
bool Extract(const std::filesystem::path& trophyPath);
|
||||
void GetNPcommID(const std::filesystem::path& trophyPath, int index);
|
||||
|
||||
private:
|
||||
Crypto crypto;
|
||||
|
|
|
@ -25,9 +25,9 @@ void MntPoints::UnmountAll() {
|
|||
m_mnt_pairs.clear();
|
||||
}
|
||||
|
||||
std::filesystem::path MntPoints::GetHostPath(const std::string& guest_directory) {
|
||||
std::filesystem::path MntPoints::GetHostPath(std::string_view guest_directory) {
|
||||
// Evil games like Turok2 pass double slashes e.g /app0//game.kpf
|
||||
auto corrected_path = guest_directory;
|
||||
std::string corrected_path(guest_directory);
|
||||
size_t pos = corrected_path.find("//");
|
||||
while (pos != std::string::npos) {
|
||||
corrected_path.replace(pos, 2, "/");
|
||||
|
@ -54,6 +54,7 @@ std::filesystem::path MntPoints::GetHostPath(const std::string& guest_directory)
|
|||
|
||||
// If the path does not exist attempt to verify this.
|
||||
// Retrieve parent path until we find one that exists.
|
||||
std::scoped_lock lk{m_mutex};
|
||||
path_parts.clear();
|
||||
auto current_path = host_path;
|
||||
while (!std::filesystem::exists(current_path)) {
|
||||
|
|
|
@ -31,7 +31,7 @@ public:
|
|||
void Unmount(const std::filesystem::path& host_folder, const std::string& guest_folder);
|
||||
void UnmountAll();
|
||||
|
||||
std::filesystem::path GetHostPath(const std::string& guest_directory);
|
||||
std::filesystem::path GetHostPath(std::string_view guest_directory);
|
||||
|
||||
const MntPair* GetMount(const std::string& guest_path) {
|
||||
const auto it = std::ranges::find_if(
|
||||
|
|
|
@ -175,7 +175,6 @@ int PS4_SYSV_ABI sceAudioOutGetLastOutputTime() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioOutGetPortState(s32 handle, OrbisAudioOutPortState* state) {
|
||||
|
||||
int type = 0;
|
||||
int channels_num = 0;
|
||||
|
||||
|
@ -235,11 +234,11 @@ int PS4_SYSV_ABI sceAudioOutGetSystemState() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioOutInit() {
|
||||
LOG_TRACE(Lib_AudioOut, "called");
|
||||
if (audio != nullptr) {
|
||||
return ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT;
|
||||
}
|
||||
audio = std::make_unique<Audio::SDLAudio>();
|
||||
LOG_INFO(Lib_AudioOut, "called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,21 +1,34 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Generated By moduleGenerator
|
||||
#include "avplayer.h"
|
||||
|
||||
#include "avplayer_impl.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerAddSource() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
using namespace Kernel;
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerAddSource(SceAvPlayerHandle handle, const char* filename) {
|
||||
LOG_TRACE(Lib_AvPlayer, "filename = {}", filename);
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->AddSource(filename);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerAddSourceEx() {
|
||||
s32 PS4_SYSV_ABI sceAvPlayerAddSourceEx(SceAvPlayerHandle handle, SceAvPlayerUriType uriType,
|
||||
SceAvPlayerSourceDetails* sourceDetails) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -24,122 +37,244 @@ int PS4_SYSV_ABI sceAvPlayerChangeStream() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerClose() {
|
||||
s32 PS4_SYSV_ABI sceAvPlayerClose(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
delete handle;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
u64 PS4_SYSV_ABI sceAvPlayerCurrentTime(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->CurrentTime();
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerDisableStream(SceAvPlayerHandle handle, u32 stream_id) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerEnableStream(SceAvPlayerHandle handle, u32 stream_id) {
|
||||
LOG_TRACE(Lib_AvPlayer, "stream_id = {}", stream_id);
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->EnableStream(stream_id);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
bool PS4_SYSV_ABI sceAvPlayerGetAudioData(SceAvPlayerHandle handle, SceAvPlayerFrameInfo* p_info) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr || p_info == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->GetAudioData(*p_info);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerGetStreamInfo(SceAvPlayerHandle handle, u32 stream_id,
|
||||
SceAvPlayerStreamInfo* p_info) {
|
||||
LOG_TRACE(Lib_AvPlayer, "stream_id = {}", stream_id);
|
||||
if (handle == nullptr || p_info == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->GetStreamInfo(stream_id, *p_info);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
bool PS4_SYSV_ABI sceAvPlayerGetVideoData(SceAvPlayerHandle handle,
|
||||
SceAvPlayerFrameInfo* video_info) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr || video_info == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->GetVideoData(*video_info);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
bool PS4_SYSV_ABI sceAvPlayerGetVideoDataEx(SceAvPlayerHandle handle,
|
||||
SceAvPlayerFrameInfoEx* video_info) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr || video_info == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->GetVideoData(*video_info);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
SceAvPlayerHandle PS4_SYSV_ABI sceAvPlayerInit(SceAvPlayerInitData* data) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (data == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (data->memory_replacement.allocate == nullptr ||
|
||||
data->memory_replacement.allocate_texture == nullptr ||
|
||||
data->memory_replacement.deallocate == nullptr ||
|
||||
data->memory_replacement.deallocate_texture == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "All allocators are required for AVPlayer Initialisation.");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return new AvPlayer(*data);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerInitEx(const SceAvPlayerInitDataEx* p_data,
|
||||
SceAvPlayerHandle* p_player) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (p_data == nullptr || p_player == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
|
||||
if (p_data->memory_replacement.allocate == nullptr ||
|
||||
p_data->memory_replacement.allocate_texture == nullptr ||
|
||||
p_data->memory_replacement.deallocate == nullptr ||
|
||||
p_data->memory_replacement.deallocate_texture == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "All allocators are required for AVPlayer Initialisation.");
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
|
||||
SceAvPlayerInitData data = {};
|
||||
data.memory_replacement = p_data->memory_replacement;
|
||||
data.file_replacement = p_data->file_replacement;
|
||||
data.event_replacement = p_data->event_replacement;
|
||||
data.default_language = p_data->default_language;
|
||||
data.num_output_video_framebuffers = p_data->num_output_video_framebuffers;
|
||||
data.auto_start = p_data->auto_start;
|
||||
|
||||
*p_player = new AvPlayer(data);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
bool PS4_SYSV_ABI sceAvPlayerIsActive(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
LOG_TRACE(Lib_AvPlayer, "returning ORBIS_AVPLAYER_ERROR_INVALID_PARAMS");
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->IsActive();
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerJumpToTime(SceAvPlayerHandle handle, uint64_t time) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called, time (msec) = {}", time);
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerPause(SceAvPlayerHandle handle) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerPostInit(SceAvPlayerHandle handle, SceAvPlayerPostInitData* data) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr || data == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->PostInit(*data);
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerPrintf(const char* format, ...) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerCurrentTime() {
|
||||
s32 PS4_SYSV_ABI sceAvPlayerResume(SceAvPlayerHandle handle) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerSetAvSyncMode(SceAvPlayerHandle handle,
|
||||
SceAvPlayerAvSyncMode sync_mode) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceAvPlayerSetLogCallback(SceAvPlayerLogCallback log_cb, void* user_data) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerDisableStream() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
s32 PS4_SYSV_ABI sceAvPlayerSetLooping(SceAvPlayerHandle handle, bool loop_flag) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called, looping = {}", loop_flag);
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
if (!handle->SetLooping(loop_flag)) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerEnableStream() {
|
||||
s32 PS4_SYSV_ABI sceAvPlayerSetTrickSpeed(SceAvPlayerHandle handle, s32 trick_speed) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerGetAudioData() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceAvPlayerStart(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->Start();
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerGetStreamInfo() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceAvPlayerStop(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->Stop();
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerGetVideoData() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceAvPlayerStreamCount(SceAvPlayerHandle handle) {
|
||||
LOG_TRACE(Lib_AvPlayer, "called");
|
||||
if (handle == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
const auto res = handle->GetStreamCount();
|
||||
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
|
||||
return res;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerGetVideoDataEx() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerInit() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerInitEx() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerIsActive() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerJumpToTime() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerPause() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerPostInit() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerPrintf() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerResume() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerSetAvSyncMode() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerSetLogCallback() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerSetLooping() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerSetTrickSpeed() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerStart() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerStop() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerStreamCount() {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerVprintf() {
|
||||
s32 PS4_SYSV_ABI sceAvPlayerVprintf(const char* format, va_list args) {
|
||||
LOG_ERROR(Lib_AvPlayer, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
|
|
@ -5,39 +5,288 @@
|
|||
|
||||
#include "common/types.h"
|
||||
|
||||
#include <stdarg.h> // va_list
|
||||
#include <stddef.h> // size_t
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
int PS4_SYSV_ABI sceAvPlayerAddSource();
|
||||
int PS4_SYSV_ABI sceAvPlayerAddSourceEx();
|
||||
int PS4_SYSV_ABI sceAvPlayerChangeStream();
|
||||
int PS4_SYSV_ABI sceAvPlayerClose();
|
||||
int PS4_SYSV_ABI sceAvPlayerCurrentTime();
|
||||
int PS4_SYSV_ABI sceAvPlayerDisableStream();
|
||||
int PS4_SYSV_ABI sceAvPlayerEnableStream();
|
||||
int PS4_SYSV_ABI sceAvPlayerGetAudioData();
|
||||
int PS4_SYSV_ABI sceAvPlayerGetStreamInfo();
|
||||
int PS4_SYSV_ABI sceAvPlayerGetVideoData();
|
||||
int PS4_SYSV_ABI sceAvPlayerGetVideoDataEx();
|
||||
int PS4_SYSV_ABI sceAvPlayerInit();
|
||||
int PS4_SYSV_ABI sceAvPlayerInitEx();
|
||||
int PS4_SYSV_ABI sceAvPlayerIsActive();
|
||||
int PS4_SYSV_ABI sceAvPlayerJumpToTime();
|
||||
int PS4_SYSV_ABI sceAvPlayerPause();
|
||||
int PS4_SYSV_ABI sceAvPlayerPostInit();
|
||||
int PS4_SYSV_ABI sceAvPlayerPrintf();
|
||||
int PS4_SYSV_ABI sceAvPlayerResume();
|
||||
int PS4_SYSV_ABI sceAvPlayerSetAvSyncMode();
|
||||
int PS4_SYSV_ABI sceAvPlayerSetLogCallback();
|
||||
int PS4_SYSV_ABI sceAvPlayerSetLooping();
|
||||
int PS4_SYSV_ABI sceAvPlayerSetTrickSpeed();
|
||||
int PS4_SYSV_ABI sceAvPlayerStart();
|
||||
int PS4_SYSV_ABI sceAvPlayerStop();
|
||||
int PS4_SYSV_ABI sceAvPlayerStreamCount();
|
||||
int PS4_SYSV_ABI sceAvPlayerVprintf();
|
||||
class AvPlayer;
|
||||
|
||||
using SceAvPlayerHandle = AvPlayer*;
|
||||
|
||||
enum SceAvPlayerUriType { SCE_AVPLAYER_URI_TYPE_SOURCE = 0 };
|
||||
|
||||
struct SceAvPlayerUri {
|
||||
const char* name;
|
||||
u32 length;
|
||||
};
|
||||
|
||||
enum SceAvPlayerSourceType {
|
||||
SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN = 0,
|
||||
SCE_AVPLAYER_SOURCE_TYPE_FILE_MP4 = 1,
|
||||
SCE_AVPLAYER_SOURCE_TYPE_HLS = 8
|
||||
};
|
||||
|
||||
struct SceAvPlayerSourceDetails {
|
||||
SceAvPlayerUri uri;
|
||||
u8 reserved1[64];
|
||||
SceAvPlayerSourceType source_type;
|
||||
u8 reserved2[44];
|
||||
};
|
||||
|
||||
struct SceAvPlayerAudio {
|
||||
u16 channel_count;
|
||||
u8 reserved1[2];
|
||||
u32 sample_rate;
|
||||
u32 size;
|
||||
u8 language_code[4];
|
||||
};
|
||||
|
||||
struct SceAvPlayerVideo {
|
||||
u32 width;
|
||||
u32 height;
|
||||
f32 aspect_ratio;
|
||||
u8 language_code[4];
|
||||
};
|
||||
|
||||
struct SceAvPlayerTextPosition {
|
||||
u16 top;
|
||||
u16 left;
|
||||
u16 bottom;
|
||||
u16 right;
|
||||
};
|
||||
|
||||
struct SceAvPlayerTimedText {
|
||||
u8 language_code[4];
|
||||
u16 text_size;
|
||||
u16 font_size;
|
||||
SceAvPlayerTextPosition position;
|
||||
};
|
||||
|
||||
union SceAvPlayerStreamDetails {
|
||||
u8 reserved[16];
|
||||
SceAvPlayerAudio audio;
|
||||
SceAvPlayerVideo video;
|
||||
SceAvPlayerTimedText subs;
|
||||
};
|
||||
|
||||
struct SceAvPlayerFrameInfo {
|
||||
u8* pData;
|
||||
u8 reserved[4];
|
||||
u64 timestamp;
|
||||
SceAvPlayerStreamDetails details;
|
||||
};
|
||||
|
||||
struct SceAvPlayerStreamInfo {
|
||||
u32 type;
|
||||
u8 reserved[4];
|
||||
SceAvPlayerStreamDetails details;
|
||||
u64 duration;
|
||||
u64 start_time;
|
||||
};
|
||||
|
||||
struct SceAvPlayerAudioEx {
|
||||
u16 channel_count;
|
||||
u8 reserved[2];
|
||||
u32 sample_rate;
|
||||
u32 size;
|
||||
u8 language_code[4];
|
||||
u8 reserved1[64];
|
||||
};
|
||||
|
||||
struct SceAvPlayerVideoEx {
|
||||
u32 width;
|
||||
u32 height;
|
||||
f32 aspect_ratio;
|
||||
u8 language_code[4];
|
||||
u32 framerate;
|
||||
u32 crop_left_offset;
|
||||
u32 crop_right_offset;
|
||||
u32 crop_top_offset;
|
||||
u32 crop_bottom_offset;
|
||||
u32 pitch;
|
||||
u8 luma_bit_depth;
|
||||
u8 chroma_bit_depth;
|
||||
bool video_full_range_flag;
|
||||
u8 reserved1[37];
|
||||
};
|
||||
|
||||
struct SceAvPlayerTimedTextEx {
|
||||
u8 language_code[4];
|
||||
u8 reserved[12];
|
||||
u8 reserved1[64];
|
||||
};
|
||||
|
||||
union SceAvPlayerStreamDetailsEx {
|
||||
SceAvPlayerAudioEx audio;
|
||||
SceAvPlayerVideoEx video;
|
||||
SceAvPlayerTimedTextEx subs;
|
||||
u8 reserved1[80];
|
||||
};
|
||||
|
||||
struct SceAvPlayerFrameInfoEx {
|
||||
void* pData;
|
||||
u8 reserved[4];
|
||||
u64 timestamp;
|
||||
SceAvPlayerStreamDetailsEx details;
|
||||
};
|
||||
|
||||
typedef void* PS4_SYSV_ABI (*SceAvPlayerAllocate)(void* p, u32 align, u32 size);
|
||||
typedef void PS4_SYSV_ABI (*SceAvPlayerDeallocate)(void* p, void* mem);
|
||||
typedef void* PS4_SYSV_ABI (*SceAvPlayerAllocateTexture)(void* p, u32 align, u32 size);
|
||||
typedef void PS4_SYSV_ABI (*SceAvPlayerDeallocateTexture)(void* p, void* mem);
|
||||
|
||||
struct SceAvPlayerMemAllocator {
|
||||
void* object_ptr;
|
||||
SceAvPlayerAllocate allocate;
|
||||
SceAvPlayerDeallocate deallocate;
|
||||
SceAvPlayerAllocateTexture allocate_texture;
|
||||
SceAvPlayerDeallocateTexture deallocate_texture;
|
||||
};
|
||||
|
||||
typedef s32 PS4_SYSV_ABI (*SceAvPlayerOpenFile)(void* p, const char* name);
|
||||
typedef s32 PS4_SYSV_ABI (*SceAvPlayerCloseFile)(void* p);
|
||||
typedef s32 PS4_SYSV_ABI (*SceAvPlayerReadOffsetFile)(void* p, u8* buf, u64 pos, u32 len);
|
||||
typedef u64 PS4_SYSV_ABI (*SceAvPlayerSizeFile)(void* p);
|
||||
|
||||
struct SceAvPlayerFileReplacement {
|
||||
void* object_ptr;
|
||||
SceAvPlayerOpenFile open;
|
||||
SceAvPlayerCloseFile close;
|
||||
SceAvPlayerReadOffsetFile readOffset;
|
||||
SceAvPlayerSizeFile size;
|
||||
};
|
||||
|
||||
typedef void PS4_SYSV_ABI (*SceAvPlayerEventCallback)(void* p, s32 event, s32 src_id, void* data);
|
||||
|
||||
struct SceAvPlayerEventReplacement {
|
||||
void* object_ptr;
|
||||
SceAvPlayerEventCallback event_callback;
|
||||
};
|
||||
|
||||
enum SceAvPlayerDebuglevels {
|
||||
SCE_AVPLAYER_DBG_NONE,
|
||||
SCE_AVPLAYER_DBG_INFO,
|
||||
SCE_AVPLAYER_DBG_WARNINGS,
|
||||
SCE_AVPLAYER_DBG_ALL
|
||||
};
|
||||
|
||||
struct SceAvPlayerInitData {
|
||||
SceAvPlayerMemAllocator memory_replacement;
|
||||
SceAvPlayerFileReplacement file_replacement;
|
||||
SceAvPlayerEventReplacement event_replacement;
|
||||
SceAvPlayerDebuglevels debug_level;
|
||||
u32 base_priority;
|
||||
s32 num_output_video_framebuffers;
|
||||
bool auto_start;
|
||||
u8 reserved[3];
|
||||
const char* default_language;
|
||||
};
|
||||
|
||||
struct SceAvPlayerInitDataEx {
|
||||
size_t this_size;
|
||||
SceAvPlayerMemAllocator memory_replacement;
|
||||
SceAvPlayerFileReplacement file_replacement;
|
||||
SceAvPlayerEventReplacement event_replacement;
|
||||
const char* default_language;
|
||||
SceAvPlayerDebuglevels debug_level;
|
||||
u32 audio_decoder_priority;
|
||||
u32 audio_decoder_affinity;
|
||||
u32 video_decoder_priority;
|
||||
u32 video_decoder_affinity;
|
||||
u32 demuxer_priority;
|
||||
u32 demuxer_affinity;
|
||||
u32 controller_priority;
|
||||
u32 controller_affinity;
|
||||
u32 http_streaming_priority;
|
||||
u32 http_streaming_affinity;
|
||||
u32 file_streaming_priority;
|
||||
u32 file_streaming_affinity;
|
||||
s32 num_output_video_framebuffers;
|
||||
bool auto_start;
|
||||
u8 reserved[3];
|
||||
};
|
||||
|
||||
enum SceAvPlayerStreamType {
|
||||
SCE_AVPLAYER_VIDEO,
|
||||
SCE_AVPLAYER_AUDIO,
|
||||
SCE_AVPLAYER_TIMEDTEXT,
|
||||
SCE_AVPLAYER_UNKNOWN
|
||||
};
|
||||
|
||||
enum SceAvPlayerVideoDecoderType {
|
||||
SCE_AVPLAYER_VIDEO_DECODER_TYPE_DEFAULT = 0,
|
||||
SCE_AVPLAYER_VIDEO_DECODER_TYPE_RESERVED1,
|
||||
SCE_AVPLAYER_VIDEO_DECODER_TYPE_SOFTWARE,
|
||||
SCE_AVPLAYER_VIDEO_DECODER_TYPE_SOFTWARE2
|
||||
};
|
||||
|
||||
enum SceAvPlayerAudioDecoderType {
|
||||
SCE_AVPLAYER_AUDIO_DECODER_TYPE_DEFAULT = 0,
|
||||
SCE_AVPLAYER_AUDIO_DECODER_TYPE_RESERVED1,
|
||||
SCE_AVPLAYER_AUDIO_DECODER_TYPE_RESERVED2
|
||||
};
|
||||
|
||||
struct SceAvPlayerDecoderInit {
|
||||
union {
|
||||
SceAvPlayerVideoDecoderType video_type;
|
||||
SceAvPlayerAudioDecoderType audio_type;
|
||||
u8 reserved[4];
|
||||
} decoderType;
|
||||
union {
|
||||
struct {
|
||||
s32 cpu_affinity_mask;
|
||||
s32 cpu_thread_priority;
|
||||
u8 decode_pipeline_depth;
|
||||
u8 compute_pipe_id;
|
||||
u8 compute_queue_id;
|
||||
u8 enable_interlaced;
|
||||
u8 reserved[16];
|
||||
} avcSw2;
|
||||
struct {
|
||||
u8 audio_channel_order;
|
||||
u8 reserved[27];
|
||||
} aac;
|
||||
u8 reserved[28];
|
||||
} decoderParams;
|
||||
};
|
||||
|
||||
struct SceAvPlayerHTTPCtx {
|
||||
u32 http_context_id;
|
||||
u32 ssl_context_id;
|
||||
};
|
||||
|
||||
struct SceAvPlayerPostInitData {
|
||||
u32 demux_video_buffer_size;
|
||||
SceAvPlayerDecoderInit video_decoder_init;
|
||||
SceAvPlayerDecoderInit audio_decoder_init;
|
||||
SceAvPlayerHTTPCtx http_context;
|
||||
u8 reserved[56];
|
||||
};
|
||||
|
||||
enum SceAvPlayerAvSyncMode {
|
||||
SCE_AVPLAYER_AV_SYNC_MODE_DEFAULT = 0,
|
||||
SCE_AVPLAYER_AV_SYNC_MODE_NONE
|
||||
};
|
||||
|
||||
typedef int PS4_SYSV_ABI (*SceAvPlayerLogCallback)(void* p, const char* format, va_list args);
|
||||
|
||||
enum SceAvPlayerEvents {
|
||||
SCE_AVPLAYER_STATE_STOP = 0x01,
|
||||
SCE_AVPLAYER_STATE_READY = 0x02,
|
||||
SCE_AVPLAYER_STATE_PLAY = 0x03,
|
||||
SCE_AVPLAYER_STATE_PAUSE = 0x04,
|
||||
SCE_AVPLAYER_STATE_BUFFERING = 0x05,
|
||||
SCE_AVPLAYER_TIMED_TEXT_DELIVERY = 0x10,
|
||||
SCE_AVPLAYER_WARNING_ID = 0x20,
|
||||
SCE_AVPLAYER_ENCRYPTION = 0x30,
|
||||
SCE_AVPLAYER_DRM_ERROR = 0x40
|
||||
};
|
||||
|
||||
void RegisterlibSceAvPlayer(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::AvPlayer
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
||||
|
|
61
src/core/libraries/avplayer/avplayer_common.cpp
Normal file
61
src/core/libraries/avplayer/avplayer_common.cpp
Normal file
|
@ -0,0 +1,61 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "avplayer.h"
|
||||
#include "avplayer_common.h"
|
||||
|
||||
#include <algorithm> // std::equal
|
||||
#include <cctype> // std::tolower
|
||||
#include <string_view> // std::string_view
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
using namespace Kernel;
|
||||
|
||||
static bool ichar_equals(char a, char b) {
|
||||
return std::tolower(static_cast<unsigned char>(a)) ==
|
||||
std::tolower(static_cast<unsigned char>(b));
|
||||
}
|
||||
|
||||
static bool iequals(std::string_view l, std::string_view r) {
|
||||
return std::ranges::equal(l, r, ichar_equals);
|
||||
}
|
||||
|
||||
SceAvPlayerSourceType GetSourceType(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN;
|
||||
}
|
||||
|
||||
std::string_view name = path;
|
||||
if (path.find("://") != std::string_view::npos) {
|
||||
// This path is a URI. Strip HTTP parameters from it.
|
||||
// schema://server.domain/path/file.ext/and/beyond?param=value#paragraph ->
|
||||
// -> schema://server.domain/path/to/file.ext/and/beyond
|
||||
name = path.substr(0, path.find_first_of("?#"));
|
||||
if (name.empty()) {
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
// schema://server.domain/path/to/file.ext/and/beyond -> .ext/and/beyond
|
||||
auto ext = name.substr(name.rfind('.'));
|
||||
if (ext.empty()) {
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN;
|
||||
}
|
||||
|
||||
// .ext/and/beyond -> .ext
|
||||
ext = ext.substr(0, ext.find('/'));
|
||||
|
||||
if (iequals(ext, ".mp4") || iequals(ext, ".m4v") || iequals(ext, ".m3d") ||
|
||||
iequals(ext, ".m4a") || iequals(ext, ".mov")) {
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_FILE_MP4;
|
||||
}
|
||||
|
||||
if (iequals(ext, ".m3u8")) {
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_HLS;
|
||||
}
|
||||
|
||||
return SCE_AVPLAYER_SOURCE_TYPE_UNKNOWN;
|
||||
}
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
91
src/core/libraries/avplayer/avplayer_common.h
Normal file
91
src/core/libraries/avplayer/avplayer_common.h
Normal file
|
@ -0,0 +1,91 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <queue>
|
||||
|
||||
#define AVPLAYER_IS_ERROR(x) ((x) < 0)
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
enum class AvState {
|
||||
Initial,
|
||||
AddingSource,
|
||||
Ready,
|
||||
Play,
|
||||
Stop,
|
||||
EndOfFile,
|
||||
Pause,
|
||||
C0x08,
|
||||
Jump,
|
||||
TrickMode,
|
||||
C0x0B,
|
||||
Buffering,
|
||||
Starting,
|
||||
Error,
|
||||
};
|
||||
|
||||
enum class AvEventType {
|
||||
ChangeFlowState = 21,
|
||||
WarningId = 22,
|
||||
RevertState = 30,
|
||||
AddSource = 40,
|
||||
Error = 255,
|
||||
};
|
||||
|
||||
union AvPlayerEventData {
|
||||
u32 num_frames; // 20
|
||||
AvState state; // AvEventType::ChangeFlowState
|
||||
s32 error; // AvEventType::WarningId
|
||||
u32 attempt; // AvEventType::AddSource
|
||||
};
|
||||
|
||||
struct AvPlayerEvent {
|
||||
AvEventType event;
|
||||
AvPlayerEventData payload;
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class AvPlayerQueue {
|
||||
public:
|
||||
size_t Size() {
|
||||
return m_queue.size();
|
||||
}
|
||||
|
||||
void Push(T&& value) {
|
||||
std::lock_guard guard(m_mutex);
|
||||
m_queue.emplace(std::forward<T>(value));
|
||||
}
|
||||
|
||||
std::optional<T> Pop() {
|
||||
if (Size() == 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::lock_guard guard(m_mutex);
|
||||
auto result = std::move(m_queue.front());
|
||||
m_queue.pop();
|
||||
return result;
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
std::lock_guard guard(m_mutex);
|
||||
m_queue = {};
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex{};
|
||||
std::queue<T> m_queue{};
|
||||
};
|
||||
|
||||
SceAvPlayerSourceType GetSourceType(std::string_view path);
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
20
src/core/libraries/avplayer/avplayer_data_streamer.h
Normal file
20
src/core/libraries/avplayer/avplayer_data_streamer.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
struct AVIOContext;
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
class IDataStreamer {
|
||||
public:
|
||||
virtual ~IDataStreamer() = default;
|
||||
virtual AVIOContext* GetContext() = 0;
|
||||
};
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
86
src/core/libraries/avplayer/avplayer_file_streamer.cpp
Normal file
86
src/core/libraries/avplayer/avplayer_file_streamer.cpp
Normal file
|
@ -0,0 +1,86 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "avplayer_file_streamer.h"
|
||||
|
||||
#include "avplayer_common.h"
|
||||
|
||||
#include <magic_enum.hpp>
|
||||
|
||||
extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavformat/avio.h>
|
||||
}
|
||||
|
||||
#include <algorithm> // std::max, std::min
|
||||
|
||||
#define AVPLAYER_AVIO_BUFFER_SIZE 4096
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
AvPlayerFileStreamer::AvPlayerFileStreamer(const SceAvPlayerFileReplacement& file_replacement,
|
||||
std::string_view path)
|
||||
: m_file_replacement(file_replacement) {
|
||||
const auto ptr = m_file_replacement.object_ptr;
|
||||
m_fd = m_file_replacement.open(ptr, path.data());
|
||||
ASSERT(m_fd >= 0);
|
||||
m_file_size = m_file_replacement.size(ptr);
|
||||
// avio_buffer is deallocated in `avio_context_free`
|
||||
const auto avio_buffer = reinterpret_cast<u8*>(av_malloc(AVPLAYER_AVIO_BUFFER_SIZE));
|
||||
m_avio_context =
|
||||
avio_alloc_context(avio_buffer, AVPLAYER_AVIO_BUFFER_SIZE, 0, this,
|
||||
&AvPlayerFileStreamer::ReadPacket, nullptr, &AvPlayerFileStreamer::Seek);
|
||||
}
|
||||
|
||||
AvPlayerFileStreamer::~AvPlayerFileStreamer() {
|
||||
if (m_avio_context != nullptr) {
|
||||
avio_context_free(&m_avio_context);
|
||||
}
|
||||
if (m_file_replacement.close != nullptr && m_fd >= 0) {
|
||||
const auto close = m_file_replacement.close;
|
||||
const auto ptr = m_file_replacement.object_ptr;
|
||||
close(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
s32 AvPlayerFileStreamer::ReadPacket(void* opaque, u8* buffer, s32 size) {
|
||||
const auto self = reinterpret_cast<AvPlayerFileStreamer*>(opaque);
|
||||
if (self->m_position >= self->m_file_size) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
if (self->m_position + size > self->m_file_size) {
|
||||
size = self->m_file_size - self->m_position;
|
||||
}
|
||||
const auto read_offset = self->m_file_replacement.readOffset;
|
||||
const auto ptr = self->m_file_replacement.object_ptr;
|
||||
const auto bytes_read = read_offset(ptr, buffer, self->m_position, size);
|
||||
if (bytes_read == 0 && size != 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
self->m_position += bytes_read;
|
||||
return bytes_read;
|
||||
}
|
||||
|
||||
s64 AvPlayerFileStreamer::Seek(void* opaque, s64 offset, int whence) {
|
||||
const auto self = reinterpret_cast<AvPlayerFileStreamer*>(opaque);
|
||||
if (whence & AVSEEK_SIZE) {
|
||||
return self->m_file_size;
|
||||
}
|
||||
|
||||
if (whence == SEEK_CUR) {
|
||||
self->m_position =
|
||||
std::min(u64(std::max(s64(0), s64(self->m_position) + offset)), self->m_file_size);
|
||||
return self->m_position;
|
||||
} else if (whence == SEEK_SET) {
|
||||
self->m_position = std::min(u64(std::max(s64(0), offset)), self->m_file_size);
|
||||
return self->m_position;
|
||||
} else if (whence == SEEK_END) {
|
||||
self->m_position =
|
||||
std::min(u64(std::max(s64(0), s64(self->m_file_size) + offset)), self->m_file_size);
|
||||
return self->m_position;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
37
src/core/libraries/avplayer/avplayer_file_streamer.h
Normal file
37
src/core/libraries/avplayer/avplayer_file_streamer.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
#include "avplayer_data_streamer.h"
|
||||
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
struct AVIOContext;
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
class AvPlayerFileStreamer : public IDataStreamer {
|
||||
public:
|
||||
AvPlayerFileStreamer(const SceAvPlayerFileReplacement& file_replacement, std::string_view path);
|
||||
~AvPlayerFileStreamer();
|
||||
|
||||
AVIOContext* GetContext() override {
|
||||
return m_avio_context;
|
||||
}
|
||||
|
||||
private:
|
||||
static s32 ReadPacket(void* opaque, u8* buffer, s32 size);
|
||||
static s64 Seek(void* opaque, s64 buffer, int whence);
|
||||
|
||||
SceAvPlayerFileReplacement m_file_replacement;
|
||||
|
||||
int m_fd = -1;
|
||||
u64 m_position{};
|
||||
u64 m_file_size{};
|
||||
AVIOContext* m_avio_context{};
|
||||
};
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
200
src/core/libraries/avplayer/avplayer_impl.cpp
Normal file
200
src/core/libraries/avplayer/avplayer_impl.cpp
Normal file
|
@ -0,0 +1,200 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "avplayer_common.h"
|
||||
#include "avplayer_file_streamer.h"
|
||||
#include "avplayer_impl.h"
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/libkernel.h"
|
||||
|
||||
using namespace Libraries::Kernel;
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
void* PS4_SYSV_ABI AvPlayer::Allocate(void* handle, u32 alignment, u32 size) {
|
||||
const auto* const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
const auto allocate = self->m_init_data_original.memory_replacement.allocate;
|
||||
const auto ptr = self->m_init_data_original.memory_replacement.object_ptr;
|
||||
return allocate(ptr, alignment, size);
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI AvPlayer::Deallocate(void* handle, void* memory) {
|
||||
const auto* const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
const auto deallocate = self->m_init_data_original.memory_replacement.deallocate;
|
||||
const auto ptr = self->m_init_data_original.memory_replacement.object_ptr;
|
||||
return deallocate(ptr, memory);
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI AvPlayer::AllocateTexture(void* handle, u32 alignment, u32 size) {
|
||||
const auto* const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
const auto allocate = self->m_init_data_original.memory_replacement.allocate_texture;
|
||||
const auto ptr = self->m_init_data_original.memory_replacement.object_ptr;
|
||||
return allocate(ptr, alignment, size);
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI AvPlayer::DeallocateTexture(void* handle, void* memory) {
|
||||
const auto* const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
const auto deallocate = self->m_init_data_original.memory_replacement.deallocate_texture;
|
||||
const auto ptr = self->m_init_data_original.memory_replacement.object_ptr;
|
||||
return deallocate(ptr, memory);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI AvPlayer::OpenFile(void* handle, const char* filename) {
|
||||
auto const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
std::lock_guard guard(self->m_file_io_mutex);
|
||||
|
||||
const auto open = self->m_init_data_original.file_replacement.open;
|
||||
const auto ptr = self->m_init_data_original.file_replacement.object_ptr;
|
||||
return open(ptr, filename);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI AvPlayer::CloseFile(void* handle) {
|
||||
auto const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
std::lock_guard guard(self->m_file_io_mutex);
|
||||
|
||||
const auto close = self->m_init_data_original.file_replacement.close;
|
||||
const auto ptr = self->m_init_data_original.file_replacement.object_ptr;
|
||||
return close(ptr);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI AvPlayer::ReadOffsetFile(void* handle, u8* buffer, u64 position, u32 length) {
|
||||
auto const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
std::lock_guard guard(self->m_file_io_mutex);
|
||||
|
||||
const auto read_offset = self->m_init_data_original.file_replacement.readOffset;
|
||||
const auto ptr = self->m_init_data_original.file_replacement.object_ptr;
|
||||
return read_offset(ptr, buffer, position, length);
|
||||
}
|
||||
|
||||
u64 PS4_SYSV_ABI AvPlayer::SizeFile(void* handle) {
|
||||
auto const self = reinterpret_cast<AvPlayer*>(handle);
|
||||
std::lock_guard guard(self->m_file_io_mutex);
|
||||
|
||||
const auto size = self->m_init_data_original.file_replacement.size;
|
||||
const auto ptr = self->m_init_data_original.file_replacement.object_ptr;
|
||||
return size(ptr);
|
||||
}
|
||||
|
||||
SceAvPlayerInitData AvPlayer::StubInitData(const SceAvPlayerInitData& data) {
|
||||
SceAvPlayerInitData result = data;
|
||||
result.memory_replacement.object_ptr = this;
|
||||
result.memory_replacement.allocate = &AvPlayer::Allocate;
|
||||
result.memory_replacement.deallocate = &AvPlayer::Deallocate;
|
||||
result.memory_replacement.allocate_texture = &AvPlayer::AllocateTexture;
|
||||
result.memory_replacement.deallocate_texture = &AvPlayer::DeallocateTexture;
|
||||
if (data.file_replacement.open == nullptr || data.file_replacement.close == nullptr ||
|
||||
data.file_replacement.readOffset == nullptr || data.file_replacement.size == nullptr) {
|
||||
result.file_replacement = {};
|
||||
} else {
|
||||
result.file_replacement.object_ptr = this;
|
||||
result.file_replacement.open = &AvPlayer::OpenFile;
|
||||
result.file_replacement.close = &AvPlayer::CloseFile;
|
||||
result.file_replacement.readOffset = &AvPlayer::ReadOffsetFile;
|
||||
result.file_replacement.size = &AvPlayer::SizeFile;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
AvPlayer::AvPlayer(const SceAvPlayerInitData& data)
|
||||
: m_init_data(StubInitData(data)), m_init_data_original(data),
|
||||
m_state(std::make_unique<AvPlayerState>(m_init_data)) {}
|
||||
|
||||
s32 AvPlayer::PostInit(const SceAvPlayerPostInitData& data) {
|
||||
m_post_init_data = data;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 AvPlayer::AddSource(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
|
||||
}
|
||||
if (AVPLAYER_IS_ERROR(m_state->AddSource(path, GetSourceType(path)))) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 AvPlayer::GetStreamCount() {
|
||||
if (m_state == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
const auto res = m_state->GetStreamCount();
|
||||
if (AVPLAYER_IS_ERROR(res)) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
s32 AvPlayer::GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info) {
|
||||
if (AVPLAYER_IS_ERROR(m_state->GetStreamInfo(stream_index, info))) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 AvPlayer::EnableStream(u32 stream_index) {
|
||||
if (m_state == nullptr) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
if (!m_state->EnableStream(stream_index)) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 AvPlayer::Start() {
|
||||
return m_state->Start();
|
||||
}
|
||||
|
||||
bool AvPlayer::GetVideoData(SceAvPlayerFrameInfo& video_info) {
|
||||
if (m_state == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_state->GetVideoData(video_info);
|
||||
}
|
||||
|
||||
bool AvPlayer::GetVideoData(SceAvPlayerFrameInfoEx& video_info) {
|
||||
if (m_state == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_state->GetVideoData(video_info);
|
||||
}
|
||||
|
||||
bool AvPlayer::GetAudioData(SceAvPlayerFrameInfo& audio_info) {
|
||||
if (m_state == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_state->GetAudioData(audio_info);
|
||||
}
|
||||
|
||||
bool AvPlayer::IsActive() {
|
||||
if (m_state == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_state->IsActive();
|
||||
}
|
||||
|
||||
u64 AvPlayer::CurrentTime() {
|
||||
if (m_state == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return m_state->CurrentTime();
|
||||
}
|
||||
|
||||
s32 AvPlayer::Stop() {
|
||||
if (m_state == nullptr || !m_state->Stop()) {
|
||||
return ORBIS_AVPLAYER_ERROR_OPERATION_FAILED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
bool AvPlayer::SetLooping(bool is_looping) {
|
||||
if (m_state == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_state->SetLooping(is_looping);
|
||||
}
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
68
src/core/libraries/avplayer/avplayer_impl.h
Normal file
68
src/core/libraries/avplayer/avplayer_impl.h
Normal file
|
@ -0,0 +1,68 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
#include "avplayer_data_streamer.h"
|
||||
#include "avplayer_state.h"
|
||||
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
}
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
class AvPlayer {
|
||||
public:
|
||||
AvPlayer(const SceAvPlayerInitData& data);
|
||||
|
||||
s32 PostInit(const SceAvPlayerPostInitData& data);
|
||||
s32 AddSource(std::string_view filename);
|
||||
s32 GetStreamCount();
|
||||
s32 GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info);
|
||||
s32 EnableStream(u32 stream_index);
|
||||
s32 Start();
|
||||
bool GetAudioData(SceAvPlayerFrameInfo& audio_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfo& video_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfoEx& video_info);
|
||||
bool IsActive();
|
||||
u64 CurrentTime();
|
||||
s32 Stop();
|
||||
bool SetLooping(bool is_looping);
|
||||
|
||||
private:
|
||||
using ScePthreadMutex = Kernel::ScePthreadMutex;
|
||||
|
||||
// Memory Replacement
|
||||
static void* PS4_SYSV_ABI Allocate(void* handle, u32 alignment, u32 size);
|
||||
static void PS4_SYSV_ABI Deallocate(void* handle, void* memory);
|
||||
static void* PS4_SYSV_ABI AllocateTexture(void* handle, u32 alignment, u32 size);
|
||||
static void PS4_SYSV_ABI DeallocateTexture(void* handle, void* memory);
|
||||
|
||||
// File Replacement
|
||||
static int PS4_SYSV_ABI OpenFile(void* handle, const char* filename);
|
||||
static int PS4_SYSV_ABI CloseFile(void* handle);
|
||||
static int PS4_SYSV_ABI ReadOffsetFile(void* handle, u8* buffer, u64 position, u32 length);
|
||||
static u64 PS4_SYSV_ABI SizeFile(void* handle);
|
||||
|
||||
SceAvPlayerInitData StubInitData(const SceAvPlayerInitData& data);
|
||||
|
||||
SceAvPlayerInitData m_init_data{};
|
||||
SceAvPlayerInitData m_init_data_original{};
|
||||
SceAvPlayerPostInitData m_post_init_data{};
|
||||
std::mutex m_file_io_mutex{};
|
||||
|
||||
std::atomic_bool m_has_source{};
|
||||
std::unique_ptr<AvPlayerState> m_state{};
|
||||
};
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
730
src/core/libraries/avplayer/avplayer_source.cpp
Normal file
730
src/core/libraries/avplayer/avplayer_source.cpp
Normal file
|
@ -0,0 +1,730 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "avplayer_source.h"
|
||||
|
||||
#include "avplayer_file_streamer.h"
|
||||
|
||||
#include "common/singleton.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/kernel/time_management.h"
|
||||
|
||||
#include <magic_enum.hpp>
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavformat/avio.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <libswscale/swscale.h>
|
||||
}
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
using namespace Kernel;
|
||||
|
||||
AvPlayerSource::AvPlayerSource(AvPlayerStateCallback& state, std::string_view path,
|
||||
const SceAvPlayerInitData& init_data,
|
||||
SceAvPlayerSourceType source_type)
|
||||
: m_state(state), m_memory_replacement(init_data.memory_replacement),
|
||||
m_num_output_video_framebuffers(
|
||||
std::min(std::max(2, init_data.num_output_video_framebuffers), 16)) {
|
||||
AVFormatContext* context = avformat_alloc_context();
|
||||
if (init_data.file_replacement.open != nullptr) {
|
||||
m_up_data_streamer =
|
||||
std::make_unique<AvPlayerFileStreamer>(init_data.file_replacement, path);
|
||||
context->pb = m_up_data_streamer->GetContext();
|
||||
ASSERT(!AVPLAYER_IS_ERROR(avformat_open_input(&context, nullptr, nullptr, nullptr)));
|
||||
} else {
|
||||
const auto mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
const auto filepath = mnt->GetHostPath(path);
|
||||
ASSERT(!AVPLAYER_IS_ERROR(
|
||||
avformat_open_input(&context, filepath.string().c_str(), nullptr, nullptr)));
|
||||
}
|
||||
m_avformat_context = AVFormatContextPtr(context, &ReleaseAVFormatContext);
|
||||
}
|
||||
|
||||
AvPlayerSource::~AvPlayerSource() {
|
||||
Stop();
|
||||
}
|
||||
|
||||
bool AvPlayerSource::FindStreamInfo() {
|
||||
if (m_avformat_context == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not find stream info. NULL context.");
|
||||
return false;
|
||||
}
|
||||
if (m_avformat_context->nb_streams > 0) {
|
||||
return true;
|
||||
}
|
||||
return avformat_find_stream_info(m_avformat_context.get(), nullptr) == 0;
|
||||
}
|
||||
|
||||
s32 AvPlayerSource::GetStreamCount() {
|
||||
if (m_avformat_context == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get stream count. NULL context.");
|
||||
return -1;
|
||||
}
|
||||
LOG_INFO(Lib_AvPlayer, "Stream Count: {}", m_avformat_context->nb_streams);
|
||||
return m_avformat_context->nb_streams;
|
||||
}
|
||||
|
||||
static s32 CodecTypeToStreamType(AVMediaType codec_type) {
|
||||
switch (codec_type) {
|
||||
case AVMediaType::AVMEDIA_TYPE_VIDEO:
|
||||
return SCE_AVPLAYER_VIDEO;
|
||||
case AVMediaType::AVMEDIA_TYPE_AUDIO:
|
||||
return SCE_AVPLAYER_AUDIO;
|
||||
case AVMediaType::AVMEDIA_TYPE_SUBTITLE:
|
||||
return SCE_AVPLAYER_TIMEDTEXT;
|
||||
default:
|
||||
LOG_ERROR(Lib_AvPlayer, "Unexpected AVMediaType {}", magic_enum::enum_name(codec_type));
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
static f32 AVRationalToF32(const AVRational& rational) {
|
||||
return f32(rational.num) / rational.den;
|
||||
}
|
||||
|
||||
s32 AvPlayerSource::GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info) {
|
||||
info = {};
|
||||
if (m_avformat_context == nullptr || stream_index >= m_avformat_context->nb_streams) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get stream {} info.", stream_index);
|
||||
return -1;
|
||||
}
|
||||
const auto p_stream = m_avformat_context->streams[stream_index];
|
||||
if (p_stream == nullptr || p_stream->codecpar == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get stream {} info. NULL stream.", stream_index);
|
||||
return -1;
|
||||
}
|
||||
info.type = CodecTypeToStreamType(p_stream->codecpar->codec_type);
|
||||
info.start_time = p_stream->start_time;
|
||||
info.duration = p_stream->duration;
|
||||
const auto p_lang_node = av_dict_get(p_stream->metadata, "language", nullptr, 0);
|
||||
if (p_lang_node != nullptr) {
|
||||
LOG_INFO(Lib_AvPlayer, "Stream {} language = {}", stream_index, p_lang_node->value);
|
||||
} else {
|
||||
LOG_WARNING(Lib_AvPlayer, "Stream {} language is unknown", stream_index);
|
||||
}
|
||||
switch (info.type) {
|
||||
case SCE_AVPLAYER_VIDEO:
|
||||
LOG_INFO(Lib_AvPlayer, "Stream {} is a video stream.", stream_index);
|
||||
info.details.video.aspect_ratio =
|
||||
f32(p_stream->codecpar->width) / p_stream->codecpar->height;
|
||||
info.details.video.width = p_stream->codecpar->width;
|
||||
info.details.video.height = p_stream->codecpar->height;
|
||||
if (p_lang_node != nullptr) {
|
||||
std::memcpy(info.details.video.language_code, p_lang_node->value,
|
||||
std::min(strlen(p_lang_node->value), size_t(3)));
|
||||
}
|
||||
break;
|
||||
case SCE_AVPLAYER_AUDIO:
|
||||
LOG_INFO(Lib_AvPlayer, "Stream {} is an audio stream.", stream_index);
|
||||
info.details.audio.channel_count = p_stream->codecpar->ch_layout.nb_channels;
|
||||
info.details.audio.sample_rate = p_stream->codecpar->sample_rate;
|
||||
info.details.audio.size = 0; // sceAvPlayerGetStreamInfo() is expected to set this to 0
|
||||
if (p_lang_node != nullptr) {
|
||||
std::memcpy(info.details.audio.language_code, p_lang_node->value,
|
||||
std::min(strlen(p_lang_node->value), size_t(3)));
|
||||
}
|
||||
break;
|
||||
case SCE_AVPLAYER_TIMEDTEXT:
|
||||
LOG_WARNING(Lib_AvPlayer, "Stream {} is a timedtext stream.", stream_index);
|
||||
info.details.subs.font_size = 12;
|
||||
info.details.subs.text_size = 12;
|
||||
if (p_lang_node != nullptr) {
|
||||
std::memcpy(info.details.subs.language_code, p_lang_node->value,
|
||||
std::min(strlen(p_lang_node->value), size_t(3)));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Lib_AvPlayer, "Stream {} type is unknown: {}.", stream_index, info.type);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AvPlayerSource::EnableStream(u32 stream_index) {
|
||||
if (m_avformat_context == nullptr || stream_index >= m_avformat_context->nb_streams) {
|
||||
return false;
|
||||
}
|
||||
const auto stream = m_avformat_context->streams[stream_index];
|
||||
const auto decoder = avcodec_find_decoder(stream->codecpar->codec_id);
|
||||
if (decoder == nullptr) {
|
||||
return false;
|
||||
}
|
||||
switch (stream->codecpar->codec_type) {
|
||||
case AVMediaType::AVMEDIA_TYPE_VIDEO: {
|
||||
m_video_stream_index = stream_index;
|
||||
m_video_codec_context =
|
||||
AVCodecContextPtr(avcodec_alloc_context3(decoder), &ReleaseAVCodecContext);
|
||||
if (avcodec_parameters_to_context(m_video_codec_context.get(), stream->codecpar) < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not copy stream {} avcodec parameters to context.",
|
||||
stream_index);
|
||||
return false;
|
||||
}
|
||||
if (avcodec_open2(m_video_codec_context.get(), decoder, nullptr) < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not open avcodec for video stream {}.", stream_index);
|
||||
return false;
|
||||
}
|
||||
const auto width = m_video_codec_context->width;
|
||||
const auto size = (width * m_video_codec_context->height * 3) / 2;
|
||||
for (u64 index = 0; index < m_num_output_video_framebuffers; ++index) {
|
||||
m_video_buffers.Push(FrameBuffer(m_memory_replacement, 0x100, size));
|
||||
}
|
||||
LOG_INFO(Lib_AvPlayer, "Video stream {} enabled", stream_index);
|
||||
break;
|
||||
}
|
||||
case AVMediaType::AVMEDIA_TYPE_AUDIO: {
|
||||
m_audio_stream_index = stream_index;
|
||||
m_audio_codec_context =
|
||||
AVCodecContextPtr(avcodec_alloc_context3(decoder), &ReleaseAVCodecContext);
|
||||
if (avcodec_parameters_to_context(m_audio_codec_context.get(), stream->codecpar) < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not copy stream {} avcodec parameters to context.",
|
||||
stream_index);
|
||||
return false;
|
||||
}
|
||||
if (avcodec_open2(m_audio_codec_context.get(), decoder, nullptr) < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not open avcodec for audio stream {}.", stream_index);
|
||||
return false;
|
||||
}
|
||||
const auto num_channels = m_audio_codec_context->ch_layout.nb_channels;
|
||||
const auto align = num_channels * sizeof(u16);
|
||||
const auto size = num_channels * sizeof(u16) * 1024;
|
||||
for (u64 index = 0; index < 4; ++index) {
|
||||
m_audio_buffers.Push(FrameBuffer(m_memory_replacement, 0x100, size));
|
||||
}
|
||||
LOG_INFO(Lib_AvPlayer, "Audio stream {} enabled", stream_index);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_WARNING(Lib_AvPlayer, "Unknown stream type {} for stream {}",
|
||||
magic_enum::enum_name(stream->codecpar->codec_type), stream_index);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AvPlayerSource::SetLooping(bool is_looping) {
|
||||
m_is_looping = is_looping;
|
||||
}
|
||||
|
||||
std::optional<bool> AvPlayerSource::HasFrames(u32 num_frames) {
|
||||
return m_video_packets.Size() > num_frames || m_is_eof;
|
||||
}
|
||||
|
||||
s32 AvPlayerSource::Start() {
|
||||
std::unique_lock lock(m_state_mutex);
|
||||
|
||||
if (m_audio_codec_context == nullptr && m_video_codec_context == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not start playback. NULL context.");
|
||||
return -1;
|
||||
}
|
||||
m_demuxer_thread = std::jthread([this](std::stop_token stop) { this->DemuxerThread(stop); });
|
||||
m_video_decoder_thread =
|
||||
std::jthread([this](std::stop_token stop) { this->VideoDecoderThread(stop); });
|
||||
m_audio_decoder_thread =
|
||||
std::jthread([this](std::stop_token stop) { this->AudioDecoderThread(stop); });
|
||||
m_start_time = std::chrono::high_resolution_clock::now();
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AvPlayerSource::Stop() {
|
||||
std::unique_lock lock(m_state_mutex);
|
||||
|
||||
if (!HasRunningThreads()) {
|
||||
LOG_WARNING(Lib_AvPlayer, "Could not stop playback: already stopped.");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_video_decoder_thread.request_stop();
|
||||
m_audio_decoder_thread.request_stop();
|
||||
m_demuxer_thread.request_stop();
|
||||
if (m_demuxer_thread.joinable()) {
|
||||
m_demuxer_thread.join();
|
||||
}
|
||||
if (m_video_decoder_thread.joinable()) {
|
||||
m_video_decoder_thread.join();
|
||||
}
|
||||
if (m_audio_decoder_thread.joinable()) {
|
||||
m_audio_decoder_thread.join();
|
||||
}
|
||||
if (m_current_audio_frame.has_value()) {
|
||||
m_audio_buffers.Push(std::move(m_current_audio_frame.value()));
|
||||
m_current_audio_frame.reset();
|
||||
}
|
||||
if (m_current_video_frame.has_value()) {
|
||||
m_video_buffers.Push(std::move(m_current_video_frame.value()));
|
||||
m_current_video_frame.reset();
|
||||
}
|
||||
m_stop_cv.Notify();
|
||||
|
||||
m_audio_packets.Clear();
|
||||
m_video_packets.Clear();
|
||||
m_audio_frames.Clear();
|
||||
m_video_frames.Clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AvPlayerSource::GetVideoData(SceAvPlayerFrameInfo& video_info) {
|
||||
if (!IsActive()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SceAvPlayerFrameInfoEx info{};
|
||||
if (!GetVideoData(info)) {
|
||||
return false;
|
||||
}
|
||||
video_info = {};
|
||||
video_info.timestamp = u64(info.timestamp);
|
||||
video_info.pData = reinterpret_cast<u8*>(info.pData);
|
||||
video_info.details.video.aspect_ratio = info.details.video.aspect_ratio;
|
||||
video_info.details.video.width = info.details.video.width;
|
||||
video_info.details.video.height = info.details.video.height;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void CopyNV12Data(u8* dst, const AVFrame& src) {
|
||||
std::memcpy(dst, src.data[0], src.width * src.height);
|
||||
std::memcpy(dst + src.width * src.height, src.data[1], (src.width * src.height) / 2);
|
||||
}
|
||||
|
||||
bool AvPlayerSource::GetVideoData(SceAvPlayerFrameInfoEx& video_info) {
|
||||
if (!IsActive()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_video_frames_cv.Wait([this] { return m_video_frames.Size() != 0 || m_is_eof; });
|
||||
|
||||
auto frame = m_video_frames.Pop();
|
||||
if (!frame.has_value()) {
|
||||
LOG_WARNING(Lib_AvPlayer, "Could get video frame. EOF reached.");
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto elapsed_time =
|
||||
duration_cast<milliseconds>(high_resolution_clock::now() - m_start_time).count();
|
||||
if (elapsed_time < frame->info.timestamp) {
|
||||
if (m_stop_cv.WaitFor(milliseconds(frame->info.timestamp - elapsed_time),
|
||||
[&] { return elapsed_time >= frame->info.timestamp; })) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// return the buffer to the queue
|
||||
if (m_current_video_frame.has_value()) {
|
||||
m_video_buffers.Push(std::move(m_current_video_frame.value()));
|
||||
m_video_buffers_cv.Notify();
|
||||
}
|
||||
m_current_video_frame = std::move(frame->buffer);
|
||||
video_info = frame->info;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AvPlayerSource::GetAudioData(SceAvPlayerFrameInfo& audio_info) {
|
||||
if (!IsActive()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_audio_frames_cv.Wait([this] { return m_audio_frames.Size() != 0 || m_is_eof; });
|
||||
|
||||
auto frame = m_audio_frames.Pop();
|
||||
if (!frame.has_value()) {
|
||||
LOG_WARNING(Lib_AvPlayer, "Could get audio frame. EOF reached.");
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto elapsed_time =
|
||||
duration_cast<milliseconds>(high_resolution_clock::now() - m_start_time).count();
|
||||
if (elapsed_time < frame->info.timestamp) {
|
||||
if (m_stop_cv.WaitFor(milliseconds(frame->info.timestamp - elapsed_time),
|
||||
[&] { return elapsed_time >= frame->info.timestamp; })) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// return the buffer to the queue
|
||||
if (m_current_audio_frame.has_value()) {
|
||||
m_audio_buffers.Push(std::move(m_current_audio_frame.value()));
|
||||
m_audio_buffers_cv.Notify();
|
||||
}
|
||||
m_current_audio_frame = std::move(frame->buffer);
|
||||
|
||||
audio_info = {};
|
||||
audio_info.timestamp = frame->info.timestamp;
|
||||
audio_info.pData = reinterpret_cast<u8*>(frame->info.pData);
|
||||
audio_info.details.audio.size = frame->info.details.audio.size;
|
||||
audio_info.details.audio.channel_count = frame->info.details.audio.channel_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 AvPlayerSource::CurrentTime() {
|
||||
using namespace std::chrono;
|
||||
return duration_cast<milliseconds>(high_resolution_clock::now() - m_start_time).count();
|
||||
}
|
||||
|
||||
bool AvPlayerSource::IsActive() {
|
||||
return !m_is_eof || m_audio_packets.Size() != 0 || m_video_packets.Size() != 0 ||
|
||||
m_video_frames.Size() != 0 || m_audio_frames.Size() != 0;
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseAVPacket(AVPacket* packet) {
|
||||
if (packet != nullptr) {
|
||||
av_packet_free(&packet);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseAVFrame(AVFrame* frame) {
|
||||
if (frame != nullptr) {
|
||||
av_frame_free(&frame);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseAVCodecContext(AVCodecContext* context) {
|
||||
if (context != nullptr) {
|
||||
avcodec_free_context(&context);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseSWRContext(SwrContext* context) {
|
||||
if (context != nullptr) {
|
||||
swr_free(&context);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseSWSContext(SwsContext* context) {
|
||||
if (context != nullptr) {
|
||||
sws_freeContext(context);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::ReleaseAVFormatContext(AVFormatContext* context) {
|
||||
if (context != nullptr) {
|
||||
avformat_close_input(&context);
|
||||
}
|
||||
}
|
||||
|
||||
void AvPlayerSource::DemuxerThread(std::stop_token stop) {
|
||||
using namespace std::chrono;
|
||||
if (!m_audio_stream_index.has_value() && !m_video_stream_index.has_value()) {
|
||||
LOG_WARNING(Lib_AvPlayer, "Could not start DEMUXER thread. No streams enabled.");
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Lib_AvPlayer, "Demuxer Thread started");
|
||||
|
||||
while (!stop.stop_requested()) {
|
||||
if (m_video_packets.Size() > 30 && m_audio_packets.Size() > 8) {
|
||||
std::this_thread::sleep_for(milliseconds(5));
|
||||
continue;
|
||||
}
|
||||
AVPacketPtr up_packet(av_packet_alloc(), &ReleaseAVPacket);
|
||||
const auto res = av_read_frame(m_avformat_context.get(), up_packet.get());
|
||||
if (res < 0) {
|
||||
if (res == AVERROR_EOF) {
|
||||
if (m_is_looping) {
|
||||
LOG_INFO(Lib_AvPlayer, "EOF reached in demuxer. Looping the source...");
|
||||
avio_seek(m_avformat_context->pb, 0, SEEK_SET);
|
||||
if (m_video_stream_index.has_value()) {
|
||||
const auto index = m_video_stream_index.value();
|
||||
const auto stream = m_avformat_context->streams[index];
|
||||
avformat_seek_file(m_avformat_context.get(), index, 0, 0, stream->duration,
|
||||
0);
|
||||
}
|
||||
if (m_audio_stream_index.has_value()) {
|
||||
const auto index = m_audio_stream_index.value();
|
||||
const auto stream = m_avformat_context->streams[index];
|
||||
avformat_seek_file(m_avformat_context.get(), index, 0, 0, stream->duration,
|
||||
0);
|
||||
}
|
||||
continue;
|
||||
} else {
|
||||
LOG_INFO(Lib_AvPlayer, "EOF reached in demuxer. Exiting.");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not read AV frame: error = {}", res);
|
||||
m_state.OnError();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (up_packet->stream_index == m_video_stream_index) {
|
||||
m_video_packets.Push(std::move(up_packet));
|
||||
m_video_packets_cv.Notify();
|
||||
} else if (up_packet->stream_index == m_audio_stream_index) {
|
||||
m_audio_packets.Push(std::move(up_packet));
|
||||
m_audio_packets_cv.Notify();
|
||||
}
|
||||
}
|
||||
|
||||
m_is_eof = true;
|
||||
|
||||
m_video_packets_cv.Notify();
|
||||
m_audio_packets_cv.Notify();
|
||||
m_video_frames_cv.Notify();
|
||||
m_audio_frames_cv.Notify();
|
||||
|
||||
if (m_video_decoder_thread.joinable()) {
|
||||
m_video_decoder_thread.join();
|
||||
}
|
||||
if (m_audio_decoder_thread.joinable()) {
|
||||
m_audio_decoder_thread.join();
|
||||
}
|
||||
m_state.OnEOF();
|
||||
|
||||
LOG_INFO(Lib_AvPlayer, "Demuxer Thread exited normaly");
|
||||
}
|
||||
|
||||
AvPlayerSource::AVFramePtr AvPlayerSource::ConvertVideoFrame(const AVFrame& frame) {
|
||||
auto nv12_frame = AVFramePtr{av_frame_alloc(), &ReleaseAVFrame};
|
||||
nv12_frame->pts = frame.pts;
|
||||
nv12_frame->pkt_dts = frame.pkt_dts < 0 ? 0 : frame.pkt_dts;
|
||||
nv12_frame->format = AV_PIX_FMT_NV12;
|
||||
nv12_frame->width = frame.width;
|
||||
nv12_frame->height = frame.height;
|
||||
nv12_frame->sample_aspect_ratio = frame.sample_aspect_ratio;
|
||||
|
||||
av_frame_get_buffer(nv12_frame.get(), 0);
|
||||
|
||||
if (m_sws_context == nullptr) {
|
||||
m_sws_context =
|
||||
SWSContextPtr(sws_getContext(frame.width, frame.height, AVPixelFormat(frame.format),
|
||||
frame.width, frame.height, AV_PIX_FMT_NV12,
|
||||
SWS_FAST_BILINEAR, nullptr, nullptr, nullptr),
|
||||
&ReleaseSWSContext);
|
||||
}
|
||||
const auto res = sws_scale(m_sws_context.get(), frame.data, frame.linesize, 0, frame.height,
|
||||
nv12_frame->data, nv12_frame->linesize);
|
||||
if (res < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not convert to NV12: {}", av_err2str(res));
|
||||
return AVFramePtr{nullptr, &ReleaseAVFrame};
|
||||
}
|
||||
return nv12_frame;
|
||||
}
|
||||
|
||||
Frame AvPlayerSource::PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame) {
|
||||
ASSERT(frame.format == AV_PIX_FMT_NV12);
|
||||
|
||||
auto p_buffer = buffer.GetBuffer();
|
||||
CopyNV12Data(p_buffer, frame);
|
||||
|
||||
const auto pkt_dts = u64(frame.pkt_dts) * 1000;
|
||||
const auto stream = m_avformat_context->streams[m_video_stream_index.value()];
|
||||
const auto time_base = stream->time_base;
|
||||
const auto den = time_base.den;
|
||||
const auto num = time_base.num;
|
||||
const auto timestamp = (num != 0 && den > 1) ? (pkt_dts * num) / den : pkt_dts;
|
||||
|
||||
return Frame{
|
||||
.buffer = std::move(buffer),
|
||||
.info =
|
||||
{
|
||||
.pData = p_buffer,
|
||||
.timestamp = timestamp,
|
||||
.details =
|
||||
{
|
||||
.video =
|
||||
{
|
||||
.width = u32(frame.width),
|
||||
.height = u32(frame.height),
|
||||
.aspect_ratio = AVRationalToF32(frame.sample_aspect_ratio),
|
||||
.pitch = u32(frame.linesize[0]),
|
||||
.luma_bit_depth = 8,
|
||||
.chroma_bit_depth = 8,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
void AvPlayerSource::VideoDecoderThread(std::stop_token stop) {
|
||||
using namespace std::chrono;
|
||||
LOG_INFO(Lib_AvPlayer, "Video Decoder Thread started");
|
||||
while ((!m_is_eof || m_video_packets.Size() != 0) && !stop.stop_requested()) {
|
||||
if (!m_video_packets_cv.Wait(stop,
|
||||
[this] { return m_video_packets.Size() != 0 || m_is_eof; })) {
|
||||
continue;
|
||||
}
|
||||
const auto packet = m_video_packets.Pop();
|
||||
if (!packet.has_value()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto res = avcodec_send_packet(m_video_codec_context.get(), packet->get());
|
||||
if (res < 0 && res != AVERROR(EAGAIN)) {
|
||||
m_state.OnError();
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not send packet to the video codec. Error = {}",
|
||||
av_err2str(res));
|
||||
return;
|
||||
}
|
||||
while (res >= 0) {
|
||||
if (!m_video_buffers_cv.Wait(stop, [this] { return m_video_buffers.Size() != 0; })) {
|
||||
break;
|
||||
}
|
||||
if (m_video_buffers.Size() == 0) {
|
||||
continue;
|
||||
}
|
||||
auto up_frame = AVFramePtr(av_frame_alloc(), &ReleaseAVFrame);
|
||||
res = avcodec_receive_frame(m_video_codec_context.get(), up_frame.get());
|
||||
if (res < 0) {
|
||||
if (res == AVERROR_EOF) {
|
||||
LOG_INFO(Lib_AvPlayer, "EOF reached in video decoder");
|
||||
return;
|
||||
} else if (res != AVERROR(EAGAIN)) {
|
||||
LOG_ERROR(Lib_AvPlayer,
|
||||
"Could not receive frame from the video codec. Error = {}",
|
||||
av_err2str(res));
|
||||
m_state.OnError();
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
auto buffer = m_video_buffers.Pop();
|
||||
if (!buffer.has_value()) {
|
||||
// Video buffers queue was cleared. This means that player was stopped.
|
||||
break;
|
||||
}
|
||||
if (up_frame->format != AV_PIX_FMT_NV12) {
|
||||
const auto nv12_frame = ConvertVideoFrame(*up_frame);
|
||||
m_video_frames.Push(PrepareVideoFrame(std::move(buffer.value()), *nv12_frame));
|
||||
} else {
|
||||
m_video_frames.Push(PrepareVideoFrame(std::move(buffer.value()), *up_frame));
|
||||
}
|
||||
m_video_frames_cv.Notify();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(Lib_AvPlayer, "Video Decoder Thread exited normaly");
|
||||
}
|
||||
|
||||
AvPlayerSource::AVFramePtr AvPlayerSource::ConvertAudioFrame(const AVFrame& frame) {
|
||||
auto pcm16_frame = AVFramePtr{av_frame_alloc(), &ReleaseAVFrame};
|
||||
pcm16_frame->pts = frame.pts;
|
||||
pcm16_frame->pkt_dts = frame.pkt_dts < 0 ? 0 : frame.pkt_dts;
|
||||
pcm16_frame->format = AV_SAMPLE_FMT_S16;
|
||||
pcm16_frame->ch_layout = frame.ch_layout;
|
||||
pcm16_frame->sample_rate = frame.sample_rate;
|
||||
|
||||
if (m_swr_context == nullptr) {
|
||||
SwrContext* swr_context = nullptr;
|
||||
AVChannelLayout in_ch_layout = frame.ch_layout;
|
||||
AVChannelLayout out_ch_layout = frame.ch_layout;
|
||||
swr_alloc_set_opts2(&swr_context, &out_ch_layout, AV_SAMPLE_FMT_S16, frame.sample_rate,
|
||||
&in_ch_layout, AVSampleFormat(frame.format), frame.sample_rate, 0,
|
||||
nullptr);
|
||||
m_swr_context = SWRContextPtr(swr_context, &ReleaseSWRContext);
|
||||
swr_init(m_swr_context.get());
|
||||
}
|
||||
const auto res = swr_convert_frame(m_swr_context.get(), pcm16_frame.get(), &frame);
|
||||
if (res < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not convert to NV12: {}", av_err2str(res));
|
||||
return AVFramePtr{nullptr, &ReleaseAVFrame};
|
||||
}
|
||||
return pcm16_frame;
|
||||
}
|
||||
|
||||
Frame AvPlayerSource::PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame) {
|
||||
ASSERT(frame.format == AV_SAMPLE_FMT_S16);
|
||||
ASSERT(frame.nb_samples <= 1024);
|
||||
|
||||
auto p_buffer = buffer.GetBuffer();
|
||||
const auto size = frame.ch_layout.nb_channels * frame.nb_samples * sizeof(u16);
|
||||
std::memcpy(p_buffer, frame.data[0], size);
|
||||
|
||||
const auto pkt_dts = u64(frame.pkt_dts) * 1000;
|
||||
const auto stream = m_avformat_context->streams[m_audio_stream_index.value()];
|
||||
const auto time_base = stream->time_base;
|
||||
const auto den = time_base.den;
|
||||
const auto num = time_base.num;
|
||||
const auto timestamp = (num != 0 && den > 1) ? (pkt_dts * num) / den : pkt_dts;
|
||||
|
||||
return Frame{
|
||||
.buffer = std::move(buffer),
|
||||
.info =
|
||||
{
|
||||
.pData = p_buffer,
|
||||
.timestamp = timestamp,
|
||||
.details =
|
||||
{
|
||||
.audio =
|
||||
{
|
||||
.channel_count = u16(frame.ch_layout.nb_channels),
|
||||
.size = u32(size),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
void AvPlayerSource::AudioDecoderThread(std::stop_token stop) {
|
||||
using namespace std::chrono;
|
||||
LOG_INFO(Lib_AvPlayer, "Audio Decoder Thread started");
|
||||
while ((!m_is_eof || m_audio_packets.Size() != 0) && !stop.stop_requested()) {
|
||||
if (!m_audio_packets_cv.Wait(stop,
|
||||
[this] { return m_audio_packets.Size() != 0 || m_is_eof; })) {
|
||||
continue;
|
||||
}
|
||||
const auto packet = m_audio_packets.Pop();
|
||||
if (!packet.has_value()) {
|
||||
continue;
|
||||
}
|
||||
auto res = avcodec_send_packet(m_audio_codec_context.get(), packet->get());
|
||||
if (res < 0 && res != AVERROR(EAGAIN)) {
|
||||
m_state.OnError();
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not send packet to the audio codec. Error = {}",
|
||||
av_err2str(res));
|
||||
return;
|
||||
}
|
||||
while (res >= 0) {
|
||||
if (!m_audio_buffers_cv.Wait(stop, [this] { return m_audio_buffers.Size() != 0; })) {
|
||||
break;
|
||||
}
|
||||
if (m_audio_buffers.Size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto up_frame = AVFramePtr(av_frame_alloc(), &ReleaseAVFrame);
|
||||
res = avcodec_receive_frame(m_audio_codec_context.get(), up_frame.get());
|
||||
if (res < 0) {
|
||||
if (res == AVERROR_EOF) {
|
||||
LOG_INFO(Lib_AvPlayer, "EOF reached in audio decoder");
|
||||
return;
|
||||
} else if (res != AVERROR(EAGAIN)) {
|
||||
m_state.OnError();
|
||||
LOG_ERROR(Lib_AvPlayer,
|
||||
"Could not receive frame from the audio codec. Error = {}",
|
||||
av_err2str(res));
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
auto buffer = m_audio_buffers.Pop();
|
||||
if (!buffer.has_value()) {
|
||||
// Audio buffers queue was cleared. This means that player was stopped.
|
||||
break;
|
||||
}
|
||||
if (up_frame->format != AV_SAMPLE_FMT_S16) {
|
||||
const auto pcm16_frame = ConvertAudioFrame(*up_frame);
|
||||
m_audio_frames.Push(PrepareAudioFrame(std::move(buffer.value()), *pcm16_frame));
|
||||
} else {
|
||||
m_audio_frames.Push(PrepareAudioFrame(std::move(buffer.value()), *up_frame));
|
||||
}
|
||||
m_audio_frames_cv.Notify();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(Lib_AvPlayer, "Audio Decoder Thread exited normaly");
|
||||
}
|
||||
|
||||
bool AvPlayerSource::HasRunningThreads() const {
|
||||
return m_demuxer_thread.joinable() || m_video_decoder_thread.joinable() ||
|
||||
m_audio_decoder_thread.joinable();
|
||||
}
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
219
src/core/libraries/avplayer/avplayer_source.h
Normal file
219
src/core/libraries/avplayer/avplayer_source.h
Normal file
|
@ -0,0 +1,219 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
#include "avplayer_common.h"
|
||||
#include "avplayer_data_streamer.h"
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/types.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
struct AVCodecContext;
|
||||
struct AVFormatContext;
|
||||
struct AVFrame;
|
||||
struct AVIOContext;
|
||||
struct AVPacket;
|
||||
struct SwrContext;
|
||||
struct SwsContext;
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
class AvPlayerStateCallback {
|
||||
public:
|
||||
virtual ~AvPlayerStateCallback() = default;
|
||||
|
||||
virtual void OnWarning(u32 id) = 0;
|
||||
virtual void OnError() = 0;
|
||||
virtual void OnEOF() = 0;
|
||||
};
|
||||
|
||||
class FrameBuffer {
|
||||
public:
|
||||
FrameBuffer(const SceAvPlayerMemAllocator& memory_replacement, u32 align, u32 size) noexcept
|
||||
: m_memory_replacement(memory_replacement),
|
||||
m_data(Allocate(memory_replacement, align, size)) {
|
||||
ASSERT_MSG(m_data, "Could not allocated frame buffer.");
|
||||
}
|
||||
|
||||
~FrameBuffer() {
|
||||
if (m_data != nullptr) {
|
||||
Deallocate(m_memory_replacement, m_data);
|
||||
m_data = {};
|
||||
}
|
||||
}
|
||||
|
||||
FrameBuffer(const FrameBuffer&) noexcept = delete;
|
||||
FrameBuffer& operator=(const FrameBuffer&) noexcept = delete;
|
||||
|
||||
FrameBuffer(FrameBuffer&& r) noexcept
|
||||
: m_memory_replacement(r.m_memory_replacement), m_data(r.m_data) {
|
||||
r.m_data = nullptr;
|
||||
};
|
||||
|
||||
FrameBuffer& operator=(FrameBuffer&& r) noexcept {
|
||||
std::swap(m_data, r.m_data);
|
||||
return *this;
|
||||
}
|
||||
|
||||
u8* GetBuffer() const noexcept {
|
||||
return m_data;
|
||||
}
|
||||
|
||||
private:
|
||||
static u8* Allocate(const SceAvPlayerMemAllocator& memory_replacement, u32 align, u32 size) {
|
||||
return reinterpret_cast<u8*>(
|
||||
memory_replacement.allocate(memory_replacement.object_ptr, align, size));
|
||||
}
|
||||
|
||||
static void Deallocate(const SceAvPlayerMemAllocator& memory_replacement, void* ptr) {
|
||||
memory_replacement.deallocate(memory_replacement.object_ptr, ptr);
|
||||
}
|
||||
|
||||
const SceAvPlayerMemAllocator& m_memory_replacement;
|
||||
u8* m_data = nullptr;
|
||||
};
|
||||
|
||||
struct Frame {
|
||||
FrameBuffer buffer;
|
||||
SceAvPlayerFrameInfoEx info;
|
||||
};
|
||||
|
||||
class EventCV {
|
||||
public:
|
||||
template <class Pred>
|
||||
void Wait(Pred pred) {
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_cv.wait(lock, std::move(pred));
|
||||
}
|
||||
|
||||
template <class Pred>
|
||||
bool Wait(std::stop_token stop, Pred pred) {
|
||||
std::unique_lock lock(m_mutex);
|
||||
return m_cv.wait(lock, std::move(stop), std::move(pred));
|
||||
}
|
||||
|
||||
template <class Pred, class Rep, class Period>
|
||||
bool WaitFor(std::chrono::duration<Rep, Period> timeout, Pred pred) {
|
||||
std::unique_lock lock(m_mutex);
|
||||
return m_cv.wait_for(lock, timeout, std::move(pred));
|
||||
}
|
||||
|
||||
void Notify() {
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_cv.notify_all();
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex{};
|
||||
std::condition_variable_any m_cv{};
|
||||
};
|
||||
|
||||
class AvPlayerSource {
|
||||
public:
|
||||
AvPlayerSource(AvPlayerStateCallback& state, std::string_view path,
|
||||
const SceAvPlayerInitData& init_data, SceAvPlayerSourceType source_type);
|
||||
~AvPlayerSource();
|
||||
|
||||
bool FindStreamInfo();
|
||||
s32 GetStreamCount();
|
||||
s32 GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info);
|
||||
bool EnableStream(u32 stream_index);
|
||||
void SetLooping(bool is_looping);
|
||||
std::optional<bool> HasFrames(u32 num_frames);
|
||||
s32 Start();
|
||||
bool Stop();
|
||||
bool GetAudioData(SceAvPlayerFrameInfo& audio_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfo& video_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfoEx& video_info);
|
||||
u64 CurrentTime();
|
||||
bool IsActive();
|
||||
|
||||
private:
|
||||
using ScePthread = Kernel::ScePthread;
|
||||
|
||||
static void ReleaseAVPacket(AVPacket* packet);
|
||||
static void ReleaseAVFrame(AVFrame* frame);
|
||||
static void ReleaseAVCodecContext(AVCodecContext* context);
|
||||
static void ReleaseSWRContext(SwrContext* context);
|
||||
static void ReleaseSWSContext(SwsContext* context);
|
||||
static void ReleaseAVFormatContext(AVFormatContext* context);
|
||||
|
||||
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&ReleaseAVPacket)>;
|
||||
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&ReleaseAVFrame)>;
|
||||
using AVCodecContextPtr = std::unique_ptr<AVCodecContext, decltype(&ReleaseAVCodecContext)>;
|
||||
using SWRContextPtr = std::unique_ptr<SwrContext, decltype(&ReleaseSWRContext)>;
|
||||
using SWSContextPtr = std::unique_ptr<SwsContext, decltype(&ReleaseSWSContext)>;
|
||||
using AVFormatContextPtr = std::unique_ptr<AVFormatContext, decltype(&ReleaseAVFormatContext)>;
|
||||
|
||||
void DemuxerThread(std::stop_token stop);
|
||||
void VideoDecoderThread(std::stop_token stop);
|
||||
void AudioDecoderThread(std::stop_token stop);
|
||||
|
||||
bool HasRunningThreads() const;
|
||||
|
||||
AVFramePtr ConvertAudioFrame(const AVFrame& frame);
|
||||
AVFramePtr ConvertVideoFrame(const AVFrame& frame);
|
||||
|
||||
Frame PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame);
|
||||
Frame PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame);
|
||||
|
||||
AvPlayerStateCallback& m_state;
|
||||
|
||||
SceAvPlayerMemAllocator m_memory_replacement{};
|
||||
u32 m_num_output_video_framebuffers{};
|
||||
|
||||
std::atomic_bool m_is_looping = false;
|
||||
std::atomic_bool m_is_eof = false;
|
||||
|
||||
std::unique_ptr<IDataStreamer> m_up_data_streamer;
|
||||
|
||||
AvPlayerQueue<FrameBuffer> m_audio_buffers;
|
||||
AvPlayerQueue<FrameBuffer> m_video_buffers;
|
||||
|
||||
AvPlayerQueue<AVPacketPtr> m_audio_packets;
|
||||
AvPlayerQueue<AVPacketPtr> m_video_packets;
|
||||
|
||||
AvPlayerQueue<Frame> m_audio_frames;
|
||||
AvPlayerQueue<Frame> m_video_frames;
|
||||
|
||||
std::optional<FrameBuffer> m_current_video_frame;
|
||||
std::optional<FrameBuffer> m_current_audio_frame;
|
||||
|
||||
std::optional<s32> m_video_stream_index{};
|
||||
std::optional<s32> m_audio_stream_index{};
|
||||
|
||||
EventCV m_audio_packets_cv{};
|
||||
EventCV m_audio_frames_cv{};
|
||||
EventCV m_audio_buffers_cv{};
|
||||
|
||||
EventCV m_video_packets_cv{};
|
||||
EventCV m_video_frames_cv{};
|
||||
EventCV m_video_buffers_cv{};
|
||||
|
||||
EventCV m_stop_cv{};
|
||||
|
||||
std::mutex m_state_mutex{};
|
||||
std::jthread m_demuxer_thread{};
|
||||
std::jthread m_video_decoder_thread{};
|
||||
std::jthread m_audio_decoder_thread{};
|
||||
|
||||
AVFormatContextPtr m_avformat_context{nullptr, &ReleaseAVFormatContext};
|
||||
AVCodecContextPtr m_video_codec_context{nullptr, &ReleaseAVCodecContext};
|
||||
AVCodecContextPtr m_audio_codec_context{nullptr, &ReleaseAVCodecContext};
|
||||
SWRContextPtr m_swr_context{nullptr, &ReleaseSWRContext};
|
||||
SWSContextPtr m_sws_context{nullptr, &ReleaseSWSContext};
|
||||
|
||||
std::chrono::high_resolution_clock::time_point m_start_time{};
|
||||
};
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
493
src/core/libraries/avplayer/avplayer_state.cpp
Normal file
493
src/core/libraries/avplayer/avplayer_state.cpp
Normal file
|
@ -0,0 +1,493 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "avplayer_file_streamer.h"
|
||||
#include "avplayer_source.h"
|
||||
#include "avplayer_state.h"
|
||||
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/time_management.h"
|
||||
|
||||
#include <magic_enum.hpp>
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
using namespace Kernel;
|
||||
|
||||
void PS4_SYSV_ABI AvPlayerState::AutoPlayEventCallback(void* opaque, s32 event_id, s32 source_id,
|
||||
void* event_data) {
|
||||
auto const self = reinterpret_cast<AvPlayerState*>(opaque);
|
||||
|
||||
if (event_id == SCE_AVPLAYER_STATE_READY) {
|
||||
s32 video_stream_index = -1;
|
||||
s32 audio_stream_index = -1;
|
||||
s32 timedtext_stream_index = -1;
|
||||
const s32 stream_count = self->GetStreamCount();
|
||||
if (AVPLAYER_IS_ERROR(stream_count)) {
|
||||
return;
|
||||
}
|
||||
if (stream_count == 0) {
|
||||
self->Stop();
|
||||
return;
|
||||
}
|
||||
for (u32 stream_index = 0; stream_index < stream_count; ++stream_index) {
|
||||
SceAvPlayerStreamInfo info{};
|
||||
self->GetStreamInfo(stream_index, info);
|
||||
|
||||
const std::string_view default_language(
|
||||
reinterpret_cast<char*>(self->m_default_language));
|
||||
switch (info.type) {
|
||||
case SCE_AVPLAYER_VIDEO:
|
||||
if (video_stream_index == -1) {
|
||||
video_stream_index = stream_index;
|
||||
}
|
||||
if (!default_language.empty() &&
|
||||
default_language == reinterpret_cast<char*>(info.details.video.language_code)) {
|
||||
video_stream_index = stream_index;
|
||||
}
|
||||
break;
|
||||
case SCE_AVPLAYER_AUDIO:
|
||||
if (audio_stream_index == -1) {
|
||||
audio_stream_index = stream_index;
|
||||
}
|
||||
if (!default_language.empty() &&
|
||||
default_language == reinterpret_cast<char*>(info.details.video.language_code)) {
|
||||
audio_stream_index = stream_index;
|
||||
}
|
||||
break;
|
||||
case SCE_AVPLAYER_TIMEDTEXT:
|
||||
if (default_language.empty()) {
|
||||
timedtext_stream_index = stream_index;
|
||||
break;
|
||||
}
|
||||
if (default_language == reinterpret_cast<char*>(info.details.video.language_code)) {
|
||||
timedtext_stream_index = stream_index;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (video_stream_index != -1) {
|
||||
self->EnableStream(video_stream_index);
|
||||
}
|
||||
if (audio_stream_index != -1) {
|
||||
self->EnableStream(audio_stream_index);
|
||||
}
|
||||
if (timedtext_stream_index != -1) {
|
||||
self->EnableStream(timedtext_stream_index);
|
||||
}
|
||||
self->Start();
|
||||
return;
|
||||
}
|
||||
|
||||
// Pass other events to the game
|
||||
const auto callback = self->m_event_replacement.event_callback;
|
||||
const auto ptr = self->m_event_replacement.object_ptr;
|
||||
if (callback != nullptr) {
|
||||
callback(ptr, event_id, 0, event_data);
|
||||
}
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
AvPlayerState::AvPlayerState(const SceAvPlayerInitData& init_data)
|
||||
: m_init_data(init_data), m_event_replacement(init_data.event_replacement) {
|
||||
if (m_event_replacement.event_callback == nullptr || init_data.auto_start) {
|
||||
m_auto_start = true;
|
||||
m_init_data.event_replacement.event_callback = &AvPlayerState::AutoPlayEventCallback;
|
||||
m_init_data.event_replacement.object_ptr = this;
|
||||
}
|
||||
if (init_data.default_language != nullptr) {
|
||||
std::memcpy(m_default_language, init_data.default_language, sizeof(m_default_language));
|
||||
}
|
||||
SetState(AvState::Initial);
|
||||
StartControllerThread();
|
||||
}
|
||||
|
||||
AvPlayerState::~AvPlayerState() {
|
||||
{
|
||||
std::unique_lock lock(m_source_mutex);
|
||||
m_up_source.reset();
|
||||
}
|
||||
if (m_controller_thread.joinable()) {
|
||||
m_controller_thread.request_stop();
|
||||
m_controller_thread.join();
|
||||
}
|
||||
m_event_queue.Clear();
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
s32 AvPlayerState::AddSource(std::string_view path, SceAvPlayerSourceType source_type) {
|
||||
if (path.empty()) {
|
||||
LOG_ERROR(Lib_AvPlayer, "File path is empty.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
{
|
||||
std::unique_lock lock(m_source_mutex);
|
||||
if (m_up_source != nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Only one source is supported.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_up_source = std::make_unique<AvPlayerSource>(*this, path, m_init_data, source_type);
|
||||
}
|
||||
AddSourceEvent();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
s32 AvPlayerState::GetStreamCount() {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get stream count. No source.");
|
||||
return -1;
|
||||
}
|
||||
return m_up_source->GetStreamCount();
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
s32 AvPlayerState::GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get stream {} info. No source.", stream_index);
|
||||
return -1;
|
||||
}
|
||||
return m_up_source->GetStreamInfo(stream_index, info);
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
s32 AvPlayerState::Start() {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr || m_up_source->Start() < 0) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not start playback.");
|
||||
return -1;
|
||||
}
|
||||
SetState(AvState::Play);
|
||||
OnPlaybackStateChanged(AvState::Play);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void AvPlayerState::AvControllerThread(std::stop_token stop) {
|
||||
using std::chrono::milliseconds;
|
||||
|
||||
while (!stop.stop_requested()) {
|
||||
if (m_event_queue.Size() != 0) {
|
||||
ProcessEvent();
|
||||
continue;
|
||||
}
|
||||
std::this_thread::sleep_for(milliseconds(5));
|
||||
UpdateBufferingState();
|
||||
}
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
void AvPlayerState::AddSourceEvent() {
|
||||
SetState(AvState::AddingSource);
|
||||
m_event_queue.Push(AvPlayerEvent{
|
||||
.event = AvEventType::AddSource,
|
||||
});
|
||||
}
|
||||
|
||||
void AvPlayerState::WarningEvent(s32 id) {
|
||||
m_event_queue.Push(AvPlayerEvent{
|
||||
.event = AvEventType::WarningId,
|
||||
.payload =
|
||||
{
|
||||
.error = id,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
void AvPlayerState::StartControllerThread() {
|
||||
m_controller_thread =
|
||||
std::jthread([this](std::stop_token stop) { this->AvControllerThread(stop); });
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
bool AvPlayerState::EnableStream(u32 stream_index) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_up_source->EnableStream(stream_index);
|
||||
}
|
||||
|
||||
// Called inside GAME thread
|
||||
bool AvPlayerState::Stop() {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr || m_current_state == AvState::Stop) {
|
||||
return false;
|
||||
}
|
||||
if (!SetState(AvState::Stop)) {
|
||||
return false;
|
||||
}
|
||||
OnPlaybackStateChanged(AvState::Stop);
|
||||
return m_up_source->Stop();
|
||||
}
|
||||
|
||||
bool AvPlayerState::GetVideoData(SceAvPlayerFrameInfo& video_info) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_up_source->GetVideoData(video_info);
|
||||
}
|
||||
|
||||
bool AvPlayerState::GetVideoData(SceAvPlayerFrameInfoEx& video_info) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_up_source->GetVideoData(video_info);
|
||||
}
|
||||
|
||||
bool AvPlayerState::GetAudioData(SceAvPlayerFrameInfo& audio_info) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_up_source->GetAudioData(audio_info);
|
||||
}
|
||||
|
||||
bool AvPlayerState::IsActive() {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return m_current_state != AvState::Stop && m_current_state != AvState::Error &&
|
||||
m_current_state != AvState::EndOfFile && m_up_source->IsActive();
|
||||
}
|
||||
|
||||
u64 AvPlayerState::CurrentTime() {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not get current time. No source.");
|
||||
return 0;
|
||||
}
|
||||
return m_up_source->CurrentTime();
|
||||
}
|
||||
|
||||
bool AvPlayerState::SetLooping(bool is_looping) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source == nullptr) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Could not set loop flag. No source.");
|
||||
return false;
|
||||
}
|
||||
m_up_source->SetLooping(is_looping);
|
||||
return true;
|
||||
}
|
||||
|
||||
// May be called from different threads
|
||||
void AvPlayerState::OnWarning(u32 id) {
|
||||
// Forward to CONTROLLER thread
|
||||
WarningEvent(id);
|
||||
}
|
||||
|
||||
void AvPlayerState::OnError() {
|
||||
SetState(AvState::Error);
|
||||
OnPlaybackStateChanged(AvState::Error);
|
||||
}
|
||||
|
||||
void AvPlayerState::OnEOF() {
|
||||
SetState(AvState::EndOfFile);
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER thread
|
||||
void AvPlayerState::OnPlaybackStateChanged(AvState state) {
|
||||
switch (state) {
|
||||
case AvState::Ready: {
|
||||
EmitEvent(SCE_AVPLAYER_STATE_READY);
|
||||
break;
|
||||
}
|
||||
case AvState::Play: {
|
||||
EmitEvent(SCE_AVPLAYER_STATE_PLAY);
|
||||
break;
|
||||
}
|
||||
case AvState::Stop: {
|
||||
EmitEvent(SCE_AVPLAYER_STATE_STOP);
|
||||
break;
|
||||
}
|
||||
case AvState::Pause: {
|
||||
EmitEvent(SCE_AVPLAYER_STATE_PAUSE);
|
||||
break;
|
||||
}
|
||||
case AvState::Buffering: {
|
||||
EmitEvent(SCE_AVPLAYER_STATE_BUFFERING);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER and GAME threads
|
||||
bool AvPlayerState::SetState(AvState state) {
|
||||
std::lock_guard guard(m_state_machine_mutex);
|
||||
|
||||
if (!IsStateTransitionValid(state)) {
|
||||
LOG_ERROR(Lib_AvPlayer, "Invalid state transition: {} -> {}",
|
||||
magic_enum::enum_name(m_current_state.load()), magic_enum::enum_name(state));
|
||||
return false;
|
||||
}
|
||||
m_previous_state.store(m_current_state);
|
||||
m_current_state.store(state);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER thread
|
||||
std::optional<bool> AvPlayerState::OnBufferingCheckEvent(u32 num_frames) {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (!m_up_source) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return m_up_source->HasFrames(num_frames);
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER thread
|
||||
void AvPlayerState::EmitEvent(SceAvPlayerEvents event_id, void* event_data) {
|
||||
LOG_INFO(Lib_AvPlayer, "Sending event to the game: id = {}", magic_enum::enum_name(event_id));
|
||||
const auto callback = m_init_data.event_replacement.event_callback;
|
||||
if (callback) {
|
||||
const auto ptr = m_init_data.event_replacement.object_ptr;
|
||||
callback(ptr, event_id, 0, event_data);
|
||||
}
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER thread
|
||||
void AvPlayerState::ProcessEvent() {
|
||||
if (m_current_state == AvState::Jump) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard guard(m_event_handler_mutex);
|
||||
|
||||
auto event = m_event_queue.Pop();
|
||||
if (!event.has_value()) {
|
||||
return;
|
||||
}
|
||||
switch (event->event) {
|
||||
case AvEventType::WarningId: {
|
||||
OnWarning(event->payload.error);
|
||||
break;
|
||||
}
|
||||
case AvEventType::RevertState: {
|
||||
SetState(m_previous_state.load());
|
||||
break;
|
||||
}
|
||||
case AvEventType::AddSource: {
|
||||
std::shared_lock lock(m_source_mutex);
|
||||
if (m_up_source->FindStreamInfo()) {
|
||||
SetState(AvState::Ready);
|
||||
OnPlaybackStateChanged(AvState::Ready);
|
||||
} else {
|
||||
OnWarning(ORBIS_AVPLAYER_ERROR_NOT_SUPPORTED);
|
||||
SetState(AvState::Error);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AvEventType::Error: {
|
||||
OnWarning(event->payload.error);
|
||||
SetState(AvState::Error);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Called inside CONTROLLER thread
|
||||
void AvPlayerState::UpdateBufferingState() {
|
||||
if (m_current_state == AvState::Buffering) {
|
||||
const auto has_frames = OnBufferingCheckEvent(10);
|
||||
if (!has_frames.has_value()) {
|
||||
return;
|
||||
}
|
||||
if (has_frames.value()) {
|
||||
const auto state =
|
||||
m_previous_state >= AvState::C0x0B ? m_previous_state.load() : AvState::Play;
|
||||
SetState(state);
|
||||
OnPlaybackStateChanged(state);
|
||||
}
|
||||
} else if (m_current_state == AvState::Play) {
|
||||
const auto has_frames = OnBufferingCheckEvent(0);
|
||||
if (!has_frames.has_value()) {
|
||||
return;
|
||||
}
|
||||
if (!has_frames.value()) {
|
||||
SetState(AvState::Buffering);
|
||||
OnPlaybackStateChanged(AvState::Buffering);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool AvPlayerState::IsStateTransitionValid(AvState state) {
|
||||
switch (state) {
|
||||
case AvState::Play: {
|
||||
switch (m_current_state.load()) {
|
||||
case AvState::Stop:
|
||||
case AvState::EndOfFile:
|
||||
// case AvState::C0x08:
|
||||
case AvState::Error:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
case AvState::Pause: {
|
||||
switch (m_current_state.load()) {
|
||||
case AvState::Stop:
|
||||
case AvState::EndOfFile:
|
||||
// case AvState::C0x08:
|
||||
case AvState::Starting:
|
||||
case AvState::Error:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
case AvState::Jump: {
|
||||
switch (m_current_state.load()) {
|
||||
case AvState::Stop:
|
||||
case AvState::EndOfFile:
|
||||
// case AvState::C0x08:
|
||||
case AvState::TrickMode:
|
||||
case AvState::Starting:
|
||||
case AvState::Error:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
case AvState::TrickMode: {
|
||||
switch (m_current_state.load()) {
|
||||
case AvState::Stop:
|
||||
case AvState::EndOfFile:
|
||||
// case AvState::C0x08:
|
||||
case AvState::Jump:
|
||||
case AvState::Starting:
|
||||
case AvState::Error:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
case AvState::Buffering: {
|
||||
switch (m_current_state.load()) {
|
||||
case AvState::Stop:
|
||||
case AvState::EndOfFile:
|
||||
case AvState::Pause:
|
||||
// case AvState::C0x08:
|
||||
case AvState::Starting:
|
||||
case AvState::Error:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
88
src/core/libraries/avplayer/avplayer_state.h
Normal file
88
src/core/libraries/avplayer/avplayer_state.h
Normal file
|
@ -0,0 +1,88 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "avplayer.h"
|
||||
#include "avplayer_data_streamer.h"
|
||||
#include "avplayer_source.h"
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
|
||||
namespace Libraries::AvPlayer {
|
||||
|
||||
class Stream;
|
||||
class AvDecoder;
|
||||
|
||||
class AvPlayerState : public AvPlayerStateCallback {
|
||||
public:
|
||||
AvPlayerState(const SceAvPlayerInitData& init_data);
|
||||
~AvPlayerState();
|
||||
|
||||
s32 AddSource(std::string_view filename, SceAvPlayerSourceType source_type);
|
||||
s32 GetStreamCount();
|
||||
s32 GetStreamInfo(u32 stream_index, SceAvPlayerStreamInfo& info);
|
||||
bool EnableStream(u32 stream_index);
|
||||
s32 Start();
|
||||
bool Stop();
|
||||
bool GetAudioData(SceAvPlayerFrameInfo& audio_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfo& video_info);
|
||||
bool GetVideoData(SceAvPlayerFrameInfoEx& video_info);
|
||||
bool IsActive();
|
||||
u64 CurrentTime();
|
||||
bool SetLooping(bool is_looping);
|
||||
|
||||
private:
|
||||
using ScePthreadMutex = Kernel::ScePthreadMutex;
|
||||
using ScePthread = Kernel::ScePthread;
|
||||
|
||||
// Event Replacement
|
||||
static void PS4_SYSV_ABI AutoPlayEventCallback(void* handle, s32 event_id, s32 source_id,
|
||||
void* event_data);
|
||||
|
||||
void OnWarning(u32 id) override;
|
||||
void OnError() override;
|
||||
void OnEOF() override;
|
||||
|
||||
void OnPlaybackStateChanged(AvState state);
|
||||
std::optional<bool> OnBufferingCheckEvent(u32 num_frames);
|
||||
|
||||
void EmitEvent(SceAvPlayerEvents event_id, void* event_data = nullptr);
|
||||
bool SetState(AvState state);
|
||||
|
||||
void AvControllerThread(std::stop_token stop);
|
||||
|
||||
void AddSourceEvent();
|
||||
void WarningEvent(s32 id);
|
||||
|
||||
void StartControllerThread();
|
||||
void ProcessEvent();
|
||||
void UpdateBufferingState();
|
||||
bool IsStateTransitionValid(AvState state);
|
||||
|
||||
std::unique_ptr<AvPlayerSource> m_up_source;
|
||||
|
||||
SceAvPlayerInitData m_init_data{};
|
||||
SceAvPlayerEventReplacement m_event_replacement{};
|
||||
bool m_auto_start{};
|
||||
u8 m_default_language[4]{};
|
||||
|
||||
std::atomic<AvState> m_current_state;
|
||||
std::atomic<AvState> m_previous_state;
|
||||
u32 m_thread_priority;
|
||||
u32 m_thread_affinity;
|
||||
std::atomic_uint32_t m_some_event_result{};
|
||||
|
||||
std::shared_mutex m_source_mutex{};
|
||||
std::mutex m_state_machine_mutex{};
|
||||
std::mutex m_event_handler_mutex{};
|
||||
std::jthread m_controller_thread{};
|
||||
AvPlayerQueue<AvPlayerEvent> m_event_queue{};
|
||||
};
|
||||
|
||||
} // namespace Libraries::AvPlayer
|
|
@ -457,5 +457,18 @@ constexpr int ORBIS_NP_TROPHY_ERROR_HANDLE_EXCEEDS_MAX = 0x80551624;
|
|||
constexpr int ORBIS_NP_TROPHY_ERROR_CONTEXT_ALREADY_EXISTS = 0x80551613;
|
||||
constexpr int ORBIS_NP_TROPHY_ERROR_CONTEXT_EXCEEDS_MAX = 0x80551622;
|
||||
|
||||
// AvPlayer library
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_INVALID_PARAMS = 0x806A0001;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_OPERATION_FAILED = 0x806A0002;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_NO_MEMORY = 0x806A0003;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_NOT_SUPPORTED = 0x806A0004;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_WAR_FILE_NONINTERLEAVED = 0x806A00A0;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_WAR_LOOPING_BACK = 0x806A00A1;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_WAR_JUMP_COMPLETE = 0x806A00A3;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_INFO_MARLIN_ENCRY = 0x806A00B0;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_INFO_PLAYREADY_ENCRY = 0x806A00B4;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_INFO_AES_ENCRY = 0x806A00B5;
|
||||
constexpr int ORBIS_AVPLAYER_ERROR_INFO_OTHER_ENCRY = 0x806A00BF;
|
||||
|
||||
// AppContent library
|
||||
constexpr int ORBIS_APP_CONTENT_ERROR_PARAMETER = 0x80D90002;
|
||||
constexpr int ORBIS_APP_CONTENT_ERROR_PARAMETER = 0x80D90002;
|
|
@ -956,9 +956,9 @@ int PS4_SYSV_ABI sceGnmGetGpuBlockStatus() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency() {
|
||||
LOG_DEBUG(Lib_GnmDriver, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
u32 PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency() {
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
return Config::isNeoMode() ? 911'000'000 : 800'000'000;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmGetGpuInfoStatus() {
|
||||
|
@ -1706,8 +1706,18 @@ int PS4_SYSV_ABI sceGnmSetupMipStatsReport() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmSetVgtControl() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
s32 PS4_SYSV_ABI sceGnmSetVgtControl(u32* cmdbuf, u32 size, u32 prim_group_sz_minus_one,
|
||||
u32 partial_vs_wave_mode, u32 wd_switch_only_on_eop_mode) {
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
|
||||
if (!cmdbuf || size != 3 || (prim_group_sz_minus_one >= 0x100) ||
|
||||
((wd_switch_only_on_eop_mode | partial_vs_wave_mode) >= 2)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const u32 reg_value =
|
||||
((partial_vs_wave_mode & 1) << 0x10) | (prim_group_sz_minus_one & 0xffffu);
|
||||
PM4CmdSetData::SetContextReg(cmdbuf, 0x2aau, reg_value); // IA_MULTI_VGT_PARAM
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ int PS4_SYSV_ABI sceGnmGetDebugTimestamp();
|
|||
int PS4_SYSV_ABI sceGnmGetEqEventType();
|
||||
int PS4_SYSV_ABI sceGnmGetEqTimeStamp();
|
||||
int PS4_SYSV_ABI sceGnmGetGpuBlockStatus();
|
||||
int PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
|
||||
u32 PS4_SYSV_ABI sceGnmGetGpuCoreClockFrequency();
|
||||
int PS4_SYSV_ABI sceGnmGetGpuInfoStatus();
|
||||
int PS4_SYSV_ABI sceGnmGetLastWaitedAddress();
|
||||
int PS4_SYSV_ABI sceGnmGetNumTcaUnits();
|
||||
|
@ -161,7 +161,8 @@ int PS4_SYSV_ABI sceGnmSetResourceUserData();
|
|||
int PS4_SYSV_ABI sceGnmSetSpiEnableSqCounters();
|
||||
int PS4_SYSV_ABI sceGnmSetSpiEnableSqCountersForUnitInstance();
|
||||
int PS4_SYSV_ABI sceGnmSetupMipStatsReport();
|
||||
int PS4_SYSV_ABI sceGnmSetVgtControl();
|
||||
s32 PS4_SYSV_ABI sceGnmSetVgtControl(u32* cmdbuf, u32 size, u32 prim_group_sz_minus_one,
|
||||
u32 partial_vs_wave_mode, u32 wd_switch_only_on_eop_mode);
|
||||
s32 PS4_SYSV_ABI sceGnmSetVsShader(u32* cmdbuf, u32 size, const u32* vs_regs, u32 shader_modifier);
|
||||
int PS4_SYSV_ABI sceGnmSetWaveLimitMultiplier();
|
||||
int PS4_SYSV_ABI sceGnmSetWaveLimitMultipliers();
|
||||
|
|
|
@ -208,4 +208,7 @@ int PS4_SYSV_ABI sceKernelDeleteUserEvent(SceKernelEqueue eq, int id) {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s16 PS4_SYSV_ABI sceKernelGetEventFilter(const SceKernelEvent* ev) {
|
||||
return ev->filter;
|
||||
}
|
||||
} // namespace Libraries::Kernel
|
||||
|
|
|
@ -21,5 +21,6 @@ int PS4_SYSV_ABI sceKernelDeleteUserEvent(SceKernelEqueue eq, int id);
|
|||
int PS4_SYSV_ABI sceKernelAddUserEvent(SceKernelEqueue eq, int id);
|
||||
int PS4_SYSV_ABI sceKernelAddUserEventEdge(SceKernelEqueue eq, int id);
|
||||
s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec* ts, void* udata);
|
||||
s16 PS4_SYSV_ABI sceKernelGetEventFilter(const SceKernelEvent* ev);
|
||||
|
||||
} // namespace Libraries::Kernel
|
||||
|
|
|
@ -112,6 +112,15 @@ int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16
|
|||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI open(const char* filename, const char* mode) {
|
||||
LOG_INFO(Kernel_Fs, "open redirect to sceKernelOpen");
|
||||
int result = sceKernelOpen(filename, ORBIS_KERNEL_O_RDWR, 0);
|
||||
if (result < 0) {
|
||||
return -1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelClose(int d) {
|
||||
if (d < 3) { // d probably hold an error code
|
||||
return ORBIS_KERNEL_ERROR_EPERM;
|
||||
|
@ -498,6 +507,7 @@ void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
|
|||
std::srand(std::time(nullptr));
|
||||
LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
|
||||
LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, posix_open);
|
||||
LIB_FUNCTION("wuCroIGjt2g", "libkernel", 1, "libkernel", 1, 1, open);
|
||||
LIB_FUNCTION("UK2Tl2DWUns", "libkernel", 1, "libkernel", 1, 1, sceKernelClose);
|
||||
LIB_FUNCTION("bY-PO6JhzhQ", "libkernel", 1, "libkernel", 1, 1, posix_close);
|
||||
LIB_FUNCTION("bY-PO6JhzhQ", "libScePosix", 1, "libkernel", 1, 1, posix_close);
|
||||
|
|
|
@ -125,6 +125,37 @@ int ErrnoToSceKernelError(int e) {
|
|||
return res > SCE_KERNEL_ERROR_ESTOP ? SCE_KERNEL_ERROR_UNKNOWN : res;
|
||||
}
|
||||
|
||||
void SetPosixErrno(int e) {
|
||||
// Some error numbers are different between supported OSes or the PS4
|
||||
switch (e) {
|
||||
case EPERM:
|
||||
g_posix_errno = POSIX_EPERM;
|
||||
break;
|
||||
case EAGAIN:
|
||||
g_posix_errno = POSIX_EAGAIN;
|
||||
break;
|
||||
case ENOMEM:
|
||||
g_posix_errno = POSIX_ENOMEM;
|
||||
break;
|
||||
case EINVAL:
|
||||
g_posix_errno = POSIX_EINVAL;
|
||||
break;
|
||||
case ENOSPC:
|
||||
g_posix_errno = POSIX_ENOSPC;
|
||||
break;
|
||||
case ERANGE:
|
||||
g_posix_errno = POSIX_ERANGE;
|
||||
break;
|
||||
case EDEADLK:
|
||||
g_posix_errno = POSIX_EDEADLK;
|
||||
break;
|
||||
case ETIMEDOUT:
|
||||
g_posix_errno = POSIX_ETIMEDOUT;
|
||||
break;
|
||||
default:
|
||||
g_posix_errno = e;
|
||||
}
|
||||
}
|
||||
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, size_t offset,
|
||||
void** res) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, offset = {}",
|
||||
|
@ -360,7 +391,6 @@ int PS4_SYSV_ABI posix_connect() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI _sigprocmask() {
|
||||
LOG_DEBUG(Lib_Kernel, "STUBBED");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -424,6 +454,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("F6e0kwo4cnk", "libkernel", 1, "libkernel", 1, 1, sceKernelTriggerUserEvent);
|
||||
LIB_FUNCTION("LJDwdSNTnDg", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteUserEvent);
|
||||
LIB_FUNCTION("mJ7aghmgvfc", "libkernel", 1, "libkernel", 1, 1, sceKernelGetEventId);
|
||||
LIB_FUNCTION("23CPPI1tyBY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetEventFilter);
|
||||
|
||||
// misc
|
||||
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, sceKernelIsNeoMode);
|
||||
|
|
|
@ -14,6 +14,7 @@ namespace Libraries::Kernel {
|
|||
|
||||
void ErrSceToPosix(int result);
|
||||
int ErrnoToSceKernelError(int e);
|
||||
void SetPosixErrno(int e);
|
||||
|
||||
struct OrbisTimesec {
|
||||
time_t t;
|
||||
|
|
|
@ -74,13 +74,22 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
|
|||
size_t* sizeOut) {
|
||||
LOG_WARNING(Kernel_Vmm, "called searchStart = {:#x}, searchEnd = {:#x}, alignment = {:#x}",
|
||||
searchStart, searchEnd, alignment);
|
||||
|
||||
if (searchEnd <= searchStart) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (searchEnd > SCE_KERNEL_MAIN_DMEM_SIZE) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
auto* memory = Core::Memory::Instance();
|
||||
|
||||
PAddr physAddr;
|
||||
s32 size = memory->DirectQueryAvailable(searchStart, searchEnd, alignment, &physAddr, sizeOut);
|
||||
s32 result =
|
||||
memory->DirectQueryAvailable(searchStart, searchEnd, alignment, &physAddr, sizeOut);
|
||||
*physAddrOut = static_cast<u64>(physAddr);
|
||||
|
||||
return size;
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
|
||||
|
@ -212,9 +221,9 @@ s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* out_size) {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func) {
|
||||
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]) {
|
||||
auto* linker = Common::Singleton<Core::Linker>::Instance();
|
||||
linker->SetHeapApiFunc(func);
|
||||
linker->SetHeapAPI(func);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
|
||||
|
|
|
@ -98,7 +98,7 @@ int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void**
|
|||
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
|
||||
size_t infoSize);
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* sizeOut);
|
||||
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func);
|
||||
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]);
|
||||
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
|
||||
void** directMemoryStartOut,
|
||||
void** directMemoryEndOut);
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "common/singleton.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/libkernel.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
#include "core/libraries/kernel/threads/threads.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
@ -421,13 +422,21 @@ ScePthreadMutex* createMutex(ScePthreadMutex* addr) {
|
|||
return addr;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr,
|
||||
int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* mutex_attr,
|
||||
const char* name) {
|
||||
const ScePthreadMutexattr* attr;
|
||||
|
||||
if (mutex == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (attr == nullptr) {
|
||||
if (mutex_attr == nullptr) {
|
||||
attr = g_pthread_cxt->getDefaultMutexattr();
|
||||
} else {
|
||||
if (*mutex_attr == nullptr) {
|
||||
attr = g_pthread_cxt->getDefaultMutexattr();
|
||||
} else {
|
||||
attr = mutex_attr;
|
||||
}
|
||||
}
|
||||
|
||||
*mutex = new PthreadMutexInternal{};
|
||||
|
@ -1086,6 +1095,19 @@ int PS4_SYSV_ABI scePthreadAttrGetstack(ScePthreadAttr* attr, void** addr, size_
|
|||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadAttrSetstack(ScePthreadAttr* attr, void* addr, size_t size) {
|
||||
if (attr == nullptr || *attr == nullptr || addr == nullptr || size < 0x4000) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
int result = pthread_attr_setstack(&(*attr)->pth_attr, addr, size);
|
||||
LOG_INFO(Kernel_Pthread, "scePthreadAttrSetstack: result = {}", result);
|
||||
|
||||
if (result == 0) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadJoin(ScePthread thread, void** res) {
|
||||
int result = pthread_join(thread->pth, res);
|
||||
LOG_INFO(Kernel_Pthread, "scePthreadJoin result = {}", result);
|
||||
|
@ -1353,15 +1375,27 @@ int PS4_SYSV_ABI posix_pthread_detach(ScePthread thread) {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_init(sem_t* sem, int pshared, unsigned int value) {
|
||||
return sem_init(sem, pshared, value);
|
||||
int result = sem_init(sem, pshared, value);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_wait(sem_t* sem) {
|
||||
return sem_wait(sem);
|
||||
int result = sem_wait(sem);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_trywait(sem_t* sem) {
|
||||
return sem_trywait(sem);
|
||||
int result = sem_trywait(sem);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifndef HAVE_SEM_TIMEDWAIT
|
||||
|
@ -1395,19 +1429,35 @@ int sem_timedwait(sem_t* sem, const struct timespec* abstime) {
|
|||
#endif
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_timedwait(sem_t* sem, const timespec* t) {
|
||||
return sem_timedwait(sem, t);
|
||||
int result = sem_timedwait(sem, t);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_post(sem_t* sem) {
|
||||
return sem_post(sem);
|
||||
int result = sem_post(sem);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_destroy(sem_t* sem) {
|
||||
return sem_destroy(sem);
|
||||
int result = sem_destroy(sem);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_sem_getvalue(sem_t* sem, int* sval) {
|
||||
return sem_getvalue(sem, sval);
|
||||
int result = sem_getvalue(sem, sval);
|
||||
if (result == -1) {
|
||||
SetPosixErrno(errno);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_attr_getstacksize(const pthread_attr_t* attr, size_t* size) {
|
||||
|
@ -1542,6 +1592,7 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("B5GmVDKwpn0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_yield);
|
||||
|
||||
LIB_FUNCTION("-quPa4SEJUw", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetstack);
|
||||
LIB_FUNCTION("Bvn74vj6oLo", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetstack);
|
||||
LIB_FUNCTION("Ru36fiTtJzA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetstackaddr);
|
||||
LIB_FUNCTION("-fA+7ZlGDQs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetstacksize);
|
||||
LIB_FUNCTION("14bOACANTBo", "libkernel", 1, "libkernel", 1, 1, scePthreadOnce);
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
@ -82,7 +81,6 @@ public:
|
|||
|
||||
public:
|
||||
struct WaitingThread : public ListBaseHook {
|
||||
std::string name;
|
||||
std::condition_variable cv;
|
||||
u32 priority;
|
||||
s32 need_count;
|
||||
|
@ -90,7 +88,6 @@ public:
|
|||
bool was_cancled{};
|
||||
|
||||
explicit WaitingThread(s32 need_count, bool is_fifo) : need_count{need_count} {
|
||||
name = scePthreadSelf()->name;
|
||||
if (is_fifo) {
|
||||
return;
|
||||
}
|
||||
|
@ -174,10 +171,16 @@ s32 PS4_SYSV_ABI sceKernelCreateSema(OrbisKernelSema* sem, const char* pName, u3
|
|||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelWaitSema(OrbisKernelSema sem, s32 needCount, u32* pTimeout) {
|
||||
if (!sem) {
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
return sem->Wait(true, needCount, pTimeout);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelSignalSema(OrbisKernelSema sem, s32 signalCount) {
|
||||
if (!sem) {
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
if (!sem->Signal(signalCount)) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
@ -185,10 +188,16 @@ s32 PS4_SYSV_ABI sceKernelSignalSema(OrbisKernelSema sem, s32 signalCount) {
|
|||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelPollSema(OrbisKernelSema sem, s32 needCount) {
|
||||
if (!sem) {
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
return sem->Wait(false, needCount, nullptr);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCancelSema(OrbisKernelSema sem, s32 setCount, s32* pNumWaitThreads) {
|
||||
if (!sem) {
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
return sem->Cancel(setCount, pNumWaitThreads);
|
||||
}
|
||||
|
||||
|
|
|
@ -143,6 +143,7 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
|
|||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(duration);
|
||||
|
@ -150,6 +151,12 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
|
|||
|
||||
tp->tv_sec = seconds.count();
|
||||
tp->tv_usec = microsecs.count();
|
||||
#else
|
||||
timeval tv;
|
||||
gettimeofday(&tv, nullptr);
|
||||
tp->tv_sec = tv.tv_sec;
|
||||
tp->tv_usec = tv.tv_usec;
|
||||
#endif
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include <arpa/inet.h>
|
||||
#endif
|
||||
|
||||
#include <common/assert.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
|
419
src/core/libraries/ngs2/ngs2.cpp
Normal file
419
src/core/libraries/ngs2/ngs2.cpp
Normal file
|
@ -0,0 +1,419 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "ngs2.h"
|
||||
#include "ngs2_error.h"
|
||||
#include "ngs2_impl.h"
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
||||
namespace Libraries::Ngs2 {
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2CalcWaveformBlock() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2CustomRackGetModuleInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2FftInit() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2FftProcess() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2FftQuerySize() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2GeomApply() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2GeomCalcListener() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2GeomResetListenerParam() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2GeomResetSourceParam() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2GetWaveformFrameInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2JobSchedulerResetOption() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ModuleArrayEnumItems() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ModuleEnumConfigs() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ModuleQueueEnumItems() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2PanGetVolumeMatrix() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2PanInit() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ParseWaveformData() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ParseWaveformFile() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ParseWaveformUser() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackCreate() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackCreateWithAllocator() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackDestroy() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackGetInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackGetUserData() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackGetVoiceHandle() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackLock() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackQueryBufferSize() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackQueryInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackRunCommands() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackSetUserData() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2RackUnlock() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ReportRegisterHandler() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2ReportUnregisterHandler() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemCreate() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemCreateWithAllocator() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemDestroy() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemEnumHandles() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemEnumRackHandles() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemGetInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemGetUserData() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemLock() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemQueryBufferSize() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemQueryInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemRender() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemResetOption() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemRunCommands() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemSetGrainSamples() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemSetLoudThreshold() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemSetSampleRate() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemSetUserData() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2SystemUnlock() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamCreate() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamCreateWithAllocator() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamDestroy() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamQueryBufferSize() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamQueryInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamResetOption() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2StreamRunCommands() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceControl() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceGetMatrixInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceGetOwner() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceGetPortInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceGetState() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceGetStateFlags() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceQueryInfo() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNgs2VoiceRunCommands() {
|
||||
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("3pCNbVM11UA", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2CalcWaveformBlock);
|
||||
LIB_FUNCTION("6qN1zaEZuN0", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2CustomRackGetModuleInfo);
|
||||
LIB_FUNCTION("Kg1MA5j7KFk", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2FftInit);
|
||||
LIB_FUNCTION("D8eCqBxSojA", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2FftProcess);
|
||||
LIB_FUNCTION("-YNfTO6KOMY", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2FftQuerySize);
|
||||
LIB_FUNCTION("eF8yRCC6W64", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2GeomApply);
|
||||
LIB_FUNCTION("1WsleK-MTkE", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2GeomCalcListener);
|
||||
LIB_FUNCTION("7Lcfo8SmpsU", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2GeomResetListenerParam);
|
||||
LIB_FUNCTION("0lbbayqDNoE", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2GeomResetSourceParam);
|
||||
LIB_FUNCTION("ekGJmmoc8j4", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2GetWaveformFrameInfo);
|
||||
LIB_FUNCTION("BcoPfWfpvVI", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2JobSchedulerResetOption);
|
||||
LIB_FUNCTION("EEemGEQCjO8", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ModuleArrayEnumItems);
|
||||
LIB_FUNCTION("TaoNtmMKkXQ", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ModuleEnumConfigs);
|
||||
LIB_FUNCTION("ve6bZi+1sYQ", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ModuleQueueEnumItems);
|
||||
LIB_FUNCTION("gbMKV+8Enuo", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2PanGetVolumeMatrix);
|
||||
LIB_FUNCTION("xa8oL9dmXkM", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2PanInit);
|
||||
LIB_FUNCTION("hyVLT2VlOYk", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ParseWaveformData);
|
||||
LIB_FUNCTION("iprCTXPVWMI", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ParseWaveformFile);
|
||||
LIB_FUNCTION("t9T0QM17Kvo", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ParseWaveformUser);
|
||||
LIB_FUNCTION("cLV4aiT9JpA", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackCreate);
|
||||
LIB_FUNCTION("U546k6orxQo", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2RackCreateWithAllocator);
|
||||
LIB_FUNCTION("lCqD7oycmIM", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackDestroy);
|
||||
LIB_FUNCTION("M4LYATRhRUE", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackGetInfo);
|
||||
LIB_FUNCTION("Mn4XNDg03XY", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackGetUserData);
|
||||
LIB_FUNCTION("MwmHz8pAdAo", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackGetVoiceHandle);
|
||||
LIB_FUNCTION("MzTa7VLjogY", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackLock);
|
||||
LIB_FUNCTION("0eFLVCfWVds", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackQueryBufferSize);
|
||||
LIB_FUNCTION("TZqb8E-j3dY", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackQueryInfo);
|
||||
LIB_FUNCTION("MI2VmBx2RbM", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackRunCommands);
|
||||
LIB_FUNCTION("JNTMIaBIbV4", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackSetUserData);
|
||||
LIB_FUNCTION("++YZ7P9e87U", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2RackUnlock);
|
||||
LIB_FUNCTION("uBIN24Tv2MI", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2ReportRegisterHandler);
|
||||
LIB_FUNCTION("nPzb7Ly-VjE", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2ReportUnregisterHandler);
|
||||
LIB_FUNCTION("koBbCMvOKWw", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemCreate);
|
||||
LIB_FUNCTION("mPYgU4oYpuY", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2SystemCreateWithAllocator);
|
||||
LIB_FUNCTION("u-WrYDaJA3k", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemDestroy);
|
||||
LIB_FUNCTION("vubFP0T6MP0", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemEnumHandles);
|
||||
LIB_FUNCTION("U-+7HsswcIs", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemEnumRackHandles);
|
||||
LIB_FUNCTION("vU7TQ62pItw", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemGetInfo);
|
||||
LIB_FUNCTION("4lFaRxd-aLs", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemGetUserData);
|
||||
LIB_FUNCTION("gThZqM5PYlQ", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemLock);
|
||||
LIB_FUNCTION("pgFAiLR5qT4", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemQueryBufferSize);
|
||||
LIB_FUNCTION("3oIK7y7O4k0", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemQueryInfo)
|
||||
LIB_FUNCTION("i0VnXM-C9fc", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemRender);
|
||||
LIB_FUNCTION("AQkj7C0f3PY", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemResetOption);
|
||||
LIB_FUNCTION("gXiormHoZZ4", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemRunCommands);
|
||||
LIB_FUNCTION("l4Q2dWEH6UM", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemSetGrainSamples);
|
||||
LIB_FUNCTION("Wdlx0ZFTV9s", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemSetLoudThreshold);
|
||||
LIB_FUNCTION("-tbc2SxQD60", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemSetSampleRate);
|
||||
LIB_FUNCTION("GZB2v0XnG0k", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemSetUserData);
|
||||
LIB_FUNCTION("JXRC5n0RQls", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2SystemUnlock);
|
||||
LIB_FUNCTION("sU2St3agdjg", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamCreate);
|
||||
LIB_FUNCTION("I+RLwaauggA", "libSceNgs2", 1, "libSceNgs2", 1, 1,
|
||||
sceNgs2StreamCreateWithAllocator);
|
||||
LIB_FUNCTION("bfoMXnTRtwE", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamDestroy);
|
||||
LIB_FUNCTION("dxulc33msHM", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamQueryBufferSize);
|
||||
LIB_FUNCTION("rfw6ufRsmow", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamQueryInfo);
|
||||
LIB_FUNCTION("q+2W8YdK0F8", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamResetOption);
|
||||
LIB_FUNCTION("qQHCi9pjDps", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2StreamRunCommands);
|
||||
LIB_FUNCTION("uu94irFOGpA", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceControl);
|
||||
LIB_FUNCTION("jjBVvPN9964", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceGetMatrixInfo);
|
||||
LIB_FUNCTION("W-Z8wWMBnhk", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceGetOwner);
|
||||
LIB_FUNCTION("WCayTgob7-o", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceGetPortInfo);
|
||||
LIB_FUNCTION("-TOuuAQ-buE", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceGetState);
|
||||
LIB_FUNCTION("rEh728kXk3w", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceGetStateFlags);
|
||||
LIB_FUNCTION("9eic4AmjGVI", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceQueryInfo);
|
||||
LIB_FUNCTION("AbYvTOZ8Pts", "libSceNgs2", 1, "libSceNgs2", 1, 1, sceNgs2VoiceRunCommands);
|
||||
};
|
||||
|
||||
} // namespace Libraries::Ngs2
|
72
src/core/libraries/ngs2/ngs2.h
Normal file
72
src/core/libraries/ngs2/ngs2.h
Normal file
|
@ -0,0 +1,72 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::Ngs2 {
|
||||
|
||||
class Ngs2;
|
||||
|
||||
using SceNgs2Handle = Ngs2*;
|
||||
|
||||
enum SceNgs2HandleType { SCE_NGS2_HANDLE_TYPE_SYSTEM = 0 };
|
||||
|
||||
struct Ngs2Handle {
|
||||
void* selfPointer;
|
||||
void* dataPointer;
|
||||
std::atomic<u32>* atomicPtr;
|
||||
u32 handleType;
|
||||
u32 flags_unk;
|
||||
|
||||
u32 uid;
|
||||
u16 maxGrainSamples;
|
||||
u16 minGrainSamples;
|
||||
u16 currentGrainSamples;
|
||||
u16 numGrainSamples;
|
||||
u16 unknown2;
|
||||
u32 sampleRate;
|
||||
u32 unknown3;
|
||||
|
||||
void* flushMutex;
|
||||
u32 flushMutexInitialized;
|
||||
void* processMutex;
|
||||
u32 processMutexInitialized;
|
||||
|
||||
// Linked list pointers for system list
|
||||
Ngs2Handle* prev;
|
||||
Ngs2Handle* next;
|
||||
};
|
||||
|
||||
struct SystemOptions {
|
||||
char padding[6];
|
||||
s32 maxGrainSamples;
|
||||
s32 numGrainSamples;
|
||||
s32 sampleRate;
|
||||
};
|
||||
|
||||
struct SystemState {
|
||||
// TODO
|
||||
};
|
||||
|
||||
struct StackBuffer {
|
||||
void** top;
|
||||
void* base;
|
||||
void* curr;
|
||||
size_t usedSize;
|
||||
size_t totalSize;
|
||||
size_t alignment;
|
||||
char isVerifyEnabled;
|
||||
char padding[7];
|
||||
};
|
||||
|
||||
void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::Ngs2
|
56
src/core/libraries/ngs2/ngs2_error.h
Normal file
56
src/core/libraries/ngs2/ngs2_error.h
Normal file
|
@ -0,0 +1,56 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_PARAMETERS = 0x804A0001;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_MAXIMUM_GRAIN_SAMPLES = 0x804A0050;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_GRAIN_SAMPLES = 0x804A0051;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_CHANNELS = 0x804A0052;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALD_ADDRESS = 0x804A0053;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALD_SIZE = 0x804A0054;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_OPTION_SIZE = 0x804A0081;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_RACK_OPTION_MAX_MATRICES = 0x804A0100;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_RACK_OPTION_MAX_PORTS = 0x804A0101;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_RACK_OPTION_MAX_INPUT_DELAY_BLOCKS = 0x804A0102;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_MATRIX_LEVELS = 0x804A0150;
|
||||
constexpr int ORBIS_NGS2_ERROR_SAMPLER_WAVEFORM_TERMINATED = 0x804A0151;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_ENVELOPE_POINTS = 0x804A0152;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_MATRIX_LEVEL_ADDRESS = 0x804A0153;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_BLOCK_ADDRESS = 0x804A0154;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_ENVELOPE_POINT_ADDRESS = 0x804A0155;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_HANDLE = 0x804A0200;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE = 0x804A0201;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE = 0x804A0204;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_BUFFER_INFO = 0x804A0206;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_BUFFER_ADDRESS = 0x804A0207;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_BUFFER_ALIGNMENT = 0x804A0208;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE = 0x804A0209;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_BUFFER_ALLOCATOR = 0x804A020A;
|
||||
constexpr int ORBIS_NGS2_ERROR_BUFFER_VERIFY_FAILED = 0x804A020B;
|
||||
constexpr int ORBIS_NGS2_ERROR_MODULE_PLAYER_DATA_EMPTY = 0x804A020C;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE = 0x804A0230;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_RACK_ID = 0x804A0260;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE = 0x804A0261;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE = 0x804A0300;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_INDEX = 0x804A0302;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_EVENT = 0x804A0303;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_PORT_INDEX = 0x804A0304;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_INPUT_OR_RACK_OCCUPIED = 0x804A0305;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_CONTROL_ID = 0x804A0308;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_VOICE_CONTROL_PARAMETER = 0x804A0309;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_PARAMETER_SIZE = 0x804A030A;
|
||||
constexpr int ORBIS_NGS2_ERROR_DETECTED_CIRCULAR_VOICE_CONTROL = 0x804A030B;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_DATA = 0x804A0400;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_FORMAT = 0x804A0401;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_TYPE_NO_ATRAC9_DECODERS = 0x804A0402;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_ATRAC9_CONFIG_DATA = 0x804A0403;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_SAMPLE_RATE = 0x804A0404;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_FRAME = 0x804A0405;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_SAMPLER_WAVEFORM_ADDRESS = 0x804A0406;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_ENVELOPE_CURVE = 0x804A0500;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_FILTER_INDEX = 0x804A0600;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_FILTER_TYPE = 0x804A0601;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_FILTER_LOCATION = 0x804A0602;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_LFE_CUT_OFF_FREQUENCY = 0x804A0603;
|
||||
constexpr int ORBIS_NGS2_ERROR_INVALID_MATRIX_INDEX_OR_TYPE = 0x804A0700;
|
164
src/core/libraries/ngs2/ngs2_impl.cpp
Normal file
164
src/core/libraries/ngs2/ngs2_impl.cpp
Normal file
|
@ -0,0 +1,164 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "ngs2_error.h"
|
||||
#include "ngs2_impl.h"
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/libkernel.h"
|
||||
|
||||
using namespace Libraries::Kernel;
|
||||
|
||||
namespace Libraries::Ngs2 {
|
||||
|
||||
s32 Ngs2::ReportInvalid(Ngs2Handle* handle, u32 handle_type) const {
|
||||
uintptr_t hAddress = reinterpret_cast<uintptr_t>(handle);
|
||||
switch (handle_type) {
|
||||
case 1:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
|
||||
case 2:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
|
||||
case 4:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
|
||||
case 8:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
|
||||
default:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
s32 Ngs2::HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type,
|
||||
u32 flags) {
|
||||
handle->dataPointer = data;
|
||||
handle->atomicPtr = atomic;
|
||||
handle->handleType = type;
|
||||
handle->flags_unk = flags;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 Ngs2::HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut) {
|
||||
if (handle && handle->selfPointer == handle) {
|
||||
std::atomic<u32>* tmp_atomic = handle->atomicPtr;
|
||||
if (tmp_atomic && handle->handleType == hType) {
|
||||
while (tmp_atomic->load() != 0) {
|
||||
u32 expected = 1;
|
||||
if (tmp_atomic->compare_exchange_strong(expected, 0)) {
|
||||
if (dataOut) {
|
||||
dataOut = handle->dataPointer;
|
||||
}
|
||||
// sceNgs2MemoryClear(handle, 32);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
tmp_atomic = handle->atomicPtr;
|
||||
}
|
||||
}
|
||||
}
|
||||
return this->ReportInvalid(handle, hType);
|
||||
}
|
||||
|
||||
s32 Ngs2::HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut) {
|
||||
if (!handle) {
|
||||
return this->ReportInvalid(handle, 0);
|
||||
}
|
||||
|
||||
if (handle->selfPointer != handle || !handle->atomicPtr || !handle->dataPointer ||
|
||||
(~hType & handle->handleType)) {
|
||||
return this->ReportInvalid(handle, handle->handleType);
|
||||
}
|
||||
|
||||
std::atomic<u32>* atomic = handle->atomicPtr;
|
||||
while (true) {
|
||||
u32 i = atomic->load();
|
||||
if (i == 0) {
|
||||
return this->ReportInvalid(handle, handle->handleType);
|
||||
}
|
||||
if (atomic->compare_exchange_strong(i, i + 1)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (handleOut) {
|
||||
handleOut = handle;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 Ngs2::HandleLeave(Ngs2Handle* handle) {
|
||||
std::atomic<u32>* tmp_atomic;
|
||||
u32 i;
|
||||
do {
|
||||
tmp_atomic = handle->atomicPtr;
|
||||
i = tmp_atomic->load();
|
||||
} while (!tmp_atomic->compare_exchange_strong(i, i - 1));
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 Ngs2::StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop,
|
||||
bool verify) {
|
||||
buf->top = stackTop;
|
||||
buf->base = base_addr;
|
||||
buf->curr = base_addr;
|
||||
buf->usedSize = 0;
|
||||
buf->totalSize = size;
|
||||
buf->alignment = 8;
|
||||
buf->isVerifyEnabled = verify;
|
||||
|
||||
if (stackTop) {
|
||||
*stackTop = nullptr;
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 Ngs2::StackBufferClose(StackBuffer* buf, size_t* usedSize) {
|
||||
if (usedSize) {
|
||||
*usedSize = buf->usedSize + buf->alignment;
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 Ngs2::SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut) {
|
||||
u32 maxGrainSamples = 512;
|
||||
u32 numGrainSamples = 256;
|
||||
u32 sampleRate = 48000;
|
||||
|
||||
if (options) {
|
||||
maxGrainSamples = options->maxGrainSamples;
|
||||
numGrainSamples = options->numGrainSamples;
|
||||
sampleRate = options->sampleRate;
|
||||
}
|
||||
|
||||
// Validate maxGrainSamples
|
||||
if (maxGrainSamples < 64 || maxGrainSamples > 1024 || (maxGrainSamples & 0x3F) != 0) {
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system option (maxGrainSamples={},x64)", maxGrainSamples);
|
||||
return ORBIS_NGS2_ERROR_INVALID_MAXIMUM_GRAIN_SAMPLES;
|
||||
}
|
||||
|
||||
// Validate numGrainSamples
|
||||
if (numGrainSamples < 64 || numGrainSamples > 1024 || (numGrainSamples & 0x3F) != 0) {
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system option (numGrainSamples={},x64)", numGrainSamples);
|
||||
return ORBIS_NGS2_ERROR_INVALID_GRAIN_SAMPLES;
|
||||
}
|
||||
|
||||
// Validate sampleRate
|
||||
if (sampleRate != 11025 && sampleRate != 12000 && sampleRate != 22050 && sampleRate != 24000 &&
|
||||
sampleRate != 44100 && sampleRate != 48000 && sampleRate != 88200 && sampleRate != 96000) {
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system option(sampleRate={}:44.1/48kHz series)", sampleRate);
|
||||
return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE;
|
||||
}
|
||||
|
||||
int result = ORBIS_OK;
|
||||
|
||||
// TODO
|
||||
|
||||
return result; // Success
|
||||
}
|
||||
|
||||
} // namespace Libraries::Ngs2
|
25
src/core/libraries/ngs2/ngs2_impl.h
Normal file
25
src/core/libraries/ngs2/ngs2_impl.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ngs2.h"
|
||||
|
||||
namespace Libraries::Ngs2 {
|
||||
|
||||
class Ngs2 {
|
||||
public:
|
||||
s32 ReportInvalid(Ngs2Handle* handle, u32 handle_type) const;
|
||||
s32 HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, u32 flags);
|
||||
s32 HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut);
|
||||
s32 HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut);
|
||||
s32 HandleLeave(Ngs2Handle* handle);
|
||||
s32 StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop,
|
||||
bool verify);
|
||||
s32 StackBufferClose(StackBuffer* buf, size_t* usedSize);
|
||||
s32 SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut);
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
} // namespace Libraries::Ngs2
|
|
@ -2,6 +2,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Generated By moduleGenerator
|
||||
#include "common/config.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
@ -974,8 +975,11 @@ int PS4_SYSV_ABI sceNpGetGamePresenceStatusA() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetNpId() {
|
||||
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
|
||||
int PS4_SYSV_ABI sceNpGetNpId(OrbisUserServiceUserId userId, OrbisNpId* npId) {
|
||||
LOG_ERROR(Lib_NpManager, "(DUMMY) called");
|
||||
|
||||
std::string name = Config::getUserName();
|
||||
strcpy(npId->handle.data, name.c_str());
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -11,6 +11,22 @@ class SymbolsResolver;
|
|||
|
||||
namespace Libraries::NpManager {
|
||||
|
||||
constexpr int ORBIS_NP_ONLINEID_MAX_LENGTH = 16;
|
||||
|
||||
typedef int OrbisUserServiceUserId;
|
||||
|
||||
struct OrbisNpOnlineId {
|
||||
char data[ORBIS_NP_ONLINEID_MAX_LENGTH];
|
||||
char term;
|
||||
char dummy[3];
|
||||
};
|
||||
|
||||
struct OrbisNpId {
|
||||
OrbisNpOnlineId handle;
|
||||
u8 opt[8];
|
||||
u8 reserved[8];
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI Func_EF4378573542A508();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromKernel();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromPool();
|
||||
|
@ -204,7 +220,7 @@ int PS4_SYSV_ABI sceNpGetAccountLanguage2();
|
|||
int PS4_SYSV_ABI sceNpGetAccountLanguageA();
|
||||
int PS4_SYSV_ABI sceNpGetGamePresenceStatus();
|
||||
int PS4_SYSV_ABI sceNpGetGamePresenceStatusA();
|
||||
int PS4_SYSV_ABI sceNpGetNpId();
|
||||
int PS4_SYSV_ABI sceNpGetNpId(OrbisUserServiceUserId userId, OrbisNpId* npId);
|
||||
int PS4_SYSV_ABI sceNpGetNpReachabilityState();
|
||||
int PS4_SYSV_ABI sceNpGetOnlineId();
|
||||
int PS4_SYSV_ABI sceNpGetParentalControlInfo();
|
||||
|
|
|
@ -105,7 +105,7 @@ int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerIn
|
|||
pInfo->stickInfo.deadZoneRight = 2;
|
||||
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
|
||||
pInfo->connectedCount = 1;
|
||||
pInfo->connected = 1;
|
||||
pInfo->connected = true;
|
||||
pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
|
||||
return SCE_OK;
|
||||
}
|
||||
|
@ -125,9 +125,16 @@ int PS4_SYSV_ABI scePadGetDeviceInfo() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadGetExtControllerInformation() {
|
||||
LOG_ERROR(Lib_Pad, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle,
|
||||
OrbisPadExtendedControllerInformation* pInfo) {
|
||||
LOG_INFO(Lib_Pad, "called handle = {}", handle);
|
||||
|
||||
pInfo->padType1 = 0;
|
||||
pInfo->padType2 = 0;
|
||||
pInfo->capability = 0;
|
||||
|
||||
auto res = scePadGetControllerInformation(handle, &pInfo->base);
|
||||
return res;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadGetExtensionUnitInfo() {
|
||||
|
@ -237,7 +244,7 @@ int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index, const OrbisPadOpenP
|
|||
|
||||
int PS4_SYSV_ABI scePadOpenExt() {
|
||||
LOG_ERROR(Lib_Pad, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
return 1; // dummy
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadOpenExt2() {
|
||||
|
@ -419,8 +426,20 @@ int PS4_SYSV_ABI scePadSetForceIntercepted() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadSetLightBar(s32 handle, const OrbisPadLightBarParam* pParam) {
|
||||
LOG_ERROR(Lib_Pad, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
if (pParam != nullptr) {
|
||||
LOG_INFO(Lib_Pad, "scePadSetLightBar called handle = {} rgb = {} {} {}", handle, pParam->r,
|
||||
pParam->g, pParam->b);
|
||||
|
||||
if (pParam->r < 0xD && pParam->g < 0xD && pParam->b < 0xD) {
|
||||
LOG_INFO(Lib_Pad, "Invalid lightbar setting");
|
||||
return ORBIS_PAD_ERROR_INVALID_LIGHTBAR_SETTING;
|
||||
}
|
||||
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
controller->SetLightBarRGB(pParam->r, pParam->g, pParam->b);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
return ORBIS_PAD_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadSetLightBarBaseBrightness() {
|
||||
|
@ -479,8 +498,14 @@ int PS4_SYSV_ABI scePadSetUserColor() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadSetVibration(s32 handle, const OrbisPadVibrationParam* pParam) {
|
||||
LOG_DEBUG(Lib_Pad, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
if (pParam != nullptr) {
|
||||
LOG_INFO(Lib_Pad, "scePadSetVibration called handle = {} data = {} , {}", handle,
|
||||
pParam->smallMotor, pParam->largeMotor);
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
controller->SetVibration(pParam->smallMotor, pParam->largeMotor);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
return ORBIS_PAD_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadSetVibrationForce() {
|
||||
|
|
|
@ -212,6 +212,19 @@ struct OrbisPadControllerInformation {
|
|||
u8 reserve[8];
|
||||
};
|
||||
|
||||
struct OrbisPadExtendedControllerInformation {
|
||||
OrbisPadControllerInformation base;
|
||||
u16 padType1;
|
||||
u16 padType2;
|
||||
u8 capability;
|
||||
|
||||
union {
|
||||
u8 quantityOfSelectorSwitch;
|
||||
int maxPhysicalWheelAngle;
|
||||
u8 data[8];
|
||||
};
|
||||
};
|
||||
|
||||
struct OrbisPadOpenParam {
|
||||
u8 reserve[8];
|
||||
};
|
||||
|
@ -248,7 +261,8 @@ int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerIn
|
|||
int PS4_SYSV_ABI scePadGetDataInternal();
|
||||
int PS4_SYSV_ABI scePadGetDeviceId();
|
||||
int PS4_SYSV_ABI scePadGetDeviceInfo();
|
||||
int PS4_SYSV_ABI scePadGetExtControllerInformation();
|
||||
int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle,
|
||||
OrbisPadExtendedControllerInformation* pInfo);
|
||||
int PS4_SYSV_ABI scePadGetExtensionUnitInfo();
|
||||
int PS4_SYSV_ABI scePadGetFeatureReport();
|
||||
int PS4_SYSV_ABI scePadGetHandle(s32 userId, s32 type, s32 index);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "common/singleton.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/system/systemservice.h"
|
||||
#include "playgo.h"
|
||||
|
||||
namespace Libraries::PlayGo {
|
||||
|
@ -20,42 +21,129 @@ s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot() {
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoClose() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoClose(OrbisPlayGoHandle handle) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId(OrbisPlayGoHandle handle, OrbisPlayGoChunkId* outChunkIdList,
|
||||
u32 numberOfEntries, u32* outEntries) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outEntries == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (outChunkIdList != nullptr && numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
|
||||
if (playgo->GetPlaygoHeader().file_size == 0) {
|
||||
*outEntries = 0;
|
||||
} else {
|
||||
if (outChunkIdList == nullptr) {
|
||||
*outEntries = playgo->chunks.size();
|
||||
} else {
|
||||
if (numberOfEntries > playgo->chunks.size()) {
|
||||
numberOfEntries = playgo->chunks.size();
|
||||
}
|
||||
|
||||
if (numberOfEntries != 0) {
|
||||
for (u32 i = 0; i < numberOfEntries; i++) {
|
||||
outChunkIdList[i] = i;
|
||||
}
|
||||
*outEntries = numberOfEntries;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoEta* outEta) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outEta == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
|
||||
*outEta = 0; // all is loaded
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoInstallSpeed* outSpeed) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outSpeed == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
std::scoped_lock lk{playgo->GetSpeedMutex()};
|
||||
|
||||
if (playgo->speed == 0) {
|
||||
using namespace std::chrono;
|
||||
if ((duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count() -
|
||||
playgo->speed_tick) > 30 * 1000) { // 30sec
|
||||
playgo->speed = ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE;
|
||||
}
|
||||
}
|
||||
*outSpeed = playgo->speed;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask* languageMask) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
*languageMask = 1; // En, todo;
|
||||
OrbisPlayGoLanguageMask* outLanguageMask) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outLanguageMask == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
*outLanguageMask = playgo->langMask;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
uint32_t numberOfEntries, OrbisPlayGoLocus* outLoci) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
|
||||
handle, *chunkIds, numberOfEntries);
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
|
||||
*chunkIds, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoChunk>::Instance();
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outLoci == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
|
||||
|
||||
for (uint32_t i = 0; i < numberOfEntries; i++) {
|
||||
if (chunkIds[i] <= playgo->GetPlaygoHeader().mchunk_count) {
|
||||
if (chunkIds[i] <= playgo->chunks.size()) {
|
||||
outLoci[i] = OrbisPlayGoLocusValue::ORBIS_PLAYGO_LOCUS_LOCAL_FAST;
|
||||
} else {
|
||||
outLoci[i] = ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED;
|
||||
|
@ -67,64 +155,202 @@ s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoCh
|
|||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
uint32_t numberOfEntries, OrbisPlayGoProgress* outProgress) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
|
||||
handle, *chunkIds, numberOfEntries);
|
||||
outProgress->progressSize = 0x10000; // todo?
|
||||
outProgress->totalSize = 0x10000;
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
|
||||
*chunkIds, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outProgress == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
|
||||
|
||||
outProgress->progressSize = 0;
|
||||
outProgress->totalSize = 0;
|
||||
|
||||
u64 total_size = 0;
|
||||
for (u32 i = 0; i < numberOfEntries; i++) {
|
||||
u32 chunk_id = chunkIds[i];
|
||||
if (chunk_id < playgo->chunks.size()) {
|
||||
total_size += playgo->chunks[chunk_id].total_size;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
|
||||
}
|
||||
}
|
||||
|
||||
outProgress->progressSize = total_size;
|
||||
outProgress->totalSize = total_size;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
|
||||
u32 numberOfEntries, u32* outEntries) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {} numberOfEntries = {}", handle,
|
||||
numberOfEntries);
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {} numberOfEntries = {}", handle, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outTodoList == nullptr)
|
||||
if (outTodoList == nullptr || outEntries == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
*outEntries = 0; // nothing to do
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int scePlayGoConvertLanguage(int systemLang) {
|
||||
if (systemLang >= 0 && systemLang < 48) {
|
||||
return (1 << (64 - systemLang - 1));
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param) {
|
||||
LOG_INFO(Lib_PlayGo, "called, bufSize = {}", param->bufSize);
|
||||
if (param->bufAddr == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (param->bufSize < 0x200000)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
LOG_INFO(Lib_PlayGo, "(STUBBED)called, bufSize = {}", param->bufSize);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (!playgo->initialized) {
|
||||
using namespace SystemService;
|
||||
// get system lang
|
||||
int systemLang = 0;
|
||||
sceSystemServiceParamGetInt(ORBIS_SYSTEM_SERVICE_PARAM_ID_LANG, &systemLang);
|
||||
playgo->langMask = scePlayGoConvertLanguage(systemLang);
|
||||
playgo->initialized = true;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_ALREADY_INITIALIZED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param) {
|
||||
*outHandle = 1;
|
||||
LOG_INFO(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (outHandle == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (param)
|
||||
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
|
||||
|
||||
playgo->handle = *outHandle = 1;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoLocus minimumLocus) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
switch (minimumLocus) {
|
||||
case ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED:
|
||||
case ORBIS_PLAYGO_LOCUS_LOCAL_SLOW:
|
||||
case ORBIS_PLAYGO_LOCUS_LOCAL_FAST:
|
||||
break;
|
||||
default:
|
||||
return ORBIS_PLAYGO_ERROR_BAD_LOCUS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed(OrbisPlayGoHandle handle, OrbisPlayGoInstallSpeed speed) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
switch (speed) {
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_SUSPENDED:
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE:
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_FULL:
|
||||
break;
|
||||
default:
|
||||
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
std::scoped_lock lk{playgo->GetSpeedMutex()};
|
||||
|
||||
using namespace std::chrono;
|
||||
playgo->speed = speed;
|
||||
playgo->speed_tick =
|
||||
duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask languageMask) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
playgo->langMask = languageMask;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
|
||||
uint32_t numberOfEntries) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (todoList == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoTerminate() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
if (playgo->initialized) {
|
||||
playgo->initialized = false;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -14,10 +14,13 @@ constexpr int shadMagic = 0x53484144;
|
|||
|
||||
s32 PS4_SYSV_ABI sceDbgPlayGoRequestNextChunk();
|
||||
s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot();
|
||||
s32 PS4_SYSV_ABI scePlayGoClose();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed();
|
||||
s32 PS4_SYSV_ABI scePlayGoClose(OrbisPlayGoHandle handle);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId(OrbisPlayGoHandle handle, OrbisPlayGoChunkId* outChunkIdList,
|
||||
u32 numberOfEntries, u32* outEntries);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoEta* outEta);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoInstallSpeed* outSpeed);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask* outLanguageMask);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
|
@ -28,8 +31,9 @@ s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo*
|
|||
u32 numberOfEntries, u32* outEntries);
|
||||
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param);
|
||||
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param);
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch();
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed();
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoLocus minimumLocus);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed(OrbisPlayGoHandle handle, OrbisPlayGoInstallSpeed speed);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask languageMask);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "rtc.h"
|
||||
#include "rtc_error.h"
|
||||
|
||||
namespace Libraries::Rtc {
|
||||
|
||||
|
@ -123,8 +124,7 @@ int PS4_SYSV_ABI sceRtcGetTick() {
|
|||
}
|
||||
|
||||
int PS4_SYSV_ABI sceRtcGetTickResolution() {
|
||||
LOG_ERROR(Lib_Rtc, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceRtcGetTime_t() {
|
||||
|
|
17
src/core/libraries/rtc/rtc_error.h
Normal file
17
src/core/libraries/rtc/rtc_error.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_PARAMETER = 0x80010602;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_TICK_PARAMETER = 0x80010603;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_DATE_PARAMETER = 0x80010604;
|
||||
constexpr int ORBIS_RTC_ERROR_NOT_IMPLEMENTED = 0x80010605;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_TIMEZONE_FORMAT = 0x80010607;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_YEARS_PARAMETER = 0x80010621;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MONTHS_PARAMETER = 0x80010622;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_DAYS_PARAMETER = 0x80010623;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_HOURS_PARAMETER = 0x80010624;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MINUTES_PARAMETER = 0x80010625;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_SECONDS_PARAMETER = 0x80010626;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MILLISECONDS_PARAMETER = 0x80010627;
|
|
@ -792,8 +792,8 @@ int PS4_SYSV_ABI sceSaveDataTransferringMount() {
|
|||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint) {
|
||||
LOG_INFO(Lib_SaveData, "mountPoint = {}", std::string(mountPoint->data));
|
||||
if (std::string(mountPoint->data).empty()) {
|
||||
LOG_INFO(Lib_SaveData, "mountPoint = {}", mountPoint->data);
|
||||
if (std::string_view(mountPoint->data).empty()) {
|
||||
return ORBIS_SAVE_DATA_ERROR_NOT_MOUNTED;
|
||||
}
|
||||
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/time_management.h"
|
||||
#include "core/libraries/videoout/driver.h"
|
||||
#include "core/platform.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
|
||||
extern std::unique_ptr<Vulkan::RendererVulkan> renderer;
|
||||
|
@ -173,14 +174,19 @@ std::chrono::microseconds VideoOutDriver::Flip(const Request& req) {
|
|||
|
||||
// Update flip status.
|
||||
auto* port = req.port;
|
||||
auto& flip_status = port->flip_status;
|
||||
flip_status.count++;
|
||||
flip_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
|
||||
flip_status.tsc = Libraries::Kernel::sceKernelReadTsc();
|
||||
flip_status.submitTsc = Libraries::Kernel::sceKernelReadTsc();
|
||||
flip_status.flipArg = req.flip_arg;
|
||||
flip_status.currentBuffer = req.index;
|
||||
flip_status.flipPendingNum = static_cast<int>(requests.size());
|
||||
{
|
||||
std::unique_lock lock{port->port_mutex};
|
||||
auto& flip_status = port->flip_status;
|
||||
flip_status.count++;
|
||||
flip_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
|
||||
flip_status.tsc = Libraries::Kernel::sceKernelReadTsc();
|
||||
flip_status.flipArg = req.flip_arg;
|
||||
flip_status.currentBuffer = req.index;
|
||||
if (req.eop) {
|
||||
--flip_status.gcQueueNum;
|
||||
}
|
||||
--flip_status.flipPendingNum;
|
||||
}
|
||||
|
||||
// Trigger flip events for the port.
|
||||
for (auto& event : port->flip_events) {
|
||||
|
@ -202,34 +208,54 @@ std::chrono::microseconds VideoOutDriver::Flip(const Request& req) {
|
|||
|
||||
bool VideoOutDriver::SubmitFlip(VideoOutPort* port, s32 index, s64 flip_arg,
|
||||
bool is_eop /*= false*/) {
|
||||
{
|
||||
std::unique_lock lock{port->port_mutex};
|
||||
if (index != -1 && port->flip_status.flipPendingNum >= port->NumRegisteredBuffers()) {
|
||||
LOG_ERROR(Lib_VideoOut, "Flip queue is full");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (is_eop) {
|
||||
++port->flip_status.gcQueueNum;
|
||||
}
|
||||
++port->flip_status.flipPendingNum; // integral GPU and CPU pending flips counter
|
||||
port->flip_status.submitTsc = Libraries::Kernel::sceKernelReadTsc();
|
||||
}
|
||||
|
||||
if (!is_eop) {
|
||||
// Before processing the flip we need to ask GPU thread to flush command list as at this
|
||||
// point VO surface is ready to be presented, and we will need have an actual state of
|
||||
// Vulkan image at the time of frame presentation.
|
||||
liverpool->SendCommand([=, this]() {
|
||||
renderer->FlushDraw();
|
||||
SubmitFlipInternal(port, index, flip_arg, is_eop);
|
||||
});
|
||||
} else {
|
||||
SubmitFlipInternal(port, index, flip_arg, is_eop);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void VideoOutDriver::SubmitFlipInternal(VideoOutPort* port, s32 index, s64 flip_arg,
|
||||
bool is_eop /*= false*/) {
|
||||
Vulkan::Frame* frame;
|
||||
if (index == -1) {
|
||||
frame = renderer->PrepareBlankFrame();
|
||||
frame = renderer->PrepareBlankFrame(is_eop);
|
||||
} else {
|
||||
const auto& buffer = port->buffer_slots[index];
|
||||
const auto& group = port->groups[buffer.group_index];
|
||||
frame = renderer->PrepareFrame(group, buffer.address_left, is_eop);
|
||||
}
|
||||
|
||||
if (index != -1 && requests.size() >= port->NumRegisteredBuffers()) {
|
||||
LOG_ERROR(Lib_VideoOut, "Flip queue is full");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
requests.push({
|
||||
.frame = frame,
|
||||
.port = port,
|
||||
.index = index,
|
||||
.flip_arg = flip_arg,
|
||||
.submit_tsc = Libraries::Kernel::sceKernelReadTsc(),
|
||||
.eop = is_eop,
|
||||
});
|
||||
|
||||
port->flip_status.flipPendingNum = static_cast<int>(requests.size());
|
||||
port->flip_status.gcQueueNum = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void VideoOutDriver::PresentThread(std::stop_token token) {
|
||||
|
|
|
@ -29,6 +29,7 @@ struct VideoOutPort {
|
|||
std::vector<Kernel::SceKernelEqueue> flip_events;
|
||||
std::vector<Kernel::SceKernelEqueue> vblank_events;
|
||||
std::mutex vo_mutex;
|
||||
std::mutex port_mutex;
|
||||
std::condition_variable vo_cv;
|
||||
std::condition_variable vblank_cv;
|
||||
int flip_rate = 0;
|
||||
|
@ -93,7 +94,6 @@ private:
|
|||
VideoOutPort* port;
|
||||
s32 index;
|
||||
s64 flip_arg;
|
||||
u64 submit_tsc;
|
||||
bool eop;
|
||||
|
||||
operator bool() const noexcept {
|
||||
|
@ -102,6 +102,7 @@ private:
|
|||
};
|
||||
|
||||
std::chrono::microseconds Flip(const Request& req);
|
||||
void SubmitFlipInternal(VideoOutPort* port, s32 index, s64 flip_arg, bool is_eop = false);
|
||||
void PresentThread(std::stop_token token);
|
||||
|
||||
std::mutex mutex;
|
||||
|
|
|
@ -113,7 +113,9 @@ s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate) {
|
|||
|
||||
s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle) {
|
||||
LOG_INFO(Lib_VideoOut, "called");
|
||||
s32 pending = driver->GetPort(handle)->flip_status.flipPendingNum;
|
||||
auto* port = driver->GetPort(handle);
|
||||
std::unique_lock lock{port->port_mutex};
|
||||
s32 pending = port->flip_status.flipPendingNum;
|
||||
return pending;
|
||||
}
|
||||
|
||||
|
@ -149,6 +151,28 @@ s32 PS4_SYSV_ABI sceVideoOutSubmitFlip(s32 handle, s32 bufferIndex, s32 flipMode
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceVideoOutGetEventId(const Kernel::SceKernelEvent* ev) {
|
||||
if (ev == nullptr) {
|
||||
return SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS;
|
||||
}
|
||||
if (ev->filter != Kernel::SceKernelEvent::Filter::VideoOut) {
|
||||
return ORBIS_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
|
||||
}
|
||||
return ev->ident;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceVideoOutGetEventData(const Kernel::SceKernelEvent* ev, int64_t* data) {
|
||||
if (ev == nullptr || data == nullptr) {
|
||||
return SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS;
|
||||
}
|
||||
if (ev->filter != Kernel::SceKernelEvent::Filter::VideoOut) {
|
||||
return ORBIS_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
|
||||
}
|
||||
|
||||
*data = ev->data;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
|
||||
if (!status) {
|
||||
LOG_ERROR(Lib_VideoOut, "Flip status is null");
|
||||
|
@ -161,6 +185,7 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
|
|||
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
std::unique_lock lock{port->port_mutex};
|
||||
*status = port->flip_status;
|
||||
|
||||
LOG_INFO(Lib_VideoOut,
|
||||
|
@ -197,7 +222,6 @@ s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutio
|
|||
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index,
|
||||
const void* param) {
|
||||
LOG_INFO(Lib_VideoOut, "called");
|
||||
ASSERT(userId == UserService::ORBIS_USER_SERVICE_USER_ID_SYSTEM || userId == 0);
|
||||
ASSERT(busType == SCE_VIDEO_OUT_BUS_TYPE_MAIN);
|
||||
|
||||
if (index != 0) {
|
||||
|
@ -300,6 +324,9 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("kGVLc3htQE8", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
|
||||
sceVideoOutGetDeviceCapabilityInfo);
|
||||
LIB_FUNCTION("j6RaAUlaLv0", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutWaitVblank);
|
||||
LIB_FUNCTION("U2JJtSqNKZI", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutGetEventId);
|
||||
LIB_FUNCTION("rWUTcKdkUzQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
|
||||
sceVideoOutGetEventData);
|
||||
|
||||
// openOrbis appears to have libSceVideoOut_v1 module libSceVideoOut_v1.1
|
||||
LIB_FUNCTION("Up36PTk687E", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutOpen);
|
||||
|
|
|
@ -104,6 +104,8 @@ s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutio
|
|||
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index,
|
||||
const void* param);
|
||||
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle);
|
||||
int PS4_SYSV_ABI sceVideoOutGetEventId(const Kernel::SceKernelEvent* ev);
|
||||
int PS4_SYSV_ABI sceVideoOutGetEventData(const Kernel::SceKernelEvent* ev, int64_t* data);
|
||||
|
||||
// Internal system functions
|
||||
void sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr);
|
||||
|
|
|
@ -305,7 +305,8 @@ void* Linker::TlsGetAddr(u64 module_index, u64 offset) {
|
|||
// Module was just loaded by above code. Allocate TLS block for it.
|
||||
Module* module = m_modules[module_index - 1].get();
|
||||
const u32 init_image_size = module->tls.init_image_size;
|
||||
u8* dest = reinterpret_cast<u8*>(heap_api_func(module->tls.image_size));
|
||||
// TODO: Determine if Windows will crash from this
|
||||
u8* dest = reinterpret_cast<u8*>(heap_api->heap_malloc(module->tls.image_size));
|
||||
const u8* src = reinterpret_cast<const u8*>(module->tls.image_virtual_addr);
|
||||
std::memcpy(dest, src, init_image_size);
|
||||
std::memset(dest + init_image_size, 0, module->tls.image_size - init_image_size);
|
||||
|
@ -335,10 +336,23 @@ void Linker::InitTlsForThread(bool is_primary) {
|
|||
&addr_out, tls_aligned, 3, 0, "SceKernelPrimaryTcbTls");
|
||||
ASSERT_MSG(ret == 0, "Unable to allocate TLS+TCB for the primary thread");
|
||||
} else {
|
||||
if (heap_api_func) {
|
||||
addr_out = heap_api_func(total_tls_size);
|
||||
if (heap_api) {
|
||||
#ifndef WIN32
|
||||
addr_out = heap_api->heap_malloc(total_tls_size);
|
||||
} else {
|
||||
addr_out = std::malloc(total_tls_size);
|
||||
#else
|
||||
// TODO: Windows tls malloc replacement, refer to rtld_tls_block_malloc
|
||||
LOG_ERROR(Core_Linker, "TLS user malloc called, using std::malloc");
|
||||
addr_out = std::malloc(total_tls_size);
|
||||
if (!addr_out) {
|
||||
auto pth_id = pthread_self();
|
||||
auto handle = pthread_gethandle(pth_id);
|
||||
ASSERT_MSG(addr_out,
|
||||
"Cannot allocate TLS block defined for handle=%x, index=%d size=%d",
|
||||
handle, pth_id, total_tls_size);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -46,7 +46,21 @@ struct EntryParams {
|
|||
const char* argv[3];
|
||||
};
|
||||
|
||||
using HeapApiFunc = PS4_SYSV_ABI void* (*)(size_t);
|
||||
struct HeapAPI {
|
||||
PS4_SYSV_ABI void* (*heap_malloc)(size_t);
|
||||
PS4_SYSV_ABI void (*heap_free)(void*);
|
||||
PS4_SYSV_ABI void* (*heap_calloc)(size_t, size_t);
|
||||
PS4_SYSV_ABI void* (*heap_realloc)(void*, size_t);
|
||||
PS4_SYSV_ABI void* (*heap_memalign)(size_t, size_t);
|
||||
PS4_SYSV_ABI int (*heap_posix_memalign)(void**, size_t, size_t);
|
||||
// NOTE: Fields below may be inaccurate
|
||||
PS4_SYSV_ABI int (*heap_reallocalign)(void);
|
||||
PS4_SYSV_ABI void (*heap_malloc_stats)(void);
|
||||
PS4_SYSV_ABI int (*heap_malloc_stats_fast)(void);
|
||||
PS4_SYSV_ABI size_t (*heap_malloc_usable_size)(void*);
|
||||
};
|
||||
|
||||
using AppHeapAPI = HeapAPI*;
|
||||
|
||||
class Linker {
|
||||
public:
|
||||
|
@ -75,8 +89,8 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
void SetHeapApiFunc(void* func) {
|
||||
heap_api_func = *reinterpret_cast<HeapApiFunc*>(func);
|
||||
void SetHeapAPI(void* func[]) {
|
||||
heap_api = reinterpret_cast<AppHeapAPI>(func);
|
||||
}
|
||||
|
||||
void AdvanceGenerationCounter() noexcept {
|
||||
|
@ -104,7 +118,7 @@ private:
|
|||
size_t static_tls_size{};
|
||||
u32 max_tls_index{};
|
||||
u32 num_static_modules{};
|
||||
HeapApiFunc heap_api_func{};
|
||||
AppHeapAPI heap_api{};
|
||||
std::vector<std::unique_ptr<Module>> m_modules;
|
||||
Loader::SymbolsResolver m_hle_symbols{};
|
||||
};
|
||||
|
|
|
@ -54,7 +54,7 @@ PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size,
|
|||
free_addr = alignment > 0 ? Common::AlignUp(free_addr, alignment) : free_addr;
|
||||
|
||||
// Add the allocated region to the list and commit its pages.
|
||||
auto& area = CarveDmemArea(free_addr, size);
|
||||
auto& area = CarveDmemArea(free_addr, size)->second;
|
||||
area.memory_type = memory_type;
|
||||
area.is_free = false;
|
||||
return free_addr;
|
||||
|
@ -63,9 +63,8 @@ PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size,
|
|||
void MemoryManager::Free(PAddr phys_addr, size_t size) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
const auto dmem_area = FindDmemArea(phys_addr);
|
||||
ASSERT(dmem_area != dmem_map.end() && dmem_area->second.base == phys_addr &&
|
||||
dmem_area->second.size == size);
|
||||
auto dmem_area = CarveDmemArea(phys_addr, size);
|
||||
ASSERT(dmem_area != dmem_map.end() && dmem_area->second.size >= size);
|
||||
|
||||
// Release any dmem mappings that reference this physical block.
|
||||
std::vector<std::pair<VAddr, u64>> remove_list;
|
||||
|
@ -74,10 +73,11 @@ void MemoryManager::Free(PAddr phys_addr, size_t size) {
|
|||
continue;
|
||||
}
|
||||
if (mapping.phys_base <= phys_addr && phys_addr < mapping.phys_base + mapping.size) {
|
||||
LOG_INFO(Kernel_Vmm, "Unmaping direct mapping {:#x} with size {:#x}", addr,
|
||||
mapping.size);
|
||||
auto vma_segment_start_addr = phys_addr - mapping.phys_base + addr;
|
||||
LOG_INFO(Kernel_Vmm, "Unmaping direct mapping {:#x} with size {:#x}",
|
||||
vma_segment_start_addr, size);
|
||||
// Unmaping might erase from vma_map. We can't do it here.
|
||||
remove_list.emplace_back(addr, mapping.size);
|
||||
remove_list.emplace_back(vma_segment_start_addr, size);
|
||||
}
|
||||
}
|
||||
for (const auto& [addr, size] : remove_list) {
|
||||
|
@ -104,8 +104,6 @@ int MemoryManager::Reserve(void** out_addr, VAddr virtual_addr, size_t size, Mem
|
|||
const auto& vma = FindVMA(mapped_addr)->second;
|
||||
// If the VMA is mapped, unmap the region first.
|
||||
if (vma.IsMapped()) {
|
||||
ASSERT_MSG(vma.base == mapped_addr && vma.size == size,
|
||||
"Region must match when reserving a mapped region");
|
||||
UnmapMemory(mapped_addr, size);
|
||||
}
|
||||
const size_t remaining_size = vma.base + vma.size - mapped_addr;
|
||||
|
@ -169,6 +167,7 @@ int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, M
|
|||
new_vma.prot = prot;
|
||||
new_vma.name = name;
|
||||
new_vma.type = type;
|
||||
new_vma.is_exec = is_exec;
|
||||
|
||||
if (type == VMAType::Direct) {
|
||||
new_vma.phys_base = phys_addr;
|
||||
|
@ -216,10 +215,16 @@ void MemoryManager::UnmapMemory(VAddr virtual_addr, size_t size) {
|
|||
std::scoped_lock lk{mutex};
|
||||
|
||||
const auto it = FindVMA(virtual_addr);
|
||||
ASSERT_MSG(it->second.Contains(virtual_addr, size),
|
||||
const auto& vma_base = it->second;
|
||||
ASSERT_MSG(vma_base.Contains(virtual_addr, size),
|
||||
"Existing mapping does not contain requested unmap range");
|
||||
|
||||
const auto type = it->second.type;
|
||||
const auto vma_base_addr = vma_base.base;
|
||||
const auto vma_base_size = vma_base.size;
|
||||
const auto phys_base = vma_base.phys_base;
|
||||
const bool is_exec = vma_base.is_exec;
|
||||
const auto start_in_vma = virtual_addr - vma_base_addr;
|
||||
const auto type = vma_base.type;
|
||||
const bool has_backing = type == VMAType::Direct || type == VMAType::File;
|
||||
if (type == VMAType::Direct) {
|
||||
rasterizer->UnmapMemory(virtual_addr, size);
|
||||
|
@ -239,7 +244,8 @@ void MemoryManager::UnmapMemory(VAddr virtual_addr, size_t size) {
|
|||
MergeAdjacent(vma_map, new_it);
|
||||
|
||||
// Unmap the memory region.
|
||||
impl.Unmap(virtual_addr, size, has_backing);
|
||||
impl.Unmap(vma_base_addr, vma_base_size, start_in_vma, start_in_vma + size, phys_base, is_exec,
|
||||
has_backing);
|
||||
TRACK_FREE(virtual_addr, "VMEM");
|
||||
}
|
||||
|
||||
|
@ -267,10 +273,10 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
|
|||
std::scoped_lock lk{mutex};
|
||||
|
||||
auto it = FindVMA(addr);
|
||||
if (!it->second.IsMapped() && flags == 1) {
|
||||
if (it->second.type == VMAType::Free && flags == 1) {
|
||||
it++;
|
||||
}
|
||||
if (!it->second.IsMapped()) {
|
||||
if (it->second.type == VMAType::Free) {
|
||||
LOG_WARNING(Kernel_Vmm, "VirtualQuery on free memory region");
|
||||
return ORBIS_KERNEL_ERROR_EACCES;
|
||||
}
|
||||
|
@ -397,13 +403,12 @@ MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, size_t size
|
|||
return vma_handle;
|
||||
}
|
||||
|
||||
DirectMemoryArea& MemoryManager::CarveDmemArea(PAddr addr, size_t size) {
|
||||
MemoryManager::DMemHandle MemoryManager::CarveDmemArea(PAddr addr, size_t size) {
|
||||
auto dmem_handle = FindDmemArea(addr);
|
||||
ASSERT_MSG(dmem_handle != dmem_map.end(), "Physical address not in dmem_map");
|
||||
|
||||
const DirectMemoryArea& area = dmem_handle->second;
|
||||
ASSERT_MSG(area.is_free && area.base <= addr,
|
||||
"Adding an allocation to already allocated region");
|
||||
ASSERT_MSG(area.base <= addr, "Adding an allocation to already allocated region");
|
||||
|
||||
const PAddr start_in_area = addr - area.base;
|
||||
const PAddr end_in_vma = start_in_area + size;
|
||||
|
@ -418,7 +423,7 @@ DirectMemoryArea& MemoryManager::CarveDmemArea(PAddr addr, size_t size) {
|
|||
dmem_handle = Split(dmem_handle, start_in_area);
|
||||
}
|
||||
|
||||
return dmem_handle->second;
|
||||
return dmem_handle;
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::Split(VMAHandle vma_handle, size_t offset_in_vma) {
|
||||
|
|
|
@ -84,6 +84,7 @@ struct VirtualMemoryArea {
|
|||
bool disallow_merge = false;
|
||||
std::string name = "";
|
||||
uintptr_t fd = 0;
|
||||
bool is_exec = false;
|
||||
|
||||
bool Contains(VAddr addr, size_t size) const {
|
||||
return addr >= base && (addr + size) <= (base + this->size);
|
||||
|
@ -205,7 +206,7 @@ private:
|
|||
|
||||
VMAHandle CarveVMA(VAddr virtual_addr, size_t size);
|
||||
|
||||
DirectMemoryArea& CarveDmemArea(PAddr addr, size_t size);
|
||||
DMemHandle CarveDmemArea(PAddr addr, size_t size);
|
||||
|
||||
VMAHandle Split(VMAHandle vma_handle, size_t offset_in_vma);
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "common/ntapi.h"
|
||||
#include "common/path_util.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/singleton.h"
|
||||
#include "common/version.h"
|
||||
#include "core/file_format/playgo_chunk.h"
|
||||
|
@ -21,21 +22,18 @@
|
|||
#include "core/libraries/libc/libc.h"
|
||||
#include "core/libraries/libc_internal/libc_internal.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/ngs2/ngs2.h"
|
||||
#include "core/libraries/rtc/rtc.h"
|
||||
#include "core/libraries/videoout/video_out.h"
|
||||
#include "core/linker.h"
|
||||
#include "core/memory.h"
|
||||
#include "emulator.h"
|
||||
#include "src/common/scm_rev.h"
|
||||
#include "video_core/renderdoc.h"
|
||||
|
||||
Frontend::WindowSDL* g_window = nullptr;
|
||||
|
||||
namespace Core {
|
||||
|
||||
static constexpr s32 WindowWidth = 1280;
|
||||
static constexpr s32 WindowHeight = 720;
|
||||
|
||||
Emulator::Emulator() {
|
||||
// Read configuration file.
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
|
@ -90,8 +88,11 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
app_version = param_sfo->GetString("APP_VER");
|
||||
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
|
||||
} else if (entry.path().filename() == "playgo-chunk.dat") {
|
||||
auto* playgo = Common::Singleton<PlaygoChunk>::Instance();
|
||||
playgo->Open(sce_sys_folder.string() + "/playgo-chunk.dat");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
auto filepath = sce_sys_folder / "playgo-chunk.dat";
|
||||
if (!playgo->Open(filepath)) {
|
||||
LOG_ERROR(Loader, "PlayGo: unable to open file");
|
||||
}
|
||||
} else if (entry.path().filename() == "pic0.png" ||
|
||||
entry.path().filename() == "pic1.png") {
|
||||
auto* splash = Common::Singleton<Splash>::Instance();
|
||||
|
@ -113,8 +114,8 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
window_title =
|
||||
fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
|
||||
}
|
||||
window =
|
||||
std::make_unique<Frontend::WindowSDL>(WindowWidth, WindowHeight, controller, window_title);
|
||||
window = std::make_unique<Frontend::WindowSDL>(
|
||||
Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
|
||||
|
||||
g_window = window.get();
|
||||
|
||||
|
@ -184,7 +185,7 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
|
||||
void Emulator::LoadSystemModules(const std::filesystem::path& file) {
|
||||
constexpr std::array<SysModules, 9> ModulesToLoad{
|
||||
{{"libSceNgs2.sprx", nullptr},
|
||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||
{"libSceFiber.sprx", nullptr},
|
||||
{"libSceUlt.sprx", nullptr},
|
||||
{"libSceJson.sprx", nullptr},
|
||||
|
|
BIN
src/images/about_icon.png
Normal file
BIN
src/images/about_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.3 KiB |
|
@ -1,6 +1,7 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include "core/libraries/kernel/time_management.h"
|
||||
#include "core/libraries/pad/pad.h"
|
||||
#include "input/controller.h"
|
||||
|
@ -117,4 +118,29 @@ void GameController::Axis(int id, Input::Axis axis, int value) {
|
|||
AddState(state);
|
||||
}
|
||||
|
||||
void GameController::SetLightBarRGB(u8 r, u8 g, u8 b) {
|
||||
if (m_sdl_gamepad != nullptr) {
|
||||
SDL_SetGamepadLED(m_sdl_gamepad, r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
bool GameController::SetVibration(u8 smallMotor, u8 largeMotor) {
|
||||
if (m_sdl_gamepad != nullptr) {
|
||||
return SDL_RumbleGamepad(m_sdl_gamepad, (smallMotor / 255.0f) * 0xFFFF,
|
||||
(largeMotor / 255.0f) * 0xFFFF, -1) == 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameController::TryOpenSDLController() {
|
||||
if (m_sdl_gamepad == nullptr || !SDL_GamepadConnected(m_sdl_gamepad)) {
|
||||
int gamepad_count;
|
||||
SDL_JoystickID* gamepads = SDL_GetGamepads(&gamepad_count);
|
||||
m_sdl_gamepad = gamepad_count > 0 ? SDL_OpenGamepad(gamepads[0]) : nullptr;
|
||||
SDL_free(gamepads);
|
||||
}
|
||||
|
||||
SetLightBarRGB(0, 0, 255);
|
||||
}
|
||||
|
||||
} // namespace Input
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
#include <mutex>
|
||||
#include "common/types.h"
|
||||
|
||||
struct SDL_Gamepad;
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class Axis {
|
||||
|
@ -43,6 +45,9 @@ public:
|
|||
void CheckButton(int id, u32 button, bool isPressed);
|
||||
void AddState(const State& state);
|
||||
void Axis(int id, Input::Axis axis, int value);
|
||||
void SetLightBarRGB(u8 r, u8 g, u8 b);
|
||||
bool SetVibration(u8 smallMotor, u8 largeMotor);
|
||||
void TryOpenSDLController();
|
||||
|
||||
private:
|
||||
struct StateInternal {
|
||||
|
@ -57,6 +62,8 @@ private:
|
|||
u32 m_first_state = 0;
|
||||
std::array<State, MAX_STATES> m_states;
|
||||
std::array<StateInternal, MAX_STATES> m_private;
|
||||
|
||||
SDL_Gamepad* m_sdl_gamepad = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Input
|
||||
|
|
13
src/qt_gui/about_dialog.cpp
Normal file
13
src/qt_gui/about_dialog.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "about_dialog.h"
|
||||
#include "ui_about_dialog.h"
|
||||
|
||||
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
AboutDialog::~AboutDialog() {
|
||||
delete ui;
|
||||
}
|
21
src/qt_gui/about_dialog.h
Normal file
21
src/qt_gui/about_dialog.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class AboutDialog;
|
||||
}
|
||||
|
||||
class AboutDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit AboutDialog(QWidget* parent = nullptr);
|
||||
~AboutDialog();
|
||||
|
||||
private:
|
||||
Ui::AboutDialog* ui;
|
||||
};
|
110
src/qt_gui/about_dialog.ui
Normal file
110
src/qt_gui/about_dialog.ui
Normal file
|
@ -0,0 +1,110 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later -->
|
||||
<ui version="4.0">
|
||||
<class>AboutDialog</class>
|
||||
<widget class="QDialog" name="AboutDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>780</width>
|
||||
<height>320</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>About shadPS4</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset>
|
||||
<normaloff>:/images/shadps4.ico</normaloff>:/images/shadps4.ico</iconset>
|
||||
</property>
|
||||
<widget class="QLabel" name="shad_logo">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>10</x>
|
||||
<y>30</y>
|
||||
<width>271</width>
|
||||
<height>261</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::NoFrame</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="pixmap">
|
||||
<pixmap>:/images/shadps4.ico</pixmap>
|
||||
</property>
|
||||
<property name="scaledContents">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="openExternalLinks">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QLabel" name="shad_title">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>310</x>
|
||||
<y>40</y>
|
||||
<width>171</width>
|
||||
<height>41</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>24</pointsize>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>shadPS4</string>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QLabel" name="shad_text">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>310</x>
|
||||
<y>90</y>
|
||||
<width>451</width>
|
||||
<height>101</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>14</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>shadPS4 is an experimental open-source emulator for the PlayStation 4.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QLabel" name="shad_text_2">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>310</x>
|
||||
<y>180</y>
|
||||
<width>451</width>
|
||||
<height>101</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>14</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>This software should not be used to play games you have not legally obtained.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</widget>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <QClipboard>
|
||||
#include <QCoreApplication>
|
||||
#include <QDesktopServices>
|
||||
#include <QFile>
|
||||
|
@ -53,6 +54,18 @@ public:
|
|||
menu.addAction(&openSfoViewer);
|
||||
menu.addAction(&openTrophyViewer);
|
||||
|
||||
// "Copy" submenu.
|
||||
QMenu* copyMenu = new QMenu("Copy info", widget);
|
||||
QAction* copyName = new QAction("Copy Name", widget);
|
||||
QAction* copySerial = new QAction("Copy Serial", widget);
|
||||
QAction* copyNameAll = new QAction("Copy All", widget);
|
||||
|
||||
copyMenu->addAction(copyName);
|
||||
copyMenu->addAction(copySerial);
|
||||
copyMenu->addAction(copyNameAll);
|
||||
|
||||
menu.addMenu(copyMenu);
|
||||
|
||||
// Show menu.
|
||||
auto selected = menu.exec(global_pos);
|
||||
if (!selected) {
|
||||
|
@ -191,6 +204,27 @@ public:
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle the "Copy" actions
|
||||
if (selected == copyName) {
|
||||
QClipboard* clipboard = QGuiApplication::clipboard();
|
||||
clipboard->setText(QString::fromStdString(m_games[itemID].name));
|
||||
}
|
||||
|
||||
if (selected == copySerial) {
|
||||
QClipboard* clipboard = QGuiApplication::clipboard();
|
||||
clipboard->setText(QString::fromStdString(m_games[itemID].serial));
|
||||
}
|
||||
|
||||
if (selected == copyNameAll) {
|
||||
QClipboard* clipboard = QGuiApplication::clipboard();
|
||||
QString combinedText = QString("Name:%1 | Serial:%2 | Version:%3 | Size:%4")
|
||||
.arg(QString::fromStdString(m_games[itemID].name))
|
||||
.arg(QString::fromStdString(m_games[itemID].serial))
|
||||
.arg(QString::fromStdString(m_games[itemID].version))
|
||||
.arg(QString::fromStdString(m_games[itemID].size));
|
||||
clipboard->setText(combinedText);
|
||||
}
|
||||
}
|
||||
|
||||
int GetRowIndex(QTreeWidget* treeWidget, QTreeWidgetItem* item) {
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <QStatusBar>
|
||||
#include <QtConcurrent>
|
||||
|
||||
#include "about_dialog.h"
|
||||
#include "common/io_file.h"
|
||||
#include "common/version.h"
|
||||
#include "core/file_format/pkg.h"
|
||||
|
@ -17,6 +18,7 @@
|
|||
#include "main_window.h"
|
||||
#include "sdl_window_manager.h"
|
||||
#include "settings_dialog.h"
|
||||
#include "video_core/renderer_vulkan/vk_instance.h"
|
||||
|
||||
MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
|
||||
ui->setupUi(this);
|
||||
|
@ -40,6 +42,7 @@ bool MainWindow::Init() {
|
|||
CreateConnects();
|
||||
SetLastUsedTheme();
|
||||
SetLastIconSizeBullet();
|
||||
GetPhysicalDevices();
|
||||
// show ui
|
||||
setMinimumSize(350, minimumSizeHint().height());
|
||||
setWindowTitle(QString::fromStdString("shadPS4 v" + std::string(Common::VERSION)));
|
||||
|
@ -159,11 +162,25 @@ void MainWindow::LoadGameLists() {
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::GetPhysicalDevices() {
|
||||
Vulkan::Instance instance(false, false);
|
||||
auto physical_devices = instance.GetPhysicalDevices();
|
||||
for (const vk::PhysicalDevice physical_device : physical_devices) {
|
||||
auto prop = physical_device.getProperties();
|
||||
QString name = QString::fromUtf8(prop.deviceName, -1);
|
||||
if (prop.apiVersion < Vulkan::TargetVulkanApiVersion) {
|
||||
name += " * Unsupported Vulkan Version";
|
||||
}
|
||||
m_physical_devices.push_back(name);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::CreateConnects() {
|
||||
connect(this, &MainWindow::WindowResized, this, &MainWindow::HandleResize);
|
||||
connect(ui->mw_searchbar, &QLineEdit::textChanged, this, &MainWindow::SearchGameTable);
|
||||
connect(ui->exitAct, &QAction::triggered, this, &QWidget::close);
|
||||
connect(ui->refreshGameListAct, &QAction::triggered, this, &MainWindow::RefreshGameTable);
|
||||
connect(ui->showGameListAct, &QAction::triggered, this, &MainWindow::ShowGameList);
|
||||
connect(this, &MainWindow::ExtractionFinished, this, &MainWindow::RefreshGameTable);
|
||||
|
||||
connect(ui->sizeSlider, &QSlider::valueChanged, this, [this](int value) {
|
||||
|
@ -187,14 +204,23 @@ void MainWindow::CreateConnects() {
|
|||
connect(m_game_list_frame.get(), &QTableWidget::cellDoubleClicked, this,
|
||||
&MainWindow::StartGame);
|
||||
|
||||
|
||||
connect(ui->stopButton, &QPushButton::clicked, this, &MainWindow::StopGame);
|
||||
|
||||
connect(ui->settingsButton, &QPushButton::clicked, this, [this]() {
|
||||
auto settingsDialog = new SettingsDialog(this);
|
||||
connect(ui->configureAct, &QAction::triggered, this, [this]() {
|
||||
auto settingsDialog = new SettingsDialog(m_physical_devices, this);
|
||||
settingsDialog->exec();
|
||||
});
|
||||
|
||||
connect(ui->settingsButton, &QPushButton::clicked, this, [this]() {
|
||||
auto settingsDialog = new SettingsDialog(m_physical_devices, this);
|
||||
settingsDialog->exec();
|
||||
});
|
||||
|
||||
connect(ui->aboutAct, &QAction::triggered, this, [this]() {
|
||||
auto aboutDialog = new AboutDialog(this);
|
||||
aboutDialog->exec();
|
||||
});
|
||||
|
||||
connect(ui->setIconSizeTinyAct, &QAction::triggered, this, [this]() {
|
||||
if (isTableList) {
|
||||
m_game_list_frame->icon_size =
|
||||
|
@ -317,6 +343,7 @@ void MainWindow::CreateConnects() {
|
|||
|
||||
// Package install.
|
||||
connect(ui->bootInstallPkgAct, &QAction::triggered, this, &MainWindow::InstallPkg);
|
||||
connect(ui->bootGameAct, &QAction::triggered, this, &MainWindow::BootGame);
|
||||
connect(ui->gameInstallPathAct, &QAction::triggered, this, &MainWindow::InstallDirectory);
|
||||
|
||||
// elf viewer
|
||||
|
@ -426,6 +453,15 @@ void MainWindow::SearchGameTable(const QString& text) {
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::ShowGameList() {
|
||||
if (ui->showGameListAct->isChecked()) {
|
||||
RefreshGameTable();
|
||||
} else {
|
||||
m_game_grid_frame->clearContents();
|
||||
m_game_list_frame->clearContents();
|
||||
}
|
||||
};
|
||||
|
||||
void MainWindow::RefreshGameTable() {
|
||||
// m_game_info->m_games.clear();
|
||||
m_game_info->GetGameInfo(this);
|
||||
|
@ -477,6 +513,27 @@ void MainWindow::InstallPkg() {
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::BootGame() {
|
||||
QFileDialog dialog;
|
||||
dialog.setFileMode(QFileDialog::ExistingFile);
|
||||
dialog.setNameFilter(tr("ELF files (*.bin *.elf *.oelf)"));
|
||||
if (dialog.exec()) {
|
||||
QStringList fileNames = dialog.selectedFiles();
|
||||
int nFiles = fileNames.size();
|
||||
|
||||
if (nFiles > 1) {
|
||||
QMessageBox::critical(nullptr, "Game Boot", QString("Only one file can be selected!"));
|
||||
} else {
|
||||
std::filesystem::path path(fileNames[0].toStdString());
|
||||
#ifdef _WIN64
|
||||
path = std::filesystem::path(fileNames[0].toStdWString());
|
||||
#endif
|
||||
Core::Emulator emulator;
|
||||
emulator.Run(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int nPkg) {
|
||||
if (Loader::DetectFileType(file) == Loader::FileTypes::Pkg) {
|
||||
pkg = PKG();
|
||||
|
@ -662,7 +719,9 @@ QIcon MainWindow::RecolorIcon(const QIcon& icon, bool isWhite) {
|
|||
|
||||
void MainWindow::SetUiIcons(bool isWhite) {
|
||||
ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
|
||||
ui->bootGameAct->setIcon(RecolorIcon(ui->bootGameAct->icon(), isWhite));
|
||||
ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
|
||||
ui->aboutAct->setIcon(RecolorIcon(ui->aboutAct->icon(), isWhite));
|
||||
ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite));
|
||||
ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite));
|
||||
ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite));
|
||||
|
@ -676,6 +735,8 @@ void MainWindow::SetUiIcons(bool isWhite) {
|
|||
ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite));
|
||||
ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite));
|
||||
ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite));
|
||||
ui->configureAct->setIcon(RecolorIcon(ui->configureAct->icon(), isWhite));
|
||||
ui->addElfFolderAct->setIcon(RecolorIcon(ui->addElfFolderAct->icon(), isWhite));
|
||||
}
|
||||
|
||||
void MainWindow::resizeEvent(QResizeEvent* event) {
|
||||
|
|
|
@ -46,6 +46,7 @@ private Q_SLOTS:
|
|||
void ConfigureGuiFromSettings();
|
||||
void SaveWindowState() const;
|
||||
void SearchGameTable(const QString& text);
|
||||
void ShowGameList();
|
||||
void RefreshGameTable();
|
||||
void HandleResize(QResizeEvent* event);
|
||||
|
||||
|
@ -55,12 +56,14 @@ private:
|
|||
void CreateActions();
|
||||
void CreateRecentGameActions();
|
||||
void CreateDockWindows();
|
||||
void GetPhysicalDevices();
|
||||
void LoadGameLists();
|
||||
void CreateConnects();
|
||||
void SetLastUsedTheme();
|
||||
void SetLastIconSizeBullet();
|
||||
void SetUiIcons(bool isWhite);
|
||||
void InstallPkg();
|
||||
void BootGame();
|
||||
void AddRecentFiles(QString filePath);
|
||||
QIcon RecolorIcon(const QIcon& icon, bool isWhite);
|
||||
bool isIconBlack = false;
|
||||
|
@ -80,6 +83,8 @@ private:
|
|||
QScopedPointer<ElfViewer> m_elf_viewer;
|
||||
// Status Bar.
|
||||
QScopedPointer<QStatusBar> statusBar;
|
||||
// Available GPU devices
|
||||
std::vector<QString> m_physical_devices;
|
||||
|
||||
PSF psf;
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@ QT_BEGIN_NAMESPACE
|
|||
class Ui_MainWindow {
|
||||
public:
|
||||
QAction* bootInstallPkgAct;
|
||||
QAction* bootGameAct;
|
||||
QAction* addElfFolderAct;
|
||||
QAction* exitAct;
|
||||
QAction* showGameListAct;
|
||||
|
@ -44,6 +45,8 @@ public:
|
|||
QAction* gameInstallPathAct;
|
||||
QAction* dumpGameListAct;
|
||||
QAction* pkgViewerAct;
|
||||
QAction* aboutAct;
|
||||
QAction* configureAct;
|
||||
QAction* setThemeDark;
|
||||
QAction* setThemeLight;
|
||||
QAction* setThemeGreen;
|
||||
|
@ -69,6 +72,7 @@ public:
|
|||
QMenu* menuSettings;
|
||||
QMenu* menuUtils;
|
||||
QMenu* menuThemes;
|
||||
QMenu* menuAbout;
|
||||
QToolBar* toolBar;
|
||||
|
||||
void setupUi(QMainWindow* MainWindow) {
|
||||
|
@ -92,8 +96,12 @@ public:
|
|||
bootInstallPkgAct = new QAction(MainWindow);
|
||||
bootInstallPkgAct->setObjectName("bootInstallPkgAct");
|
||||
bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png"));
|
||||
bootGameAct = new QAction(MainWindow);
|
||||
bootGameAct->setObjectName("bootGameAct");
|
||||
bootGameAct->setIcon(QIcon(":images/play_icon.png"));
|
||||
addElfFolderAct = new QAction(MainWindow);
|
||||
addElfFolderAct->setObjectName("addElfFolderAct");
|
||||
addElfFolderAct->setIcon(QIcon(":images/folder_icon.png"));
|
||||
exitAct = new QAction(MainWindow);
|
||||
exitAct->setObjectName("exitAct");
|
||||
exitAct->setIcon(QIcon(":images/exit_icon.png"));
|
||||
|
@ -136,6 +144,12 @@ public:
|
|||
pkgViewerAct->setObjectName("pkgViewer");
|
||||
pkgViewerAct->setObjectName("pkgViewer");
|
||||
pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
|
||||
aboutAct = new QAction(MainWindow);
|
||||
aboutAct->setObjectName("aboutAct");
|
||||
aboutAct->setIcon(QIcon(":images/about_icon.png"));
|
||||
configureAct = new QAction(MainWindow);
|
||||
configureAct->setObjectName("configureAct");
|
||||
configureAct->setIcon(QIcon(":images/settings_icon.png"));
|
||||
setThemeDark = new QAction(MainWindow);
|
||||
setThemeDark->setObjectName("setThemeDark");
|
||||
setThemeDark->setCheckable(true);
|
||||
|
@ -242,6 +256,8 @@ public:
|
|||
menuThemes = new QMenu(menuView);
|
||||
menuThemes->setObjectName("menuThemes");
|
||||
menuThemes->setIcon(QIcon(":images/themes_icon.png"));
|
||||
menuAbout = new QMenu(menuBar);
|
||||
menuAbout->setObjectName("menuAbout");
|
||||
MainWindow->setMenuBar(menuBar);
|
||||
toolBar = new QToolBar(MainWindow);
|
||||
toolBar->setObjectName("toolBar");
|
||||
|
@ -250,7 +266,9 @@ public:
|
|||
menuBar->addAction(menuFile->menuAction());
|
||||
menuBar->addAction(menuView->menuAction());
|
||||
menuBar->addAction(menuSettings->menuAction());
|
||||
menuBar->addAction(menuAbout->menuAction());
|
||||
menuFile->addAction(bootInstallPkgAct);
|
||||
menuFile->addAction(bootGameAct);
|
||||
menuFile->addAction(addElfFolderAct);
|
||||
menuFile->addSeparator();
|
||||
menuFile->addAction(menuRecent->menuAction());
|
||||
|
@ -274,10 +292,12 @@ public:
|
|||
menuGame_List_Mode->addAction(setlistModeListAct);
|
||||
menuGame_List_Mode->addAction(setlistModeGridAct);
|
||||
menuGame_List_Mode->addAction(setlistElfAct);
|
||||
menuSettings->addAction(configureAct);
|
||||
menuSettings->addAction(gameInstallPathAct);
|
||||
menuSettings->addAction(menuUtils->menuAction());
|
||||
menuUtils->addAction(dumpGameListAct);
|
||||
menuUtils->addAction(pkgViewerAct);
|
||||
menuAbout->addAction(aboutAct);
|
||||
|
||||
retranslateUi(MainWindow);
|
||||
|
||||
|
@ -290,6 +310,9 @@ public:
|
|||
QCoreApplication::translate("MainWindow", "Open/Add Elf Folder", nullptr));
|
||||
bootInstallPkgAct->setText(
|
||||
QCoreApplication::translate("MainWindow", "Install Packages (PKG)", nullptr));
|
||||
bootGameAct->setText(QCoreApplication::translate("MainWindow", "Boot Game", nullptr));
|
||||
aboutAct->setText(QCoreApplication::translate("MainWindow", "About shadPS4", nullptr));
|
||||
configureAct->setText(QCoreApplication::translate("MainWindow", "Configure...", nullptr));
|
||||
#if QT_CONFIG(tooltip)
|
||||
bootInstallPkgAct->setToolTip(QCoreApplication::translate(
|
||||
"MainWindow", "Install application from a .pkg file", nullptr));
|
||||
|
@ -332,6 +355,7 @@ public:
|
|||
menuSettings->setTitle(QCoreApplication::translate("MainWindow", "Settings", nullptr));
|
||||
menuUtils->setTitle(QCoreApplication::translate("MainWindow", "Utils", nullptr));
|
||||
menuThemes->setTitle(QCoreApplication::translate("MainWindow", "Themes", nullptr));
|
||||
menuAbout->setTitle(QCoreApplication::translate("MainWindow", "About", nullptr));
|
||||
setThemeDark->setText(QCoreApplication::translate("MainWindow", "Dark", nullptr));
|
||||
setThemeLight->setText(QCoreApplication::translate("MainWindow", "Light", nullptr));
|
||||
setThemeGreen->setText(QCoreApplication::translate("MainWindow", "Green", nullptr));
|
||||
|
|
|
@ -1,16 +1,64 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QCompleter>
|
||||
#include "settings_dialog.h"
|
||||
#include "ui_settings_dialog.h"
|
||||
|
||||
SettingsDialog::SettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::SettingsDialog) {
|
||||
QStringList languageNames = {"Arabic",
|
||||
"Czech",
|
||||
"Danish",
|
||||
"Dutch",
|
||||
"English (United Kingdom)",
|
||||
"English (United States)",
|
||||
"Finnish",
|
||||
"French (Canada)",
|
||||
"French (France)",
|
||||
"German",
|
||||
"Greek",
|
||||
"Hungarian",
|
||||
"Indonesian",
|
||||
"Italian",
|
||||
"Japanese",
|
||||
"Korean",
|
||||
"Norwegian",
|
||||
"Polish",
|
||||
"Portuguese (Brazil)",
|
||||
"Portuguese (Portugal)",
|
||||
"Romanian",
|
||||
"Russian",
|
||||
"Simplified Chinese",
|
||||
"Spanish (Latin America)",
|
||||
"Spanish (Spain)",
|
||||
"Swedish",
|
||||
"Thai",
|
||||
"Traditional Chinese",
|
||||
"Turkish",
|
||||
"Vietnamese"};
|
||||
|
||||
const QVector<int> languageIndexes = {21, 23, 14, 6, 18, 1, 12, 22, 2, 4, 25, 24, 29, 5, 0,
|
||||
9, 15, 16, 17, 7, 26, 8, 11, 20, 3, 13, 27, 10, 19, 28};
|
||||
|
||||
SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidget* parent)
|
||||
: QDialog(parent), ui(new Ui::SettingsDialog) {
|
||||
ui->setupUi(this);
|
||||
ui->tabWidgetSettings->setUsesScrollButtons(false);
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
|
||||
ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
|
||||
|
||||
// Add list of available GPUs
|
||||
ui->graphicsAdapterBox->addItem("Auto Select"); // -1, auto selection
|
||||
for (const auto& device : physical_devices) {
|
||||
ui->graphicsAdapterBox->addItem(device);
|
||||
}
|
||||
|
||||
ui->consoleLanguageComboBox->addItems(languageNames);
|
||||
|
||||
QCompleter* completer = new QCompleter(languageNames, this);
|
||||
completer->setCaseSensitivity(Qt::CaseInsensitive);
|
||||
ui->consoleLanguageComboBox->setCompleter(completer);
|
||||
|
||||
LoadValuesFromConfig();
|
||||
|
||||
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
|
||||
|
@ -32,15 +80,41 @@ SettingsDialog::SettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::Se
|
|||
ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
|
||||
});
|
||||
|
||||
// EMULATOR TAB
|
||||
// GENERAL TAB
|
||||
{
|
||||
connect(ui->consoleLanguageComboBox, &QComboBox::currentIndexChanged, this,
|
||||
[](int index) { Config::setLanguage(index); });
|
||||
connect(ui->userNameLineEdit, &QLineEdit::textChanged, this,
|
||||
[](const QString& text) { Config::setUserName(text.toStdString()); });
|
||||
|
||||
connect(ui->consoleLanguageComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged),
|
||||
this, [this](int index) {
|
||||
if (index >= 0 && index < languageIndexes.size()) {
|
||||
int languageCode = languageIndexes[index];
|
||||
Config::setLanguage(languageCode);
|
||||
}
|
||||
});
|
||||
|
||||
connect(ui->fullscreenCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setFullscreenMode(val); });
|
||||
|
||||
connect(ui->showSplashCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setShowSplash(val); });
|
||||
|
||||
connect(ui->ps4proCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setNeoMode(val); });
|
||||
|
||||
connect(ui->logTypeComboBox, &QComboBox::currentTextChanged, this,
|
||||
[](const QString& text) { Config::setLogType(text.toStdString()); });
|
||||
|
||||
connect(ui->logFilterLineEdit, &QLineEdit::textChanged, this,
|
||||
[](const QString& text) { Config::setLogFilter(text.toStdString()); });
|
||||
}
|
||||
|
||||
// GPU TAB
|
||||
{
|
||||
// TODO: Implement graphics device changing
|
||||
// First options is auto selection -1, so gpuId on the GUI will always have to subtract 1
|
||||
// when setting and add 1 when getting to select the correct gpu in Qt
|
||||
connect(ui->graphicsAdapterBox, &QComboBox::currentIndexChanged, this,
|
||||
[](int index) { Config::setGpuId(index - 1); });
|
||||
|
||||
connect(ui->widthSpinBox, &QSpinBox::valueChanged, this,
|
||||
[](int val) { Config::setScreenWidth(val); });
|
||||
|
@ -61,24 +135,6 @@ SettingsDialog::SettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::Se
|
|||
[](int val) { Config::setDumpPM4(val); });
|
||||
}
|
||||
|
||||
// GENERAL TAB
|
||||
{
|
||||
connect(ui->fullscreenCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setFullscreenMode(val); });
|
||||
|
||||
connect(ui->showSplashCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setShowSplash(val); });
|
||||
|
||||
connect(ui->ps4proCheckBox, &QCheckBox::stateChanged, this,
|
||||
[](int val) { Config::setNeoMode(val); });
|
||||
|
||||
connect(ui->logTypeComboBox, &QComboBox::currentTextChanged, this,
|
||||
[](const QString& text) { Config::setLogType(text.toStdString()); });
|
||||
|
||||
connect(ui->logFilterLineEdit, &QLineEdit::textChanged, this,
|
||||
[](const QString& text) { Config::setLogFilter(text.toStdString()); });
|
||||
}
|
||||
|
||||
// DEBUG TAB
|
||||
{
|
||||
connect(ui->debugDump, &QCheckBox::stateChanged, this,
|
||||
|
@ -96,8 +152,12 @@ SettingsDialog::SettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::Se
|
|||
}
|
||||
|
||||
void SettingsDialog::LoadValuesFromConfig() {
|
||||
ui->consoleLanguageComboBox->setCurrentIndex(Config::GetLanguage());
|
||||
|
||||
ui->consoleLanguageComboBox->setCurrentIndex(
|
||||
std::distance(
|
||||
languageIndexes.begin(),
|
||||
std::find(languageIndexes.begin(), languageIndexes.end(), Config::GetLanguage())) %
|
||||
languageIndexes.size());
|
||||
ui->graphicsAdapterBox->setCurrentIndex(Config::getGpuId() + 1);
|
||||
ui->widthSpinBox->setValue(Config::getScreenWidth());
|
||||
ui->heightSpinBox->setValue(Config::getScreenHeight());
|
||||
ui->vblankSpinBox->setValue(Config::vblankDiv());
|
||||
|
@ -110,6 +170,7 @@ void SettingsDialog::LoadValuesFromConfig() {
|
|||
ui->ps4proCheckBox->setChecked(Config::isNeoMode());
|
||||
ui->logTypeComboBox->setCurrentText(QString::fromStdString(Config::getLogType()));
|
||||
ui->logFilterLineEdit->setText(QString::fromStdString(Config::getLogFilter()));
|
||||
ui->userNameLineEdit->setText(QString::fromStdString(Config::getUserName()));
|
||||
|
||||
ui->debugDump->setChecked(Config::debugDump());
|
||||
ui->vkValidationCheckBox->setChecked(Config::vkValidationEnabled());
|
||||
|
@ -121,4 +182,4 @@ int SettingsDialog::exec() {
|
|||
return QDialog::exec();
|
||||
}
|
||||
|
||||
SettingsDialog::~SettingsDialog() {}
|
||||
SettingsDialog::~SettingsDialog() {}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <QDialog>
|
||||
#include <QPushButton>
|
||||
|
||||
|
@ -16,7 +17,7 @@ class SettingsDialog;
|
|||
class SettingsDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit SettingsDialog(QWidget* parent = nullptr);
|
||||
explicit SettingsDialog(std::span<const QString> physical_devices, QWidget* parent = nullptr);
|
||||
~SettingsDialog();
|
||||
|
||||
int exec() override;
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later -->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>SettingsDialog</class>
|
||||
<widget class="QDialog" name="SettingsDialog">
|
||||
|
@ -12,8 +11,8 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1024</width>
|
||||
<height>768</height>
|
||||
<width>854</width>
|
||||
<height>480</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
|
@ -22,6 +21,12 @@
|
|||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>11</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Settings</string>
|
||||
</property>
|
||||
|
@ -46,8 +51,8 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1006</width>
|
||||
<height>720</height>
|
||||
<width>832</width>
|
||||
<height>418</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
|
@ -59,262 +64,240 @@
|
|||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="emulatorTab">
|
||||
<widget class="QWidget" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>Emulator</string>
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="emulatorTabVLayout" stretch="0,0">
|
||||
<layout class="QVBoxLayout" name="generalTabVLayout" stretch="0,0">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="emulatorTabHLayout" stretch="1,1,1">
|
||||
<layout class="QHBoxLayout" name="generalTabHLayout" stretch="1,1,1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="emulatorTabLayoutLeft">
|
||||
<layout class="QVBoxLayout" name="systemTabLayoutLeft">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="consoleLanguageGroupBox">
|
||||
<widget class="QGroupBox" name="emuSettings">
|
||||
<property name="title">
|
||||
<string>Console Language</string>
|
||||
<string>System</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="settingsLayout">
|
||||
<layout class="QVBoxLayout" name="emuSettingsLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="consoleLanguageComboBox">
|
||||
<layout class="QVBoxLayout" name="vLayoutUserName">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Japanese</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>English (United States)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>French (France)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Spanish (Spain)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>German</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Italian</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Dutch</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Portuguese (Portugal)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Russian</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Korean</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Traditional Chinese</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Simplified Chinese</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Finnish</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Swedish</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Danish</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Norwegian</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Polish</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Portuguese (Brazil)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>English (United Kingdom)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Turkish</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Spanish (Latin America)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Arabic</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>French (Canada)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Czech</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Hungarian</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Greek</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Romanian</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Thai</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Vietnamese</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Indonesian</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="hLayoutUserName">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="userName">
|
||||
<property name="title">
|
||||
<string>Username</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="userNameLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="userNameLineEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="consoleLanguageGroupBox">
|
||||
<property name="title">
|
||||
<string>Console Language</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="settingsLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="consoleLanguageComboBox">
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacerLeft">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="emulatorTabLayoutMiddle">
|
||||
<item>
|
||||
<widget class="QWidget" name="widgetSettingsTop" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuTopLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QGroupBox" name="emulatorSettingsGroupBox">
|
||||
<property name="title">
|
||||
<string>Emulator</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="additionalSettingsVLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="fullscreenCheckBox">
|
||||
<property name="text">
|
||||
<string>Enable Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showSplashCheckBox">
|
||||
<property name="text">
|
||||
<string>Show Splash</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="ps4proCheckBox">
|
||||
<property name="text">
|
||||
<string>Is PS4 Pro</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="widgetSettingsBottom" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuBottomLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulator_tab_layout_right_spacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="emulatorTabLayoutMiddle_2"/>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="emulatorTabLayoutRight">
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="loggerTabLayoutRight">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="loggerGroupBox">
|
||||
<property name="title">
|
||||
<string>Logger</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="loggerLayout">
|
||||
<item>
|
||||
<widget class="QWidget" name="LogTypeWidget" native="true">
|
||||
<layout class="QVBoxLayout" name="LogTypeLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="logTypeGroupBox">
|
||||
<property name="title">
|
||||
<string>Log Type</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="logTypeBoxLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="logTypeComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>async</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>sync</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="vLayoutLogFilter">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="hLayoutLogFilter">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="logFilter">
|
||||
<property name="title">
|
||||
<string>Log Filter</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="logFilterLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="logFilterLineEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="logSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
<widget class="QWidget" name="widgetSettingsBottom" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuBottomLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
|
@ -322,7 +305,7 @@
|
|||
<attribute name="title">
|
||||
<string>GPU</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="gpuTabVLayout" stretch="0,0">
|
||||
<layout class="QVBoxLayout" name="gpuTabVLayout" stretch="0">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="gpuTabHLayout" stretch="1,1,1">
|
||||
<item>
|
||||
|
@ -601,208 +584,6 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="gpuTabSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="generalTabVLayout" stretch="0,1">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="generalTabHLayout" stretch="1,1,1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="generalTabLayoutLeft">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="emuSettings">
|
||||
<property name="title">
|
||||
<string>Emulator Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="emuSettingsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="fullscreenCheckBox">
|
||||
<property name="text">
|
||||
<string>Enable Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showSplashCheckBox">
|
||||
<property name="text">
|
||||
<string>Show Splash</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="ps4proCheckBox">
|
||||
<property name="text">
|
||||
<string>Is PS4 Pro</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacerLeft">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="emulatorTabLayoutMiddle">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="loggerGroupBox">
|
||||
<property name="title">
|
||||
<string>Logger Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="loggerLayout">
|
||||
<item>
|
||||
<widget class="QWidget" name="LogTypeWidget" native="true">
|
||||
<layout class="QVBoxLayout" name="LogTypeLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="logTypeGroupBox">
|
||||
<property name="title">
|
||||
<string>Log Type</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="logTypeBoxLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="logTypeComboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>async</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>sync</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="vLayoutLogFilter">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="hLayoutLogFilter">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="logFilter">
|
||||
<property name="title">
|
||||
<string>Log Filter</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="logFilterLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="logFilterLineEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="generalTabLayoutRight">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="additionalSettings">
|
||||
<property name="title">
|
||||
<string>Additional Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="additionalSettingsVLayout">
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacerRight">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="debugTab">
|
||||
|
|
|
@ -44,6 +44,9 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
|
|||
|
||||
SDL_SetWindowFullscreen(window, Config::isFullscreenMode());
|
||||
|
||||
SDL_InitSubSystem(SDL_INIT_GAMEPAD);
|
||||
controller->TryOpenSDLController();
|
||||
|
||||
#if defined(SDL_PLATFORM_WIN32)
|
||||
window_info.type = WindowSystemType::Windows;
|
||||
window_info.render_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window),
|
||||
|
@ -93,6 +96,11 @@ void WindowSDL::waitEvent() {
|
|||
case SDL_EVENT_KEY_UP:
|
||||
onKeyPress(&event);
|
||||
break;
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
||||
onGamepadEvent(&event);
|
||||
break;
|
||||
case SDL_EVENT_QUIT:
|
||||
is_open = false;
|
||||
break;
|
||||
|
@ -282,4 +290,71 @@ void WindowSDL::onKeyPress(const SDL_Event* event) {
|
|||
}
|
||||
}
|
||||
|
||||
void WindowSDL::onGamepadEvent(const SDL_Event* event) {
|
||||
using Libraries::Pad::OrbisPadButtonDataOffset;
|
||||
|
||||
u32 button = 0;
|
||||
Input::Axis axis = Input::Axis::AxisMax;
|
||||
switch (event->type) {
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
button = sdlGamepadToOrbisButton(event->gbutton.button);
|
||||
if (button != 0) {
|
||||
controller->CheckButton(0, button, event->type == SDL_EVENT_GAMEPAD_BUTTON_DOWN);
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
||||
axis = event->gaxis.axis == SDL_GAMEPAD_AXIS_LEFTX ? Input::Axis::LeftX
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_LEFTY ? Input::Axis::LeftY
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHTX ? Input::Axis::RightX
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHTY ? Input::Axis::RightY
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ? Input::Axis::TriggerLeft
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER ? Input::Axis::TriggerRight
|
||||
: Input::Axis::AxisMax;
|
||||
if (axis != Input::Axis::AxisMax) {
|
||||
controller->Axis(0, axis, Input::GetAxis(-0x8000, 0x8000, event->gaxis.value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int WindowSDL::sdlGamepadToOrbisButton(u8 button) {
|
||||
using Libraries::Pad::OrbisPadButtonDataOffset;
|
||||
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_DOWN;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_UP;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_LEFT;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_RIGHT;
|
||||
case SDL_GAMEPAD_BUTTON_SOUTH:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CROSS;
|
||||
case SDL_GAMEPAD_BUTTON_NORTH:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TRIANGLE;
|
||||
case SDL_GAMEPAD_BUTTON_WEST:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_SQUARE;
|
||||
case SDL_GAMEPAD_BUTTON_EAST:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CIRCLE;
|
||||
case SDL_GAMEPAD_BUTTON_START:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_OPTIONS;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD;
|
||||
case SDL_GAMEPAD_BUTTON_BACK:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L1;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R1;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_STICK:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L3;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_STICK:
|
||||
return OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R3;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Frontend
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "common/types.h"
|
||||
|
||||
struct SDL_Window;
|
||||
struct SDL_Gamepad;
|
||||
union SDL_Event;
|
||||
|
||||
namespace Input {
|
||||
|
@ -66,6 +67,9 @@ public:
|
|||
private:
|
||||
void onResize();
|
||||
void onKeyPress(const SDL_Event* event);
|
||||
void onGamepadEvent(const SDL_Event* event);
|
||||
|
||||
int sdlGamepadToOrbisButton(u8 button);
|
||||
|
||||
private:
|
||||
s32 width;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue