linter again

This commit is contained in:
fireph 2024-10-06 03:36:25 -07:00
parent 1229c03272
commit f0de2e83bc

View file

@ -334,8 +334,8 @@ void WindowSDL::onGamepadEvent(const SDL_Event* event) {
std::string backButtonBehavior = Config::getBackButtonBehavior();
if (backButtonBehavior != "none") {
float x = backButtonBehavior == "left"
? 0.25f
: (backButtonBehavior == "right" ? 0.75f : 0.5f);
? 0.25f
: (backButtonBehavior == "right" ? 0.75f : 0.5f);
// trigger a touchpad event so that the touchpad emulation for back button works
controller->SetTouchpadState(0, true, x, 0.5f);
controller->CheckButton(0, button,