Commit graph

  • 247affe76b cmake fix Niko 2024-09-04 21:37:33 -04:00
  • fa215a2fc3 feature guard for jit_write_protect Niko 2024-09-04 21:20:19 -04:00
  • 67350b17dc fix ConvertUtcToLocalTime,RtcConvertLocalTimeToUtc CrazyBloo 2024-09-04 21:11:38 -04:00
  • a1cd380c59 clang microsoftv 2024-09-04 20:16:41 -04:00
  • d3ec294c5d correct logs microsoftv 2024-09-04 20:15:19 -04:00
  • cb86d06d6a print params microsoftv 2024-09-04 19:55:08 -04:00
  • 324180cd2e fix build IndecisiveTurtle 2024-09-05 01:51:24 +03:00
  • 77af525ed6 buffer_cache: Dont skip cpu uploads with image sync IndecisiveTurtle 2024-09-04 17:00:22 +03:00
  • e887992031 temp: Revert this when pr is done IndecisiveTurtle 2024-09-04 13:27:19 +03:00
  • a8713904b8 thread_management: Do not call createMutex on unlock IndecisiveTurtle 2024-09-04 12:52:35 +03:00
  • 3c0e11f606 buffer_cache: Do not cache buffer views IndecisiveTurtle 2024-09-04 12:45:28 +03:00
  • cb66b92854 video_core: Adjust depth format IndecisiveTurtle 2024-09-03 20:37:28 +03:00
  • e6325d2327 clang format IndecisiveTurtle 2024-09-03 20:15:46 +03:00
  • 99b8dc5426 kernel: Remove missed code IndecisiveTurtle 2024-09-03 20:06:27 +03:00
  • 36a515f4ee texture_cache: Fix depth pitch IndecisiveTurtle 2024-09-03 19:34:22 +03:00
  • e2b63bf4c8 texture_cache: Use buffer cache in all cases for data source IndecisiveTurtle 2024-09-03 17:22:45 +03:00
  • 0f2892a93a video_core: Allow using texture cache to validate texture buffers IndecisiveTurtle 2024-09-03 16:21:58 +03:00
  • f2b714f6bb texture_cache: Use invalidate threshhold IndecisiveTurtle 2024-09-03 14:58:07 +03:00
  • d7e4c5002f remove unused implementation martin 2024-09-04 16:33:22 -05:00
  • 03ba364b72 Forgot one Stephen Miller 2024-09-04 16:19:28 -05:00
  • cf3600809f Update some logs. Stephen Miller 2024-09-04 16:06:57 -05:00
  • 7e20c0060b Update sceKernelBatchMap2 Stephen Miller 2024-09-04 15:59:01 -05:00
  • 43892c8679 fix packing martin 2024-09-04 15:57:52 -05:00
  • 12af52348e Merge branch 'martin/dreams' of github.com:0xcaff/shadPS4 into martin/dreams martin 2024-09-04 15:42:14 -05:00
  • ccf4fc3b8d add V_CVT_PKNORM_U16_F32 martin 2024-09-04 15:41:51 -05:00
  • a4f8e220ab fix for image leaking; detiler stream buffer removed psucien 2024-09-04 22:25:41 +02:00
  • 174f5a194b '' Antonio 2024-09-04 16:20:11 -04:00
  • e2d8a48855 '' Antonio 2024-09-04 16:16:34 -04:00
  • 95942f19b1 '' Antonio 2024-09-04 16:14:57 -04:00
  • 4ad59abc2f
    Merge branch 'shadps4-emu:main' into main menaman123 2024-09-04 16:03:05 -04:00
  • 6e5c725534 Changes for MemoryProt Format Antonio 2024-09-04 16:02:03 -04:00
  • 0920b12d6c [09/04/2024] Added Discord Presence Integration. Discord displays "In ShadPS4" along with elapsed time when a user is executing shadps4.exe in their computer. Kevin Mora 2024-09-04 11:54:52 -07:00
  • 837bf41dd9 add S_LOAD_DWORDX2 martin 2024-09-04 13:07:38 -05:00
  • dc6fd70130 add S_XOR_B32 martin 2024-09-04 13:07:30 -05:00
  • cb7d6fa971
    clang-format Daniel R. 2024-09-04 17:04:46 +02:00
  • 587a13ab90
    video_core/renderer_vulkan: Ignore unsupported shader stages Daniel R. 2024-09-04 16:44:29 +02:00
  • 478770520c shader_recompiler: change ir.SetScalarReg() -> SetDst() xezrunner 2024-09-04 16:24:42 +02:00
  • 83449bdafb fix pragma diagnostic oltolm 2024-09-04 12:22:37 +02:00
  • 183338d639 Add an optional "---fix" argument to format-checking script VasylBaran 2024-07-28 18:51:37 +03:00
  • df3b461f6b Add UI to configure keyboard-to-controller mapping VasylBaran 2024-07-20 14:16:22 +03:00
  • 3277daa7a9 fix queue setup martin 2024-09-04 04:12:52 -04:00
  • 68e2ca15b4 Merge remote-tracking branch 'fork/martin/dreams' into martin/dreams martin 2024-09-04 03:01:39 -05:00
  • bc5bd90ec8 add memory release update martin 2024-09-04 03:01:18 -05:00
  • 88240b0e1b Merge commit 'FETCH_HEAD' into martin/dreams martin 2024-09-04 03:53:02 -04:00
  • f9d6f5c1c1 add pipe information to queue notifications martin 2024-09-04 02:51:40 -05:00
  • 9270e2213e fix format string martin 2024-09-04 03:30:00 -04:00
  • b8b09bc86f Merge branch 'martin/dreams' of github.com:0xcaff/shadPS4 into martin/dreams martin 2024-09-04 02:06:47 -05:00
  • 4b629db087 add sceGnmCreateWorkloadStream martin 2024-09-04 02:06:36 -05:00
  • e6ed95b080 Mac OS ARM Native reaches ELF entry Niko 2024-09-04 00:36:12 -04:00
  • c82b787729
    Merge branch 'shadps4-emu:main' into audio3d Lizardy 2024-09-04 00:18:45 -04:00
  • 4a93275558 '' Antonio 2024-09-04 00:15:18 -04:00
  • 7b80665707 '' Antonio 2024-09-03 23:38:37 -04:00
  • 57b84febd7 '' Antonio 2024-09-03 23:38:23 -04:00
  • ae67c056c5 Revert "Fix build issues" Antonio 2024-09-03 23:24:15 -04:00
  • 9185f96ec9 Fix build issues Antonio 2024-09-03 23:06:42 -04:00
  • b4a207f89e revert module num microsoftv 2024-09-03 22:44:30 -04:00
  • 5535e51f82 fix memory direct query martin 2024-09-03 20:21:38 -04:00
  • 42cec6754a '' Antonio 2024-09-03 20:00:02 -04:00
  • 25587fbeab
    Update renderdoc_app.h for larger MacOS Compatibility Paulin 2024-09-03 20:22:49 -03:00
  • 7348cd92ee incl stddef microsoftv 2024-09-03 19:12:28 -04:00
  • 18a13cb23d rm incl microsoftv 2024-09-03 18:58:17 -04:00
  • 3783616ad3 clang microsoftv 2024-09-03 18:56:07 -04:00
  • 76c221ffce Merge branch 'audio3d' of https://github.com/lzardy/shadPS4 into audio3d microsoftv 2024-09-03 18:53:23 -04:00
  • 69b070cef0 complete header and func params microsoftv 2024-09-03 18:52:52 -04:00
  • ab60f290dc fix header martin 2024-09-03 18:47:50 -04:00
  • feec8f3bcd implement sceGnmDingDongForWorkload martin 2024-09-03 17:45:11 -05:00
  • 61ace7b1b7 add sceImeUpdate stub martin 2024-09-03 17:33:41 -05:00
  • 0e17f74acd add handling for compute memory release martin 2024-09-03 17:27:22 -05:00
  • 98a5eb2d6b vulkan: Emulate depth clip control when extension is not available. squidbus 2024-09-03 14:25:03 -07:00
  • 266cca5654 Promote textures to depth if they use depth tiling psucien 2024-09-01 23:26:46 +02:00
  • ab87394b25 Fix clang formatting, DEBUG_ASSERT, and extra spacing Antonio 2024-09-03 16:28:35 -04:00
  • 25119b7744
    Merge branch 'shadps4-emu:main' into audio3d Lizardy 2024-09-03 16:25:09 -04:00
  • afb3a3070c init libSceAudio3d microsoftv 2024-09-03 16:24:53 -04:00
  • ed01f2f371 '' Antonio 2024-09-03 16:23:04 -04:00
  • 40c9b2addb Promote r32f textures to depth target if shader expects so psucien 2024-09-01 22:44:03 +02:00
  • 72fd77d979 Don't bind empty texel buffers psucien 2024-09-01 19:46:40 +02:00
  • f61437257a Handling of depth target aliasing; added formats compatibility check psucien 2024-09-01 16:53:37 +02:00
  • 253cc12ee7 forced sync2 + better barriers psucien 2024-08-31 20:51:04 +02:00
  • 72112271c0 missing barriers psucien 2024-08-31 00:04:24 +02:00
  • fdfdc56ce6 renderer_vk: log messages on surfaces which require degamma psucien 2024-08-30 23:16:45 +02:00
  • a2925e9e1c texture_cache: images overlap support psucien 2024-08-30 23:13:20 +02:00
  • 80e9cd9bf0 video_core: added VK_LAYER_LUNARG_crash_diagnostic psucien 2024-09-03 09:24:58 +02:00
  • fecce1ddac shader_recompiler: Limit src0 to 4-bit in V_CVT_OFF_F32_I4 squidbus 2024-09-03 11:35:07 -07:00
  • 964ec43c28 vulkan: Improve format support info for vertex buffer formats. squidbus 2024-09-03 04:53:39 -07:00
  • ee867bd1ee
    Merge pull request #4 from CrazyBloo/libSceRtc-dev CrazyBloo 2024-09-03 12:26:46 -04:00
  • ee3cf93973 fix mac and linux builds, const for UNIX_EPOCH CrazyBloo 2024-09-03 12:03:12 -04:00
  • b8fde68f23
    Update cheats_patches.cpp illusion0001 2024-09-03 10:43:35 -05:00
  • 7c152807e6
    Update patch url illusion0001 2024-09-03 10:42:48 -05:00
  • df3da50ea6 fix warnings in cheats_patches.cpp oltolm 2024-09-02 18:28:19 +02:00
  • 34f6e05d49 suppress warning in vk_mem_alloc.h oltolm 2024-08-21 20:28:00 +02:00
  • ab0297026b
    Merge pull request #3 from CrazyBloo/libSceRtc-dev CrazyBloo 2024-09-03 03:48:57 -04:00
  • 7a6f22dfa0 fix sceRtcGetCurrentClockLocalTime, CrazyBloo 2024-09-03 16:17:00 +09:00
  • 9bd3553fe6 shader_recompiler: Avoid some asserts IndecisiveTurtle 2024-09-03 04:11:10 +03:00
  • f7a8ceb395 video_core: Refactor shader recompiler interface IndecisiveTurtle 2024-09-03 03:37:49 +03:00
  • 356fa7ba02
    More shader skips, video player fix and ReleaseWithDebInfo fix (#704) rafael-57 2024-09-02 22:02:18 +02:00
  • 6e56a2277e video_core: Add bounds checking for subspan use in liverpool functions Frodo Baggins 2024-09-02 12:37:32 -07:00
  • 1a7767788c liverpool_to_vk: Add missing swap format from RDR IndecisiveTurtle 2024-09-02 16:48:24 +03:00
  • b913665197 video_core: Refactor and render target swizzles IndecisiveTurtle 2024-09-02 20:45:11 +03:00
  • cf7f79d9eb shader_recompiler: Use null image when shader is compiled with unbound sharp IndecisiveTurtle 2024-09-02 16:22:15 +03:00
  • 9187913c42 various formatting improvements and fixes CrazyBloo 2024-09-02 07:37:20 -04:00