bunnei
07b07a2f24
renderer_opengl: Implement diffuse component of HW fragment lighting.
2016-02-05 17:17:29 -05:00
bunnei
3c3e328340
pica: Implement decoding of basic fragment lighting components.
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- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
2016-02-05 17:17:28 -05:00
bunnei
8a9194f06e
pica: Implement fragment lighting LUTs.
2016-02-05 17:17:27 -05:00
bunnei
fe094ec9a0
pica: Add decodings for distance attenuation and LUT registers.
2016-02-05 17:17:26 -05:00
bunnei
d5edd881d3
pica: Add pica_types module and move float24 definition.
2016-02-05 17:17:26 -05:00
bunnei
20336f286a
Merge pull request #1391 from tfarley/hw-fb-sync-fix
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hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
Yuri Kunde Schlesner
03673665db
Merge pull request #1392 from lioncash/move
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backend: defaulted move constructor/assignment
2016-02-04 20:39:36 -08:00
Lioncash
e9114a6976
backend: defaulted move constructor/assignment
2016-02-04 22:39:33 -05:00
tfarley
958e67ab53
hwrasterizer: Use proper cached fb addr/size
2016-02-03 15:52:34 -05:00
bunnei
11f8d32e41
Merge pull request #1387 from lioncash/func
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services: minor changes
2016-02-03 12:14:48 -05:00
Mathew Maidment
ce5ae35dd5
Merge pull request #1388 from yuriks/spammy-opengl-debug
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OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
2016-02-03 01:57:22 -05:00
Yuri Kunde Schlesner
e82e3f64fd
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
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The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
Lioncash
c731d31b7c
services: Get rid of unnecessary includes
2016-02-02 01:40:23 -05:00
Lioncash
9bcfc35ba0
services: Update function tables
2016-02-01 21:49:44 -05:00
bunnei
7a6eac7fa4
Merge pull request #1377 from MerryMage/mmio
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Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
MerryMage
e614492dca
Memory: Implement MMIO
2016-01-30 18:41:04 +00:00
bunnei
fa220e2d4b
Merge pull request #1379 from lioncash/color
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color: Make trivial helpers constexpr
2016-01-28 15:22:57 -05:00
Lioncash
15d0530902
color: Make trivial helpers constexpr
2016-01-27 22:14:17 -05:00
bunnei
9259a8baa5
Merge pull request #1367 from yuriks/jit-jmp
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Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
bunnei
70832a600e
Merge pull request #1369 from yuriks/jmpu-inverted
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Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
bunnei
63bd25553b
Merge pull request #1370 from yuriks/gpureg-names
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Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
Yuri Kunde Schlesner
bd34d04c6b
Merge pull request #1373 from lioncash/cast
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elf: Don't cast away const
2016-01-25 00:41:32 -08:00
Lioncash
f290c57dee
elf: Don't cast away const
2016-01-25 02:36:57 -05:00
Yuri Kunde Schlesner
c45fd2c986
Merge pull request #1372 from lioncash/tie
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key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
Lioncash
fa95cad2f9
key_map: Use std::tie for comparisons
2016-01-25 01:19:21 -05:00
Yuri Kunde Schlesner
811a0c5d25
Merge pull request #1371 from lioncash/return
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archive_backend: Remove unnecessary const from return types
2016-01-24 21:55:58 -08:00
Lioncash
4a87f38e9c
archive_backend: Remove unnecessary const from return types
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This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
Yuri Kunde Schlesner
c922298b37
Debugger: Use 3dbrew names for GPU registers
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This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
Yuri Kunde Schlesner
b4c68589f6
Shader: Implement "invert condition" feature of IFU instruction
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If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
Yuri Kunde Schlesner
d1096d9adc
Shader JIT: Fix off-by-one error when compiling JMPs
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There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
bunnei
4cecbb0c85
Merge pull request #1334 from tfarley/hw-depth-modifiers
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hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
tfarley
ee33d54b6f
hwrasterizer: Use depth offset
2016-01-20 21:57:59 -05:00
Mathew Maidment
cdf81126de
Merge pull request #1363 from robturn/master
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DisassembleMemHalf: actually use width in determining opcode name
2016-01-19 13:02:42 -05:00
rob turner
0d435fe4d8
ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name
2016-01-19 18:42:16 +01:00
Mathew Maidment
1d40982a0a
Merge pull request #1360 from lioncash/var
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command_processor: Get rid of variable shadowing
2016-01-17 15:59:21 -05:00
Lioncash
3b682a824e
command_processor: Get rid of variable shadowing
2016-01-17 02:22:51 -05:00
Yuri Kunde Schlesner
d3802db51b
Update README.md
2016-01-15 23:30:22 -08:00
Yuri Kunde Schlesner
3ec32732e1
Update CONTRIBUTING.md
2016-01-15 23:21:00 -08:00
bunnei
416bbdb33a
Merge pull request #1327 from Subv/unmap_memblock
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HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
Subv
d9c4c1622f
HLE/SVC: Implement UnmapMemoryBlock.
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This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
bunnei
7bac11c61b
Merge pull request #1196 from linkmauve/khr_debug
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Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
archshift
b1ebd54cb6
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
b113fd3b63
Merge pull request #1283 from Subv/soc_fixup
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HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
archshift
1d930310fc
Merge pull request #1339 from archshift/cmake-2015
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Update appveyor.yml to use VS2015 CMake generator
2016-01-04 15:44:21 -08:00
archshift
03012b4476
Update appveyor.yml to use VS2015 CMake generator
2016-01-04 14:55:53 -08:00
bunnei
1214013422
Merge pull request #1330 from archshift/add-defaults
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Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
8e9fde2828
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
bunnei
b5c04be814
Merge pull request #1310 from lioncash/services
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services: Update some function tables
2015-12-30 21:30:07 -05:00
bunnei
09d711ef82
Merge pull request #1316 from lioncash/decode
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arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
Lioncash
49e3979ae6
arm_dyncom_dec: Fix decoding of VMLS
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Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00