archshift
358f54fa1d
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
2453064ccd
Merge pull request #1087 from yuriks/opengl-glad
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Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
1eacf4a3d2
Merge pull request #1101 from archshift/camu-service-names
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Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
0b274a5ca5
Add cam:u service function names to its function table
2015-09-03 01:56:59 -07:00
bunnei
43266c052e
Merge pull request #1088 from aroulin/x64-emitter-abi-call
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x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
bunnei
e349840e89
Merge pull request #1099 from aroulin/video-core-format-specifier
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video_core: Fix format specifiers warnings
2015-09-02 08:45:01 -04:00
aroulin
7019a4eaeb
video_core: Fix format specifiers warnings
2015-09-02 08:20:00 +02:00
aroulin
89a7c9068f
x64: Proper stack alignment in shader JIT function calls
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Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
22bc3b66d3
Common: Import BitSet from Dolphin
2015-09-01 23:39:52 +02:00
bunnei
f4e3d89fdd
Merge pull request #1072 from yuriks/GetSystemTick-advance-time
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SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
e80c88786e
Merge pull request #1083 from yuriks/microprofile-vs2015
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Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
c4eca8d513
Merge pull request #1092 from Subv/vertex_offset
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Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
f747cb94de
Pica: Added the primitive_restart register (0x25f) to the registers map.
2015-08-31 09:14:18 -05:00
bunnei
aa1d84dc0b
Merge pull request #1086 from yuriks/precommit-hook
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Only check src/ directory for whitespace errors in the pre-commit hook
2015-08-31 09:55:57 -04:00
bunnei
1f0748de71
Merge pull request #1091 from aroulin/shader-sge-nan-fix
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Shader JIT: Fix SGE/SGEI NaN behavior
2015-08-31 09:55:27 -04:00
Subv
018d0f8c8f
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 07:02:30 -05:00
Yuri Kunde Schlesner
cbc0062fd9
Only check src/ directory for whitespace errors in the pre-commit hook
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This allows importing of external libraries into externals/ without
having to reformat them. Unfortunately it also allows whitespace to be
introduced in files like the root CMakeLists.txt, but that is a small
downside compared to the tradeoff.
2015-08-31 07:12:25 -03:00
aroulin
36ef773fe7
Shader JIT: Fix SGE/SGEI NaN behavior
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SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
70363eec82
Merge pull request #1059 from Subv/vertex_offset
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GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
ad61138359
GPU: Implemented register 0x22A.
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This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.
Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
546ffa0046
Merge pull request #1085 from Subv/fs_stat
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Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
084c527a95
Increase required OpenGL version to 3.3
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This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
e5cc2e2ef0
Replace the previous OpenGL loader with a glad-generated 3.3 one
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The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
e5bcc24426
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
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Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
d4266dd0ae
Merge pull request #1049 from Subv/stencil
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Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
3334ae7b74
Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
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Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
b5ae1497e6
Common: Fix MicroProfile compilation in MSVC2015
2015-08-28 06:12:12 -03:00
Yuri Kunde Schlesner
759da65286
Merge pull request #1080 from yuriks/linear-heap-base-typo
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Kernel: Fix wrong linear heap base on titles using newer kernels
2015-08-27 20:09:43 -07:00
Yuri Kunde Schlesner
6bef26d764
Kernel: Fix wrong linear heap base on titles using newer kernels
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Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
bunnei
3b600b3498
Merge pull request #1075 from yuriks/ControlMem-fixes
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Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
698a15f0e3
Merge pull request #1065 from yuriks/shader-fp
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Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
b1627f0434
Merge pull request #1068 from bunnei/gl-hash-textures
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gl_rasterizer_cache: Cache textures based on hash in addition to address.
2015-08-27 19:13:33 -04:00
bunnei
3cc5b3c4ad
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
2015-08-27 19:07:53 -04:00
bunnei
78189206cf
Merge pull request #1079 from aroulin/albw-jit-bug
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Shader JIT: Fix float to integer rounding in MOVA
2015-08-27 10:41:19 -04:00
aroulin
2c48cd4b6c
Shader JIT: Fix float to integer rounding in MOVA
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MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
990ff3f241
Kernel: Fix assertion failure when ControlMemory is called with size=0
2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
b9b540a222
Core: Improve APT Shared Font hack
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Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
eff02466f7
Merge pull request #1074 from lioncash/bool
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dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
bunnei
b98c29e600
Merge pull request #1078 from archshift/arm-build-fix
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Shader JIT: ifdef out reference to ifdef'd out shader_map
2015-08-26 18:39:43 -04:00
archshift
89241b3e89
Shader JIT: ifdef out reference to ifdef'd out shader_map
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shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
3fb10e8f62
dyncom: Simplify some comparisons in CondPassed
2015-08-26 00:10:23 -04:00
Lioncash
f8425c3dad
dyncom: Change return type of CondPassed to bool
2015-08-25 23:59:01 -04:00
archshift
ced062678c
Merge pull request #1073 from lioncash/guard
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citra-qt: Add a missing header guard to util.h
2015-08-25 20:12:59 -07:00
Lioncash
efad1a17bf
citra-qt: Add a missing header guard to util.h
2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
afa2b0205a
Merge pull request #1048 from yuriks/microprofile
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Integrate the MicroProfile profiling library
2015-08-24 18:30:11 -07:00
Yuri Kunde Schlesner
424b0fa646
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
2436b1c104
citra-qt: Add helper function to get a monospace QFont
2015-08-24 22:16:28 -03:00
bunnei
7010a27c7d
Merge pull request #1063 from Subv/hw_renderer_debug_fb
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Subv
4afd01e55e
HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.
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Reported here https://communities.intel.com/message/324464
2015-08-24 11:28:28 -05:00
Yuri Kunde Schlesner
19e80e9c10
Merge pull request #1064 from lioncash/matr
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shader_jit: Replace two MDisp usages with MatR
2015-08-23 22:43:57 -07:00