Jannik Vogel
6db8a8fb39
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
bunnei
abad1b59c5
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
bunnei
cc44212253
Merge pull request #1780 from JayFoxRox/shadersetup-class
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Turn ShaderSetup into a class
2016-05-11 21:37:47 -04:00
Jannik Vogel
631bae020f
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
e07857080c
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
03dba17816
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
1fe9ac4c45
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
22df1fdc1e
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
88c2a427ac
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
053add1b26
Merge pull request #1774 from lioncash/warn
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gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Mat M
68ed1cdccc
Merge pull request #1773 from lioncash/debug-build
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gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:52:05 -04:00
Lioncash
3e1e2007b9
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Lioncash
26b0cdf01d
gdbstub: Silence missing prototype warnings
2016-05-10 09:17:07 -04:00
Jannik Vogel
9c80e7dc38
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
3126ec23d6
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
268315ea2b
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
f962670da3
Merge pull request #1771 from lioncash/user
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dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
6c54bbf535
dyncom: Reset the context into user mode correctly
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The other mode was system mode.
2016-05-09 16:30:55 -04:00
bunnei
894757b15a
Merge pull request #1770 from lioncash/format
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source: Fix missing logging arguments
2016-05-09 10:37:15 -04:00
Lioncash
0dff30a742
source: Fix missing logging arguments
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Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
bunnei
846d536c97
Merge pull request #1768 from lioncash/swap
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Swap: Minor changes
2016-05-09 09:04:15 -04:00
Lioncash
c7fd08b159
swap: Get rid of pointer casting for swapping structs
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These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
f1d727abfb
swap: Get rid of undefined behavior in swapf and swapd
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This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
26dabace31
swap: Remove unused methods
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Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
bunnei
9b7bde02af
Merge pull request #1766 from Subv/log_cpu
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Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
ade5cd59ff
Merge pull request #1718 from alex-laties/fixup-type-conversions
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fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
aa4427e490
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
68edf2783a
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Subv
bfee7941e3
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
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We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
bunnei
4d43661da7
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
0ae7542a1c
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
MerryMage
0fe512caeb
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
bunnei
1fa590d9ff
HLE: Fix recent DSP change for Visual Studio.
2016-05-07 00:54:31 -04:00
bunnei
a7567785e8
Merge pull request #1544 from linkmauve/move-glad-init
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Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
bunnei
8358516ea6
Merge pull request #1764 from wwylele/how-can-i-find-this-if-i-have-only-decrypted-rom
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fix loader: return proper result
2016-05-06 15:42:08 -04:00
wwylele
19c63e8388
fix:return proper error
2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
51cc7d6e19
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
4aa8b1f768
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
b28918fc2d
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 -04:00
bunnei
ff4eacc281
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
Sebastian Valle
3e2da12e39
Merge pull request #1706 from mailwl/mii-selector
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Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 12:56:36 -07:00
mailwl
674c4f9c05
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
bunnei
e9082cb748
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
8ad1b07448
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
bc897830b2
add missing header
2016-05-04 13:02:49 +03:00
wwylele
92ae1df089
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
7e4c90af39
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
fe94aadb3a
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
MerryMage
d322e1fe15
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +01:00
Jannik Vogel
42fa99e46b
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00