Commit graph

3641 commits

Author SHA1 Message Date
Jannik Vogel
6db8a8fb39 Move default_attributes into Pica state 2016-05-12 19:05:41 +02:00
bunnei
abad1b59c5 Merge pull request #1690 from JayFoxRox/tex-type-3
Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
bunnei
cc44212253 Merge pull request #1780 from JayFoxRox/shadersetup-class
Turn ShaderSetup into a class
2016-05-11 21:37:47 -04:00
Jannik Vogel
631bae020f Turn ShaderSetup into struct 2016-05-11 23:48:24 +02:00
Jannik Vogel
e07857080c OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
Jannik Vogel
03dba17816 Rasterizer: Implement texture type 3 2016-05-11 08:07:36 +02:00
Jannik Vogel
1fe9ac4c45 Pica: Add tc0.w to OutputVertex 2016-05-11 08:07:36 +02:00
Jannik Vogel
22df1fdc1e Pica: Add texture type to state 2016-05-11 08:07:36 +02:00
bunnei
88c2a427ac Merge pull request #1621 from JayFoxRox/w-buffer
Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
053add1b26 Merge pull request #1774 from lioncash/warn
gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Mat M
68ed1cdccc Merge pull request #1773 from lioncash/debug-build
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:52:05 -04:00
Lioncash
3e1e2007b9 gl_rasterizer: Fix compilation for debug builds 2016-05-10 09:22:02 -04:00
Lioncash
26b0cdf01d gdbstub: Silence missing prototype warnings 2016-05-10 09:17:07 -04:00
Jannik Vogel
9c80e7dc38 OpenGL: Implement W-Buffers and fix depth-mapping 2016-05-10 08:58:52 +02:00
Jannik Vogel
3126ec23d6 Pica: Implement W-Buffer in SW rasterizer 2016-05-10 08:58:52 +02:00
linkmauve
268315ea2b Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
f962670da3 Merge pull request #1771 from lioncash/user
dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
6c54bbf535 dyncom: Reset the context into user mode correctly
The other mode was system mode.
2016-05-09 16:30:55 -04:00
bunnei
894757b15a Merge pull request #1770 from lioncash/format
source: Fix missing logging arguments
2016-05-09 10:37:15 -04:00
Lioncash
0dff30a742 source: Fix missing logging arguments
Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
bunnei
846d536c97 Merge pull request #1768 from lioncash/swap
Swap: Minor changes
2016-05-09 09:04:15 -04:00
Lioncash
c7fd08b159 swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
f1d727abfb swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
26dabace31 swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.

They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
bunnei
9b7bde02af Merge pull request #1766 from Subv/log_cpu
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
ade5cd59ff Merge pull request #1718 from alex-laties/fixup-type-conversions
fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
aa4427e490 Merge pull request #1761 from Subv/applets_fb
HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
68edf2783a fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Subv
bfee7941e3 Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
bunnei
4d43661da7 Merge pull request #1736 from MerryMage/sdl2-sink
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
0ae7542a1c HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. 2016-05-07 10:01:40 -05:00
MerryMage
0fe512caeb AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
bunnei
1fa590d9ff HLE: Fix recent DSP change for Visual Studio. 2016-05-07 00:54:31 -04:00
bunnei
a7567785e8 Merge pull request #1544 from linkmauve/move-glad-init
Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
bunnei
8358516ea6 Merge pull request #1764 from wwylele/how-can-i-find-this-if-i-have-only-decrypted-rom
fix loader: return proper result
2016-05-06 15:42:08 -04:00
wwylele
19c63e8388 fix:return proper error 2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
51cc7d6e19 Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
4aa8b1f768 Merge pull request #1762 from bunnei/global
hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
b28918fc2d HLE: Rename RescheduleIsPending to IsReschedulePending. 2016-05-05 21:34:10 -04:00
bunnei
ff4eacc281 Merge pull request #1700 from wwylele/gamelist-icon
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
Sebastian Valle
3e2da12e39 Merge pull request #1706 from mailwl/mii-selector
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 12:56:36 -07:00
mailwl
674c4f9c05 Layout Mii parameters input/output, and return success as result of applet work 2016-05-05 22:31:33 +03:00
bunnei
e9082cb748 Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
8ad1b07448 Merge pull request #1734 from MerryMage/dsp-hle-source
DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
bc897830b2 add missing header 2016-05-04 13:02:49 +03:00
wwylele
92ae1df089 make the name column larger as default 2016-05-04 13:02:49 +03:00
wwylele
7e4c90af39 add icon & title to game list 2016-05-04 13:02:49 +03:00
Jannik Vogel
fe94aadb3a Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 2016-05-04 10:21:51 +02:00
MerryMage
d322e1fe15 DSP/HLE: Implement Source processing 2016-05-03 20:58:28 +01:00
Jannik Vogel
42fa99e46b Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00